Combos for new Grav Changes
Even better...Teleport an enemy into a time-slow field full of caltrops/mines :P.
http://www.virtueverse.net/wiki/Shadow_Mokadara
A Grav/something would melt spawns combined with a Fire/Traps Corruptor. Rain of Fire, Mines, Acid Mortar, and then Wormhole? Yes please!
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I'm tempted to roll a grav toon now.
Stupid question, but I've been inactive on CoH for the past month or so (except a few pop ins here and there)...Are the gravity changes on live too?
http://www.virtueverse.net/wiki/Shadow_Mokadara
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
On my grav/sonic I tend to use wormhole to help the tanker herd up enemies. He goes in and engages, I dump a second mob on him (and Disruption Field) and we all go to town.
I run a grav/thorn dom, and the wormhole+thorntrops combo is awesome, especially with damage procs in thorntrops.
TPN trial guide video / MoM trial guide video / DD trial guide video / BAF trial guide video
/ Lambda trial guide video / Keyes trial guide video / Magisterium trial guide video / Underground trial guide
I'm wondering about Gravity/Trick Arrow. Is an Oil Slick Arrow considered an enemy for purposes of Dimension Shift? If so, can you OSA, light it on fire, phase the whole group, and watch them burn without any ability to counterattack?
It seems like you could also Wormhole them into one of Poison's Poison Traps.
Gravity/Storm has some bizarre implications. I'm not at all sure how Tornado would react to phased enemies. Does it lose aggro or just camp on them?
Gravity/Trick Arrow would still be a great option with a friend playing Fire/Traps. Wormhole guys into your zone with trip mines, seeker drones, oil slick, disruption arrow, ffg, acid mortar, trip mines, etc and then throw an acid arrow on them. It would be a truly wicked kill zone.
Too bad controllers dont have traps. Grav/Traps will be a constant giggle-fest. If/when traps comes to controllers, you guys could make dual grav/traps and play together.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
Went gravity/time on my new walking singularity of a woman, Warp Core.
Be well, people of CoH.
Weird questions...
What happens to Dim Shift when the caster is Confused? If you cast it over an area away from the big bad at the end of UG and then stand in it, when he confuses you do you end up Phased and thus 100% protected from accidentally macing someone, being hit, or healing the bad guy? Kind of a weird way to use it and I'm not even sure how well it would work (esp with a 20 second duration)--it would also make you immune to being aided by allies but then if they are confused too they couldn't do it anyway.
Second question, are confused enemies inside a Dim Shift able to hit each other?
Third question, if something rezzes inside Dim Shift (example: Super Stunner) can it use rezz abilities that require a nearby ally? I assume it can since it's dead and this situation is probably rare anyway but maybe worth knowing.
Fourth question, if you phase a target that a support unit wants to heal/protect/buff, is the support unit smart enough to stop trying to do it, or will it just keep trying to spam its heals on the injured but phased enemy?
I have a Grav/Time at level 50 already and I enjoy that combo.
I think Grav/Dark will be a very potent combo... very potent..
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
I've always liked the concept of gravity control, but it was to slow for my liking.
With the new changes coming to grav it has re-ignited my interest for the set, and I've been brainstorming how well a /Grav/ might pair with other ATs, specifically Duo.
So far, the only "super fun" AT combo i can imagine is a /traps/ or /devices character. Since wormhole doesn't take any mob aggro I would absolutely love teleporting an entire group onto my buddy's minefield