Returning player...Incarnate *tips?* question...


Agent White

 

Posted

Hey gang.

Glad to be back after a 3 year absence. Initially tried the F2P option, but after only 2 days I was completely dissatisfied with all my IO sets not working, but yet extremely excited about all the new stuff!! Also, not being able to access many of my characters (I have somewhere in the neighborhood of 18 level 50s...love them all) made my decision to go back to VIP very easy.

Which leads me to my question. I noticed the "tips" that drop from time to time and found them under my contacts. I read and reread the info provided there, but it just isn't sinking in with me. From what I *think* I understand, these can lead you to changing from hero to villain and vice versa? ...

If I was to follow these "tip" missions, would it be possible to have a character that can dabble in both the hero and villain areas? Are these "tip" missions the same as all this "incarnate" I keep hearing about? Perhaps you guys have links to where all this info can be found in a "user friendly" type way?

I'm very excited to be back, but to be honest I'm very overwhelmed. All these changes...and they seem, quite frankly, very difficult to understand. (Various merits, alpha-whatevers, etc....). Any hints/tips for me? Or perhaps a nudge in a direction where I can find these things out?

Thanks all....and I look forward to running into you all out there in CoX country.


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

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Quote:
Originally Posted by Justice29 View Post
Hey gang.

Glad to be back after a 3 year absence. Initially tried the F2P option, but after only 2 days I was completely dissatisfied with all my IO sets not working, but yet extremely excited about all the new stuff!! Also, not being able to access many of my characters (I have somewhere in the neighborhood of 18 level 50s...love them all) made my decision to go back to VIP very easy.

Just FYI, we how have a 2nd build which you can access any time. You could easily have a primary build with all your existing IOs, and a second build with SOs for F2P. Something to keep in mind if you do ever drop back to freemium.


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Which leads me to my question. I noticed the "tips" that drop from time to time and found them under my contacts.
You're already light-years ahead of 75% of the returnees we get around here.

Quote:
I read and reread the info provided there, but it just isn't sinking in with me. From what I *think* I understand, these can lead you to changing from hero to villain and vice versa? ...

If I was to follow these "tip" missions, would it be possible to have a character that can dabble in both the hero and villain areas?
Yes and yes. You want "vigilante," which allows you to be a hero but still visit the Rogues Isles. You can't get contacts in the Rogues Isles (unless you go fully villain) but you can team there and also get newspaper missions from the brokers.

Be aware that Tip missions offer sweet sweet rewards if you DON'T switch and stay as a hero. Visit Fort Trident in Atlas Park and talk to B.O.T.L.E.R. Really really good stuff there.

Quote:
Are these "tip" missions the same as all this "incarnate" I keep hearing about?

No, visit Mender Ramiel in Ouroboros. Do his arc (its fun and mostly easy; squishies may need some help on missions after the first--definitely solo the first one though, it's designed to let anyone solo it ). That will get you started on the Incarnate content.

Find the global channels for your server (which server are you on, anyway?) and join those. Then you'll be hooked up to get on all the trials that get you incarnate rewards. It takes a bit of grinding, but the rewards do happen pretty quickly, all things considered.

Welcome back!


 

Posted

Welcome back!

Tips are the basis of the alignment system. Snow Globe has written a guide on the subject, but in short, these days there are 4 alignments: Hero, Vigilante, Villain, and Rogue. Hero and Villain should be self-explanatory; Vigilante and Rogue are the "shades of grey" alignments in between, and can travel to both hero and villain zones (Vigilantes are outside-the-law types, like the Punisher, and Rogues are just in it for the money, whether that means hurting or helping people). However, contacts still treat Vigilantes as heroes and Rogues as villains, so they can't do missions for non-TF contacts on the opposite side, but they can do tips, newspapers/radios, and TF/SFs. Tip missions allow you to change alignment, or to reaffirm your current alignment (and gain bonuses for doing so).

Tips are separate from the whole Incarnate thing. Incarnate powers can be earned by level 50 characters, and Dispari has also written an excellent guide on the topic. Basically, you unlock a slot, then you obtain incarnate components and use them to craft a power for that slot. Each slot does different things - Alpha gives passive enhancement bonuses, Judgement is a massive AoE attack, Lore summons pets, Interface attaches a debuff or DoT to your attacks, and Destiny is a team buff.

That should give you some reading material to get you started. All this, plus all the other stuff that's been added in the last 3 years, not to mention all the changes with F2P just recently, can be quite overwhelming to take in all at once, so don't hesitate to ask any other questions that come up.


 

Posted

Quote:
Originally Posted by Justice29 View Post
Perhaps you guys have links to where all this info can be found in a "user friendly" type way? ...

Any hints/tips for me? Or perhaps a nudge in a direction where I can find these things out?
Honestly, those global channels are your best bet. Well, the global channels and these forums. You can ask questions as issues come up and get reasonably well-informed answers.

The best source of reading material is ParagonWiki.com. Here's some links:

Mender Rameil:
http://paragonwiki.com/wiki/Mender_Ramiel

Alpha Slot, your first incarnate power:
http://paragonwiki.com/wiki/Alpha_Slot

Alpha Slot abilities (you'll need to ask questions on this, it's complicated):
http://paragonwiki.com/wiki/Alpha_Slot_Abilities

The rest of the Incarnate System (put an ice pack on your head and lie down after reading):
http://paragonwiki.com/wiki/Incarnate_Abilities


 

Posted

Wow. Just wow. ;o) All such great stuff. This is part of the reason that this game is so much better than any others out there. Your explanations and expertise are very generous and thourough. I really appreciate you taking the time to come up with them.

To answer one of the questions, I play mainly on Victory for my heroes, and Justice for my Villains. (There's some cross-over on each, but that's the bulk of it). I am on both "Forum Channels"...Justice Forum and Victory Forum. Most people have been EXTREMELY helpful....some even go above and beyond....*THANKS @PERICLES!!!*

So as to not completely gimp myself unwantingly, I think I will start with the Incarnate and go from there. Once I have a firmer grasp on the tips and alignments, I will start to dabble in them a little more.

That info about the dual builds was insane to me! Each time I've been logging into a character after this three year absence, I've been respec'ing them instantly as each of them were built before the fitness pool was given out to everyone. Freeing up those three (swift, health, stam) power choices to choose other things has been very time consuming. As you can imagine, with so many characters, copying down builds onto a piece of paper (including which enhancements go where) and then executing the respec takes a LOT of time. I'm assuming there's no other way around this...?

Thanks again for all your help. This transition back has been exciting, but at the same time, scary and overwhelming enough to make someone want to throw up their hands and say, "UGH!!! Why even try????".

I'm off to Mender Remiel in Oro!! Excited to try out this Incarnate stuff!


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

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Quote:
Originally Posted by Justice29 View Post
As you can imagine, with so many characters, copying down builds onto a piece of paper (including which enhancements go where) and then executing the respec takes a LOT of time. I'm assuming there's no other way around this...?
You have to respec to take advantage of the inherent fitness (unless you use a second build), but you can make exporting and tinkering with the build a lot easier with these tools:

Mids Hero Designer from Titan Network lets you play with your build, and will also print out your build in various formats, which makes the respec a lot easier.

Titan Sentinel, also from Titan Network, will allow you to export a current build from the game and put it into Mids.


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Death is part of my attack chain.

 

Posted

One more quick question: I noticed at the end of the signature story arc missions you get a choice for a reward. Can someone break down what each of those are and what they apply to? Was one of them the things you need for the incarnate slot (is that how you word it?) If I was working on unlocking that slot for a character and I was doing the signature story arcs, which reward would I want to select to ultimately help with the Incarnate slot..?


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

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Thanks Grouchy...yes, I have mids and used it years ago when I was here. Was not aware of the Titan Network. That helps a lot. Thanks.


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

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Quote:
Originally Posted by Justice29 View Post
One more quick question: I noticed at the end of the signature story arc missions you get a choice for a reward. Can someone break down what each of those are and what they apply to...?

http://paragonwiki.com/wiki/Signature_Story_Arc

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Originally Posted by ParagonWiki
The reward for completing each Episode of a Signature Story Arc is one of the following:

One Alignment Merit (requires having affirmed hero or villain morality)
4 times the regular Reward Merits
One Astral Merit (requires VIP subscription)
Ten Incarnate Threads (requires VIP subscription)
Alignment Merit -- not really part of any system, it's a reward. Spend for phat l3wt at Fort Trident or The Crucible. I recommend getting the Alignment Merit as a reward, it's generally much better than any others, although it's not Incarnate related at all. Note that you must have completed a Morality mission to qualify for this (11 Tip missions, basically; the first time you might have to do that twice--22 missions for your new toons).

Reward Merits -- R-Merits are now rewards for all TFs and SFs. Basically they replace the random recipe rolls. Spend at a merit vendor for recipes and other goodies.

Astral Merit -- An Incarnate reward, these can be converted into incarnate components, but serves mainly as a reward. Talk to Astral Christy and Empyrean Michael in Ouroboros to see what you can buy.

10 Threads -- An Incarnate reward, these can be converted into incarnate components, and it's probably the better choice if you need incarnate loot. But I think grinding trials is a better option, you get plenty of threads. Only choose this if you know you need it or if Alignment Merits and Astral Merits are unavailable.


 

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Quote:
Originally Posted by gameboy1234 View Post
http://paragonwiki.com/wiki/Signature_Story_Arc



Alignment Merit -- not really part of any system, it's a reward. Spend for phat l3wt at Fort Trident or The Crucible. I recommend getting the Alignment Merit as a reward, it's generally much better than any others, although it's not Incarnate related at all. Note that you must have completed a Morality mission to qualify for this (11 Tip missions, basically; the first time you might have to do that twice--22 missions for your new toons).
To be more precise, you must confirm HERO or VILLAIN alignment. Rogues and Vigilantes cannot earn alignment merits -- it's the tradeoff for being able to access both sides of the game. Also, if you have unspent alignment merits and then switch to vigilante or rogue, they will disappear, so be sure to spend them first. (Heroes in Fort Trident off Atlas Park, only heroes may enter, and Villains in The Crucible off Cap Au Diablo, only villains allowed in.)



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Posted

Quote:
Originally Posted by Organica View Post
To be more precise, you must confirm HERO or VILLAIN alignment. Rogues and Vigilantes cannot earn alignment merits -- it's the tradeoff for being able to access both sides of the game. Also, if you have unspent alignment merits and then switch to vigilante or rogue, they will disappear, so be sure to spend them first. (Heroes in Fort Trident off Atlas Park, only heroes may enter, and Villains in The Crucible off Cap Au Diablo, only villains allowed in.)
And for further precision - Confirming/Reconfirming alignment means running a morality mission and getting a merit reward from it (either Reward merits or an alignment merit).

Also, All SSA parts share a reward timer - with the exception that the first time you run a episode, you get a "free" pick at the reward table that doesn't care about/count towards the 1/week.

Note there are four possible rewards, so you can pick 1/week each one for a total of four times after the initial runs.


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Posted

I went ahead and unlocked my alpha slot, and finished the Signature Story Arcs. At the end of each SSA episode, the first two I selected "4x Reward Merits", the rest I selected the Astral Merits. I wasn't sure even what they do, but figured that since they can be turned into the threads, that was the "safest" choice.

Now that I have the Alpha Slot unlocked, I was told I should try to get the ITF and LRSF completed so as to earn parts/pieces used to fill that slot. Is this information correct? I'm trying to head in the right direction efficiently, but every step of the way I feel like I'm doing more harm than good. That's the drawback to being gone so long I suppose.

As for alignment, I've found myself unable to even click on those Tip missions because I don't want to find myself stuck in some sort of alignment limbo and not be able to get back if I so choose. There are characters I wouldn't mind switching sides, but I'm not sure this one I'm currently playing is one of those.

Again, thanks so much for all your input.


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

Posted

As a Villain, you can do either Villain or Rogue tips.

As a Hero, you can do either Hero or Vigilante Tips.

As a Vigilante, you can do Vigilante tips, and either Hero or Villain tips, depending on if you are Blue or Red side.

As a Rogue, you can do Rogue tips, and either Hero or Villain tips, depending on if you are Blue or Red side.

Vigilantes and Rogues can move freely between the zones. There is no "getting stuck" in "alignment limbo"


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Also, your alignment doesn't change (or re-affirm) until you run ten tips of the same alignment, then run a morality tip. And you can dismiss tipsif you odn't like them.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Justice29 View Post
I went ahead and unlocked my alpha slot, and finished the Signature Story Arcs. At the end of each SSA episode, the first two I selected "4x Reward Merits", the rest I selected the Astral Merits. I wasn't sure even what they do, but figured that since they can be turned into the threads, that was the "safest" choice.

Now that I have the Alpha Slot unlocked, I was told I should try to get the ITF and LRSF completed so as to earn parts/pieces used to fill that slot. Is this information correct? I'm trying to head in the right direction efficiently, but every step of the way I feel like I'm doing more harm than good. That's the drawback to being gone so long I suppose.
This is correct to a degree. Several End game task forces offer Incarnate Components for your Alpha slot. You can also do the Lady Grey Taskforce or pick up Gr'ai Matter for 150 Vanguard merits. What you want depends on which Alpha you want to craft.

If you go to Powers -> Incarnate Abilities -> Create, you'll see a list of the different Incarnate Powers and each opens into a list of the different types under each power. If you click a specific tab (Ex, Alpha -> Spiritual) it'll show you the ability tree. You start at the bottom of the tree and work your way up. So click the bottom ability and on the right it'll show you the recipes for crafting each ability (also the effects of each ability). The top recipe is Shard components, the bottom is Thread components.

Something else to pay attention to is what's called the 'Weekly Strike Target'. Every week the devs pick a different task/strike force. The first time you do the SF that week you'll be awarded a Notice of the Well (A rare Alpha shard component) and the Reward Merits for that SF, plus you'll be able to choose any other rewards for completion. Right now it's Lord Recluse's Strike Force (Statesman's Task Force heroside) but tomorrow it'll change to the 3rd Respec Trials (for either side).

And to unlock your other 4 slots you'll need to start accruing Incarnate Experience. There's 2 types at the moment, Physical and Psychic. You can earn them in the different iTrials -or- starting tomorrow you'll be able to play in Dark Astoria and earn both. The slots also unlock in a Tree. Physical experience unlocks the Interface and then Destiny, Psychic unlocks the Judgment and then Lore slots.


 

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Quote:
Originally Posted by Justice29 View Post
Now that I have the Alpha Slot unlocked, I was told I should try to get the ITF and LRSF completed so as to earn parts/pieces used to fill that slot. Is this information correct?

Sorta, partially correct. ITF was the best task force to run when the Alpha slot first came out, so a lot of players still think you should start there. However, you can get components for the Alpha Slot, and threads, and Incarnate XP on the regular Incarnate Trials, so I think it's actually better to just run those instead. Whereas on a TF you just get Shards, which are like lesser threads, and none of the other stuff.

If you see an ITF form up, jump on it. But if you have a choice, run a trial.

The other big huge thing, as mentioned already, is the Weekly Strike Target. This is a task force (and a strike force) chosen by the devs to get extra rewards. The rewards include shards (which you'd get on the ITF too), extra XP, extra Reward Merits and a Notice of the Well. The Notice is huge because it can be "upgraded" to 40 threads, and that's a lot.

As the name implies, you can run a Weekly Strike Target for extra rewards once per week per character. (That's character, not account. Run as many as your alts as you like, they all qualify once per week.) Since there's only one (or two, if you count red and blue separately) there's usually a pretty good number of these forming up. Especially right on Tues. when the new one comes out.

Shards can be used for the Alpha slot (and only the alpha slot). But I think it's faster and easier to use the Incarnate components now. Shards can also be upgraded to Threads. You don't get a lot of Threads for your Shards, but every little bit helps.


Your next step should be to plan out what Alpha slot abilities you want for each of your toons, as well as your Judgement and Interface slots (*). Then note what kind of Incarnate Component it requires (i.e., what kind of salvage). Note it down per character so you aren't too confused when the reward menu splashes across the screen at the end of a trial. (I was totally confused by that thing for like three weeks straight. I'm only a bit better now.) As a general rule, picking the wrong Common or Uncommon component is not a big deal. Sidegrades are cheap. You do want to try to get the right Rare and Very Rare components correct however, as those are darn near impossible to change (in terms of them costing a lot of threads to do so).

My 2 Inf.

(*) For Judgement, Ion is never bad. You can just plan on Core Ion if you don't know what else to do and if it makes the planning easier.


 

Posted

This recent information was VERY helpful to me. I feel a little dumb asking these questions...as it was just 3 years ago that I felt I was at the top of this game and knew EVERYTHING. Now, I know exactly how my students feel when I'm explaining algebra for the first time or something like that.

I figure if I have these questions, then there's got to be many others out there that are as confused or more than myself.

You mentioned Incarnate Trials being a good route to take. I'm going to look into these on ParagonWiki. In the meantime, I've been running through the DA missions/arcs and gaining all psychic/physical incarnate experience. When the reward options popped up after finishing one of the story arcs, I selected the option that gives a component for the tree one of you referred to above. (That explanation of the tree, by the way, was EXTREMELY HELPFUL).

Can any of you share a channel I can join to hook up with people that are putting together these weekly TFs/SFs you mentioned? Or, did I see somewhere that there is now a way to "queue up" to join these?

I'm moving along...trying to learn as much as I can as I go. I feel like I'm brand new to this game...and I've been a paying player for over 5 years!! When I try to sort through it all on paragonwiki, I get frustrated because that gets just as confusing as trying to figure it out in-game. Your input has been invaluable.

Last question for today: Once I've decided what I want to create in my Incarnate Powers (ie...agility), how do you know where to get the incarnate components that make them up? (the *stuff* needed to make them)?

Thanks all!


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

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Quote:
Originally Posted by Justice29 View Post
Can any of you share a channel I can join to hook up with people that are putting together these weekly TFs/SFs you mentioned? Or, did I see somewhere that there is now a way to "queue up" to join these?
Can't really help with a channel for Victory, but the two Justice channels I hear most about are Justice United and Justice For All (I think that second one's right, only belong to the first myself). TF/SFs are also now queueable in the LFG tab (on your chat window) and the Weekly is supposed to be highlighted in some way. In the past, the LFG has been set aside in favor of preforming via Global channels, but the changes to it in I22 may (or may not) make it more popular to use.


Quote:
Originally Posted by Justice29 View Post
Last question for today: Once I've decided what I want to create in my Incarnate Powers (ie...agility), how do you know where to get the incarnate components that make them up? (the *stuff* needed to make them)?
One thing that some people seem to overlook when it comes to Alpha abilities is that there are two recipes available for each power - one using 'shard based' components and one using 'thread based' components. There is a scroll bar on the right side of the window showing what you need.

Shard based come from high level TF/SFs or by making them from scratch with shards. Each TF/SF rewards a component specific/connected to that TF/SF - so, as examples, ITFs award an Ancient Nictus Fragment, while STFs award an Essence of the Incarnate. Shards drop from defeating even-con or better enemies in all content except the new DA content and Incarnate Trials. The Notice of the Well that is rewarded from the Weekly TF/SF is a Rare level Shard based component.

Thread based comes from the New DA content and Incarnate Trials. When a Trial or story arc is completed, a choice of a random level (Common, Uncommon, Rare, Very Rare) component is rewarded. Threads drop from enemy defeats in this content.

The Incarnate Trials are the fastest way to gather the needed components, but it will involve some amount of grinding trials to get very far. Shards offers lower rates, but more variety. It may be to your advantage to combine both strategies, at least for the Alpha ability - run a few I-trials to get your Tier 1 and/or 2 ability, then run a Weekly TF for the rare Shard based component. Running another high level TF/SF will get a common component and between the weekly and the second TF, you will most likely have earned enough shards for the final piece of your rare Alpha. If you decide to pursue the fourth Tier of Alpha, you need to go back to the bottom (Tier 1) and start all over to craft a second Tier 3 in the same tree (a second Agility Alpha in your case). The difference between T4 and T3 may or may not justify the added work. (Personally, I'm content to stop at T3.)

For the complete list of TF/SF Shard component rewards, see http://wiki.cohtitan.com/wiki/Incarnate_Component.

One final note - Shard based components only contribute to building your Alpha ability - Judgement, Lore, Interface, and Destiny can only be made with Thread based components.


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Quote:
Originally Posted by Justice29 View Post

Now that I have the Alpha Slot unlocked, I was told I should try to get the ITF and LRSF completed so as to earn parts/pieces used to fill that slot. Is this information correct?
All of the level 50 TFs have an Incarnate Component as a reward now if you are level 50 and have unlocked Alpha.

They are:

ITF (Ancient Nictus Fragment)
Lady Gray (Hero 1 DNA Sample)
Statesman TF/Lord Recluse SF (Essence of the Incarnate)
Kahn/Barracuda (Dimensional Keystone)
Cathedral of Pain Trial (Penumbra of Rularuu)

There is also Gr'ai Matter, which you can get for 150 Vanguard Merits.

When trying to fill out your Alpha slot, you will need 3 of those pieces for the first tier, and variations on them and Uncommons for the next tier.

You will need a Notice of the Well for your tier 3 (which applies a level shift, making you effectively level 51). Those are acquired in the Weekly Strike Target, which is a designated TF each week that gives extra rewards. Your global channels should have information on what TF is the target for this week. Another way to tell is if a seldom run TF is suddenly being run a lot.

The other 4 slots to your Incarnate powers can't be unlocked with the same components. You need Incarnate Threads and another set of components for them. You can acquire them in Dark Astoria, through the SSAs, and in Incarnate Trials (they're pretty fun, I recommend running at least a few of them)


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Originally Posted by ClawsandEffect View Post
All of the level 50 TFs have an Incarnate Component as a reward now if you are level 50 and have unlocked Alpha.

Srly? Thanks for pointing that out, I didn't realize. That does improve the ITF as a substitute for a Trial quite a bit.


 

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Such good stuff. Thanks gang.

I was able to get all the stuff needed to create the first two levels of the "tree"...not sure what you call that exactly. I'm now working on piecing together the things needed for the midddle level of that tree.

Which leads me to today's question. I've noticed characters running around that are Level 50 (+1) or Level 50 (+2) or even Level 50 (+3). Since I created the first two "tiers" (again, not sure if that's what you call it) in my alpha slot and have the second Spiritual level thing slotted, does that mean my character is Level 50 (+2)? I'm assuming not as there are still 2 or 3 more levels to go on the tree....


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

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The Alpha slot grants a "Level Shift" once it is Tier 3. Level Shifts work in all non-exemplared content.
http://paragonwiki.com/wiki/Level_Shift

The Lore and Destiny slots each grant an "Incarnate Shift" once they are Tier 3. Incarnate Shifts only work in Incarnate Content (iTrials, Dark Astoria).
http://paragonwiki.com/wiki/Incarnate_Shift


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Right-o. You get one level shift when you get the Tier 3 alpha, for 50+1. (You'll love it when level 50 minions con blue to you.)

Tier 3 Lore and Destiny also give a +1 level shift that only works in DA and the iTrials.

If you read the mouse-over text in the "tree" diagram it tells you on the appropriate Tier 3's and 4's that "This ability also grants a level shift."


P.S. What power sets does your character have, and what Incarnate abilities are you choosing?


 

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I unlocked the Judgement slot as well as my tier 3 alpha. WOO HOO LEVEL SHIFT!! LOVING the +1 shift. Definitely worth all the time/effort. So if I'm understanding you correctly, this +1 shift will only work in DA or iTrials? That's sort of a bummer if true.

@Gameboy1234...the character I've been focusing all the incarnate energy on is Adam Not So Quick...he's a Dark Melee/Energy Aura/Soul Mastery Brute. I went with Spiritual for my Alpha slot for the +recharge and the +heal for the 2 heals this toon has. In the judgement slot I went with Pyronic....and that was a VERY welcome surprise!! I hoped it would be good, but had no idea it's THIS good. And only at tier 2! Can't wait to see what tier 4 is like!! My normal attack chain (after rounding up the limit of baddies and clumping them together) is soul drain, dark obliteration, and dark consumption...by that point, usually only +1 or more minions or LTs/Bosses are still standing so just single target them to death...then on to the next mob. However, just with this Alpha slot and Judgement slot, that has changed drastically. Without changing my level of difficulty (so keeping it at x8 and +0) level 50 minions are blue to me so they only basically survive through soul drain and dark obliteration. Up the level of baddies to say...+1...and hit the same sized mobs with soul drain followed by my judgement fireball....BOOM....it's like a Fire Blaster's Inferno with none of the drawbacks! The recharge is lengthy, of course, but nothing like a Nova-type power and certainly quicker than I anticipated.

So ...I keep plugging away. Mainly running DA missions (although I just finished what I believe is the last arc...see question below) and jumping on as many iTrials as I possibly can to gather all the stuff I need for incarnate crafting. Those trials aren't coming as quickly as I had hoped, however....one per day if I'm lucky. The couple I've been on (BAF) were only something like 30 minutes long so I hoped to be able to get more trials done than I am. I'm on the Justice server...joined the popular channels as was directed to here...but still entire days will go by (like today....and a Saturday no less) and there will only be a couple iTrials. Today I saw 2 advertised and when I responded RIGHT away to one, it had filled already. I've tried the LFG "queue" *clicking first available iTrial and even check "willing to join in progress"* but I've waited for literally 3 hours with absolutely nothing happening so I'm not even sure if that's working properly.

The question I have for today is this: I finished the last arc in DA this evening, and my contact sent me to a new contact in Cimerora. If I continue on with this contact, will I still receive the incarnate rewards that I've been receiving DA? (Things like the psychic/physical experience necessary for unlocking my Lore/Interface/etc slots, shards, threads, components *story arc rewards*, etc)? If the answer to that is no, then are my options limited to repeating the DA content and keep going after those iTrials?

Thanks again everyone!! My newly +1 character thanks you!! (As do I).


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One