Crab Spider build challenge - with prize!
My head is fit to burst at the moment, and I didn't count for endurance from other sources, so you have a very good point.
I will look at this either later tonight or at work tomorrow and let you know. |
Well, I believe I have met all the required criteria in the OP, plus the bonus criteria of a sustainable single target attack chain and softcapped defense without Barrier. I know you didn't expect this to be able to happen, and I am nice so I will accept the doubled infamy (500 doubled since I softcapped without Barrier) and since the attack chain is endurance sustainable I will accept only one of the 3 earned purple sets out of humility.
Please make all goods and resources payable to:
TwoHeadedBoy
@Septipheran
Available on Freedom and Virtue for face to face trades.
This is my take on a build. The combo of web grenade and frag grenade will help make the pets perma. I would suggest working towards the ageless partial core as this helps with the recharge and end recovery. With only a 30 second window when it is not helping you in some way.
Your main attacks are there. Though it will be a combo of your attacks and your pets that will be doing the damage.
I would be happy to run a toon like this myself, as the benefit during a trial would be epic. You could single handedly take care of the north path choke point, if you added on the Aracnos Lore spider.
The only power i dropped was the expensive assault from leadership.
Hope this helps your thought process. Now as much as THB. But there you go...
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210 50s and still counting!
Well, I believe I have met all the required criteria in the OP, plus the bonus criteria of a sustainable single target attack chain and softcapped defense without Barrier. I know you didn't expect this to be able to happen, and I am nice so I will accept the doubled infamy (500 doubled since I softcapped without Barrier) and since the attack chain is endurance sustainable I will accept only one of the 3 earned purple sets out of humility.
Please make all goods and resources payable to: TwoHeadedBoy @Septipheran Available on Freedom and Virtue for face to face trades. |
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Well, I believe I have met all the required criteria in the OP, plus the bonus criteria of a sustainable single target attack chain and softcapped defense without Barrier. I know you didn't expect this to be able to happen, and I am nice so I will accept the doubled infamy (500 doubled since I softcapped without Barrier) and since the attack chain is endurance sustainable I will accept only one of the 3 earned purple sets out of humility.
Please make all goods and resources payable to: TwoHeadedBoy @Septipheran Available on Freedom and Virtue for face to face trades. |
British by act of union, English by grace of God, Northern by pure good fortune!
Not that I am saying you win yet, but any preference to the set?
|
I'm saying I win. I met all the criteria. I'll take the Armageddon set, you can even keep the Acc/Rech.
I didn't make the rules. The OP said if softcapped without Barrier win double moniez.
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
I wasn't talking about softcapping but you don't seem to wan't to read my post, and from your reply you seem to be a bit full of yourself right now so I cannot be bothered to seek the help I sought from you if you are going to be like that.
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Obviously Barrier would boost pet survivability, but with all the pet unique bonuses included their survivability is high already. There's a good chance that the attack chain would be sustainable without ageless, the recovery ratio is already high and so it's perfectly plausible that Ageless would serve no purpose and barrier could be used all the time in order to bring the pet survivability up and bring the Crab itself close to the incarnate softcap at all times. edit: also don't forget that the stacked maneuvers is adding on to pet defense if the Crab stays in the proper vicinity.
Hey PD make the new summarize with the powers to be needed or its not fair maling new builds
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
Having just said that Barrier offers more than just 5% defence for most of it's life so would be even better than I am giving it credit for (Pets would be softcapped for 1 minute I think), and I don't know how much endurance Ageless gives yet.
Seems like I will be doing some maths at some point to see which works best.
Anyway to stick to my own rules I can only give one person a prize and although I really like THB's builds I won't give anything until the deadline, and although I will forgive missing Omega Maneuver in terms of prizes it means the door to winning is still open (Barrier/Ageless debate aside).
British by act of union, English by grace of God, Northern by pure good fortune!
Rough calculations show that Ageless doesn't make me break even during the last 60s of its life, but the question is does the extra recovery for the first 60s help me get back up to 100%, so therefore breaking even over the whole 120 seconds.
This will go into my spreadsheets in the morning.
British by act of union, English by grace of God, Northern by pure good fortune!
after all these changes from the initial post i am out and wont post a build
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
Hey PD make the new summarize with the powers to be needed or its not fair maling new builds
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I think.
Sorry people are replying so fast that I can't keep up!
British by act of union, English by grace of God, Northern by pure good fortune!
Woohoo, I did it. Omega Maneuver is now in the build. I had to drop Leadership, but made up for it with a Kismet tohit IO. All numbers remain in tact.
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Drop leadership? On a perma-pet build? This is madness!
Keep in mind the spiderlings and reinforcements spawn at -2 and -1 respectively. Without the tohit bonus from leadership (Kismet bonus does not affect them) you might as well just put blindfolds on them.
Currently on Virtue:
Jinrazuo - Crab Spider
RWZ All-Pylon Solo Run
Drop leadership? On a perma-pet build? This is madness!
Keep in mind the spiderlings and reinforcements spawn at -2 and -1 respectively. Without the tohit bonus from leadership (Kismet bonus does not affect them) you might as well just put blindfolds on them. |
The OP has some verrry tight restrictions on this and they're hard to accommodate. I think I already had it as close as possible to right-on-the-money with the build before that one but I guess it wasn't good enough to seal the deal so I presented another alternative. >.>
after all these changes from the initial post i am out and wont post a build
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If you can keep the powers (Which I think your build did?) then the win is yours. I hope you post it again because I really want to look at what you posted and didn't get chance at work.
British by act of union, English by grace of God, Northern by pure good fortune!
Sorry this is long, but I need to get my thoughts on paper tonight so I can come back tomorrow and work it out properly!
I still haven't done the maths fully on Ageless, but it is looking like that would give complete endurance sustainability because although for the last minute I would still be losing a few end each second I should be able to keep going for 60s with no breaks, and the other minute of Ageless will fill the bar back up again.
Using Ageless also means that the pets can afford to have a higher downtime, so changes the build dramatically for those who are trying to use Ageless, because twice during each pet's lifetime where will be a period of massive +recharge to account for (And permanent +10%). I need to run the maths on that, but I would bet it knocks 30seconds off the recharge time fairly easily.
Allowing for that and the effect it will have on Hasten (Again something I need to calculate properly) means the whole build can have lower overall recharge, and as long as the main attacks get enough recharge in them it shouldn't have too bad a difference.
So with that in mind I have realised that an Ageless build can be so very different from a Barrier build that it isn't really fair to keep them both side by side because Ageless builds will be limited by going for unnecessary recharge so even if they meet my targets they are likely to be suboptimal because they will have too much recharge (Yes there is such a thing!).
I need to do all the maths before I say more, but I need to make a decision on Ageless vs Barrier because the builds will be so different.
I think for the sake of fairness I won't change the competition rules no matter what I decide, but if I opt for Ageless then I am likely to be able to meet all the goals a lot easier than if I pick Barrier, but I will lose out in pet survivability so am still not sure.
Either way, I made a build of my own by switching Wolf Spider Armor for Combat Training: Defensive (And I don't know how I didn't spot that before making this thread lol) which meets all my must have's, but not the nice to have's:
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Second Gunman: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Single Shot -- Achilles-ResDeb%(A), Decim-Acc/Dmg(31), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(33)
Level 1: Crab Spider Armor Upgrade -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(3), S'fstPrt-ResKB(5)
Level 2: Burst -- Achilles-ResDeb%(A), Apoc-Dmg(7), Apoc-Dmg/Rchg(27), Apoc-Acc/Dmg/Rchg(29), Apoc-Dmg/EndRdx(29), Apoc-Dam%(31)
Level 4: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Heavy Burst -- Achilles-ResDeb%(A), SDoArach-Rchg/DmgFear%(9), SDoArach-Acc/Dmg(9), SDoArach-Dmg/Rchg(11), SDoArach-Dmg/EndRdx/Rchg(13), SDoArach-Acc/Dmg/EndRdx/Rchg(13)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(50)
Level 12: Venom Grenade -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(21), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(23)
Level 14: Bayonet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(42)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(34)
Level 18: Frag Grenade -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(23), Posi-Dmg/Rng(25), Posi-Acc/Dmg/EndRdx(25), Posi-Dam%(27)
Level 20: Tactical Training: Assault -- EndRdx-I(A)
Level 22: Tactical Training: Leadership -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 24: Mental Training -- Run-I(A)
Level 26: Fortification -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(34), Aegis-EndRdx/Rchg(37), Aegis-ResDam/EndRdx/Rchg(40), Aegis-ResDam(42)
Level 28: Serum -- Panac-Heal/Rchg(A)
Level 30: Combat Training: Defensive -- LkGmblr-Rchg+(A)
Level 32: Omega Maneuver -- Posi-Dmg/Rchg(A)
Level 35: Summon Spiderlings -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(36), C'Arms-Dmg/EndRdx(36), C'Arms-+Def(Pets)(36), C'Arms-Acc/Dmg/Rchg(37), C'Arms-EndRdx/Dmg/Rchg(37)
Level 38: Call Reinforcements -- ExRmnt-Acc/Rchg(A), ExRmnt-+Res(Pets)(39), ExRmnt-EndRdx/Dmg/Rchg(39), ExRmnt-Acc/Dmg/Rchg(39), S'bndAl-Acc/Dmg/Rchg(40), EdctM'r-PetDef(40)
Level 41: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-Acc/Immob(45)
Level 44: Shatter Armor -- Empty(A)
Level 47: Summon Blaster -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-EndRdx/Dmg/Rchg(48), ExRmnt-Acc/Dmg/Rchg(48), S'bndAl-Dmg/Rchg(50), SvgnRt-PetResDam(50)
Level 49: Assault -- EndRdx-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Musculature Core Paragon
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Conditioning
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(5)
------------
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British by act of union, English by grace of God, Northern by pure good fortune!
My last post made me realise that somehow I missed Mag 4 KB protection off the must have list, but I guess it is too late to add it now
British by act of union, English by grace of God, Northern by pure good fortune!
Life without the -kb is annoyiiiiing as a crab. I ended up ditching it temporarily when I picked up my glad armor and hated it. Even as a hover crab it was bad, I can't even imagine how bad it would be as a non-hoverer.
I got your PM on destinies and will get back to you as soon as I put the kiddo down for a nap. I'll just say that the destinies are not an integral part to my build. They're just an extra perk for my crab. Heck, when I did the all-pylon run the other night I used Incadescence just for the pet teleport.
Currently on Virtue:
Jinrazuo - Crab Spider
RWZ All-Pylon Solo Run
Life without the -kb is annoyiiiiing as a crab. I ended up ditching it temporarily when I picked up my glad armor and hated it. Even as a hover crab it was bad, I can't even imagine how bad it would be as a non-hoverer.
I got your PM on destinies and will get back to you as soon as I put the kiddo down for a nap. I'll just say that the destinies are not an integral part to my build. They're just an extra perk for my crab. Heck, when I did the all-pylon run the other night I used Incadescence just for the pet teleport. |
British by act of union, English by grace of God, Northern by pure good fortune!
My last post made me realise that somehow I missed Mag 4 KB protection off the must have list, but I guess it is too late to add it now
|
Another noteworthy thing about the builds I've provided you with. Aside from meeting all of your 'must have' criteria, as well as your main 'bonus' criteria, my builds are not reliant on any Destiny ability. Softcapped defenses without Barrier, perma-pets without Ageless. This means that you also have the option of using Clarion for KB protection. I personally recommend getting all of them and swapping between them on a situational basis.
Another noteworthy thing about the builds I've provided you with. Aside from meeting all of your 'must have' criteria, as well as your main 'bonus' criteria, my builds are not reliant on any Destiny ability. Softcapped defenses without Barrier, perma-pets without Ageless. This means that you also have the option of using Clarion for KB protection. I personally recommend getting all of them and swapping between them on a situational basis.
|
British by act of union, English by grace of God, Northern by pure good fortune!
I have now made my decision on Destiny choice, and am going with Barrier (As above eventually I will have more, but that will be ages away) because this being a pet build I think the benefit of keeping the pets alive longer outweighs any of the benefits I would get from Ageless (Which can pretty much be covered with insps or pauses).
So, where does that leave the builds so far?
Well it puts me in a difficult position, because as it turns out I have been encouraging people to go for the wrong target, but I am not going to change the goalposts now because it isn't fair to those who have spent their time helping me.
As it stands THB has provided a build that doesn't use Barrier, and manages to meet my criteria pretty well, aside from having to drop Omega Maneuver (I would have to +5 a few things but I can live with that). However when I originally mentioned being without Barrier it was so that I could pick Rebirth for the heal, rather than Ageless for the endurance. If I took this build it would leave me either picking Ageless (Which doesn't help the pets and would probably allow me to significantly remodel the build anyway) to cover the recovery hole (Crab attacks aren't particularly end heavy, but they animate so fast it makes the EPA quite poor), and I don't really want to do that.
My own build, using Combat Training: Defensive which I think was a rule change inspired by Dark Energon has met all my must have must haves however.
So overall I am not totally satisfied with THB's build to say 'winner' because a combination of end issues, attack slotting and dropped powers are giving me reservations to the point where I wouldn't really use that build. Each little thing I could see past, but not all at once.
So I am keeping this open for now, but I should say that I do appreciate everyone's help so far, and I will probably give THB his choice of 1 reward unless someone comes along and blows his build out of the water before the deadline I set.
If someone can meet my goals 100% without Barrier then I am still happy to give the big prize still (And will count Barrier as a bonus), but otherwise I would prefer people to concentrate on 40% defence, account for Barrier, and try and fit in the nice to haves which I haven't yet
I am also adding KB protection to the list going forward.
British by act of union, English by grace of God, Northern by pure good fortune!
here is my final build which fills all criteria and the build up proc is in spiderlings and guaranteed 2,16 end/sec (2,39with + endproc ncounted) after enddiscount
Must have:
- Perma-Hasten check
- Perma-Serum check
- All 3 pets perma check
- 45% defence to all positions (Can include Barrier*) check
- Both pet resist uniques and both pet defence uniques check
- General good slotting for everything aside from Shatter Armor, which is just a filler power so can be swapped if necessary, or used as a mule check
- 95% chance to hit +3's with all powers including Web Envelope (Which will accept minimal slotting as it is just for the -fly) check
- Achilles' Heel procs in Single Shot, Burst and Heavy Burst check
- Catalysed ATIO proc in Heavy Burst (The other parts of the set can be elsewhere but with also needing an Achilles' Heel proc it is most likely best to use 5 parts here) check
- Muscalature Alpha (This is what makes the build really hard) check
- Gapless single target attack chain of Bayonet>Single Shot>Burst>Single Shot check
- 'Decent' endurance, so no neglecting stamina check
- Mag 4 KB protection check
Nice to have:
- Soulbound Allegiance proc in Summon Spiderlings check
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Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
Edit: As for HB's slotting, you will be able to replace the Dam/Rech IO with a regular damage IO without gimping your attack chain and to boost the values to above average. A perfectly great slotting if I do say so myself.
I'm showing 3.65 end/sec recovery on the last revision, before we even consider Ageless. The 3% res IO is back in as of my last revision. Yes, I'm posting fast. I like to win at things and I'm pretty sure I did just now.
If you are forgiving the loss of Omega Maneuver, I've already addressed the other issues. Ageless means that your end issues are moot and I win the "softcapped without Barrier" prize too. I will play around for a little bit more and try to get the SBA proc into Spiderlings, even though that was not under "required."
I know I've been rapidfire posting, so once again here is the revision to which I am referring. Turn accolades on, you'll need to collect the passives but any character worth their salt gets those anyways.
I will look at this either later tonight or at work tomorrow and let you know.
British by act of union, English by grace of God, Northern by pure good fortune!