Whoa!!! (Is This The Ultimate Exploit?)


Adeon Hawkwood

 

Posted

I suppose that is one way to get around the "female pets" issue for Masterminds. Just create your own, complete with new powersets.


 

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Originally Posted by Chase_Arcanum View Post
When someone multibox-solos a hamidon raid... THEN I'll be impressed.
If you make a tanker and full him with Purple IOs will he be unstoppable? I want to beable to solo everything... including Hamidon


 

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Originally Posted by Power_NA View Post
If you make a tanker and full him with Purple IOs will he be unstoppable? I want to beable to solo everything... including Hamidon
No. Hamidon's attacks don't have any type/position tags so they ignore all defense except base defense (which is EXTREMELY rare). The only way to blunt it's attacks is with Essence of the Earth inspirations which provide a special resistance buff.


 

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Originally Posted by Grouchybeast View Post
If you were willing to buy some PPs on a few accounts, you could pick up the Team Transport Power. 30 min recharge would give you pretty much constant up time over eight accounts.
Thank you very much for the tip! I am always open to suggestions. Unfortunately at this time I have no plans to spend money on anything outside of my main account. On the plus side - with my new team I have gone with hover - infinitely better than superspeed for a group on follow! My travel time has fractionated.

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Originally Posted by Rubberlad View Post
I am, and your explanation is mind blowing (at least for me). I really need to sit back and think on what you've said here. It sounds so uber-intelligent yet so utterly lonely. I don't know if I should team with you our just give you a hug.

More later (maybe).
Awwwww HUGS!

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Originally Posted by Rajani Isa View Post
It'd be more impressive if he had the names looking the same without numbering them.

Smurphy did it with his nemesis clone project. 8 Thug/Storms...

Just one of those is something like 18 entities at once.
Storm.... .. now I want an all storm defender team!


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"Just cause you don't understand what's going on don't mean it don't make no sense
And just cause you don't like it, don't mean it ain't no good" - Suicidal Tendancies

 

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Originally Posted by Healix View Post
I hated not being able to tell the L/l difference in the game, so I changed the font to Tahoma...much better for me!
Same, cept I used a comic book font. Looks great if anyone types Kapowwww, Ziiiiing or Wha-CHHHAAAAAAA!



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Originally Posted by Power_NA View Post
When the game went F2P, I was like ooo, I am gonna make 7 accounts with Masterminds! But they were smart and made you had to play 3 years or buy them =P
And THIS is why they made MMs VIP or Premium ATs.

The sheer number of people that would have been running full teams of MMs would have melted the servers' hardware.

Set all the pets on aggressive and the PCs on autofollow with FF and Sonic as the secondaries and you'd move through the zones like a swarm of locusts. Get 9 or 10 people all doing that and the zone will be moved into its own instance.

Makes a lot of sense now.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Well, this thread intrigued me so I went and made a single freebie account, made a character, went to mercy, and then started a 2nd instance with my ViP account, took one of my Incarnates to meet him, and teamed with him. Got him to lvl 18 in an hour just doing radios...

First time I ever did dual-instanced, so it had that newbie coolness factor, but it sure is clunky. Can't see why people want to do it it a lot.

Did get me to wondering though, about soloing TFs. If I get a TF started, padding with volunteers who then quit, and I have my free account as the one non-quitter, do I have to leave that Instance running, or can I end it, and as long as that Character doesn't actually quit the TF I can still run it solo?

I have a pretty high end machine but it still feels like it's pulling alot of juice when running two CoH instances so I'd rather not.


 

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Quote:
Originally Posted by Socorro View Post
Well, this thread intrigued me so I went and made a single freebie account, made a character, went to mercy, and then started a 2nd instance with my ViP account, took one of my Incarnates to meet him, and teamed with him. Got him to lvl 18 in an hour just doing radios...

First time I ever did dual-instanced, so it had that newbie coolness factor, but it sure is clunky. Can't see why people want to do it it a lot.

Did get me to wondering though, about soloing TFs. If I get a TF started, padding with volunteers who then quit, and I have my free account as the one non-quitter, do I have to leave that Instance running, or can I end it, and as long as that Character doesn't actually quit the TF I can still run it solo?

I have a pretty high end machine but it still feels like it's pulling alot of juice when running two CoH instances so I'd rather not.
My solo tf experience is extremely limited - but i believe you are supposed to have at least 2 toons for it to keep active. I did manage to solo molrsf... until the last mission and the whole sf dropped me. I was told it was because I was the only one on the sf and they aren't meant to be run by one person - still though, i was able to run the first 4 missions......

With multiple instances I take no chances and run everything on minimum. Theres also a command to use less graphics resources on inactive toons (/maxinactivefps 5) or something. Someone help me here!


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"Just cause you don't understand what's going on don't mean it don't make no sense
And just cause you don't like it, don't mean it ain't no good" - Suicidal Tendancies

 

Posted

Quote:
Originally Posted by Socorro View Post
Well, this thread intrigued me so I went and made a single freebie account, made a character, went to mercy, and then started a 2nd instance with my ViP account, took one of my Incarnates to meet him, and teamed with him. Got him to lvl 18 in an hour just doing radios...

First time I ever did dual-instanced, so it had that newbie coolness factor, but it sure is clunky. Can't see why people want to do it it a lot.

Did get me to wondering though, about soloing TFs. If I get a TF started, padding with volunteers who then quit, and I have my free account as the one non-quitter, do I have to leave that Instance running, or can I end it, and as long as that Character doesn't actually quit the TF I can still run it solo?

I have a pretty high end machine but it still feels like it's pulling alot of juice when running two CoH instances so I'd rather not.
As long as your second account doesn't literally quit the task force, you can log it out (and quit the entire game client if you want) and your first account can solo the task force to completion.

Theoretically speaking if your PC can launch eight game clients, even if they don't run well at all, it only needs to run them for long enough for you to start the task force, and then you can log them all out and terminate those game clients, leaving one client running to solo a task force that requires eight players to start. You don't need fillers at all (although you do need to level alts in those free accounts to a high enough level to meet the minimums of the task force, and there are task forces and trials that require multiple players to take simultaneous action: those are much harder to multibox for obvious reasons).


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Posted

Quote:
Originally Posted by Arcanaville View Post
As long as your second account doesn't literally quit the task force, you can log it out (and quit the entire game client if you want) and your first account can solo the task force to completion.

Theoretically speaking if your PC can launch eight game clients, even if they don't run well at all, it only needs to run them for long enough for you to start the task force, and then you can log them all out and terminate those game clients, leaving one client running to solo a task force that requires eight players to start. You don't need fillers at all (although you do need to level alts in those free accounts to a high enough level to meet the minimums of the task force, and there are task forces and trials that require multiple players to take simultaneous action: those are much harder to multibox for obvious reasons).
That's really cool - thanks Arcana

I'm a little scared to try 8 instances though. I *think* my machine might be able to handle it - but it might also blow up in my face. I'll try the volunteer route, bribing them if I have to