Returning Player Diary


Abe_Froman

 

Posted

Quote:
Originally Posted by Nethergoat View Post
On that one super duper fun Sutter, we had a problem where the contact refused to admit we'd completed the previous mission- the leader had to log out and the player who got the star had to talk to the contact, then the guy who had been leading logged back on.

smh



Okay!
Enough about my misadventures running task forces, time to give the readers what they really want- stories about my son! =P


Here's some of the stuff we've done over the past week or so:

1: Run across every inch of monorail track in Steel Canyon...VERY SLOWLY.
He would get really mad when we'd fall off, so I ended up using nothing but Sprint.

2: Defeated every wannabe purse snatcher in both Atlas Park & Steel Canyon. Also, if they know what's good for them the Circle of Thorns will stay the heck away from Gimry Ridge!

"Dada look, that guy's pulling on her PURSE! Let's stop him!"
"Oh no, what are those pointy guys doing to that lady!"

Which is just an expression of my own inner dialogue- I have *always* felt a twinge at ignoring street crime, however high level the character is. So while it does make navigating to a tip mission in a low level zone more time consuming, I don't really mind it.

3: Wandered around Croatoa endlessly looking for his new favorite thing in the game, "pumpkins disguised as TREES!"

Well, his favorite until Eochai wandered past, anyway.

"DADA, DADA LOOK AT THE GIANT PUMPKIN GUY!"
"Oh wow, he's really big!"
"Let's got look at him!"
"Well, we can't get *too* close."
"Why not? He isn't our friend?"
"No, afraid not."
"Can we bonk him, then?"
"He's too mean for us to bonk- do you want to get some friends to help us?"
"YEAH!"

So I threw a flare out into the LFG channel and darned if I didn't get a whole team's worth of interest!

My son was super excited by this, and made me go look up close at all of our "friends" as they arrived.

"What HIS name! What's he do? Is he going to HELP us?"

When the full squad was assembled we went on the attack, although I was little more than a remote-controlled camera for my son.

"Get closer! Look at his FACE! What's on that side of him? Now back up!"

Thanks to toggle debuffs I still like to think I pulled my weight, but I didn't bring much offense to the table. =P

Got the badges, saw some cool characters, and it was yet another demonstration of the efficacy of the LFG channel.



I don't know why I didn't think of Croatoa earlier- Halloween is by far his favorite holiday. His only disappointment was that Ray was too high level to aggro the "pumpkin trees", but I did fine a workaround- if I punched a Tuatha and dragged it over, the 'trees' would come alive to fight their mortal enemy.

But the next time I get someone around Croatoa level, I'm heading over to run the story arcs- I think he'd get a kick out of them.

This makes me miss playing with my son around the time villains came out....I did a lot of swimming with my namesake, levelling slowed....but the cry of "He's a frog, he should swim" was too much fun to ignore. So we swam every time we saw water.....and every zone in COV has water.

Now he's 9 and has his own account and I have to explain things like last night...."Dessert Shrike is not a scary attack bird with earth-moving powers but is most likely a bird-based delicious pastry". That character got rerolled


 

Posted

I would love a tasty oven-baked Dessert Shrike, actually. Mhmmm.


Carl and Sons @Aurora Girl (Pinnacle)
Quote:
Originally Posted by EarthWyrm View Post
But I do understand that there is an internet rule that any bad idea must be presented by someone at least twice a year to remind everyone who hasn't already read every previous thread on the topic precisely why the idea is bad.

 

Posted

Quote:
Originally Posted by Frogfather View Post
This makes me miss playing with my son around the time villains came out....I did a lot of swimming with my namesake, levelling slowed....but the cry of "He's a frog, he should swim" was too much fun to ignore. So we swam every time we saw water.....and every zone in COV has water.

Hah, LOVE it!

One of my sons great disappointments with CoH is that the water is ornamental- he L-O-V-E-D swimming around underwater in that big fantasy MMO. But overall, he much prefers CoH...as do I.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
I don't know why I didn't think of Croatoa earlier- Halloween is by far his favorite holiday. His only disappointment was that Ray was too high level to aggro the "pumpkin trees", but I did fine a workaround- if I punched a Tuatha and dragged it over, the 'trees' would come alive to fight their mortal enemy.

But the next time I get someone around Croatoa level, I'm heading over to run the story arcs- I think he'd get a kick out of them.
Don't forget, you can always take Ray into Oro to run the story arcs. It might also bump your level down enough so you can aggro the pumpkin trees.

I can't wait to see what he thinks of trick or treating in game


 

Posted

Just out of curiosity, I took a quick spin through the patch notes. I think the last major change to Task Force difficulty settings was Issue 17, which was indeed two years ago, as Organica said. Apparently we've learned an important lesson here today: it takes more than 2 years for new changes to sink into my head. So apparently I still have a long time to wait before I get the hang of Incarnate salvage/xp/merit whatevers.

Oh, but more recently it looks like they changed things so that Death From Below and other "challenge trials" ignore the difficulty settings.

Anyhow, I have a lot of sympathy for anyone who is confused about the connection between task forces and difficulty settings. Or anything else for that matter. The less I play, the more sympathy I have.


Avatar: "Cheeky Jack O Lantern" by dimarie

 

Posted

All of my knowledge comes from running lots of TFs and none of it from actually reading documentation or testing stuff, so it's certainly a good idea to double-check anything I say.

Also, I have to cop to the fact that the same day I posted a small rant here about speed TFs, I ran a Manticore and people wanted to speed it... so we finished in 30 minutes, which is very fast. But, y'know, Manticore. No reason to take it slow on that one.



my lil RWZ Challenge vid

 

Posted

So I didn't do much marketeering over 2xp, being somewhat obsessed with leveling Cathode Ray (hello, level 40!)

Logged in my market guys this am and fussed around for a while. Ray had a bunch of overpriced PvP IOs in his inventory- i left them up over the weekend to see what happened- a couple sold, but I still had a few left.

As my recipe supply had dried up I hadn't been burning converters at my usual rate I found myself with a surplus, so I tried a new wrinkle- in-set conversion.

I took a couple of not that great IOs (a cheapish Javelin Volley and a so-so Fury of the Gladiator) and converted them, hoping to get one of the really good sets. The RNG was with me and they both came out Shield Walls- one TP res, which I left alone, the other one of the not that great ones, def recharge I think?
Anyway, did an in-set conversion...and got another TP Res!

Whoohoo!

Okay time to list- last 5 were all 310, so I went fairly lowball at 244. It was taking a chance, as bid creeping is way more common with purples and pvp IOs than with regular junk, but it was still a fine profit even considering the extra converters I'd had to burn.

That was this morning.
Just logged in to mess around with Ray's enhancements while my son watched a show and found this:




One, probably an expensive typo.
Two, probably not.
Three?

Someone REALLY wanted them some teleport resistance!

Great way to start the day!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Someone stocking up on them in preparation for I24 maybe?


 

Posted

Holy.

PANCAKING.

CRAP!

Wanna throw 300 mil my way?


Carl and Sons @Aurora Girl (Pinnacle)
Quote:
Originally Posted by EarthWyrm View Post
But I do understand that there is an internet rule that any bad idea must be presented by someone at least twice a year to remind everyone who hasn't already read every previous thread on the topic precisely why the idea is bad.

 

Posted

and while I have all my stuff open, here are a few other random screens from the past week or so:

A character I particularly liked:



proof any idea you have, someone else has also had. Logged in Ray a while back and this is the first thing I saw, standing right in front of me. Same idea, even the same title, just different execution:




got a laugh out of this guy's inventive shield scrapper:



Not the best lighting, but I ran a Yin with this fellow, who had one of my favorite aquatic themed characters:


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
proof any idea you have, someone else has also had. Logged in Ray a while back and this is the first thing I saw, standing right in front of me. Same idea, even the same title, just different execution:

Figured I'd check in on this topic as I've enjoyed following it since I started back, but didn't expect to see myself.

Glad that someone liked it though. I keep fiddling with the costume, and with my limited resources I came up with that. >.<


 

Posted

and continuing synchronicity, I picked a random SNL off Netflix last night and its digital short was the Michael Bolton skit featured in your sig. =D



Okay, ran another TF, which raised some interesting questions for me.

It was a Yin, on Psicops my psi/psi blaster.
I got into it the way I usually do these days- checking the market with my LFG tab open. I like Psi, he made it to 25 before my hiatus and I'd be playing him more now if I wasn't lying low waiting for the I24 blaster improvements. As a result of the long layoff I don't really remember how to play him, and his weird mix of long and short range attacks is constantly throwing me off. Drain Psyche is great, but I haven't gotten it slotted out yet.

But, it was a short TF, I didn't feel like switching chars, and so I signed up.

It ended up being one of those teams who has that one mouthy, aggrivating player who always has a better idea and isn't shy about telling everyone else how bad their plan is. Everyone else was cool, so I figured I'd ride it out. Team composition was weird- all scrappers, brutes & stalkers with one corrupter and my blaster.

First mission, wall to wall purples and reds.
In keeping with my new vow to never do a PUG tf on anything but base difficulty I make note of the fact and suggest we back out and dial it down. Mouthy guy insists we'll be fine, and rather than just quitting outright I decide to hang around for the first mish so I can at least get some xp for my trouble.

Things go predictably, that is we struggle through a couple of spawns with a handful of deaths. No debuffs, no healing, no appreciable buffs. I felt pretty useless, plinking away at reds and purples with my so-so slotted attacks.

So about the third spawn Super Mouth figured out that we should re-set. He's going to get his level 50 emp, he says, and then everything will be fine. The stalker also logged to go get a controller. We reconvened at Yin, reformed, and started over.

And things went well. As much grief as the "we need an emp!" crowd (somewhat deservedly) gets, it was a huge improvement on this particular team. A little control, backup heals, not crazy difficulty and suddenly our melee-crazy crew was cruising along.

Super Mouth may have been irritating, but he did know how to play an emp- he made a much better healer than he did a brute. And given the Freak-heavy makeup of the TF you've *never* seen a team respond to the command "Gather for RA!" like this one. =P

So, after the reset it went about like Yins go- fun, pretty quick, good xp.

But I had the lingering feeling my blaster simply didn't bring much to the team. Damage, sure, but not enough to balance out the babysitting he needed- the melee guys were doing as much or more while mostly taking care of their own survival, whereas if I did *too much* damage I was suddenly in a world of trouble and it took all the resources of our emp to keep me from faceplanting.

Maybe this is just because over the years I've mostly soloed anyone who *could* solo, reserving teaming for 'support' ATs. My 50 fire/ice blaster for example hasn't ever to my recollection been on a team. My ar/dev has been around long enough that he did a lot of teaming back with my original group of CoH friends, but from roughly level 29-50 it was solo all the way.

And solo I like my blasters fine- you're playing against the game, if you mess up it's nobody's problem but your own. On a team though, I like to be useful and helpful, and I didn't feel like either on this run.

To comtrast, Ray is very useful and helpful- he may do mostly single target damage, but he does a LOT of it, and all his rad debuffs make life easier for everyone else. My tank Crafticus isn't much for offense, but he keeps the attention of enemies so everyone else can go to town without having to worry. The utility of my various dominators, controllers & occasional defender speaks for itself. And my melee guys are fairly survivable and self sufficient- when I team them they're able to do their damage without needing much babysitting.

I have another blaster around the same level as Psi, my fire/fire crazy 88'er Burn Rate. She sort of has to team, having absolutely *zero* survival skills, but being so ridiculously offensively oriented I feel like she's worth the bother everyone else has to take keeping her alive. As her /search comment says, "pure AoE damage machine".

Psi, I felt like and oldschool stalker- just taking up a space while everyone else did the work.


Maybe he'll improve with a few levels and more slotting under his belt, we'll see.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Ray is pushing 41 and I've started messing around with possible 'final' builds- here's a thread with my very rough preliminary draft.

Got up early this AM and ran him through a couple of tip missions.
I've pushed his difficulty to +2/x0 which he can handle without too much trouble- I do need to pay attention (adds are a problem), but I get the feeling I can bump it higher without inviting disaster. He absolutely melts single targets, as long as I keep the spawn sizes down he should be fine. So, the exact opposite of my other favorite characters, who thrive on huge low-ish level spawns.


Everyone was still sleeping, so I switched over to my fire tank for a little MA farming- I'm thinking of messing around with his build next, so a little bankroll building seemed to be in order. His slotting is a mess, a total patchwork thrown together while I was leveling him, but capped fire resistance and a pretty decent selection of AoEs + Burn makes him a solid performer on fire farm maps.

Did a couple of ticket capped runs, hopped out and filled up my inventory with bronze rolls from my perferred level range, 35-39. Deleted the junk, spent a bit collecting salvage for the rest & logged off when my son wandered out of the bedroom. Will log in tonight for the crafting and listing- lots of 5-20m IOs- I'm interested to see how many I'll have to sell to match the profit from converting one purple.

Hoping to pick up a TF tonight, Ray is starting to run a little low on merits & I need them to keep a healthy supply of Converters.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Could you always just make a supergroup whenever you wanted?

I dimly recall having to have other members or something....but maybe that was another game?

Anyway, was doing some converting and ended up with two Ragnaroks that weren't super valuable. Rather than burn more converters, I figured I'd save 'em for Ray's final build, but I didn't want to run around with them clogging my tray for another ten levels. Solution? Super Base!

I was in City Hall going for the day job badge so I hopped over to the registrar guy to see how many people I'd have to bribe to sign my charter or whatever....imagine my surprise when he just let me fire up a SG!

Well, hot dang!
Got my base license (and what exactly is the point of that, anyway? it didn't cost anything that I noticed, and in spite of some folderol about "filling out the paperwork" I didn't have to do anything but click the dialog box), turned half a billion into prestige to give myself something to work with and hopped over to slap a quick base together.

This project undermined my intention to catch on with a TF, but I did manage to help out a team battling a Chronos Titan in Founders. Picked up a badge and a couple of merits for a few minutes 'work'. While I was there I hopped by the tailor & picked up the 'hunt Nemesis' mission.

Off to Peregrine, where the nemesis were numerous as well as red and purple conning. Gave me a happy flashback to the days of herding them around the warehouse by the ferry with my buddy and our two regen scrappers.

I approached a big spawn of reds with trepidation, but figured with a little inspiration I could handle it. Popped a big red and a big purple, dropped my debuffs, slowed them and went to town.

They went down MUCH easier than anticipated- I was sort of jazzed for a serious fight, but one Disintigrate + Overcharge cleaned out most of the spawn. Hurrah for inspirations!

Cruised around mauling more spawns- purple Fake Nems hold no fear for Ray, although I was unpleasantly surprised to discover their Force Bolt blasts right through his Karma -KB. 25k exp each, not a bad payday given how fast he can burn them down even with their cheaty little "unaffected" trick.

A low key night, but a fun one.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
Could you always just make a supergroup whenever you wanted?

I dimly recall having to have other members or something....but maybe that was another game?
Always, at level 10.

The main problem is inviting more characters of your own from the same account.



my lil RWZ Challenge vid

 

Posted

Quote:
Originally Posted by Organica View Post
Always, at level 10.

The main problem is inviting more characters of your own from the same account.
OH YEAH, that was it- you needed prestige in order to do anything, and inviting people was about the only realistic way to get it. I remember they had some thing once where we got double prestige for every new member? Some bonus, anyway- I filled up a bunch of slots with quickie alts and had a pal invite them for me.

Much nicer these days, when you can just throw a few bales of inf on the fire and make a nice little base without any annoying grinding. Funny I used to think the inf-prestige conversion rate was ridiculous...actually, I guess back in the day when inf meant something it *was* ridiculous. But in a world where you can consistently earn a 100m profit with enhancement converters it's a different story.

Logged in this AM and turned in my costume mish, then fiddled with an alternate look. Same color scheme, but using a couple of elements I tried but eventually deleted from the original look- the chest control panel & the floaty glowing rings over the head from Retro SF pack. I went with a clunkier, more 'analog' look this time- control panel, 'large' gloves & boots. Turned out pretty good, although I'm sure I'll fiddle with it over the next few days. I'll post a screen when I get it finalized.

Only one bite on build advice, looks like I may be left to my own devices here. =P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Yeah I remember thinking, "What kind of idiot would waste influence buying prestige?"

Well, I do it all the time these days.

You do still get a 20,000 influence prestige bonus for your first 15 new members I believe.



my lil RWZ Challenge vid

 

Posted

Yeah I burned a few billion Inf on prestige for my base. Of course these days I mostly just use it to store enhancements.


 

Posted

And don't forget that in the bad old days of base building everything was HUGELY expensive. From the plot, to energy and control items, to rent.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by Organica View Post
Yeah I remember thinking, "What kind of idiot would waste influence buying prestige?"

Well, I do it all the time these days.

You do still get a 20,000 influence prestige bonus for your first 15 new members I believe.
It's amazing how much that's changed, even just in the year I was gone.
I remember back when even I thought 100m was 'real' money, now it's basically a tip you get for opening a Superpack.

Quote:
Originally Posted by Adeon Hawkwood View Post
Yeah I burned a few billion Inf on prestige for my base. Of course these days I mostly just use it to store enhancements.
Yeah, I don't even know if I'm going to bother sticking in TP bays, with how easy it is to get around these days.

I remember when transportation was THEE big draw to having a base, now I'm way more excited about the storage bins. =P

Quote:
Originally Posted by Bionic_Flea View Post
And don't forget that in the bad old days of base building everything was HUGELY expensive. From the plot, to energy and control items, to rent.
Remember the days of incessant SG recruiting in broadcast, with outfits bribing people to run in SG mode by offering to buy all their enhancements?

lol.


That's another big QOL improvement, I haven't had a *single* blind SG invite since my return.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
Yeah, I don't even know if I'm going to bother sticking in TP bays, with how easy it is to get around these days.

I remember when transportation was THEE big draw to having a base, now I'm way more excited about the storage bins. =P
I've been sold on IO storage bins for a very long time, and I'm always confused when people put in a lot of salvage bins. Look, I can store 30 pieces of salvage -- which, if I have the exact right pieces, can make me maybe 20 or 25 generic IOs -- or I can craft 100 generic IOs and store all of them in a different bin.

I mean, I realize things look different because I market and have money and can buy whatever salvage I want (or go get AE tickets if I'm desperate), but still... I'd rather store IOs.

My old solo SG base on Virtue is Guardians of Oz, and I have 13 IO storage bins in it, and most of the time they are pretty full. That's at least 1200 IOs in storage. This Spring I went on a SG-creating binge, and created five related SGs with Latin names for "Black Wing" "Silver Wing" "Gold Wing" etc. And I'm slowly filling up those bases with stuffs. ^_^ I do tend to put in teleporters, because getting to out-of-the-way places like Crey's Folly and Eden/The Hive is still not convenient without them, and also when I hit Base Teleport to go craft stuff or mess with my bins, I sometimes don't want to exit back to wherever I was. But yeah, on the whole bases are for storing my IOs.



my lil RWZ Challenge vid

 

Posted

Quote:
Originally Posted by Nethergoat View Post
I remember they had some thing once where we got double prestige for every new member? Some bonus, anyway- I filled up a bunch of slots with quickie alts and had a pal invite them for me.
They had a one-time bonus grant of prestige - 20,000 prestige for every character in the SG. So..... fill the SG with throw-away characters to get 150 members and BAM! 3 million prestige overnight.

They then had some type of glitch, and the prestige awarding script was run again like 2 days later. DOUBLE BAM!


Quote:
Originally Posted by Organica View Post
You do still get a 20,000 influence prestige bonus for your first 15 new members I believe.
Yep. Additionally, since Praetorians can not have supergroups, once they leave Praetoria the first group they join gets a 100K bonus. This is a one-time thing and that prestige does NOT leave the group if the character leaves or is deleted.


Paragon City Search And Rescue
The Mentor Project

 

Posted

everyone in the household has been sick the past few days, so not much playing to report.

I ran two Yins, one on Ray for the merits (he needs more converters again) and one 'speed' Yin with Mr. Ikebana, who's costume I was messing around with when the call went out.

Y'know, there's not much difference between a 'kill all' Yin and a 'speed' Yin, time wise. I guess we shaved off a few minutes from the last mission, skipping the hallway, but......*shrug*.

Both were fun, so whatever.
It's the weekly strike thingie, and I was startled by the MASSIVE exp bump Ray got- something like 950k? Nice! Plus 40 merits, which was enough to net another Hero merit.

the only other thing I did was catch on with a level 47 tips team last night for a few missions before bed. One of the team was a new Nature Affinity character, and WOW is that a gorgeous, relaxing powerset! The little green mushroom oasis with its pleasant chiming sounds & floating motes of light, the leafy Absorbing shield...just a wonderful set to team with.

I really like the way Absorb works. Ray, being a ranged type, went through most of the evening with about 1/2 his health bar filled with Absorb, which emboldened me to be a little more aggressive.

Ray's 42 going on 43 now, and I'm still really enjoying him. I may just shelve everyone else until I get him to 50- I find myself having to talk myself into playing anyone else anyway, I may as well give up and just get him to the cap.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone