Incarnates for Mastermind?


Agent White

 

Posted

I'll be the first to admit I'm relatively fresh to the whole incarnates thing. Despite having unlocked Alpha many, many months ago I took a long hiatus for various reasons and have only recently returned to actually put it to some proper use.

That said, it's hard to decide which powers would actually be of any use to a Mastermind. There's no information on whether or not the various procs actually work with our pets (if it doesn't, of course, it renders the Interface slot almost entirely pointless) and very few guides on this specific topic.

Right now I've stuck with the "safe" option of additional damage for my Alpha slot, with a fire proc DoT Interface slot. I have not *yet* noticed any procs with that, but perhaps other players can enlighten me to ensure my efforts are not being wasted.

My build is Robotics / Force Fields. I'm currently slotting a Musculature Total Core Revamp in my Alpha (for the 45% bonus damage and level shift) with plans to upgrade to the purple just for the reduction to ED. If someone could give me some pointers on what would be best to use, I would be appreciative.


Characters:
The Heroic Mary Grace (50)
The Mystical Thunderspark (50)
The Candy-loving Little Jenny (50)

 

Posted

Quote:
Originally Posted by Thunderspark View Post
There's no information on whether or not the various procs actually work with our pets (if it doesn't, of course, it renders the Interface slot almost entirely pointless) and very few guides on this specific topic.
From my MM Guide under "Interface Slotting"...
"Once crafted and slotted, this slot will provide a proc effect (proc meaning "chance to occur") on all your attacks. This also includes all the attacks made by your henchmen and pets that cause damage (this includes secondary pets, and pets from the Lore Incarnate abilities)."

Quote:
Originally Posted by Thunderspark View Post
Right now I've stuck with the "safe" option of additional damage for my Alpha slot, with a fire proc DoT Interface slot. I have not *yet* noticed any procs with that, but perhaps other players can enlighten me to ensure my efforts are not being wasted.
The Fire Proc will only stack so many times with itself (forget the details) so if others in the League are using the same Interface option, you may not see any effect.


 

Posted

All of your pets benefit from your Interface and Alpha picks. For example since you went musculature and reactive all your pets will be dealing 45% more damage (at t4 core and affected by ED and the damage cap) and will have a chance to proc interface with each of their damaging attacks.

For a MM I would reccomend Cognitive Interface (12% confuse, 75% DoT). Since each of your pet's attacks have a chance to trigger Interface it is quite easy to stack the confuse and damage. It is also relatively uncommon compared to Reactive Interface which many other ATs will prefer.

Paragonwiki lists Interface as being able to stack up to 4 times, although there has been mixed reports of it being able to stack up to 6 or 8 times. Regardless on a mastermind (or any AT with pets) it's not hard to reach the stack cap since all your pets can proc it.



Your choice on Judgment is mostly cosmetic, though each has a few differences. Pyronic for quickest activation and DoT, Ion for radius and targets hit, Void for a stellar -dmg debuff, Vorpal for a self def buff.

Barrier is great for MMs providing huge +def and +res for you, your pets, and your team, though considering you're a bots/ff you may get more mileage out of rebirth.

Lore is largely cosmetic though Cimeroran Core can put out the most dps.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
For a MM I would reccomend Cognitive Interface (12% confuse, 75% DoT). Since each of your pet's attacks have a chance to trigger Interface it is quite easy to stack the confuse and damage. It is also relatively uncommon compared to Reactive Interface which many other ATs will prefer.
I don't have an Incarnate level MM yet, but that sounds amazing. I'll have to remember that one!


@Roderick

 

Posted

what is " incarnate level"?


eiram, 50 tech MM
anetha, 34 sci MM
sinoda, 20 tech blaster

 

Posted

Quote:
Originally Posted by jaad View Post
what is " incarnate level"?
The 50+1 and etc. powers you can earn at level 50. It came out, what, a year and a half ago?


Quote:
Originally Posted by Thunderspark View Post
I'm currently slotting a Musculature Total Core Revamp in my Alpha (for the 45% bonus damage and level shift) with plans to upgrade to the purple just for the reduction to ED. If someone could give me some pointers on what would be best to use, I would be appreciative.

I think I'm using the Fire Proc (Reactive) Interface too. More pets = more damage, and with 6 pets and nice big cones and AoE, you can pump out a lot of damage.

For my Alpha, I went Nerve. I figured the Reactive gave me enough of a boost to damage, and my Bots/FF is more of a team build, so I boosted the bubble's Def with Nerve instead (I also have Power Boost and Radial Clarion, so ... yeah).

Plus, the Accuracy in Nerve means my bots will hit more often, esp. for the little drones which are -2 to my level. Moar damage there too, effectively. The Acc in Nerve also means it's viable to shift some slots from the Drones to other powers, and it boosted the Acc of my Protector bots quite a bit, as I had them slotted with Def and EndRedux more than Acc.

I'd at least make a Tier 2 Nerve (should be easy) and try it out, you might like it.


 

Posted

Thanks for the information. I'll be sure to take as much of it on-board as I can. Right now I'm struggling to get the full use out of my mastermind in Incarnate content (See my post "Are we the Black Sheep" in the Mastermind forums), but the more I know, the better I can gear myself and improve my play style to match requirements.

Of course, the real challenge left is getting enough iXP to unlock my remaining slots. Only two unlocked so far, still three remain.


Characters:
The Heroic Mary Grace (50)
The Mystical Thunderspark (50)
The Candy-loving Little Jenny (50)

 

Posted

Interface with pets was pretty wonky when it first came out. It kept changing from working to not working and then back again with each minor patch, mostly because reactive was so brokenly overpowered at first with pseudopets like Rain of Fire. It took a while to get the kinks worked out.


_________
@Inquisitor

 

Posted

Quote:
Originally Posted by Thunderspark View Post
Of course, the real challenge left is getting enough iXP to unlock my remaining slots. Only two unlocked so far, still three remain.
You can convert threads and inf into iXP if you have extra and want to move it along faster.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
You can convert threads and inf into iXP if you have extra and want to move it along faster.
Yeah, but then you won't have threads to convert into salvage to fill those slots with.

If you're not a heavy raider, it's better to just let the iXP build up at the normal rate, so you've got the stuff to slot once they do unlock.


@Roderick

 

Posted

For interface : it's like a damage enhancement - it will (should anyway) work in the attacks of anything that accepts damage enhancements. Which is most pets (Fluffy, er, Dark Servant is the only normal pet I can think of right now that does not) for masterminds.


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Posted

Quote:
Originally Posted by Rajani Isa View Post
For interface : it's like a damage enhancement - it will (should anyway) work in the attacks of anything that accepts damage enhancements. Which is most pets (Fluffy, er, Dark Servant is the only normal pet I can think of right now that does not) for masterminds.
Not quite. It's more like a damage proc (which is exactly what it is) it will trigger off anything that deals damage, even if it can't be slotted for damage.

Dark Servant can proc Interface with Chill of the Night and Teneberous Tentacles.


 

Posted

Quote:
Originally Posted by Roderick View Post
Yeah, but then you won't have threads to convert into salvage to fill those slots with.

If you're not a heavy raider, it's better to just let the iXP build up at the normal rate, so you've got the stuff to slot once they do unlock.
You don't really need to be a heavy raider, heck just doing a couple nets you a lot of goodies. Plus there's the SSA with 1 astral and 10 threads, very very handy.


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
Not quite. It's more like a damage proc (which is exactly what it is) it will trigger off anything that deals damage, even if it can't be slotted for damage.

Dark Servant can proc Interface with Chill of the Night and Teneberous Tentacles.
Then that's either a bug, o ra bonus - the general we were given was if it takes damage, it'll get the interface proc.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

One of my two Incarnates is a Ninjas/Poison MM. I have all tier 3's on him right now.

Alpha: Vigor Partial Radial Revamp
Judgement: Vorpal Total Radial Judgement
Interface: Degenerative Partial Radial Conversion
Lore: Storm Elemental Total Radial Improved Ally
Destiny: Clarion Partial Radial Invocation

Most of my choices were thematic, like Vorpal Judgement and Degenerative interface, to go with my respective Ninja and Poison themes. I picked Vigor as my Alpha mainly because of the endurance issues I'd been having once I got my Judgement and Destiny powers, and to help with Alkaloid, and for my Destiny, I was trying to pick between Clarion and Ageless, until I realized that Recharge buffs have no effect on pets.


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Posted

Quote:
Originally Posted by Spectreblade View Post
One of my two Incarnates is a Ninjas/Poison MM. I have all tier 3's on him right now.

Alpha: Vigor Partial Radial Revamp
Judgement: Vorpal Total Radial Judgement
Interface: Degenerative Partial Radial Conversion
Lore: Storm Elemental Total Radial Improved Ally
Destiny: Clarion Partial Radial Invocation

Most of my choices were thematic, like Vorpal Judgement and Degenerative interface, to go with my respective Ninja and Poison themes. I picked Vigor as my Alpha mainly because of the endurance issues I'd been having once I got my Judgement and Destiny powers, and to help with Alkaloid, and for my Destiny, I was trying to pick between Clarion and Ageless, until I realized that Recharge buffs have no effect on pets.
Have you thought about Rebirth destiny, from the Radial side? Once casted, your pets will do a giant heal, and then regen for a long time. Could be handy keeping your henchmen topped up so you can play with your secondary while your guys take care of themselves.


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