Blaster Secondary Power Set Idea


DreadShinobi

 

Posted

Since all of the blaster's secondary power sets all have melee attacks in the, except Devices. I got an idea for another power set, and it sucks that we only have six to choose from.

How about a katana manipulation power set?


I tryed my best to keep the melee power set of katana more as a melee and made the secondary have some of the powers but not the really good powers.


--Katana Manipulation--


1. Sting of the Wasp
•Damage: Moderate
•Recharge: Fast
•Type: Single
////


2. Gambler's Cut
•Damage: Minor
•Recharge: Fast
•Type: Single
////


3. Build Up
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Offense+, Self to Hit+//


4. Stun
•Damage: Minor
•Recharge: Slow
•Type: Single
//Foe Stun//


5. Power Boost
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Special+//


6. Flashing Steel
•Damage: Moderate
•Recharge: Moderate
•Type: Cone
////


7. Meditate
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Offense+, Self Defense+, Self to Hit+//


8. Recover Strength
•Damage: None
•Recharge: Very Long
•Type: Self Buff
//Self Recovery+//


9. The Lotus Drops
•Damage: Moderate
•Recharge: Slow
•Type: Single/ AoE
////


 

Posted

With nothing being said about this idea, it makes me think that it's so perfect it left every one speachless.

Hey Devs let me know when you got this in the game. (;


 

Posted

I changed up some of the powers to make it more interesting.

How is this, compared to the previous power set?


-Katana Manipulation--


1. Sting of the Wasp
•Damage: Moderate
•Recharge: Fast
•Type: Single
////


2. Gambler's Cut
•Damage: Minor
•Recharge: Fast
•Type: Single
////


3. Build Up
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Offense+, Self to Hit+//


4. Bleeding Cut
•Damage: Minor
•Recharge: Slow
•Type: Single/ DoT
//Foe Immobilize//


5. Power Boost
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Special+//


6. Flashing Steel
•Damage: Moderate
•Recharge: Moderate
•Type: Cone
////


7. Focus Energy
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Offense+, Self Defense+, Self to Hit+//


8. Recovery Aura
•Damage: Minor
•Recharge: Slow
•Type: Toggle/ Self Buff/ Aura
//Self Recovery+//


9. The Lotus Drops
•Damage: Moderate
•Recharge: Slow
•Type: Single/ AoE
//Foe Knock back//


 

Posted

So, no one cares about this idea.

I thought it would be cool to make a Deadpool type character.


 

Posted

I have a comment: Katana Manipulation is a horrendous name.



 

Posted

Concept aside, blaster sets with redraw tend to be awful.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
Concept aside, blaster sets with redraw tend to be awful.
That being said, I'd get over it. More options, good.


 

Posted

Quote:
Originally Posted by plainguy View Post
No one commented because I believe the Devs actually are talking about something like this already. So they beat you to the punch.
That's awesome, so now I play the waiting game.


 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
I have a comment: Katana Manipulation is a horrendous name.
What would you name it?


I just called it Katana Manipulation because all but one of the power sets end with manipulation.


 

Posted

Couple of quick comments:

First, the initial power in all the blaster secondaries are designed to keep foes from entering melee range, either an immobilize or knock back. I would change it to keep the set in line with the rest of the blaster secondaries. Knock back would probably best the best choice.

Second, it seems that you have an over abundance of self-buffing powers in the set. Change the recovery aura from a toggle into a PBAOE requiring a to-hit check, move lotus drops (your only AOE lower) down the list, replacing either Power Boost or Focus Energy and make the tier nine a heavy hitter, like Soaring Dragon or Golden Dragonfly.

I think a setup like this is closer to the blaster secondaries we already have:

-Katana Manipulation--


1. Forceful Slash
•Damage: Minor
•Recharge: Fast
•Type: Single
//Foe Knockback//

2. Sting of the Wasp
•Damage: Moderate
•Recharge: Fast
•Type: Single
//Def. Debuff//


3. Gambler's Cut
•Damage: Minor
•Recharge: Fast
•Type: Single
////

4. Build Up
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Offense+, Self to Hit+//

5. The Lotus Drops
•Damage: Moderate DoT
•Recharge: Slow
•Type: PBAoE
//Foe -to hit//

6. Flashing Steel
•Damage: Moderate
•Recharge: Moderate
•Type: Cone
////

7. Focus Energy
•Damage: None
•Recharge: Long
•Type: Self Buff
//Self Offense+, Self Defense+, Self to Hit+//

8. Transfer Chi
•Damage: None
•Recharge: Long
•Type: PBAoE
//Self Recovery+ Regen+ Foe Recovery- Regen-//

9. Golden Dragonfly
•Damage: High (Extreme?)
•Recharge: Long
•Type: Single
//Foe Knockup, -Def)


Devs would post more if they could say "hi!" without people whining because they wanted them to say "hello".
-Nethergoat