Staff Mastery Sound Effects - Bug or Intended?


Bloodspeaker

 

Posted

I was actually rather fond of the sense of impact that the sound effects had for Staff Mastery before the patch today. While some of them were a little bit loud (hitting multiple mobs with your first cone AE), I think it really did add that sense of "Super" to feeling of it being a super powered set.

After the patch, though, it seems that the pendulum swung to the opposite end of the spectrum. Now, the sense of impact is somewhat muted... the new sound effect doesn't seem to have that sense of speed and power behind it that the old one did.

Yes, like I said before, I do feel that some of the effects were a little too loud. But going to the complete opposite end of the spectrum? Intended? Or is it a bug. Did a sound effect get linked to the wrong spot?

If it's intended.. I might just reroll my staff mastery tanker while he's still young.


~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server

 

Posted

They sound like the original effects from Beta to me, mistakenly reactivated. Players wanted louder impacts, so we got the steel drum band.


 

Posted

Quote:
Originally Posted by Pengy View Post
They sound like the original effects from Beta to me, mistakenly reactivated. Players wanted louder impacts, so we got the steel drum band.
Mistakenly? So i'm guessing then that this IS a bug that they will be fixing, and we'll be getting the more powerful impact sounds again?


~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server

 

Posted

OMG please no!

I hope the sound we now have on Live since the patch will remain. The staff sound is alot less annoying to hear now when doing the cone and aoe attacks.

The sound was playing way too loud compared to the other sounds in game. It was annoying for me and for the other players around as well. It did not make sense anyway ( like a light saber sound, ridiculous ).

I am sorry to disagree with you guys but i really hope devs intend the Staff sounds to remain toned down and i will campaign for that


I may disagree with what you say, but I will defend to the death your right to say it.

Voltaire

 

Posted

Quote:
Originally Posted by Celestial_Fury View Post
OMG please no!

I hope the sound we now have on Live since the patch will remain. The staff sound is alot less annoying to hear now when doing the cone and aoe attacks.

The sound was playing way too loud compared to the other sounds in game. It was annoying for me and for the other players around as well. It did not make sense anyway ( like a light saber sound, ridiculous ).

I am sorry to disagree with you guys but i really hope devs intend the Staff sounds to remain toned down and i will campaign for that
The problem is though that there is no sense of impact with the toned down effects that are now live. Even lugging around a giant steel pipe, for example, it sounds like a little wooden baton hidding another wooden baton... there is no "oomph" to the set while they're this way. Which stinks.

If people don't like the volume, that's fine, but there has to be a compromise. That compromise can't be "mute them so much that it loses all semblance of impact."

From what i'm reading though.. this is a bug, and will be fixed. Hopefully..


~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server

 

Posted

But but! It does not make sense anyway to hear a loud WHOOSH WHOOSH while doing the first cone attack and the aoe. And if a staff was ever connecting a big hit then you woudl hear a big BAM but the WHOOSH WHOOSH should then stop.

You cant have a big impact sound when doing what seem to be a defensive staff flaying move. And that is the sound of the flaying staff that makes me go crazy. It is jsut way too loud.

I agree that the single hit attacks could use a bigger CRACK sound like if the staff shattered a skull but please remove the whooshing light saber loud sound from the aoes. It makes my ears bleed!


I may disagree with what you say, but I will defend to the death your right to say it.

Voltaire

 

Posted

Quote:
Originally Posted by FullMoonRising View Post
...
From what i'm reading though.. this is a bug, and will be fixed. Hopefully..
Not sure you're reading the right things though.
I may be wrong, but from what I understand, these sounds were put in during beta and have just been waiting, since then, to patch into live.

I've not heard Staff sounds today though (and I can't remember if the sounds on live had been updated since the set launched or not), so it is possible that something else may be up that I'm not aware of.
However, it sounds to me like you're saying that you liked the sounds that Staff launched to live with... and those were already slated to be changed, as newer sounds were in testing.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

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Quote:
Originally Posted by Electric-Knight View Post
Not sure you're reading the right things though.
I may be wrong, but from what I understand, these sounds were put in during beta and have just been waiting, since then, to patch into live.

I've not heard Staff sounds today though (and I can't remember if the sounds on live had been updated since the set launched or not), so it is possible that something else may be up that I'm not aware of.
However, it sounds to me like you're saying that you liked the sounds that Staff launched to live with... and those were already slated to be changed, as newer sounds were in testing.
Conflicting information... the second response to this thread states that there were people that wanted more impactful sounds, so they put in more impactful sounds. This patch, however, supposedly "mistakenly" turned back on the non-impactful sounds. Whether or not this is true? I have no idea. I picked up the set about a week ago, so i'm not sure which is which.


~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server

 

Posted

Quote:
Originally Posted by FullMoonRising View Post
Conflicting information... the second response to this thread states that there were people that wanted more impactful sounds, so they put in more impactful sounds. This patch, however, supposedly "mistakenly" turned back on the non-impactful sounds. Whether or not this is true? I have no idea. I picked up the set about a week ago, so i'm not sure which is which.
I remember a bunch of people complaining on beta after the loud "trash can" sounds went in (this was after a somewhat smaller number complained that they were too quiet, I remember laughing because the devs just can't win). A while after that, another beta patch changed them yet again to a quieter set of sounds different from the originals. However, the sounds that went live were the middle set, rather than the ones that were on beta near the end of its testing.

I don't think there's any evidence to support the sound changes in I23 being a mistake.


 

Posted

Quote:
Originally Posted by Codewalker View Post
I remember a bunch of people complaining on beta after the loud "trash can" sounds went in (this was after a somewhat smaller number complained that they were too quiet, I remember laughing because the devs just can't win). A while after that, another beta patch changed them yet again to a quieter set of sounds different from the originals. However, the sounds that went live were the middle set, rather than the ones that were on beta near the end of its testing.

I don't think there's any evidence to support the sound changes in I23 being a mistake.
Thanks for the reply. If this is the case, I will indeed be rerolling him come tomorrow. Appreciate the responses.


~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server

 

Posted

For what it's worth, there seem to be several minor things like this that have been... turned back in time from the patch that was most recently on Beta.

Hopefully the middle of the road sounds from Beta are put on Live soon... they were absolutely perfect. No trash cans and thunderstorms, and much more impactful than the Nerf bats we had for a bit. They hit a sweet spot, and I was awaiting them so that I could begin playing my Staff character... because until the sounds are fixed, he's virtually unplayable.

[Edit: Pulled out my Staff dude... I think that the sounds on Live now ARE the middle of the road ones I was discussing... they aren't as Nerfy as the original ones, and definitely not the over-loud ones we had on Live pre-i23. Not entirely certain though.]



 

Posted

Quote:
Originally Posted by Codewalker View Post
I remember a bunch of people complaining on beta after the loud "trash can" sounds went in (this was after a somewhat smaller number complained that they were too quiet, I remember laughing because the devs just can't win). A while after that, another beta patch changed them yet again to a quieter set of sounds different from the originals. However, the sounds that went live were the middle set, rather than the ones that were on beta near the end of its testing.

I don't think there's any evidence to support the sound changes in I23 being a mistake.
Yes, I can second this is how things went down.

For what it is worth, I actually held off buying the set as I knew it was coming out with temporary sounds (that I didn't like).
I figured I wouldn't be playing it until they were changed, so I may as well wait anyway.
However, I am sorry that you don't like the new sounds as much, as it's no fun to have something you like taken away!
Hopefully they'll grow on you.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
Yes, I can second this is how things went down.

For what it is worth, I actually held off buying the set as I knew it was coming out with temporary sounds (that I didn't like).
I figured I wouldn't be playing it until they were changed, so I may as well wait anyway.
However, I am sorry that you don't like the new sounds as much, as it's no fun to have something you like taken away!
Hopefully they'll grow on you.
I simply had no idea that they were being replaced. I had a friend who had purchased it go and show me his character, I liked what I saw, bought it and ran with it.

And... yeah, going to reroll him now. Oh well... such is life. Knowing a few folks who work in the gaming industry, I know the tightrope walk it is to please fans with something like this. It's just my own personal preference. That doesn't mean the same for everyone, and I understand that.


~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server

 

Posted

Quote:
Originally Posted by FullMoonRising View Post
And... yeah, going to reroll him now. Oh well... such is life. Knowing a few folks who work in the gaming industry, I know the tightrope walk it is to please fans with something like this. It's just my own personal preference. That doesn't mean the same for everyone, and I understand that.
Sir, you do know this is the internet right? It is totally illegal to have rational expectations and to take disappointment about something in a mature way.

I have to say it, this excellent response good sir, is a slap in the face to my expectation about the internet.



 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
I have to say it, this excellent response good sir, is a slap in the face to my expectation about the internet.
Your expectations were set by a placeholder version of the internet, which has been replaced by a different one that was intended all along.

How cool would it be if that could actually happen?


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Posted

Quote:
Originally Posted by Thirty-Seven View Post
Sir, you do know this is the internet right? It is totally illegal to have rational expectations and to take disappointment about something in a mature way.

I have to say it, this excellent response good sir, is a slap in the face to my expectation about the internet.
I actually hate, hate, HATE the usual toxicity of forum communities. I think I missed the memo of where I had to be a complete and total jerk on the boards...

... in that case.

OMFG DEVS WTF U DOING WITH THIS GAME?!?! CHANGE IT BACK NAO OR ILL GO CANCEL MY VIP AND BRING A LYNCH MOB TO THE DEVELOPER STUDIO PLACE!

... better? :P

Stuck with staff mastery. A friend was awesome enough to do some custom sound effects for him that we modded into the game.


Quote:
Originally Posted by UberGuy View Post
How cool would it be if that could actually happen?
That would be pretty damn cool....


~Valko - Winged Sentinel of the Qozo Griffons
Virtue Server

 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
I have to say it, this excellent response good sir, is a slap in the face to my expectation about the internet.
Drink.


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Posted

Don't get me wrong, I love when people are nice on forums and the 'net in general... it just surprises me is all.

I just wanted to make that clear.