Who still needs iTrial badges?


Amygdala

 

Posted

Quote:
Originally Posted by BlackTabby View Post
Wow you have Triple threat? thats really impressive. i still narrowly only beat the trial once.
In my opinion, it was one of the easier badges to get. Here's my ranking on difficulty...

Shadow Master (easiest one...but contingent upon the next badge)
Enemy of the State (just completing it)
Triple Threat (easy to do when you don't have 10 people shouting out opposing instructions)
Ready to Rumble (I was on a team heavy with control and DPS, and we had to totally plow through everything to get to her. We defeated her with 20 seconds to spare.)
The Hard Way (when combined with the above gives you the MoMag badge)
The Really Hard Way

I've been on two successful trials and four failed trials. All in all, it's not my favorite.


 

Posted

I dont like it presently because the end battle makes no sense with all the buggy buffs. and the lack of instruction. not from the leaders end but from the game. does tyrant gain strength from dead raid members? is maxing out the favor of the well at 75% the only way to deplete tyrants hp? and other question that dont come to mind.


@Black Tabby, @Black Tabby2
S.H.A.R.P, Order of the Champion Member
Champion Server, 1402 Badges (recorded July 18th 2012)

 

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But i like anything prior to that fight just fine


@Black Tabby, @Black Tabby2
S.H.A.R.P, Order of the Champion Member
Champion Server, 1402 Badges (recorded July 18th 2012)

 

Posted

Quote:
Originally Posted by Amygdala View Post
I imagine there will be interest in MoMagisterium as well.
Quite right, I'm itching to get the new Mag badges, although my enthusiasm is somewhat dampened by the buggy final fight with Tyrant.


Q. Just wondering Posi, where are the new dance emotes we were told would come with GR?
A. Positron: Whoops, my bad.

1387 badges, and counting

 

Posted

Agree with Spatch times a billion zillion. There was a night that we ran two with essentially the same league and the first was successful with no real issue. The second, we had two of the characters unlock and slot Hybrid, so things should have been even easier...but they were not. We failed due to bugginess.


 

Posted

Quote:
Originally Posted by Spatch View Post
Quite right, I'm itching to get the new Mag badges, although my enthusiasm is somewhat dampened by the buggy final fight with Tyrant.
Agreed with this; I would hate to see a badge run derailed by a league not getting enough shifts from the Lights to take down Tyrant.

I'm planning to start weekly Magisterium badge runs once the level shift bug gets fixed. (Starting with Ready to Rumble/Triple Threat/The Hard Way – most people will have Shadow Master and we'd probably pick it up without special effort anyway – and working on The Really Hard Way afterwards.) I'll probably run them Sunday afternoons, since that time seemed to work for a lot of people when I was doing Keyes.


 

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I'm going to start selecting Super Inspirations as a reward and stockpiling Ultimates in preparation for that then, Placta.


 

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Count me in, too!


 

Posted

Quote:
Originally Posted by Placta View Post
I would hate to see a badge run derailed by a league not getting enough shifts from the Lights to take down Tyrant.

I'm planning to start weekly Magisterium badge runs once the level shift bug gets fixed. (Starting with Ready to Rumble/Triple Threat/The Hard Way – most people will have Shadow Master and we'd probably pick it up without special effort anyway – and working on The Really Hard Way afterwards.) I'll probably run them Sunday afternoons, since that time seemed to work for a lot of people when I was doing Keyes.
The Lights bug is pretty much what stopped me from attempting any badge runs for Magisterium thus far. For all of the badges you need to complete the trial for it to award. I'd hate to see a league succeed at the badges only to lose the last fight due to the bug.

Since you're going to run MoMagisterium on Sundays what I'll probably do is use Saturdays to wrap up the last few badges people need from the other trials.



Leader of Renaissance de la Veritas
Moderator of ChampioNexus
Amygdala's Guide to the Cathedral of Pain Trial

 

Posted

Quote:
Originally Posted by Placta View Post
I'm planning to start weekly Magisterium badge runs once the level shift bug gets fixed. (Starting with Ready to Rumble/Triple Threat/The Hard Way – most people will have Shadow Master and we'd probably pick it up without special effort anyway – and working on The Really Hard Way afterwards.) I'll probably run them Sunday afternoons, since that time seemed to work for a lot of people when I was doing Keyes.
Let me know when and I'll put it up in the respective places.

I know it's lookin' like Sunday, but more when you plan to kick it off.


"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer

 

Posted

Quote:
Originally Posted by Amygdala View Post
Looks like MoBAF will be next then.
I changed my mind about the MoBAF being next. Due to the interest level in Magisterium I'm going to try for The Really Hard Way. I'll either circle back to MoBAF or if you catch me running trials on a weekday evening throw in a request and I'll try for an impromptu one.



Leader of Renaissance de la Veritas
Moderator of ChampioNexus
Amygdala's Guide to the Cathedral of Pain Trial

 

Posted

Still missin' Keyes, need the Bunker Buster and the Anti-Anti-Matter badges.


 

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Keyes: Bunker Buster and Anti-Antimatter
Lambda: Well-Stocked and Antacid
MoM: Dreamkiller (14/16)
Underground: Avatar Assassin, whatever the stupid bomb one is.