Trapdoor is hard!


BellaStrega

 

Posted

I think trapdoor is appropriatly difficult as a gatekeeper npc. I don't want to knock the OP, but I'm 100% certain any AT and powerset combo can beat him solo. If you fail, then its because you didn't do something that you could have. Presumably because you haven't learned to do that yet. Once you learn what is needed and succed in excecution of that task, you've passed the test and can move forward to incarnate content.

Maybe that sounds harsh, but seriously, we're talking about a fight that can be ended in less then 10 seconds solo by a lot of people. And I'm certain any brute can do that finish him that fast easier then most.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

Posted

Quote:
Originally Posted by Shred_Monkey View Post
I think trapdoor is appropriatly difficult as a gatekeeper npc. I don't want to knock the OP, but I'm 100% certain any AT and powerset combo can beat him solo. If you fail, then its because you didn't do something that you could have. Presumably because you haven't learned to do that yet. Once you learn what is needed and succed in excecution of that task, you've passed the test and can move forward to incarnate content.

Maybe that sounds harsh, but seriously, we're talking about a fight that can be ended in less then 10 seconds solo by a lot of people. And I'm certain any brute can do that finish him that fast easier then most.
Your assertions are completely wrong and you are seriously harsh. The corner pull and magma tricks were shut down and he runs away from shivans and he is resistant to holds and anyone without sufficient recharge cannot defeat him. Incarnate content at the moment is designed for teams and the devs dropped the need for defeating him to unlock alpha.
You knocked the op and you knocked me, thanks.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
Your assertions are completely wrong and you are seriously harsh. The corner pull and magma tricks were shut down and he runs away from shivans and he is resistant to holds and anyone without sufficient recharge cannot defeat him. Incarnate content at the moment is designed for teams and the devs dropped the need for defeating him to unlock alpha.
You knocked the op and you knocked me, thanks.
Yeah, I used to pull him to the magma all the time on my brutes and just beat the fool down in seconds. I tried that on my new main, an elec/elec scrapper with an (almost) embarrassing amount of I/O wealth on him. No luck. He would not stay in the lava, and it was not going right. I finally resorted to killing his Bifurcations (wow, the desire to mispell that was great) and killed him pretty easily. I recommend anybody (especially with a squishy) throw a tell on some channels or grab an SG mate for help with the guy. I was vindicated in my build later in the arc when I solo'd the two AVs (as EBs) and the roomful of Ritki with just a couple inspirations popped.


 

Posted

Quote:
Originally Posted by Psychic Guardian View Post
I haven't seen this mentioned yet, but our evil devs nerfed the lava on Trapdoor(and the signature arc) a LONG time ago. Dragging him to the lava doesn't hurt him anymore, taking away a "weak" toon's failsafe option for defeating him.
I'd heard that, but wasn't sure if it was a nerf or if - as in Who Will Die Ep. 1 - the lava is bugged and sometimes just doesn't do anything.

Since there are so few people asking for help with Trapdoor these days I didn't bother to test it.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

Quote:
Originally Posted by Psychic Guardian View Post
I haven't seen this mentioned yet, but our evil devs nerfed the lava on Trapdoor(and the signature arc) a LONG time ago. Dragging him to the lava doesn't hurt him anymore, taking away a "weak" toon's failsafe option for defeating him.
I knew about them shutting down the corner pull bit (made sense, that one) but when they change how he takes damage from the lava/magma?


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Next they are going to go back through all the iTrials after looking at how leagues standard tactics. "Oh no you don't! You have to let the AV regenerate a bajillion points, and you gotta stand in the pink patches of Doom! STAND THERE NOW!"


 

Posted

I found this frustrating. My first two characters took Trapdoor out easily (dark/dark scrapper and fire/kin controller). My dark/dark defender can't leverage the DPS to kill him before he fills the room with duplicates. I had him at best to half health before he healed back up to full. Stacking Midnight Grasp and Howling Twilight did nothing to stop his regeneration.

I'll try it with the envenomed dagger later.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Only time I had problems was when I had it set on +2. I reset my difficulty to -1 and TAMO! down in 10 seconds.

Nothing else is needed besides -1 and grab some insps from the hosp right next to the mission and TAMO.

*Then A Miracle Occurred!



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Inspirations didn't do anything for me. Dark blast is not a great blast set for sustained DPS. The benefit of it is tar patch + the -regen from MG and HT + the -resist from tar patch. The combination is usually enough, but I couldn't get him below half health before his regen completely outpaced my damage.

I can sit there forever as long as he doesn't get a lucky shot, and even when he mezzes me my main problem is waiting for my toggles to recharge.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by BellaStrega View Post
Inspirations didn't do anything for me. Dark blast is not a great blast set for sustained DPS. The benefit of it is tar patch + the -regen from MG and HT + the -resist from tar patch. The combination is usually enough, but I couldn't get him below half health before his regen completely outpaced my damage.

I can sit there forever as long as he doesn't get a lucky shot, and even when he mezzes me my main problem is waiting for my toggles to recharge.
A Dark Def should have plenty of -Regen without an Envenomed Dagger. Sounds like you just need more DPS. A Shivan, Warwolf or Hard Suit from a Backup Radio would probably do the trick. Of course, an Envenomed Dagger is a lot cheaper than a Backup Radio and takes much less time and effort to get than the other two so it's probably worth a try.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

Quote:
Originally Posted by Kosmos View Post
A Dark Def should have plenty of -Regen without an Envenomed Dagger. Sounds like you just need more DPS. A Shivan, Warwolf or Hard Suit from a Backup Radio would probably do the trick. Of course, an Envenomed Dagger is a lot cheaper than a Backup Radio and takes much less time and effort to get than the other two so it's probably worth a try.
What about a Vanguard HVAS? I have one of those.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by BellaStrega View Post
What about a Vanguard HVAS? I have one of those.
That should be plenty. I think even a Hardsuit would probably be enough, so an HVAS (which is an EB itself) should murder him when coupled with your -Regen (and it has some -Regen of its own) and -Res. You might want to circle around the other side and use Torrent (if you have it) to play ping pong with the HVAS and keep Trapdoor in the Tar Patch, but I can't think of any other possible drawbacks from using an HVAS (other than having used it, that is).

[Edit:] Remember to summon the HVAS early to get full use out of it. I might up the diff, stealth to the end, and run the mission backwards using an HVAS.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

I don't have torrent, although I do need to respec to account for inherent fitness and those freed up slots have to go somewhere.

I'll try the hardsuit. I've been meaning to give that specific temp power a try anyway.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by BellaStrega View Post
I found this frustrating. My first two characters took Trapdoor out easily (dark/dark scrapper and fire/kin controller). My dark/dark defender can't leverage the DPS to kill him before he fills the room with duplicates. I had him at best to half health before he healed back up to full. Stacking Midnight Grasp and Howling Twilight did nothing to stop his regeneration.

I'll try it with the envenomed dagger later.
I did it with my DDD when he was half slotted. Just kill the duplicates as soon as they spawn, and use HT to stop him from regenerating


 

Posted

Quote:
Originally Posted by Erhnam View Post
I did it with my DDD when he was half slotted. Just kill the duplicates as soon as they spawn, and use HT to stop him from regenerating
I killed all the duplicates, but I couldn't kill them and kill him. My killing speed was too slow.

Howling Twilight did not stop him from regenerating due to the duplicates I couldn't kill fast enough.

I actually said that HT + MG wasn't stopping his regen in my first post.

I'm going to try loaded up with red insps and a hardsuit. Should be fine.

Would be now but I spent so much time trying to work out my respec I hit the maintenance window.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by Gaia View Post
As can any toon with holds. On a 'troller or dom he's a pansy as his bifurcations won't get a chance to spawn. Its normally the Honoree I have a problem with on squishies.
Oh God yes, that's tough nomatter what toon you have. Well, maybe if you've downed the dif and are +2 w/ lots of incarnate powers or something, btu still.


 

Posted

Quote:
Originally Posted by WanderingAries View Post
Oh God yes, that's tough nomatter what toon you have. Well, maybe if you've downed the dif and are +2 w/ lots of incarnate powers or something, btu still.
The Honoree was pretty easy on my Fire/Kin who only had standard IOs - she has one invention in stamina that gives extra end, but everything else is just accuracy, damage, etc. I did have a problem from an ambush I forgot to wait for, but that was while I was clearing the portals before the Honoree.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Yeah, so. No way my D3 can do this solo. I just don't have the damage output, even capped with inspirations. I couldn't even keep him perma-held with Petrifying Gaze to prevent bifurcation, and his regen was out of control after two bifurcations, even taking my -regen powers into account.

Thanks for the advice, all, but it didn't help, and telling me that your D3 could pull it off is useless to me.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by BellaStrega View Post
Yeah, so. No way my D3 can do this solo. I just don't have the damage output, even capped with inspirations. I couldn't even keep him perma-held with Petrifying Gaze to prevent bifurcation, and his regen was out of control after two bifurcations, even taking my -regen powers into account.
That was my experience with my Dark/Dark/Soul Corruptor.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by BellaStrega View Post
Thanks for the advice, all, but it didn't help, and telling me that your D3 could pull it off is useless to me.
Are you equipped with IOs at all? If so, what kind of "focus" does the build have? (Defense, recharge, just frankenslotting for good enhancement, etc.)

Sorry if this is out there somewhere already, I don't remember seeing your DDD's build before.

I'm just trying to know the context for your character's abilities, before making suggestions.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I've been tempted several times over the years to reroll this character with a blast set that doesn't suck. Might do that now, given this trapdoor bs.

Or maybe I'll go ahead and use that HVAS.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by BellaStrega View Post
I've been tempted several times over the years to reroll this character with a blast set that doesn't suck. Might do that now, given this trapdoor bs.

Or maybe I'll go ahead and use that HVAS.
For what it's worth, I don't think DB sucks. Its just not real strong at single-target damage. It's wonderful at AoE (cone) damage. (It's better at ST damage nowadays if you take the much improved Life Drain.)

I took out Trapdoor at +2, but I was heavily IO-laden, and very offense focused (high +recharge and some attention to +damage, plus Assault.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
Serious question, only meant to help me know context for your character. Are you equipped with IOs at all? If so, what kind of "focus" does the build have? (Defense, recharge, just frankenslotting for good enhancement, etc.)

Sorry if this is out there somewhere already, I don't remember seeing your DDD's build before.
I don't have IOs in my attacks, but I have +recovery IOs (Numina, Miracle) and the +end proc (I forget the set name). Also some -KB. I have a combination of IOs, HOs, and SOs in the other powers.

Her defense is fine against trapdoor and can take his attacks all day.

I don't need any more advice, though. I'll have a friend come in and trash the EB.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by UberGuy View Post
For what it's worth, I don't think DB sucks. Its just not real strong at single-target damage. It's wonderful at AoE (cone) damage.

I took out Trapdoor at +2, but I was heavily IO-laden, and very offense focused (high +recharge and some attention to +damage, plus Assault.)
I was damage-capped with red inspirations + assault + the defender boost for being solo.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Well, I know you probably won't need this info, but in case it's useful to someone: what I ended up doing was spamming Tenebrous Tentacles on him to keep him in my Tar Patch, with Dark Servant on him as well to help keep him rooted and his toHit debuffed. I kept him on the platform and not in the lava. (Rooting him gave me leeway to run off and defeat his clones when I got the bifurcation warning without him running somewhere annoying, and keeping him in the center made it easy for me to pop up and look for clones).

The main thing that I can think of that would have made a difference was that my high recharge let me keep HT on him more of the time. It seems likely to me that this is a bigger difference in effective DPS than running at the Defender damage cap, especially against something with strong regen.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA