So DFB is Co-Op?


Adeon Hawkwood

 

Posted

So I always kind of assumed that DFB was side specific but now I'm not so sure. I was in the process of moving a villain heroside and was in Paragon City as a Rogue. I decided to hop on a DFB to get some XP and a few tips as a simpler alternative to street sweeping and something weird happened.

I joined a pre-formed team of heroes and entered the mission with them but I got the Villain version of the mission text, saw Arbiters instead of Freedom Corp Trainers, and got Villain Tip drops.

So I guess DFB is actually implemented as a co-op mission with phasing which I did not know. Has anyone tested entering it from a neutral zone with a mixed team?


 

Posted

Hmmm...

I assumed that it was 2 separate events as well. This... intrigues me.



 

Posted

Weird, not long ago I tried basically the exact thing you described, and the event wouldn't even start due to an "alignment conflict." I had to leave the team.


FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.

 

Posted

Pretty sure it isnt. AT least..not awhile ago. I was doing multiple runs with a group of friends, with all of us on villains, and one friend couldnt join on her Vigilante. Wouldnt even start. A Rogue could join..not Vigi.
Now, perhaps the Q can take people from both sides but..again, I doubt it. Given how common DFB is blueside..then you look at lfg, and all the lowbies asking for one redside. If it took both sides, I am sure this would not happen so much.


 

Posted

Quote:
Originally Posted by Doctor Roswell View Post
Weird, not long ago I tried basically the exact thing you described, and the event wouldn't even start due to an "alignment conflict." I had to leave the team.
This has been my experience as well. Don't know if it's been changed. It would be nice if it has.


 

Posted

There's still that requirement that everyone on team has to be in the same zone. Hopefully they can fix or setup something that will allow it to be global.


 

Posted

Saddly no it's no co-op I wish it was or I'd help a lot more with them on hero side since I'm rogue and can't at this moment :/



VIG0S: 1356 badges in counting
Something for ppl to use

 

Posted

Quote:
Originally Posted by Doctor Roswell View Post
Weird, not long ago I tried basically the exact thing you described, and the event wouldn't even start due to an "alignment conflict." I had to leave the team.
That's even weirder, maybe they changed it without telling us? I was definitely able to join it on a Rogue and the team definitely contained Heroes.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
That's even weirder, maybe they changed it without telling us? I was definitely able to join it on a Rogue and the team definitely contained Heroes.
the DiB is not co op but a rogue can join a heros team if said team starts from a heroside zone (and vice versa for vigilantes), trying to start in a co op zone will not work but starting either in a hero or villain zone can allow rogues or vigilantes to the opposite sides trial

from the sound of it, the DFB works the same way in that if the team starts from a hero zone then it can still allow rogues since they are treated as heroes while "visiting" (and again vice versa for vigilantes)


 

Posted

Ah that makes sense. It's still a bit weird that they get the text and visuals corresponding to their true alignment though.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Ah that makes sense. It's still a bit weird that they get the text and visuals corresponding to their true alignment though.
That's combat phasing.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
That's combat phasing.
Yeah I know what it is I'm just surprised that they went to the effort of setting it up that way rather than making two different missions .


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
There's still that requirement that everyone on team has to be in the same zone.
... unless you use LFG.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
... unless you use LFG.
Using LFG is the key here. Here is my experience because I actully was curious and tested this after a couple anomilies like above.

1) Phasing is definitely in place. In mixed groups, I've always seen what I'm my toon should see.
-Vigilante in rogue isles still sees Longbow reps.
-Rogue in Paragon still sees Arbiters.
-Villain who hooked up with heroes by using LFG still sees Arbiters.

2) If you actually group together, you all have to be in the same area to launch your group. So if you form a team of 8, then all 8 have to be in the area. This prevents mixed groups.

3) If you use the LFG menu, the queue will try to build groups of 8 from whoever is available. It WILL draw from both villain and hero sides if there are slots available.
-If a group of 7 queues up, and there is a solo villain queued, it will match them up together. (It could just as easily match the 7 group with a solo hero too.)
-If a group of 4 heroes and a group of 4 villains were in queue, it could match them up.

Most people form their group, then go. (I assume most people doing DFB or any other task force just don't know what the LFG menu is.) However, 8 individuals who aren't grouped together could all queue up via the LFG menu, and the system would be happy to make them into a group of 8 whether they are villains or heroes.

So if you are villain and want to DFB really bad, you could just queue up solo and hope a group enters the queue with 7 or less people so you can jump in a spot.


 

Posted

Quote:
Originally Posted by Shockwave007 View Post
Most people form their group, then go. (I assume most people doing DFB or any other task force just don't know what the LFG menu is.) However, 8 individuals who aren't grouped together could all queue up via the LFG menu, and the system would be happy to make them into a group of 8 whether they are villains or heroes.
No we know, we just choose not to use it. The LFG queue will look to see if it has at least four people available and then wait a short time (I think 90 seconds but I could be wrong). At which point it will launch with whomever is in the queue. This means that more often than not you get a minimum size team which means EBs instead of AVs drastically reducing the XP available. Having team of at least 5 and preferably 8 maximizes the XP/time (unless you spend a LOT of time forming the team) so in general it's preferable to using the queue.

It's the same reason that most Incarnate Trials pre-form in Dark Astoria instead of using the queue, having a larger team tends to make things a lot smoother and getting a larger team is very rare if you use the queue.

TFs are a little trickier. In theory the queue isn't such a hindrance since you have to manually start the TF after it forms the team but in general you'll still want to fill the team out before starting anyway. So if you're going to fill from channels anyway then you might as well fill the entire team using channels since at least that way the team leader is the person who wants to be the leader (and hopefully knows any tricks to the TF).


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
No we know, we just choose not to use it. The LFG queue will look to see if it has at least four people available and then wait a short time (I think 90 seconds but I could be wrong). At which point it will launch with whomever is in the queue. This means that more often than not you get a minimum size team which means EBs instead of AVs drastically reducing the XP available. Having team of at least 5 and preferably 8 maximizes the XP/time (unless you spend a LOT of time forming the team) so in general it's preferable to using the queue.

It's the same reason that most Incarnate Trials pre-form in Dark Astoria instead of using the queue, having a larger team tends to make things a lot smoother and getting a larger team is very rare if you use the queue.
Pretty much this.

I used the LFG queue like crazy for the Summer Blockbuster, because I knew I could count on entering the event with a full team. I don't ever use it for DFB, DiB, or incarnate trials, because when I do those, I want to do them with the maximum number of people on my team, not the minimum.

The few times I've tried to use LFG for, let's say DFB, when that prompt comes up saying "Death From Below is ready! 4 players are currently engaged," or whatever it is popped up, invariably at least one would decline. Presumably because they saw that only four players were currently engaged and they wanted a bigger team.

I've suggested a checkbox before that would allow a player to either take the first available team, or to wait longer for a full one. I still think it'd be a good idea.


FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.

 

Posted

In case it comes up - while all members of a team must be in the same instance, different teams in the same league don't have to be.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.