Overwhelming Force drop rates
the game has been trolling me hard. 12 runs and no proc lol.
Final Results:
Acc/Dam - 6
Acc/Dam/End - 6
A/D/E/R - 8
Dam/End/Rec - 7
End/Rec 17
Proc - 12
Two of the Acc/Dam came on the last day, so the RNG gods smiled on me at last.
Paragon City Search And Rescue
The Mentor Project
I mock your disappointment. I've run it 23 times and zero procs.
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I got the proc on the very first run, and I got all but one of the enhancements (I missed the acc/dam one).
Updated total:
Acc/Dam -9 Acc/Dam/End - 11 A/D/E/R - 6 Proc - 2 Dam/End/Rech - 4 End/Rech - 4 Two procs in 36 runs so far. |
Acc/Dam - 11
Acc/Dam/End - 17
A/D/E/R - 15
Proc - 5
Dam/End/Rech - 11
End/Rech - 7
Five procs in 66 runs (13.2 runs per proc). But I got 3 of them in 11 runs the day before the event expired, bringing my proc production up sharply; if you subtract that day, it would be 2 procs in 55 runs. Heh.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
My final count, including the drops I already posted:
10 Overwhelming Force: Accuracy/Damage. 20 Overwhelming Force: Accuracy/Damage/Endurance. 8 Overwhelming Force: Accuracy/Damage/Endurance/Recharge. 6 Overwhelming Force: Damage/Chance 9 Overwhelming Force: Damage/Endurance/Recharge. 7 Overwhelming Force: Endurance/Recharge.
Acc/Dmg 0
Acc/Dmg/End 1 Acc/Dmg/End/Rch 2 Dmg/Proc 2 Dmg/End/Rch 3 End/Rch 2 |
Acc/Dmg 7
Acc/Dmg/End 7
Acc/Dmg/End/Rch 6
Dmg/Proc 11
Dmg/End/Rch 5
End/Rch 9
I think I made out pretty well - 11 procs in 45 runs is a 24.4% drop rate!
I agree, ouch! I still say that I ended up with all your luck.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
Here's my personal final tally
Acc/Dmg 11 Acc/Dmg/End 17 Acc/Dmg/End/Rch 9 Dmg/Proc 7 Dmg/End/Rch 10 End/Rch 8
Acc/Dmg 172 Acc/Dmg/End 205 Acc/Dmg/End/Rch 161 Dmg/Proc 151 Dmg/End/Rch 150 End/Rch 165
I ran the Chi square test and the result was
By conventional criteria, this difference is considered to be statistically significant. |
the results we got were NOT from a uniform distribution where probability of a drop (p(x)) = 1/6.
I welcome anyone to validate or run their own tests. I don't want to say how many years it's been seen I last had to get into the details of this sort of analysis, so I'm rusty, to say the least.
Global = Hedgefund (or some derivation thereof)
Although it's a useful analysis, I seem to recall that the chi-square test is pretty substantially affected by sample size (as in, more likely to return significant results when you have a large sample, even if the practical difference isn't very large). All this one tested was whether the entire distribution of drops was a consistent 1/6 per item. The weirdness of the a/d/e numbers makes that kind of a foregone conclusion, but if you look at the rest they do kind of cluster around the target value.
I think what people are likely to be more interested in is whether there were significantly fewer procs dropped than we'd expect. So 151/1004 vs. 1/6, rather than the entire distribution vs. 1/6. What would that be, a binomial test of 15% vs. an expected of 16.67%?
I'm sure there are some math majors around who'd be happy to help out with that.
My postings to this forum are not to be used as data in any research study without my express written consent.
Acc/Dmg - 3
Acc/Dmg/End - 9
Acc/Dmg/End/Rech - 4
Dam/KB - 1
Dmg/End/Rech - 5
End/Rech - 6
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level