The times we had
Jesus CHRIST, shut up and go away already!
Yes, please do.
@Rien
I am Lord Omi. Now and forever. They can take our City, but they can't take me.
But thanks for you two coming here and proving my point. Appreciate that.
-Female Player-
Ignore em, I enjoyed the read.
Don't know you but ill miss you too!
To the OP: Some good points and some I disagree with.
I never had many issues with "leet" players in this game. They were few and far between, and the comment/star rating system helped me avoid them.
On the other hand, games like WoW and GW were dominated by them. You couldnt go on a dungeon raid in WoW without someone dissing you about your armor or DPS metering you. In GW, you were required to ping your build and kicked if you didnt fit one of the cookie cutter builds. So, no, I dont agree with you on this point. ( forum posters are another matter altogether, if that's what you're referring to )
As far as soloing, this was the most solo friendly game I've ever seen. You would level more slowly, yes, but that's your choice. I prefer rewards for teaming.
Can't really comment on the pvp aspect, since I never participated beyond CoV beta. In order for a game to be successful with pvp, it needs to be designed for that aspect from the beginning. PVP was retro-fitted onto the game, and the poor results speak volumes. PVP should never have been an addition to the game IMO.
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
To the OP: Some good points and some I disagree with.
I never had many issues with "leet" players in this game. They were few and far between, and the comment/star rating system helped me avoid them. On the other hand, games like WoW and GW were dominated by them. You couldnt go on a dungeon raid in WoW without someone dissing you about your armor or DPS metering you. In GW, you were required to ping your build and kicked if you didnt fit one of the cookie cutter builds. So, no, I dont agree with you on this point. As far as soloing, this was the most solo friendly game I've ever seen. You would level more slowly, yes, but that's your choice. I prefer rewards for teaming. Can't really comment on the pvp aspect, since I never participated beyond CoV beta. In order for a game to be successful with pvp, it needs to be designed for that aspect from the beginning. PVP was retro-fitted onto the game, and the poor results speak volumes. PVP should never have been an addition to the game IMO. |
Yeah plenty of the leet players ran rapmart in the pre-13 pvp era. Then there are many on the forums here (elites) where even if you disagree with their opinion, it's like they respond "How dare you! Dont you know who I am?" well that would of been alot nicer than how they usually act and say.
But yeah I think PvP definately should have been part of the plan from the get go and I think the powers would have been better suited and balanced for PvP in result and or just plainly it would have been just considered normal and not considered a major change for better or worse.
Never been to GW but in WoW ironically I never had issues with leet players. Barely even seen any. Usually the "famous" leets just stayed within their group of people and didnt bother with people outside that circle too much. I never ran into many. Ran into a couple of false leets that did exactly as you decribed but then looking at their build they was more boloed then the person they was talking about. lol. But that is how it goes. Everybody experience is different. Even here, some people never had a single issue forming and or joining a team even on the deadest server but others it seemed like a ghost town and barely can get three people togetehr at peak time. Different people different experience different set of eyes, different view, different perception.
Well solo friendly, yeah compared to some games but I think the way it was set up it could of been even more solo friendly. CO is way more solo friendly, one of the aspects where I think CO havea major up+ on COX system for me. Still if a person can team they always can easily but they made it very solo friendly. COX, too much stuff gated behind forced teaming, especially the good stuff, like the trials and TFs and the rate of progress on Incarnate compared to teaming. CO I think basically the alerts are gated behind teaming aspect but those things are not storyline important comapred to the important storyline content in COX but had to get a team to do it. I mean, yeah there are comic like the Justice league and all where heros get together but most of their existance, they are solo. Why? Because they were powerful enough to do that. In COX, it felt like it was an underlaying suggestion that the player's toon were nothing but mere sidekicks and had to team up to take on threats greater than run of the mill petty thief (based off the suggestion of others that the game is balanced around SOs) like the meat of the game lore is TF and trials but the player is too weak to go at it alone because the big bad villain. I like CO way of doing it for the most part where it's merely suggested that you get friends if you cant handle it but on average, a person could solo 90% of the major storyline materials and take on the major villians. In COX, you cant do it at all unless you bring friends along according to the contact because to them you are weak and only way you can beat up that villian that they supposedly took single handedly, is if you bring friends. I mean hell, then, it might as well be called Sidekicks of Freedom Phalanx.
-Female Player-
See and if people ever thought we were the same person this would be my thread I point them to I am VERY much a team person - I LOATHED soloing... which is also probably why I never play console games.
I also loved the market It helped me make my first 50 billion inf.
I am considering doing a similar "goodbye" thread.... More to put my thoughts into form than for any well wishers...or haters to have a place to hate
See and if people ever thought we were the same person this would be my thread I point them to
![]() I also loved the market ![]() I am considering doing a similar "goodbye" thread.... More to put my thoughts into form than for any well wishers...or haters to have a place to hate ![]() |
Now if anyoen says that we are same person now, direct them here.
![Big Grin](images/smilies/biggrin.gif)
But your reply proves that it's very much possible contrary to popular beleif it seems, to be on the opposite of the fence about stuff and still be civil. You didnt come in here ranting and raving about how idiotic I am about it because I didnt like the market and you do as many people tend to do.
-Female Player-
What sad, strange little people you two are. You have my pity.
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I'll letcha know when your opinion matters to me, Mr Wrongity-Wrong. Till then, you and your girlfriend here have fun haunting whatever MMO you pick out next to troll. I can only hope I am not playing it. You represent some of the worst this forum ever had to offer.
Cya. You will not be missed. Nor will she.... he... it, whatever.
Jeez, E_L you're subject to more public lynchings than I am lately it seems... That's really saying something.
Don't let em get you down, you have just as much a right to post here as anyone else. Nice post.
It's been a pleasure to have serviced Paragon City and all its neighboring cities... We fought the good fight... This is almost as devestating as the last days of Tubla Rasa...
Whatevs, Mr "I'm gonna make sure you know that all you people who want to save this game are the wrongity-wrongest of all possible wrongity-wrongs, now and forever, from sunrise to sunset, throughout the aeons, to heaven and hell and beyond! Then I will be back to tell you again how WROOOOOONG you are!"
I'll letcha know when your opinion matters to me, Mr Wrongity-Wrong. Till then, you and your girlfriend here have fun haunting whatever MMO you pick out next to troll. I can only hope I am not playing it. You represent some of the worst this forum ever had to offer. Cya. You will not be missed. Nor will she.... he... it, whatever. |
Originally Posted by Evil_Legacy
People will go about their way after the massive party on Fri. and some probably will run into again in other games some wont, some wont play another game and some will work harder on getting that replacement game up and running. I hope it succeeds.
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![](http://www.fragglerockforever.com/CoX/toons.jpg)
Whatevs, Mr "I'm gonna make sure you know that all you people who want to save this game are the wrongity-wrongest of all possible wrongity-wrongs, now and forever, from sunrise to sunset, throughout the aeons, to heaven and hell and beyond! Then I will be back to tell you again how WROOOOOONG you are!"
I'll letcha know when your opinion matters to me, Mr Wrongity-Wrong. Till then, you and your girlfriend here have fun haunting whatever MMO you pick out next to troll. I can only hope I am not playing it. You represent some of the worst this forum ever had to offer. Cya. You will not be missed. Nor will she.... he... it, whatever. |
Doom.
Yep.
This is really doom.
Server merge would've been a terrible idea, only because it would've driven people away with "I lost my hero name, I quit."
And yes, if you just combined the low population servers with other low population servers, people would've lost their names, and would've quit.
The game was extremely solo friendly. It didn't discourage it at all. The only thing not soloable was the iTrials. You know, the content in the superhero mmo, that was pretty much "Take on the gods" that in superhero comics was done by groups of heroes and not one sole hero.
Truthfully, never understood the complaints about "not earning rewards fast enough when solo" You're solo! You're playing the game. What were people going to do when you capped everything solo? They were going to complain there was nothing else to do, that's what
You know, the same people who complained they had nothing to do when they got the rewards so fast with teaming.
So the complaint of "not fast enough solo" I never understood. Was it some sort of ego thing of "Look at me and how I have all the powers! Even though, ya know, I don't care to team."
Will miss this community though. I loved these forums! The good, the bad, and the ugly!
BrandX Future Staff Fighter
![Wink](images/smilies/wink.gif)
The BrandX Collection
Jeez, E_L you're subject to more public lynchings than I am lately it seems... That's really saying something.
Don't let em get you down, you have just as much a right to post here as anyone else. Nice post. |
Thanks for the compliment and I wont let them get me down. They been at it for a long time now and will not succeed.
-Female Player-
Oh the times we had here, mostly good times.
Yeah, this game had some annoying little quirks but overall it was a solid super hero game. There won’t be another COX, one of a kind, just as there won’t be another WoW, EvE, or Everquest and others. Well, this game could have gone another 5-10 years probably if it was meant to be but alas, it seems it wasn’t. I guess that is the perk of owning a game. You can do whatever the hell you want with it and decide how long it goes on.
But if everything lasted forever, would we cherish it? Do human have that ability? Not sure. Not many people even think about the air that they breathe until they can no longer take a breath. No one thing about the good things in their lives and only see the bad until they are staring death in the face with your number in his/her hand and so on. If they did, there would be no such thing as regret or the saying you don’t miss something until it's gone. Some people had to take a break and took their time coming back after a year or so but really, is that healthy for the game? That is one less subscription, one less player and one step to justify closing down. Atlas 33, good stuff, very good stuff, a nice show of force but did the game have to be on its death bed for that to happen? Human nature I guess, can’t miss anything until it's gone. Cant miss breathing until you are suffocating. Cant cherish life unless you see death. Many people never gave a crap about cancer until a family got cancer and about to die then they want to spend everything they have into cancer research when if they was doing it before the cure for what that family member have might have been found and that family member would have lived.
Yet, in a few days, a specific date will be upon us. Seen so many good by letters, so many people left without saying a word and some are riding the rocket until it goes dark. In the end many people are sharing what they felt and speaking about their times. Well I guess I might as well too. If ya not interested I implore you to stop reading now. If you continue, and don’t like what you see or feel it was a waste of your time, don’t blame me. You were given a fair warning.
The Good:
In game the community was over all good. No different from many, not the best not the worst, the middle. It could be called the standard of how a community should be overall. You had your usual people that had nothing better to do than cause trouble for others but mostly, people were friendly and helpful. Many others, were not so helpful and rather focus on grammar while themselves were using bad grammar and or be a smart butt instead of just answering the question. Even with the bad, there were enough good people to carry the community and find help with just about anything. Most people didn’t drive by buff, will conversate with you, give out tips about various other things without being pushy with it, and etc.
The gameplay, and storylines overall were good. Some storylines were a bit goofy, but over all good. The character backgrounds look like someone put in a lot of work and the same for the maps. Sometimes it seems that someone put in a little too much work. It was sad seeing the beautiful landscape and excellent storylines of praetoria go to waste within a month or two. The mobs were not that hard or at least I didn’t have a problem with them at low levels. I had more problems fighting the Clockwork and Vaz. people than the mobs in praetoria. But what is easy to one person is hard for another.
If teaming is what a person is looking for, then this here is the game. Easy to team assuming people are available at that time, and good rewards for teaming. Not to mention just about any combination can get the job done. While this game have mostly the standard type of ATs, healer, dps, tank it also had things in between but still within a set limits and roles but most other games if you don’t have at least the main three you can forget about it. Here, a group can get 8 defenders if they wish and go to town on the mobs in a very efficient manner with no problems and same with other ATs.
The art style is ok, but the game is old as dirt but by looking at it, I don’t think most people would be able to tell. It aged pretty solid. Of course there is some outdated niggles but overall it's still good. The devs knew what they were doing.
The devs-Talented, uhm talented, in touch, and did I say talented? Yeah? Well I'ma say it again anyways, they were talented. Especially given with what they had to work with. A seemingly a tangled mess of codes, an outdated engine that was at or near capacity of what is could do it seems, and through hall of that, they made it work. I think this game probably would have been long stale and doomed in the hands of anybody less talented than the crew we had here on this game. I hope where ever they end up, they take it to the next level. I have a feeling that within the gaming community they will soon become household names. I don’t think we heard the last of them.
The meh-
The combat system, the grind, the end content, the incarnate system, AE, super group bases. Good ideas on paper (IMO like everything else written thus far just throwing it in there just in case a few people forget) but not followed up very well.
The bad-
The market-as soon as this and those IOs came about and inflation skyrocketed faster than Mach 25, then of course the gold sellers came about in force and more grind stuff. I think we could have done without the mechanics of the way the market was build. Didnt care too much for the auction thing. Too much stuff was way overpriced for the amount of buffs you get. It basically brought the game 50% closer to WoW like overnight. 500 million inf for about only a smidge of a buff. But I bet the gold sellers loved it though. They seemed to be making a killing off the players of the game.
Teaming-Too much catering to teaming. It sometimes felt that soloing was not encouraged or recommended at all. For a casual game, it focused on teaming a little bit too much and really dulled the casual feel to it. It was like solo players were not even considered part of the community which is a bummer especially for night owls, people you may not be able to play on the weekend, or people on servers that are not as populated as Virtue or Freedom (at the time). But unfortunately the idea of server merging seemed to be widely considered unacceptable by the community when brought up at least pre-aug 31st but I think that would have helped alot. The population was spread too thin. Three different secs of game, red gold blue, tons of servers that probably rarely went beyond 10% capacity at peak times coupled with the seemingly less and less players logging on at east on a regular basis.
The ugly-
Some people in the forum and community- Disagree with these people they troll you, state an opinion they don’t like they troll you, especially if you are not one of the "elites", while at the same time will say nothing to those elites or their friends that say the same thing you just said. Too many grammar Nazis, too many nit pickers that just look for something to nitpick to start trouble, too many people that are full of themselves, too many people who think they can never be wrong, too many people that make it a point to try to drive new players away, too many people who think the whole point of a discussion is to "win". Not a very good crowd of people. But seems like the chicken is coming home to roost. They seem to done a good job at keeping new people out of PVP, seems to done a good job with having people quit because they try to force other players to play their characters the way they want them to play it whether the owner of the character likes it or not, especially some people that play kins. Null the gull was one of the best ideas that have ever been created in this game but the damage was done on that regards. Then ironically I saw less kins running around. I guess it's no fun for them when they have no one to grief constantly. Then you have people that tried to alienate anyone that is outside their tight nit group, and that is not good in a game where the focus is for teamers. Yet, I guess they all got what they wanted, a small population game but that is not good for business or more importantly, growth. Yeah other games have their knuckleheads just the same but this game probably due to the smaller population have a greater concentration of them. 1 person as described above can cause more trouble than 1 person in a game where the population was 10 million people.
In WoW, there were plenty of people like the ones described above in sheer numbers but they were vastly outnumbered and were usually outcasted anyways. Here, the people that don’t perpetrate said behavior don’t bother saying anything about it until the person finally just decides to defend themselves then they on the person that was attacked in the first place like they started it. I guess it could be that they are afraid of being kicked out the "cool" group or because the person that is doing that trollish behavior is popular and don’t want to deal with it but see easy target when a person is already being attacked or think it's ok because a popular person is doing it.
I'm sure someone is probably asking what it the point of all this? The same point as the rest of the posts where people stated what they was thinking and or good bye.
In about a couple of days now, I guess none of this is going to matter. People will go about their way after the massive party on Fri. and some probably will run into again in other games some wont, some wont play another game and some will work harder on getting that replacement game up and running. I hope it succeeds. While others will find or have found new games to play. So far I found CO. Good people there, good mechanics, and good community. Much better, community, even the COX channel but seem to be populated mostly by not too many of the notorious "popular" troublemakers here in game and on forum. Most of them said they was going to stay away from that game anyways which is fine with me personally as rather not see another community get dragged down with their in game and forum behavior.
-Female Player-
"Kick Rocks."
I laffed so hard.