Why do friendly contacts stores cost more?


Archiviste

 

Posted

Wait... contacts sell stuff?


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Funny you should mention rest and recharge, that was one of the better things that I found when playing an MMO released close to Christmas time.

Especially on Endurance heavy early level powersets like Titan Weapons.


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
If you want a practical answer to this, it's because stores used to only sell "Power 10" enhancements, which was a collection of 10 enhancements deemed the most popular, with all others becoming available MUCH later or at a lower Tier. Contacts, at one point, were selling non-Power-10 enhancements as soon as the corresponding Power 10 became available, but sold them at a higher cost to compensate for this.

In short, it's a legacy system built around impeding players and providing a time and money sink.
It also goes back to Jack Emmert's original concept that you would get most of your enhancements by trading with other players, not buying them from the stores. This premise was immediately shot in the foot by the fact that the stores would sell SOs for several tens of thousands of inf apiece, while the trade window would only let you trade a maximum of 10,000 inf at a time. So if you wanted an SO that a store would sell for, say, 25,000 inf, and you found someone with one who would sell it to you for 22,000 inf, it took three trades, with at least one of you having to make at least one trade on trust that the person you're trading with would complete all the trades rather than running off either with most of your inf or the enhancement.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

Quote:
Originally Posted by Zortel View Post


(Ho! as in the jubilant cry. Not the other meaning.)
So, I'm curious. What's that from?




Virtue Server
Avatar art by Daggerpoint

 

Posted

Quote:
Originally Posted by Tyger42 View Post
So, I'm curious. What's that from?
Internet powers, activate! Shape of: a link!


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Zortel View Post
Funny you should mention rest and recharge, that was one of the better things that I found when playing an MMO released close to Christmas time.

Especially on Endurance heavy early level powersets like Titan Weapons.
Yeah, I'd rather stand around flipping a coin while recovering, instead of standing around flipping a coin waiting for rest to recharge.

I was playing a Titan Weapon brute when I was reminded of this discrepancy, although my problem was more taking a lot of hits from Manticore's Arachnos kidnappers.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Speaking of which, "endurance modification" enhancements didn't exist in the old days. We had an endurance buff and an endurance debuff enhancements that, at some point, were combined into just one enhancement - endurance modification. It's the same thing that happened to the cone range enhancement - it got rolled into range so it now boosts both the range of ranged powers and the range of cones. Pity we never got an AoE radius enhancement.
Forgot all about that.

Fun times. Yeah, fun times.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

You leave out the fact that not all STORES buy enhancements at the same price either. When you sell items it makes a significant difference which store you are at (well at least it did before prices went into the billions). Before Auction House and IOs the only way to afford SOs was to run store to store selling enhancements at best prices.

This was made worse by the top level zones where the only store in PI/Grand buys at the "bad" prices for everything.

AH prices now are so high that it hardly matter though. 1 Rare Salvage sells for more INF than you used to get in the first 25 levels before.


----------------------------
You can't please everyone, so lets concentrate on me.