Invulnerability Question
Should I stay away from the energy resistance and can't remember, but the other passive? Not the lethal/smashing one, but the other one.
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I don't take unstoppable, but that's generally a matter of how you've built your build.
Yeah, figured that on unstoppable after using it a few times. But I hate respecting, so I have it, but never use it.
Invul works best with all of the t1-t8. I'd also take unstoppable on a scrapper, but consider it optional on a Tanker. I personally skipped unstoppable on my fav Invul tank and have never regretted it.
But I would not skip Resist Energies or Resist Elements. I would delay taking them until fairly late in the build, though.
They were buffed recently (in the last year or so).
Resist Elements (Fire/Cold passive) gives 20% Runspeed/Recharge debuff resistance
Resist Energies (Energy/Negative) gives 25% Recovery/End Drain Resistance
Neither of these are game breakers, you still can't charge into a pack of Malta Sappers like an Electric Tanker can, but they help, and make these powers more attractive.
I'd take them if you can, with Resist Energies preferable to Resist Elements.
Should I stay away from the energy resistance and can't remember, but the other passive? Not the lethal/smashing one, but the other one.
What Invulnerability powers should I stay away from period. BTW, invulnerability is my fave tanker power and like it on scrappers too. |
Okay, your two biggie sets of defenses/resists should be
Smashing/Lethal
Energy/Negative Energy
You can slack a bit on Fire/Cold, but I wouldn't do it too much.
And if you build right, you can cap or near-cap all of them.
As for what to stay away from?
Unstoppable.
If you're going the defense-capped route, unstoppable brings you almost nothing but a guaranteed crash. Most of the stuff that's killing you through defense cap and your native resists will continue to kill you (at an only slightly arrested pace) when you pop Unstop. And god forbid you're still fighting when it drops.
Invul works best with all of the t1-t8. I'd also take unstoppable on a scrapper, but consider it optional on a Tanker. I personally skipped unstoppable on my fav Invul tank and have never regretted it.
But I would not skip Resist Energies or Resist Elements. I would delay taking them until fairly late in the build, though. |
Both Resist [Whatever] powers are well worth taking, but not early on. At later levels, once you've fully shifted from "aw, man, this is a level where all I get is dumb ol' slots" to "geez, another power? But I don't have enough slots for the ones I've already got," that's when you take your passive Resists. Throw one, maybe two slots in there on top of the free one, and you're set.
FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.
Everything aside from Unstoppable. The passives have most of the special status resists that are very nice to have: Def Debuff Res, Slow res, end drain res, etc.
Ok, so on my one existing tank, I should do a respec and get rid of Unstoppable, but make sure I take all the rest. I used to think Unstoppable was good, but I quickly learned that it wasn't all it was cracked up to be.
The closer you get your Inv. tank to the defensive soft cap, the less likely you'll ever need Unstoppable. I have yet to take Unstoppable on any of my Inv. tanks.
For two great sources of information, please read Call Me Awesome's Guides to Invulnerable tanks here: http://boards.cityofheroes.com/showthread.php?t=112232
Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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My invuln tanker is built to be as sturdy as I can make her... I even plugged her psi hole with set bonuses... she's got 90% resist to s/l and 30-32% resistance to everything else... 50-52% when I have the might of the tanker proc stacked.
I wouldn't skimp on any of my passive resistance powers. Those coupled with invincibility's defense (along with about 30% static psi defense from set bonuses) makes my tanker extremely durable in any situation.
While I do have Unstoppable and I have used it once or twice when dealing with heavy exotic damage types, I don't need it often thanks to my broad spectrum defense/resistance and some hefty regen bonuses (my tanker regens about 52 hp/sec on top of everything else)
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
Should I stay away from the energy resistance and can't remember, but the other passive? Not the lethal/smashing one, but the other one.
What Invulnerability powers should I stay away from period.
BTW, invulnerability is my fave tanker power and like it on scrappers too.