Cash-eesh


Angry_Citizen

 

Posted

As of 11:12 PM PST, the SaveOurCityOfHeroes petition was at 15,895 signatures. If each of them paid 15 bucks a month, that would be 2,861,100 bucks a year.


Am I missing something here? I have read all the info, "restructure", GW2 failing, cutting losses, and perhaps not being an international corporation CEO means I don't see some sort of "fine print" but I just can't see WTF is going on???

Ok, remove a crapload of folks who won't/can't pay that, remove a bunch of fake names, and then solve for computational error, and you would STILL be making bank off this game. WTF? I am just not geting it.


Le Blanc 50 Dark/Dark Scrap
High Huntress 50 Archery/NRG Blast
And a goatload of others. On a goatload of servers.
Official Rickroller of Hero Con 1

 

Posted

GW2 isn't failing, but that is besides the point. The quarterly loss that seems to be connected to CoH getting the axe was $6 million. In a financial quarter, a period of three months, they lost two years worth of revenue from your projected amount, which I am unsure of because I don't know if non-CoH players could have signed the petition due to word of mouth.


 

Posted

Quote:
Originally Posted by That_Ninja View Post
GW2 isn't failing, but that is besides the point. The quarterly loss that seems to be connected to CoH getting the axe was $6 million. In a financial quarter, a period of three months, they lost two years worth of revenue from your projected amount, which I am unsure of because I don't know if non-CoH players could have signed the petition due to word of mouth.
NCSoft lost $6 million in the last quarter NOT Paragon/CoH...just want to make that abundantly clear. Last I heard CoH had way more than 15,000 paid subscriptions... way more. You have to realize that; even with the closing, most players do not bother with the forums.

Regarding the petition - unfortunately a few players I know have the stance of "why bother" and haven't even "signed" the petition. Some people took the announcement and accepted defeat; while others are doing whatever they can to try and save Paragon City.

I remember seeing some graph or something a few years ago that had CoH at approx 150,000 active subs - multiply that by $15 and you get a nice chunk of change every month, but then you have to figure in Paragon salaries, NCSoft "fees", servers, etc etc etc etc....so while Paragon/CoH has always been profitable....NCSoft didn't think what "little" profit CoH brought in was worth their time.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

They thought it was worth 8 years of their time.


 

Posted

Quote:
Originally Posted by Le Blanc View Post
As of 11:12 PM PST, the SaveOurCityOfHeroes petition was at 15,895 signatures. If each of them paid 15 bucks a month, that would be 2,861,100 bucks a year.

Am I missing something here? I have read all the info, "restructure", GW2 failing, cutting losses, and perhaps not being an international corporation CEO means I don't see some sort of "fine print" but I just can't see WTF is going on???
Well, the 15,000 names on that survey are not COH players. They're the few COH players who are actively fighting the shutdown, plus their sympathetic friends, family, and other gamers who understand our feelings.

Quote:
Originally Posted by I Burnt The Toast View Post
NCSoft lost $6 million in the last quarter NOT Paragon/CoH...just want to make that abundantly clear. Last I heard CoH had way more than 15,000 paid subscriptions... way more. You have to realize that; even with the closing, most players do not bother with the forums.

Regarding the petition - unfortunately a few players I know have the stance of "why bother" and haven't even "signed" the petition. Some people took the announcement and accepted defeat; while others are doing whatever they can to try and save Paragon City.
And meanwhile, we can get about 4000 people to actually show up - just LOG INTO THE GAME and show solidarity. Just 4000. 15,000 signatures and (you claim) more than 15,000 players, but barely 4k who'll actually show up to say "don't close my game!"

That's why NCSoft isn't going to bat an eye at this, sadly.

Also, we have no idea if COH was *profitable* or not. We have no idea what their overhead is.


 

Posted

Consider that a lot of the players do not read the forums and would not know of the event.

And remember that a lot of people did not come because of appointments.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

Quote:
Originally Posted by ChaosExMachina View Post
Consider that a lot of the players do not read the forums and would not know of the event.

And remember that a lot of people did not come because of appointments.
Yeah, you can give or take a couple hundred people who wanted to be there and couldn't. That still doesn't bridge the gap.

Not to mention that there were people during the event ACTIVELY complaining about the fact that we were "spamming the channels" with our efforts to, y'know, keep the game running.


 

Posted

I am also sick of hearing about people who don't pester developers who like games or swear on a copy of The Web of Arachnos that they will boycott NCSoft that they are bad people and "accepting defeat" will others are "saving" it.

It's a video game, stop being so melodramatic about it. We had a great run, much more than many other mmos and the concern I have over the situation goes out to the developers who lost their jobs. They are the ones that need our support.

While some of the campaigning has been okay, things liked emailing Valve to pick up the game and boycotting NCSoft is just as effective as changing your Facebook profile picture to a cartoon to end child abuse. It's a way to make you feel like your doing something while you aren't.


 

Posted

CoH makes a lot more than this in a year. But that's revenue, not profit. Besides, it's not that much money which is why it's easy to cut it off.

Edit: That_Ninja, while I agree about the effectiveness of some of the campaigns, they're not the major campaigns, so what's the point of discussing them further? Yes, people are trying to save the game, and that would also be good for the developers, while saying "we had a great run" will do nothing for them.


 

Posted

Quote:
Originally Posted by Feycat View Post
Well, the 15,000 names on that survey are not COH players. They're the few COH players who are actively fighting the shutdown, plus their sympathetic friends, family, and other gamers who understand our feelings.



And meanwhile, we can get about 4000 people to actually show up - just LOG INTO THE GAME and show solidarity. Just 4000. 15,000 signatures and (you claim) more than 15,000 players, but barely 4k who'll actually show up to say "don't close my game!"

That's why NCSoft isn't going to bat an eye at this, sadly.

Also, we have no idea if COH was *profitable* or not. We have no idea what their overhead is.
I didn't claim CoH had 15,000 players - I never claimed how many subscribers CoH currently has. If I were to guess I would say the total number of VIP players is anywhere between 50,00-60,000 (which would be half of the last published number from 2009 http://www.alteredgamer.com/pc-gamin...r-populations/).

Many of my globals were not on. And actually of the 15 or so who were - 8 were on a Doc Q TF (on Freedom). Like I said some people simply aren't into the whole "Save COH" campaign as they view it as a waste. I was on skype with one friend who was trying to get on but spent almost an hour in the Virtue Que and decided to go to Freedom instead.

FYI 4,000 was Virtue server by itself.... And believe it or not some people actually can't log on at certain times. Not every player is EST or even in the US for that matter. Some people work weekends..some people have lives outside of CoH. One of my friends I have played with for 3+ years couldn't make it due to work....so no - one rally at one specific time is not indicative that CoH only has X amount of players.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by Feycat View Post
Yeah, you can give or take a couple hundred people who wanted to be there and couldn't. That still doesn't bridge the gap.

Not to mention that there were people during the event ACTIVELY complaining about the fact that we were "spamming the channels" with our efforts to, y'know, keep the game running.
No they were complaining that people wouldn't let TonyV talk - you know one of the organizers of the rally.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by I Burnt The Toast View Post
One of my friends I have played with for 3+ years couldn't make it due to work....so no - one rally at one specific time is not indicative that CoH only has X amount of players.
And I didn't claim it was. The number at the rally wasn't the number of people who play the game and it would be ridiculous to claim otherwise.


 

Posted

Quote:
Originally Posted by I Burnt The Toast View Post
No they were complaining that people wouldn't let TonyV talk - you know one of the organizers of the rally.
Some of them were. And some of them were complaining that help/LFG was getting spammed up by the rally and we needed to shut up and let people play the game.


 

Posted

Quote:
Originally Posted by Feycat View Post
Some of them were. And some of them were complaining that help/LFG was getting spammed up by the rally and we needed to shut up and let people play the game.
Like I said... some people are not into the whole #SaveCOH campaign

I tried convincing one of my friends to come join me on Virtue (I play on Freedom as do all my friends), but instead he logged out and said it would be too depressing. He is the exact opposite of me: He logs on every day and plays like he never heard the announcement (Yes denial)...me on the other hand...I log on; chat a lil and log. I haven't actually PLAYED CoH for a week now


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by I Burnt The Toast View Post
Like I said... some people are not into the whole #SaveCOH campaign

I tried convincing one of my friends to come join me on Virtue (I play on Freedom as do all my friends), but instead he logged out and said it would be too depressing. He is the exact opposite of me: He logs on every day and plays like he never heard the announcement (Yes denial)...me on the other hand...I log on; chat a lil and log. I haven't actually PLAYED CoH for a week now
Yeah, I'm definitely in your boat. I haven't even saved my characters yet, even though I DL'd the utility. I'm superstitious, it's like, if I do this, it means it's all REALLY gonna happen!


 

Posted

Quote:
Originally Posted by I Burnt The Toast View Post
Like I said... some people are not into the whole #SaveCOH campaign

I tried convincing one of my friends to come join me on Virtue (I play on Freedom as do all my friends), but instead he logged out and said it would be too depressing. He is the exact opposite of me: He logs on every day and plays like he never heard the announcement (Yes denial)...me on the other hand...I log on; chat a lil and log. I haven't actually PLAYED CoH for a week now

Some of us just want to keep playing and enjoying the game while we still can. I mean, I sign the petitions, I like the things I'm supposed to like on social media pages- Including the CNN articles, etc. But I do not think there's a realistic hope for COH to be saved. The best case scenario I could see is someone hacking out a private server, and I have no interest in playing an illegal version of COH without the awesome devs and legitimate community that made the game what it is.


 

Posted

Quote:
Originally Posted by Feycat View Post
Yeah, I'm definitely in your boat. I haven't even saved my characters yet, even though I DL'd the utility. I'm superstitious, it's like, if I do this, it means it's all REALLY gonna happen!
EXACTLY!

I still have hope. I guess if by November 29th nothing has changed...I will save my characters. The worst part is my best friend doesn't even log in anymore. That is the hard part for me; I mean sure I love CoH, but the losing friends and even friendly acquaintances is what is tearing me apart.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

The way I see it is that the petition is not, by itself, a weapon. The rally in Atlas is not, in itself, a weapon. All these things that show community support are not, themselves, weapons.

They are ammunition.

There are Big Guns who are also trying to keep the game open (a lot of celebrities play CoH and also don't want to see the game go, and there are hints that what remains of Paragon Studios is fighting for its survival), and they need these shows of support. (In the case of Paragon, they've said directly to keep these shows of support coming)

NC Soft is probably not going to listen to the players directly, but we can and are spurring others - people that NC Soft will listen to - into action.


 

Posted

Quote:
Originally Posted by Thunder Knight View Post
NC Soft is probably not going to listen to the players directly, but we can and are spurring others - people that NC Soft will listen to - into action.

THIS!

A thousand times this. I can think of serveral scenarios wherin somebody who COULD do something about the situation sees all the work being done, and because of that DOES do something. No, a lot (if not pretty much all) of the fan-base itself can't do much, but we are trying to get attention so SOMEBODY can do something.

And there is nothing wrong with that.


Le Blanc 50 Dark/Dark Scrap
High Huntress 50 Archery/NRG Blast
And a goatload of others. On a goatload of servers.
Official Rickroller of Hero Con 1

 

Posted

Quote:
As of 11:12 PM PST, the SaveOurCityOfHeroes petition was at 15,895 signatures. If each of them paid 15 bucks a month, that would be 2,861,100 bucks a year.
How many employees were working on the game's development? Fifty? Multiply fifty times fifty thousand (rough annual salary estimate), and you've pretty much erased all that money.

Plus there are doubtlessly multiple signings. I know of at least one person who signed multiple times.


Doom.

Yep.

This is really doom.

 

Posted

Quote:
Originally Posted by Angry_Citizen View Post
How many employees were working on the game's development? Fifty? Multiply fifty times fifty thousand (rough annual salary estimate), and you've pretty much erased all that money.

Plus there are doubtlessly multiple signings. I know of at least one person who signed multiple times.
Paragon Studios had 80+ people (some of which were working on the Sekret Project... but I think that was being funded at least in part by CoH). The common estimate I heard of the number of subscribers was 60,000 (someone already mentioned it in this thread), plus quite a bit more from all the people buying stuff on the market.

At the same time, each employee generally costs quite a bit more than just their salary- potentially as much as double. So, yeah, while it might seem like they were making many millions of dollars, they were also paying many millions of dollars just to develop the game (that's not even counting the cost of the servers and the people that work on them, which was handled by a NC Austin, I believe, not Paragon).


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

lol @ the idea people think that's all this game had for players. Last report i saw (can't remember excatly where) says close to 100k + members.
The financial costs and failings is from NcSoft side, CoH has been in the plus for profits for a good while now.


 

Posted

Do you have a source on that info?


 

Posted

Quote:
Originally Posted by HardRider View Post
lol @ the idea people think that's all this game had for players.
lol @ people who can't be bothered to read the thread they're responding to


 

Posted

Quote:
Originally Posted by Kitsune Knight View Post
Paragon Studios had 80+ people (some of which were working on the Sekret Project... but I think that was being funded at least in part by CoH). The common estimate I heard of the number of subscribers was 60,000 (someone already mentioned it in this thread), plus quite a bit more from all the people buying stuff on the market.

At the same time, each employee generally costs quite a bit more than just their salary- potentially as much as double. So, yeah, while it might seem like they were making many millions of dollars, they were also paying many millions of dollars just to develop the game (that's not even counting the cost of the servers and the people that work on them, which was handled by a NC Austin, I believe, not Paragon).
I would just like to state that the amount of money that CoX brings in is *equivalent* to 55-60K players @ $15/month.

For all we know, it could actually be 30K players, all spending $15/month on sub, and $15/month on points...