Heart of the Hollows (Flashback) Question


Agent White

 

Posted

Hi,

After defeating Atta, the next mission has you clearing out (destroying all enemies) a large cave belonging to the Circle of Thorns. In this cave there is a large stone door. When you open it you are treated to a horrible set of rooms containing at least 4 or 5 Boss Portals. Maybe more.

Do you have to destroy these to win, or can you just never open that stone door and just defeat the boss and his minions in the main room?

I'm alone since it's a Flashback mission, and I see no way for a level 14 Dark Melee Scrapper to destroy one of those portals while dodging the horrible fire creatures it spits out, let alone several of them.


 

Posted

You don't have to destroy the portals, but if you trigger them and spawn any demons, you have to clear the demons.


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Posted

I miss the days when those portals were worth ridiculous amounts of XP.


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@Starflier

 

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Quote:
Originally Posted by Starflier View Post
I miss the days when those portals were worth ridiculous amounts of XP.
What counts as ridiculous? Because they still award a really big chunk of XP compared to... well anything else.


 

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Quote:
Originally Posted by Agent White View Post
What counts as ridiculous? Because they still award a really big chunk of XP compared to... well anything else.
I think the poster means when the demons granted the XP instead?


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Posted

While the portals aren't required for mission completion, you may still need to enter that room to complete the mission; there's one or two regular spawn points in that room. Not every spawn point on a map is used, especially when you're solo, so there may or may not be enemies you need to kill in that room.

As far as the portals go, Dark Melee is one of the best options for taking them out at low levels, IMO. The portal's summon should only bring out three (maybe four?) demons, and the power that summons them has a fairly long recharge. By level 14, you should have Smite and Siphon Life, plus at least one of Shadow Punch and Shadow Maul. With those powers, you should be able to put out enough of a steady stream of damage to take down a portal. With the right secondary, you can even ignore the demons, break the portal before its second summon, and then clean up the first summon.

And if all else fails, there's an inspiration vendor near the hospital. There's few problems in this game that can't be overcome with a judicious amount of candy.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
While the portals aren't required for mission completion, you may still need to enter that room to complete the mission; there's one or two regular spawn points in that room. Not every spawn point on a map is used, especially when you're solo, so there may or may not be enemies you need to kill in that room.

As far as the portals go, Dark Melee is one of the best options for taking them out at low levels, IMO. The portal's summon should only bring out three (maybe four?) demons, and the power that summons them has a fairly long recharge. By level 14, you should have Smite and Siphon Life, plus at least one of Shadow Punch and Shadow Maul. With those powers, you should be able to put out enough of a steady stream of damage to take down a portal. With the right secondary, you can even ignore the demons, break the portal before its second summon, and then clean up the first summon.

And if all else fails, there's an inspiration vendor near the hospital. There's few problems in this game that can't be overcome with a judicious amount of candy.
Thank you for your replies. I'm really hoping those spawn-points aren't used; they're behind a giant stone door thing that you have to unseal.

Thanks for the extra info about the portal mechanics; I didn't find any of that on ParagonWiki. My problem is that there's two or three portals together in some of these rooms, so I can quickly get swamped by upwards of 5-10 demons, which kill me in a matter of moments with their long range fire attacks. I agree that 1-3 demons is easy enough to handle, though still a challenge as I have inspirations disabled for this Flashback Mission.

My powers are also taking forever to recharge (I have Shadow Maul and Siphon Life, among others), but I think that's more due to the fact I'm exemplared down to Security Level 14 and most of my endurance related enhancements are now showing red--I've also leveled up twice in the Flashback, which means I've probably passed the point where those enhancements would help. At any rate, this does not make fighting hordes of fire demons any easier.

I never planned to get that much XP during the Heart of the Hollows, effectively disabling half my Enhancements without a chance to replace them. It's a much longer, tougher story arc than I was expecting. I can't help liking it, though, and I certainly wasn't going to leave it half finished when I accidentally out-leveled it the first time. I could always quit the Flashback, but at this point it's become a matter of ego.


 

Posted

Quote:
Originally Posted by Sir Mason Stone View Post
Thank you for your replies. I'm really hoping those spawn-points aren't used; they're behind a giant stone door thing that you have to unseal.... My problem is that there's two or three portals together in some of these rooms, so I can quickly get swamped by upwards of 5-10 demons, which kill me in a matter of moments with their long range fire attacks. I agree that 1-3 demons is easy enough to handle, though still a challenge as I have inspirations disabled for this Flashback Mission.
Unsealing the door doesn't cause the demons to spawn, that only happens when you get close to the portals. If you're careful and can keep your distance from the portals (not always easy, I admit), you can explore that area for regular spawns without triggering a demon attack. I'm not sure how you're triggering multiple portals at once unless you're moving within range of a 2nd portal after triggering another one. Don't do that--if you trigger a portal, either destroy that portal and any demons it spawns as quickly as possible, or run away in a direction that does not take you near another portal. The portals are never placed very close to one another (and are always in the same set locations)

I'm fairly familar with this mission, but I haven't run it in some time. I don't ever remember that map even having a portal room. Anyone know if they've changed this? Or has it always just been a random?