Incarnates for Mastermind?
There's no information on whether or not the various procs actually work with our pets (if it doesn't, of course, it renders the Interface slot almost entirely pointless) and very few guides on this specific topic.
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"Once crafted and slotted, this slot will provide a proc effect (proc meaning "chance to occur") on all your attacks. This also includes all the attacks made by your henchmen and pets that cause damage (this includes secondary pets, and pets from the Lore Incarnate abilities)."
The Fire Proc will only stack so many times with itself (forget the details) so if others in the League are using the same Interface option, you may not see any effect.
All of your pets benefit from your Interface and Alpha picks. For example since you went musculature and reactive all your pets will be dealing 45% more damage (at t4 core and affected by ED and the damage cap) and will have a chance to proc interface with each of their damaging attacks.
For a MM I would reccomend Cognitive Interface (12% confuse, 75% DoT). Since each of your pet's attacks have a chance to trigger Interface it is quite easy to stack the confuse and damage. It is also relatively uncommon compared to Reactive Interface which many other ATs will prefer.
Paragonwiki lists Interface as being able to stack up to 4 times, although there has been mixed reports of it being able to stack up to 6 or 8 times. Regardless on a mastermind (or any AT with pets) it's not hard to reach the stack cap since all your pets can proc it.
Your choice on Judgment is mostly cosmetic, though each has a few differences. Pyronic for quickest activation and DoT, Ion for radius and targets hit, Void for a stellar -dmg debuff, Vorpal for a self def buff.
Barrier is great for MMs providing huge +def and +res for you, your pets, and your team, though considering you're a bots/ff you may get more mileage out of rebirth.
Lore is largely cosmetic though Cimeroran Core can put out the most dps.
For a MM I would reccomend Cognitive Interface (12% confuse, 75% DoT). Since each of your pet's attacks have a chance to trigger Interface it is quite easy to stack the confuse and damage. It is also relatively uncommon compared to Reactive Interface which many other ATs will prefer.
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@Roderick
what is " incarnate level"?
eiram, 50 tech MM
anetha, 34 sci MM
sinoda, 20 tech blaster
I'm currently slotting a Musculature Total Core Revamp in my Alpha (for the 45% bonus damage and level shift) with plans to upgrade to the purple just for the reduction to ED. If someone could give me some pointers on what would be best to use, I would be appreciative.
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I think I'm using the Fire Proc (Reactive) Interface too. More pets = more damage, and with 6 pets and nice big cones and AoE, you can pump out a lot of damage.
For my Alpha, I went Nerve. I figured the Reactive gave me enough of a boost to damage, and my Bots/FF is more of a team build, so I boosted the bubble's Def with Nerve instead (I also have Power Boost and Radial Clarion, so ... yeah).
Plus, the Accuracy in Nerve means my bots will hit more often, esp. for the little drones which are -2 to my level. Moar damage there too, effectively. The Acc in Nerve also means it's viable to shift some slots from the Drones to other powers, and it boosted the Acc of my Protector bots quite a bit, as I had them slotted with Def and EndRedux more than Acc.
I'd at least make a Tier 2 Nerve (should be easy) and try it out, you might like it.
Thanks for the information. I'll be sure to take as much of it on-board as I can. Right now I'm struggling to get the full use out of my mastermind in Incarnate content (See my post "Are we the Black Sheep" in the Mastermind forums), but the more I know, the better I can gear myself and improve my play style to match requirements.
Of course, the real challenge left is getting enough iXP to unlock my remaining slots. Only two unlocked so far, still three remain.
Characters:
The Heroic Mary Grace (50)
The Mystical Thunderspark (50)
The Candy-loving Little Jenny (50)
Interface with pets was pretty wonky when it first came out. It kept changing from working to not working and then back again with each minor patch, mostly because reactive was so brokenly overpowered at first with pseudopets like Rain of Fire. It took a while to get the kinks worked out.
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@Inquisitor
You can convert threads and inf into iXP if you have extra and want to move it along faster.
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If you're not a heavy raider, it's better to just let the iXP build up at the normal rate, so you've got the stuff to slot once they do unlock.
@Roderick
For interface : it's like a damage enhancement - it will (should anyway) work in the attacks of anything that accepts damage enhancements. Which is most pets (Fluffy, er, Dark Servant is the only normal pet I can think of right now that does not) for masterminds.
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For interface : it's like a damage enhancement - it will (should anyway) work in the attacks of anything that accepts damage enhancements. Which is most pets (Fluffy, er, Dark Servant is the only normal pet I can think of right now that does not) for masterminds.
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Dark Servant can proc Interface with Chill of the Night and Teneberous Tentacles.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
One of my two Incarnates is a Ninjas/Poison MM. I have all tier 3's on him right now.
Alpha: Vigor Partial Radial Revamp
Judgement: Vorpal Total Radial Judgement
Interface: Degenerative Partial Radial Conversion
Lore: Storm Elemental Total Radial Improved Ally
Destiny: Clarion Partial Radial Invocation
Most of my choices were thematic, like Vorpal Judgement and Degenerative interface, to go with my respective Ninja and Poison themes. I picked Vigor as my Alpha mainly because of the endurance issues I'd been having once I got my Judgement and Destiny powers, and to help with Alkaloid, and for my Destiny, I was trying to pick between Clarion and Ageless, until I realized that Recharge buffs have no effect on pets.
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One of my two Incarnates is a Ninjas/Poison MM. I have all tier 3's on him right now.
Alpha: Vigor Partial Radial Revamp Judgement: Vorpal Total Radial Judgement Interface: Degenerative Partial Radial Conversion Lore: Storm Elemental Total Radial Improved Ally Destiny: Clarion Partial Radial Invocation Most of my choices were thematic, like Vorpal Judgement and Degenerative interface, to go with my respective Ninja and Poison themes. I picked Vigor as my Alpha mainly because of the endurance issues I'd been having once I got my Judgement and Destiny powers, and to help with Alkaloid, and for my Destiny, I was trying to pick between Clarion and Ageless, until I realized that Recharge buffs have no effect on pets. |
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"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
I'll be the first to admit I'm relatively fresh to the whole incarnates thing. Despite having unlocked Alpha many, many months ago I took a long hiatus for various reasons and have only recently returned to actually put it to some proper use.
That said, it's hard to decide which powers would actually be of any use to a Mastermind. There's no information on whether or not the various procs actually work with our pets (if it doesn't, of course, it renders the Interface slot almost entirely pointless) and very few guides on this specific topic.
Right now I've stuck with the "safe" option of additional damage for my Alpha slot, with a fire proc DoT Interface slot. I have not *yet* noticed any procs with that, but perhaps other players can enlighten me to ensure my efforts are not being wasted.
My build is Robotics / Force Fields. I'm currently slotting a Musculature Total Core Revamp in my Alpha (for the 45% bonus damage and level shift) with plans to upgrade to the purple just for the reduction to ED. If someone could give me some pointers on what would be best to use, I would be appreciative.
Characters:
The Heroic Mary Grace (50)
The Mystical Thunderspark (50)
The Candy-loving Little Jenny (50)