[Poison.Venomous Gas] on a FIRE/poison corr. worth taking?


5th_Elemental

 

Posted

To comment on the others about a Water/Poison, I made one and its a pretty good combo so far! I colored the poison effects to match that of the main power. I have a costume and name already waiting when it hits live.


And to Tater...I didnt forget you, bro!





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Me: From a certain point of view?
Prometheus: You're going to find that many of the truths we cling to depend greatly on your point of view.
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Originally Posted by ghoost View Post
And to Tater...I didnt forget you, bro!
You're good brah! lmao



 

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I have to say I disagree with most the people on here saying Poison Corrs aren't better than the other AT's. My Sonic/Poison Corr has weaker poison debuffs sure, but he's also got the sonic -res debuffs as well. When you are a MM you are probably wasting way more slots on your Primary than sticking them in poison, than a Corr will (I said probably :P). So hypothetically Corrs can slot their poisons more, if you are a pure debuffer like me and only really use 3 Sonic Powers to debuff. This allows me to have a wider range of debuffs, more allowance to slot, and can focus on healing/debuffing the whole time. With sonic you can also go a build with 3-4 holds/controls as well if you want to go that route, but then you might as well make a troller if you are one for controls. Venomous Gas works pretty well for my Sonic Corr but like others said with Fire maybe not as much. The Debuff you get from Gas is very nice though. You could also try Rad Blast/Poison Corr if debuffage, and Rad might work good with Venomous Gas, but I don't have much experience with Rad Blast. Good luck with you /Poison toon! Love mine!


 

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Originally Posted by Foreverett View Post
I have to say I disagree with most the people on here saying Poison Corrs aren't better than the other AT's. My Sonic/Poison Corr has weaker poison debuffs sure, but he's also got the sonic -res debuffs as well. When you are a MM you are probably wasting way more slots on your Primary than sticking them in poison, than a Corr will (I said probably :P). So hypothetically Corrs can slot their poisons more, if you are a pure debuffer like me and only really use 3 Sonic Powers to debuff. This allows me to have a wider range of debuffs, more allowance to slot, and can focus on healing/debuffing the whole time. With sonic you can also go a build with 3-4 holds/controls as well if you want to go that route, but then you might as well make a troller if you are one for controls. Venomous Gas works pretty well for my Sonic Corr but like others said with Fire maybe not as much. The Debuff you get from Gas is very nice though. You could also try Rad Blast/Poison Corr if debuffage, and Rad might work good with Venomous Gas, but I don't have much experience with Rad Blast. Good luck with you /Poison toon! Love mine!
Actually, I would think that most Corrs would have to spend MORE slots on their primary than a MM would. MMs need to slot their pets, and then a few slots in any other abilities they take from their primary. Most Corrs would 5-6 slot each power they pick from their primary, and probably take 7-8 powers from it.


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Originally Posted by Aett_Thorn View Post
Actually, I would think that most Corrs would have to spend MORE slots on their primary than a MM would. MMs need to slot their pets, and then a few slots in any other abilities they take from their primary. Most Corrs would 5-6 slot each power they pick from their primary, and probably take 7-8 powers from it.
Haha have you taken a good look at the sonic powers recently? I'm sure other power sets sure, but sonic has little to offer for my purposes, the 3 main attacks I have are fully slotted and aim is slotted with recharge and buffs, but other than siren's song which is 1 slotted, I have nothing else that interests me. Just a weak DD, a hold, wail (drains all ur end for a time) and a aoe knockback. None which are of use. Sonics only use is, the attacks do decent -res to mobs. Stack that with the -def of poison and you've got a pretty decent debuffer imo.


 

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Originally Posted by Jawbreaker View Post
If so, how should it be slotted?
If you're tight on slots pick up, 3 synthetic Enzyme HOs. At the time of this writing they are inexpensive on the market (10 million a piece).


@Deadboy

 

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Originally Posted by deadboy_champion View Post
If you're tight on slots pick up, 3 synthetic Enzyme HOs. At the time of this writing they are inexpensive on the market (10 million a piece).
If you can spare the extra slots, 3 Enzymes, the Achilles' Heel proc and the Touch of Lady Grey proc would be my choices -that's what I intend for my Ice/Poison Corr. With only 4 slots, I'd drop an Enzyme. With 3 slots I'd drop the damage proc.


@Jay Leon Hart
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I'm with you guys on the Water/Poison boat I don't play a lot of powerful characters, so I wanted to try to make Poison work and thought I may be able to be ok with it since Water mitigates a bit.
I heard it couldn't stack with itself as a primary target, but if you switch targets the splash will stack with the primary hit. Though that seems a little difficult to engineer at times and I don't know how long it lasts.


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