Homage Epic Powersets


BrandX

 

Posted

Ok, for those who haven't been playing through the signature arcs, don't keep reading... spoilers ahead.



For a while, we've been asking for something akin to the patron power sets to be ported over to blue side. I would like to propose that, in the wake of the deaths of Statesman and Sister Psyche, heroes get the chance to unlock homage power sets. For example, by completing a dedicated story arc, you are able to learn the life history of, say, Statesman, from his origin to his ultimate demise, and through your devotion and dedication, you learn to unlock some of his powers for yourself, such as lightning strikes, etc. Another hero we might be able to pay homage to might be Atlas, giving you powers such as a limited growth (increase size 25%, increase dam and dam resist for limited duration) and limited shrink (reduce size 50%, increase stealth radius, increase speed), etc. Sister Psyche might give you the ability to leave your body to conduct reconnaisance without being attacked but also without being able to interact with objects (much like phase shift but you leave your body behind).

There... that is my random, half-planned suggestion for the night...


 

Posted

Hmmm...I kinda like this, especially as something different than hero patron powers (which I neve cared for).

But there doesn't seem to be many dead heroes to make homage power pools too.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post

But there doesn't seem to be many dead heroes to make homage power pools too.

Have you never noticed all the statues of dead heroes littered around Paragon City?


 

Posted

Quote:
Originally Posted by warden_de_dios View Post
Have you never noticed all the statues of dead heroes littered around Paragon City?
Who are likely very plain in their origins?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

They probably don't have origins. The devs could add some and they could be as awesome as they want. They abviousley achevied something.


Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

 

Posted

Went crusing around the wiki to find a quick list of dead heroes and here's what I came up with:

Atlas
Statesman
Sister Psyche
Quint "The Fist" Velasquez
Alistair Sutton (presumed dead)
Captain Voclano
Crimson Fist
Geoffrey Cartwright (possibly dead)
Invisible Falcon (vanished; primal version of Ghost Falcon)
M1
Miss Liberty
Maiden Justice
Wayland
Cassiaopeia
Galaxy Girl
Manticore (original)
Luminary (original) (presumed dead)


The reason I didn't want to go with "patron" powers for heroes is because, unlike with the villain patrons, the signature heroes already provide training. And ultimately, to match the patrons, they only need 4 heroes that can be easily adapted across multiple archetypes.


 

Posted

This would be good and also to give more options a mid level pool of six powers in each set based off for example blue side(longbow, Manticore, ppd, ect and on red freak show, vozalock, and thorns, maybe more. each set would be opened at level 20 after completing a mission for the pool you are after they would not be as good as the primary pools but slot able unlike temp powers and would help out those who love to solo to fill in gaps for those concepts we have.


Some of my suggestions from posts i have done
boards.cityofheroes.com/showthread.php?t=195762&highlight=dbhellfist
boards.cityofheroes.com/showthread.php?t=278178&highlight=dbhellfist
Here is all My toons
http://img261.imagevenue.com/gallery...9625081-24.php

 

Posted

Yes!

More interesting than the 'patron' powers, to me, too.


 

Posted

I actually prefer the idea of "Patron" powers. You go to a guy, and he teaches you a secret technique/esoteric spell/advanced technology. Pretty simple. I see the problem some people may have with "I don't wanna be some schmuck's sidekick!", but I always thought the patrons were based around being more a status symbol than anything else. You are powerful enough that the patrons want to teach you. You're strong enough to handle the things they're teaching you.


Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.

 

Posted

I have to admit, I like this idea, too. Makes some degree of sence.

I'm not sure how the arcs would play out... (What gives the player access to these new powers?)... and I'm not sure yet another Electric Epic pool is really a good idea... but this has much potential.

I would definitly put in Galaxy Girl for one of the 'Homage' characters. Now that Galaxy City is but a time-lost memory, we should have something keeping her in the game.


-This Space Intentionally Left Blank.-

 

Posted

Quote:
Originally Posted by OneWhoBinds View Post
(What gives the player access to these new powers?)
Well, depending on the arc, if you're following the storyline of one of these honored heroes, you could essentially make the same types of discoveries as they did. Adapting it to your archetype shows that you've developed these abilities rather than simply stealing the same powers the hero had. You could learn it from someone who taught them, come into contact with an ancient artifact that once empowered them, increase your abilities through dedication and devotion of focus as they did, etc.


 

Posted

I love the idea. I like when there's story content to go along with powers/powersets/power pools.


PS: Invisible Falcon isn't dead, he's just Invisible


Dear NCsoft, if you go through with this shutdown you've guaranteed you'll not see another dime from me on any project you put out, ever.


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