Need a little bit of insight on making a Fire/Dark/? Controller.
Another thing.. Would taking Bonfire be worth it? I could see it being useful after you have locked the mobs down so they don't get affected by the KB.
This is what I have come up with so far.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Char
- (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (3) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (3) Superior Will of the Controller - Endurance/Recharge
- (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
- (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (7) Superior Will of the Controller - Recharge/Chance for Psionic Damage
- (A) Doctored Wounds - Heal
- (40) Doctored Wounds - Heal/Endurance
- (40) Doctored Wounds - Endurance/Recharge
- (40) Doctored Wounds - Heal/Recharge
- (42) Doctored Wounds - Heal/Endurance/Recharge
- (43) Accuracy IO
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (7) Positron's Blast - Damage/Endurance
- (9) Positron's Blast - Damage/Recharge
- (9) Positron's Blast - Accuracy/Damage/Endurance
- (11) Positron's Blast - Chance of Damage(Energy)
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Obliteration - Damage
- (11) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (39) Obliteration - Chance for Smashing Damage
- (A) Dark Watcher's Despair - Chance for Recharge Slow
- (13) Dark Watcher's Despair - To Hit Debuff
- (13) Dark Watcher's Despair - To Hit Debuff/Endurance
- (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (A) Razzle Dazzle - Accuracy/Recharge
- (15) Razzle Dazzle - Endurance/Stun
- (15) Razzle Dazzle - Accuracy/Endurance
- (17) Razzle Dazzle - Stun/Range
- (17) Razzle Dazzle - Accuracy/Stun/Recharge
- (19) Razzle Dazzle - Chance of Immobilize
- (A) Luck of the Gambler - Recharge Speed
- (21) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Endurance
- (23) Aegis - Resistance
- (25) Aegis - Resistance/Endurance
- (25) Aegis - Resistance/Endurance/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (36) Basilisk's Gaze - Accuracy/Recharge
- (37) Basilisk's Gaze - Recharge/Hold
- (37) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (31) HamiO:Membrane Exposure
- (31) HamiO:Membrane Exposure
- (34) HamiO:Membrane Exposure
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Recharge
- (29) Efficacy Adaptor - EndMod/Recharge
- (31) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (34) Expedient Reinforcement - Endurance/Damage/Recharge
- (34) Expedient Reinforcement - Resist Bonus Aura for Pets
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Dark Watcher's Despair - To Hit Debuff/Recharge
- (43) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (43) Basilisk's Gaze - Accuracy/Hold
- (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (46) Basilisk's Gaze - Recharge/Hold
- (A) Aegis - Resistance
- (42) Aegis - Resistance/Endurance
- (42) Aegis - Resistance/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
- (A) Obliteration - Damage
- (48) Obliteration - Accuracy/Recharge
- (48) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Recharge
- (50) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
Level 50: Reactive Radial Flawless Interface
------------
Level 2: Swift
- (A) Empty
- (A) Miracle - +Recovery
- (27) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 8% Defense(Smashing)
- 8% Defense(Lethal)
- 10.5% Defense(Fire)
- 10.5% Defense(Cold)
- 12.06% Defense(Energy)
- 12.06% Defense(Negative)
- 3% Defense(Psionic)
- 13% Defense(Melee)
- 13.63% Defense(Ranged)
- 8.63% Defense(AoE)
- 4% Enhancement(Confused)
- 4% Enhancement(Held)
- 4.4% Enhancement(Terrorized)
- 6% Enhancement(Stun)
- 4% Enhancement(Heal)
- 93.75% Enhancement(RechargeTime)
- 51% Enhancement(Accuracy)
- 8% Enhancement(Sleep)
- 8% Enhancement(Immobilize)
- 80.12 HP (7.88%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 2.5%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 6.9%
- MezResist(Terrorized) 4.7%
- 13.5% (0.23 End/sec) Recovery
- 52% (2.2 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 14.41% Resistance(Fire)
- 14.41% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
- 10% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1481;701;1402;HEX;| |78DA65944B4F135114C7EFB4536A4B4B0B050A8582A560A1A5A50DACDC18A562A25| |449886E4903D332B1B6CDB4282C5D68D4A8D195DFC067E2C60744BF861A162EC457| |D828F858F91A4FE7FC4B9BCC4D27BFB9E79C7BEEB9FF7B3A99D5B4EBF1B18B8784E| |49D2E642B9585E952B1AA950A0545B365B2797551D4869D9EC186A71E94985135A5| |3E0935F98FACE4728974563B5B5428E5E15C4E2DAAD535E19C2BD1A2F9B2A22CB98| |CD759255B568B79B7319951F3CB559A79EAAE2545AB2CABE5BEA3657531912E9D53| |8BD96A495B982FAD141632D94A55D1D67AA8B0083D972481A1DBC45DAB10295958E| |E81F799F203F021B3E5518D0EF1CEDFB4F69464F82227C05930C31C3BC98C0684B1| |768BD6F2D6BA9062C2F00D915A56C3A84BD618C7758297C96EE378D9F684E35B9E3| |2F73D03D799CE0D66D8CE1750DBC3FED662D8AE501E07EF6173FC669BF30F73F82F| |F3C03F5007059FFB3DD5DCCAF9ACAD2FD9E77A0EBE60766C30AFD21E6E68E3AED02| |4E8106DD51A65D1B6C2F49E072FB0BF6395E71F691F0F6AF474B16E9D9DCC6E2F38| |C5EC498293CC6B8476D4D8FECA62E40BBF660EBF0137991F681F1FC74A3EE81C003| |F91AF0B79BA50C3C0419ACAD63D86C06E12D9CFF50A3F6225B2F542FB5E9D86F84C| |19FB24A791B1EF3447F5CF833758B5819B4C2BAD0E2263D0CFAA5C270C42D1C11D8| |EDBBF0B7E03BF33433FC09F4C99F20D713ECB102A0C43C9B08FB94DF58DA0C346D6| |795D14B71985927128178792B7A831469177143732861B19C38DDCA69818F2C6D0B| |9E3E8DC7174EE383A378ECEDD76099160AD6C0974E904BA74025D3A812E4DA14B53| |E8D2763A6B12FFA224CE9AC259BF504A09BA4AC6ADEC342C92749C5E22B2089C617| |E3545EF365BEEF0BEFDF2DE57807EB5A860C3A2474DDEA4C9923259264D96299365| |D66499939BBE2986C5E11535558C4A7E7553B95CBBBEE96BBCFF07D938FF42| |-------------------------------------------------------------------|
I've been playing with a couple of variations on Fire/Dark too. What do you think of these?Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Blackfire 2: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Acc/Heal(40), Nictus-Acc/EndRdx/Heal/HP/Regen(40)
Level 2: Tar Patch -- P'ngTtl-Acc/EndRdx(A), P'ngTtl-Acc/Slow(5), P'ngTtl-Rng/Slow(7), P'ngTtl-EndRdx/Rchg/Slow(43)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 6: Fire Cages -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(11)
Level 8: Fly -- Zephyr-ResKB(A)
Level 10: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 12: Darkest Night -- DarkWD-Slow%(A), DarkWD-ToHitDeb(13), DarkWD-ToHitDeb/EndRdx(13), DarkWD-ToHitdeb/Rchg/EndRdx(19)
Level 14: Flashfire -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(15), RzDz-Acc/EndRdx(15), RzDz-Stun/Rng(17), RzDz-Acc/Stun/Rchg(17), RzDz-Immob%(19)
Level 16: Shadow Fall -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(23), Aegis-ResDam(23), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25)
Level 18: Cinders -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Rchg/Hold(37), BasGaze-Acc/EndRdx/Rchg/Hold(37)
Level 20: Howling Twilight -- RechRdx-I(A), RechRdx-I(27)
Level 22: Fade -- LkGmblr-Rchg+(A)
Level 24: Hover -- LkGmblr-Rchg+(A)
Level 26: Boxing -- KntkC'bat-Knock%(A)
Level 28: Soul Absorption -- Numna-Heal(A), Numna-Heal/Rchg(29), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc/Rchg(31)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Dark Servant -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(43), BasGaze-Acc/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(46), BasGaze-Rchg/Hold(46)
Level 41: Fissure -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(46)
Level 44: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 47: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50), LkGmblr-Def/Rchg(50)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(27), RgnTis-Regen+(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Acc(34)
Level 1: Brawl -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/EndRdx/Rchg(40), KntkC'bat-Dmg/EndRdx(42)
Level 1: Containment
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1494;708;1416;HEX;| |78DA6594C94F535114C6CF6D5FC5B60C2DA594A902A55828B6B4805B8D80981848D| |0AA5BD2C02BBCD0B4A42D0A4B171A35EAC285FE154E7180E8BFE1C0C285735C88E0| |B071ACA7EF7CD0266DD2FCEE3DF73BF79EF3DDF7DED4CA78ED9D63E70F93728DA59| |3F9FCCC583653C865D3693D679B4ACE1BB3C43FE7683A39BB9832727AD7500DCF3B| |CBA21D7D7482577726DD15EBA3CBA954743C995BCCE8BCFB9154CAC8188555724C6| |73929B1A4EB734E73389136E6170A75322E0D8DCC7C83399BD493737A2EBF602C35| |1E5D3266A3894236A3CF4C25F3053DB7DAC2E584F87F41117E452B3DB310F935B23| |C075F08B597C2D7BE5DAD853C56A2B846212FD82C7CC31A85FDD45D65C6B4DBC23D| |F784E1FBC2007B6235C545651D60C4EDD4045EE4B84DF6D16C0F48F21F0AF73E02D| |7848E75A193F7AB911CAA7965316397781FBB9C61B3FF9698E38F30F857B8FF1F58| |04497A79CBBD38D18BF3A9ACD53E069F081BD78597F98C3AD1DAEAF23CF1DBA9BEA| |04CDFEA9785AEB3E039596F5C91F97B3EA701353678C59BA62661B30B1C11B6C4C0| |61E115861B35BA717F3DB8BF20EE2FB8217CC7E77844AB3CF0B90DFCC06B5E78E74| |50D7636D387980F31C5B156C45A4F31021A7D6451BB729835B49F165D4702BC26FE| |ECBB2EB472BE5F7A25BF4FFABFCAE884779D5BA2EBDA06BF82DF84DDDFC11F428DF| |70BC87E96006AEC81673D1EE127AEAF17CF52EF9AE485716F61781681471178F699| |1F813EF8DA3724DAFE617044183928FC594B3400EDC0B47872E00478124C083779D| |FA8D46B8DA2DE41DCF520EA1E740BDDDC5B0CDA18B47168E2C88943BBC9F62BF8AA| |22F23E6C956316759C07218DDACE08F71D12EFBF54E6F549DE7665DE2DDCDF0DF87| |E53D8A1557C0BF01C84D0633F7AF79735C570795C9A168B14AB8AC4AB22C3559191| |AAC86429820EC82ED54D6BBB5F215241E9CAEEA2D27B6D56F3AB9943186F78CAE3F| |FD20CE532| |-------------------------------------------------------------------|
Here's the other variation: Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Blackfire: Level 50 Natural Controller
Primary Power Set: Fire Control
Secondary Power Set: Darkness Affinity
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(17), BasGaze-EndRdx/Rchg/Hold(19), BasGaze-Rchg/Hold(27)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Acc/Heal(7), Nictus-Acc/EndRdx/Heal/HP/Regen(11)
Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Immob/Rchg(3), GravAnch-Acc/Rchg(5), GravAnch-Immob/EndRdx(5)
Level 4: Ring of Fire -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Rchg(7), Enf'dOp-EndRdx/Immob(29), Enf'dOp-Immob/Rng(34), Enf'dOp-Acc/EndRdx(37), Enf'dOp-Acc/Immob(43)
Level 6: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(11), LkGmblr-Def/EndRdx(46)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Boxing -- KntkC'bat-Knock%(A)
Level 12: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-EndRdx/Stun(13), Amaze-Acc/Stun/Rchg(15), Amaze-Acc/Rchg(15)
Level 14: Fly -- Zephyr-Travel/EndRdx(A)
Level 16: Tactics -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(39), GSFC-ToHit(39), GSFC-Build%(46), GSFC-ToHit/EndRdx(46)
Level 18: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(21), LkGmblr-Def/Rchg(21)
Level 20: Shadow Fall -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 22: Cinders -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(23), UbrkCons-Acc/Rchg(23), UbrkCons-EndRdx/Hold(25), UbrkCons-Dam%(50)
Level 24: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 26: Howling Twilight -- RzDz-Stun/Rng(A)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/Rchg(31)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34)
Level 35: Tar Patch -- P'ngTtl-Acc/Slow(A), P'ngTtl-Acc/EndRdx(36), P'ngTtl-Rng/Slow(37), P'ngTtl-EndRdx/Rchg/Slow(43)
Level 38: Dark Servant -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39)
Level 41: Fissure -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43)
Level 44: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 47: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
Level 49: Darkest Night -- DarkWD-ToHitDeb(A)
------------
Level 1: Brawl -- KntkC'bat-Knock%(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 1: Containment
Level 6: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50), RgnTis-Regen+(50)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(17), P'Shift-EndMod(27)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1487;696;1392;HEX;| |78DA6593C94F535114C6EF6B5FAD6D415A4A295341CA2848A1822E35320A022994B| |8250DBC4243D392D7626469A2468D0BC5E91F705C386DFC4B1C166E9C162E445057| |C6A11EFA7D85267DC9CBEFDDEF7DF7DC73CEBD77EADC70D9D3B1F32794E61E4AC63| |299F9A1742A6BA69349C3B44FC7B26B662CA9E4710C26630B2BF18469D865D4B467| |2AF843A3F2AF30682EFA3FB8168F878663E64ACA90E827E3F1442A915DF78CA7960| |DD3486543858F8A485AA24C1AB145C3CC2C27569DF97174D53016CBF39FA389A5E5| |6C22B5E4C228B933AC1C594D2C84A2D974CA989F8A65B286B95E23F9B5C97B51537| |C7256F5CAA2544057EED760E55BB0EE0DF8DEBFEBB528AF55A9B0AEF6F940673578| |49E221644ED72296BC66992167413D4ACE8117648215736CD65B1AE25E071B6E80C| |D37C1D60DB0EB36E89146DB34E46FF341DBEF059D55608F1B0C8AD70EAF66EF56F0| |929AFC732007E5981304757545BC2ED6E29A40AE65A7C969F0C0243905BA244E39E| |394BF83E615AD02EBDA2AEE436B7E00B63F24EF813D8FC947A043E67AB83F1ED657| |C9BAAA58579507FC2CFBE3A5D74B6F0BBD2DF4B6B23757053ED6E61BC15AD5A3E41| |858730A0C8F8397658E9FFBE4FF4DCF1FB0E12FD8F18FCC910AE7E2934CAC655F6A| |CF6AF9F36495DAEAD11755EF87A68B16E07E065843236B68640D8DACF79AA089353| |46D61BD83DBE477F207FBFD13FC207904D9A3E013F6E6197BF39C67EB05F8C58F3B| |B2735EDA7837DA7937BE4A599D5CBBF308621FEA2707C8A360D731F0579952DD5CB| |B3B82337678869C25A3E0A6C40FB10F21F6A1977DE8651F7AD9878F92671F7BDBF7| |92FBA1EFDE55A5789E278B35077C117DF7BE2AAD157721B0E7CB39DC72BFF8BDE91| |42FF74BEB81F75BB1D6096D6B4FB3686790637842D8213C8E7DDE2EF6DC452EEE3B| |60DD06D8579C6F4E1ED555A2844B948112A5BF44F90FEED0E014| |-------------------------------------------------------------------|
Here's the build I'm working on. Keep in mind, Fade and Soul Absorption have changed since mids was updated. With that in mind, this build would have 40-41% positional defense and permanent Hasten.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Shadebringer: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Darkness Affinity
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(5), BasGaze-EndRdx/Rchg/Hold(9), BasGaze-Acc/EndRdx/Rchg/Hold(17)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(7), Nictus-Acc/EndRdx/Heal/HP/Regen(7), Nictus-Acc/EndRdx/Rchg(11)
Level 2: Fire Cages -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SWotController-EndRdx/Rchg(5), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15)
Level 4: Tar Patch -- RechRdx-I(A)
Level 6: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(9), DarkWD-Rchg/EndRdx(31), DarkWD-ToHitDeb/EndRdx(34)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Howling Twilight -- Amaze-Stun(A), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(37), Amaze-EndRdx/Stun(46), Amaze-ToHitDeb%(50)
Level 12: Flashfire -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(13), RzDz-Acc/EndRdx(13), RzDz-Stun/Rng(15), RzDz-Acc/Stun/Rchg(19), RzDz-Immob%(34)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(40)
Level 16: Shadow Fall -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(17), S'fstPrt-ResDam/EndRdx(19), S'fstPrt-ResDam/Def+(34)
Level 18: Cinders -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(36), UbrkCons-Acc/Hold/Rchg(37), UbrkCons-Acc/Rchg(40), UbrkCons-EndRdx/Hold(40)
Level 20: Fade -- HO:Membr(A), HO:Membr(21), LkGmblr-Rchg+(21)
Level 22: Hot Feet -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(23), Armgdn-Dmg/EndRdx(23), Armgdn-Dam%(25)
Level 24: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Def(27), LkGmblr-Rchg+(27)
Level 26: Boxing -- Empty(A)
Level 28: Soul Absorption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc/Rchg(29), Efficacy-Acc/Rchg(31), Efficacy-EndMod/Acc(31), Efficacy-EndMod/EndRdx(43)
Level 30: Tough -- HO:Ribo(A), HO:Ribo(46)
Level 32: Fire Imps -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-Acc/Dmg/Rchg(33), C'Arms-EndRdx/Dmg/Rchg(33)
Level 35: Dark Embrace -- HO:Ribo(A), HO:Ribo(36)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(39), Cloud-Acc/EndRdx/Rchg(39), Cloud-%Dam(39)
Level 41: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(46)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(37)
Story arcs:
The Golden Scepter: #9852 [Winner of American Legion's July 2011 AE Author Contest]
Let your voice be heard! Sign the petition to keep CoH alive.
Looks pretty good!
Arc #40529 : The Furies of the Earth
Just as a quick thought... One of the things that I've slotted Fluffy for is Healing. His heal is essentially identical to mine, so having him slotted for healing helps quite a bit in keeping the other pets (and myself!) in the green.
Arg
Just as a quick thought... One of the things that I've slotted Fluffy for is Healing. His heal is essentially identical to mine, so having him slotted for healing helps quite a bit in keeping the other pets (and myself!) in the green.
Arg |
And I think there is (or maybe was) there something about how the pet ai works with heals? It won't trigger the heal until the damage it or an ally has taken is equal to or greater than the heal amount?
But my memory is hazy
Fluffy has silly amounts of ToHit debuff, especially in melee range. I'd always go with that first and max it out, plus the Cloud Sense proc.
And I think there is (or maybe was) there something about how the pet ai works with heals? It won't trigger the heal until the damage it or an ally has taken is equal to or greater than the heal amount? But my memory is hazy |
For reasons unknown.. My original forums account now accepts the password I have NEVER changed, but did not accept it before. And now my other account is not VIP, so I am using my original..
Anyways.. Just recently I happened to become very lucky, and I now have a pretty large sum of influence. I made a few tweaks to the build, and this is what I have come up with.
I have a question though.. With the update to Fade and Soul Absorption, will my build have them perma? The only thing I know for certain is that Fade will give me a 16% defense buff, putting me above the softcap to all positions while still having perma-hasten.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char
- (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (3) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (3) Superior Will of the Controller - Endurance/Recharge
- (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
- (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (7) Superior Will of the Controller - Recharge/Chance for Psionic Damage
- (A) Doctored Wounds - Heal
- (43) Doctored Wounds - Heal/Endurance
- (46) Doctored Wounds - Endurance/Recharge
- (46) Doctored Wounds - Heal/Recharge
- (48) Doctored Wounds - Heal/Endurance/Recharge
- (50) Accuracy IO
- (A) Positron's Blast - Accuracy/Damage
- (11) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (13) Positron's Blast - Accuracy/Damage/Endurance
- (37) Positron's Blast - Chance of Damage(Energy)
- (A) Recharge Reduction IO
- (A) Dark Watcher's Despair - To Hit Debuff
- (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (9) Dark Watcher's Despair - To Hit Debuff/Endurance
- (9) Dark Watcher's Despair - Chance for Recharge Slow
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Luck of the Gambler - Recharge Speed
- (A) Razzle Dazzle - Accuracy/Recharge
- (15) Razzle Dazzle - Endurance/Stun
- (15) Razzle Dazzle - Accuracy/Endurance
- (17) Razzle Dazzle - Stun/Range
- (17) Razzle Dazzle - Accuracy/Stun/Recharge
- (19) Razzle Dazzle - Chance of Immobilize
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Defense/Endurance
- (21) Aegis - Resistance
- (27) Aegis - Resistance/Endurance
- (31) Aegis - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (39) HamiO:Membrane Exposure
- (39) HamiO:Membrane Exposure
- (40) HamiO:Membrane Exposure
- (A) Obliteration - Damage
- (23) Obliteration - Accuracy/Recharge
- (23) Obliteration - Damage/Recharge
- (25) Obliteration - Accuracy/Damage/Recharge
- (25) Obliteration - Accuracy/Damage/Endurance/Recharge
- (27) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (34) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Empty
- (A) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Recharge
- (29) Efficacy Adaptor - EndMod/Recharge
- (31) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (37) Steadfast Protection - Knockback Protection
- (37) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (34) Expedient Reinforcement - Endurance/Damage/Recharge
- (34) Expedient Reinforcement - Resist Bonus Aura for Pets
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Cloud Senses - Accuracy/ToHitDebuff
- (40) Cloud Senses - Accuracy/Recharge
- (40) Cloud Senses - Accuracy/Endurance/Recharge
- (43) Cloud Senses - ToHit Debuff
- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Accuracy/Damage/Endurance
- (43) Positron's Blast - Chance of Damage(Energy)
- (A) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (45) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
- (A) Aegis - Resistance
- (48) Aegis - Resistance/Endurance
- (48) Aegis - Resistance/Endurance/Recharge
- (A) Force Feedback - Chance for +Recharge
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift
- (A) Run Speed IO
- (A) Miracle - +Recovery
- (39) Panacea - +Hit Points/Endurance
- (50) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 14% DamageBuff(Smashing)
- 14% DamageBuff(Lethal)
- 14% DamageBuff(Fire)
- 14% DamageBuff(Cold)
- 14% DamageBuff(Energy)
- 14% DamageBuff(Negative)
- 14% DamageBuff(Toxic)
- 14% DamageBuff(Psionic)
- 9.13% Defense(Smashing)
- 9.13% Defense(Lethal)
- 13.5% Defense(Fire)
- 13.5% Defense(Cold)
- 10.06% Defense(Energy)
- 10.06% Defense(Negative)
- 6% Defense(Psionic)
- 12.25% Defense(Melee)
- 14.13% Defense(Ranged)
- 11.63% Defense(AoE)
- 2.25% Max End
- 4% Enhancement(Held)
- 4% Enhancement(Confused)
- 97.5% Enhancement(RechargeTime)
- 4.4% Enhancement(Terrorized)
- 4% Enhancement(Heal)
- 6% Enhancement(Stun)
- 8% Enhancement(Immobilize)
- 42% Enhancement(Accuracy)
- 8% Enhancement(Sleep)
- 5% FlySpeed
- 106.8 HP (10.5%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 5%
- MezResist(Sleep) 5%
- MezResist(Stun) 7.2%
- MezResist(Terrorized) 7.2%
- 11% (0.18 End/sec) Recovery
- 68% (2.88 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 14.41% Resistance(Fire)
- 14.41% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
- 15% RunSpeed
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I can tell, just by hearing you have Hasten perma and eyeballing your Fade slotting, that you have Fade perma. And checking with my edited database confirms it.
Not asking for someone to make a build and post it for me. I am normally pretty good at coming up with them myself. But then I met Fire/Dark. The builds I made were so tight on slots, and there was never a balance.. It either had amazing defense but low recharge, high recharge low defense, etc..
I have no clue what to get for the EPP/APP either. I would assume most would be pretty great. Ice for more defense, Fire for more AoE, Primal for power boost, etc. I figured since this character would be in melee range 95% of the time, that Soul Mastery would be a good idea as well.
Just looking for some info as to which route to go. Post builds, give suggestions, anything.
Thanks all. =]