How to take alphas as a solo WS


AIB

 

Posted

I finally got to 50 and I am having problems. Mainly, I can't solo. The vast majority of time to 50, I was in groups, and even just duo'ing I felt like a shadowy goddess. As soon as I am on my own, however, I turn to rubbish.

And it's purely when encountering a new group of enemies. (On 0x8 so I get a lot of target and, hopefully, a lot of corpses) If I have an Extracted Essence even I don't do so bad, but running in and hitting Eclipse even will kill me, but if I shift to Dwarf so I don't die-- I have no AOEs and not enough damage to kill things quickly enough to take advantage of Stygian Circle.

If I run in leading with a Gravitic Emanation or Dark Detonation, I scatter the mobs and am not able to get enough with Eclipse to survive.

I'm not sure if I'm doing something wrong (leading with Inky Aspect and Orbiting Death on) or if I need some defense slotted where I don't yet, but I feel like the world's crappiest Warshade when I'm by myself in a mission and start racking up the debt.


Xarybdis | Level 50 Invul/Axe Tanker & Cygnia Level 50 DB/Will Brute on Triumph | AstroGal Level 50 WS on Virtue

 

Posted

Try leading with Shadow Cloak on so they don't hit you before Eclipse hits them.

Gravitic Emanation should be an easy enough cone to push them all in the same direction, I do it all the time. Target someone near the back of the group and walk up to stun them, that way you get the max targets. You'll throw ten of them back, and even with poor Eclipse slotting, you should be able to hit 7 of the 10 for capped resistance.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Try leading with Shadow Cloak on so they don't hit you before Eclipse hits them.

Gravitic Emanation should be an easy enough cone to push them all in the same direction, I do it all the time. Target someone near the back of the group and walk up to stun them, that way you get the max targets. You'll throw ten of them back, and even with poor Eclipse slotting, you should be able to hit 7 of the 10 for capped resistance.
I usually tp into the mob and hit eclipse whilst tp is animating, from then onwards i do the stuns first

Most of the time im just standing infront of the pets pushing mobs back like a lunatic


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Warshades don't take alphas.

Warshades GIVE alphas.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Try leading with Shadow Cloak on so they don't hit you before Eclipse hits them.

Gravitic Emanation should be an easy enough cone to push them all in the same direction, I do it all the time. Target someone near the back of the group and walk up to stun them, that way you get the max targets. You'll throw ten of them back, and even with poor Eclipse slotting, you should be able to hit 7 of the 10 for capped resistance.
This. Stealth in with Shadow Cloak and a stealth IO/Superspeed before unleashing your alpha. Half the time I don't even need to use Gravitic Emanation before firing off Eclipse. If, however, you prefer to stun them first, Dech's advice is, as always, spot on.

If stealth and stuns aren't for you - or if there's a rikti drone or some other jerk that ignores stealth, you can always teleport in and fire off eclipse. The safer way to go is dwarf form to soak the alpha, then drop to human form to pop eclipse. There's a bind to make it happen automatically, but binds are currently broken. So in the meantime you can control+click on eclipse to set it to auto before dropping dwarf. (just remember to take it off auto after the fight)

You can also teleport in in human form. Just hit the eclipse button AS TELEPORT IS ANIMATING and eclipse will fire the nanosecond you're in the spawn before they have a chance to respond.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Kill everything before it can attack you. Alternatively, Gravitic Emanation>Eclipse, and then kill everything before it can attack you.


 

Posted

So this weekend I took your guys' advice and tried to be a better Warshade--

but I ended up with the taste of dirt & asphalt in my mouth again-- repeatedly.

Since I can't get Mids running on a Mac as far as I can tell (without buying a copy of windows and dual booting) here is a really crappy rundown of my power choices and where I put my slots. Nothing has any IO Sets in them because-- I honestly don't know what's good and there's too many choices to scroll through in-game.

I have tons of Veteran Freespecs, so I don't mind having to burn them to get things right.

Shadow Bolt
O
Gravimetric Snare
OOO
Dark Nova
OOO
Sunless Mire
OOOOOO
Gravity Well
OOO
Gravitic Emanation
O
Unchain Essence
O
Dark Detonation
O
Dark Extraction
OOO
Ebon Eye
O

Absorption
OOO
Orbiting Death
O
Shadow Cloak
O
Black Dwarf
OOO
Stygian Circle
OOO
Shadow Step
O
Stygian Return
O
Eclipse
OOOOOO
Penumbral Shield
O
Inky Aspect
OOO

Dark Nova Bolt
OOOOOO
Dark Nova Blast
OOOOOO
Dark Nova Emanation
OOOOOO
Dark Nova Detonation
OOOOOO

Dark Dwarf Strike
OOOOO
Dark Dwarf Smite
OOOOO
Dark Dwarf Drain
OOO
Dark Dwarf Mire
OOOOOO
Dark Dwarf Step
O
Dark Dwarf Antagonize
O

Swift
O
Hurdle
O
Health
OOO
Stamina
OOO


Combat Jumping
O
Super Jump
O
Spring Attack
O

Hasten
OOO


Xarybdis | Level 50 Invul/Axe Tanker & Cygnia Level 50 DB/Will Brute on Triumph | AstroGal Level 50 WS on Virtue

 

Posted

I've never seen a build posted quite like that, hah.

The amount of slots per power ultimately isn't going to give us any useful information because we can't see what you have in there. The lack of mids on a mac is a bummer and I wish there was an alternative for it- That being said, all we can really do to help you out is give basic slotting advice.

Have you read The MFing Warshade? That's probably the best advice I can give you with the information you've given.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Have you read The MFing Warshade? That's probably the best advice I can give you with the information you've given.

/This.

/So much this.

I tried multiple times over the years to get into Kheldians, always failing. Then I read this guide and with a bit of work ingame, I was able to finally get over that 'this form for this situation' trap.

Sgt. Shadow is now one of my strongest elites.

One other thing that really helped me was binding the forms to the back and forward buttons on my mouse, being able to change to either of the 3 forms without letting go of the mouse really helped. I've got back click for Nova, Forward click for Dwarf and Shift+Back for back to human from either form.

As far as the strategy goes concerning Alphas... I mainly use the teleport into mob Eclipse tactic.
Occasionally I'll stroll in with Dwarf to soak it, then hit Dwarf Mire, shift to human and Mire, shift to Nova and go to work. With the mouse I can formshift pretty quick. I never had much luck trying the stealth in tactic, the groups would always end up getting me to the red by the time Nova took hold.


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

Yes, that guide is what turned me around on what powers I should be taking and using instead of how I originally was leveling. I didn't show what I have slotted because it was already a pain to copy as-is and it's just an eclectic collection of 35-50 IOs. What I would like help with is being told if I put too many or too few in certain things and what sort of IO sets I should be getting with all the merits I have piled up and where they should go.


Xarybdis | Level 50 Invul/Axe Tanker & Cygnia Level 50 DB/Will Brute on Triumph | AstroGal Level 50 WS on Virtue

 

Posted

"Look, we all know what the purple sets are and the best places to put them."

That's a quote from the MF Warshade guide. The problem is-- I don't know what the best purple sets are or where to put them.


Xarybdis | Level 50 Invul/Axe Tanker & Cygnia Level 50 DB/Will Brute on Triumph | AstroGal Level 50 WS on Virtue

 

Posted

Quote:
Originally Posted by Xarybdis View Post
"Look, we all know what the purple sets are and the best places to put them."

That's a quote from the MF Warshade guide. The problem is-- I don't know what the best purple sets are or where to put them.
There are no "best purple sets." There are only "purple sets." If you don't even know what they are, you can't afford them, so it's really not worth worrying about.

The sets themselves are just excessively enhanced and come with a huge proc, so they're best in whatever attack you use the most often.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

I know what they are on terms of being the rarest IO sets and am aware of their cost. I was using that as an example to show that, outside of Luck of the Gambler (which boosts recharge rate) I don't know what constitutes a good set, nor how many of any set is optimal. What sets have good procs that I need? Where should they go? Do I need to get just the one or should I be looking for getting a certain set bonus? These are the sorts of questions I have and am looking for advice on.

I can't, as stated, just boot up Mid's and see all the information and make practice builds, so I'm reaching out to the community for help.


Xarybdis | Level 50 Invul/Axe Tanker & Cygnia Level 50 DB/Will Brute on Triumph | AstroGal Level 50 WS on Virtue

 

Posted

For your Nova attacks, only slot the AOE's. 5 Positron's Blast (skip Dam/Range) is a good choice for both. Put a Force Feedback +Recharge proc in the cone too.

Dwarf is your best bet for ST damage (AV fights) on a Tri-Form build so I would say put 4 Kinetic Combat sets (everything but the KD proc,) a Nucleolus Exposure, and any ST damage proc in Dwarf Strike and Smite. 4 Kinetic Combats (again, skip the proc) and 2 Touch of the Nictus is a decent way to slot Dwarf Drain. For both Dwarf Mire and Sunless Mire, use 5-6 Obliterations.

Gravity Well should be slotted the same way as Dwarf Strike and Smite. Gravitic Emanation would be fine with 5 Stupefy (everything but the KB proc.) Put a Steadfast KB Protection and a Steadfast 3% Defense somewhere- Absorption and Gravity Shield probably.

Dwarf itself can be slotted with 1-3 regular Resistance IO's. Nova itself should be 1 slotted with a Performance Shifter: Chance for +Endurance.

You shouldn't have Detonation or Unchain Essence on a Tri Form build because Nova is going to dish out more AOE than those powers- Unless you want Unchain for the stun component, in which case you should still slot it with 5 Positron's Blast (skip the Dam/Range.)

Dark Extraction needs to be 6 slotted in most cases. 4 Expedient Reinforcement (never use the resistance bonus IO) and two Soulbound Allegiance- Dam/Rech and Chance for Buildup, is the best slotting to use. If you can't afford the SBA purples, use comparable pieces from Call to Arms. The goal is to ED cap Damage and Recharge for Extraction and retain decent accuracy values.

You don't need the leaping pool for a tri form build. I suggest taking Concealment (pick up Invisibility and Grant Invisibility for 2 free LOTG mules- One slot them all and never use them.) Your last LOTG's should be coming from a 1 slotted Shadow Cloak, Maneuvers, and Vengeance. You can also 2 slot Tactics with Rectified Reticles to stack with the other defense choices I suggested.

Stygian Circle should either be 1 slotted with a Recharge IO, 2 Slotted with Efficacy Adaptors for the HP bonus, or 3-4 slotted with Performance Shifters for the HP and Recovery bonus. This all depends on your build though.

You definitely want Quasar on a Tri Form build. 5-6 slot it with Obliterations, double stack your Mires every time it's up, and destroy everything. One small blue and Stygian Circle, and your end bar is full again. Tri Formers don't have to worry about toggles dropping for obvious reasons.

I don't suggest slotting Gravimetric Snare for you. Drop it for Gravity Shield and use it for one of the Steadfast IO's I mentioned earlier.

You might want to 6 slot Dwarf Antagonize with either Perfect Zinger or Mocking Beratement for the Defense and Recharge bonuses.


 

Posted

See, one of the reasons I don't give specifics is because out of all of the advice THB just threw out there, I only agree with about three lines.

That doesn't make his advice wrong or even bad. It's all good stuff, it's just not the way I have gone. It works for him. My slotting works for me.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
See, one of the reasons I don't give specifics is because out of all of the advice THB just threw out there, I only agree with about three lines.

That doesn't make his advice wrong or even bad. It's all good stuff, it's just not the way I have gone. It works for him. My slotting works for me.

In my defense (pun intended) the OP seems to already be struggling with survivability issues. I don't think they're quite ready to take on the Tri-Form Zen Master's approach of playing with no defense to speak of, hence my slotting advice.


 

Posted

I wanted to try taking each and every single one of THB's recommendations and put them into Mids' ... and see what was left over in terms of flexibility when trying to DO THEM ALL in the same build. Answer ... NOT MUCH. I mean, sure, you can get Smash/Lethal Defense up to 32.8%, and +82.5% Global Recharge (not including Hasten) ... but then you've basically only got 6 slots left over to make a Human Form attack chain out of (less if you want Perma-Hasten and Perma-Eclipse!). Have a look ...

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1572;678;1356;HEX;|
|78DA6D54594F135114BED3DEA114BA322D2D4B29225BCB1289BEBB40341A8C55343|
|E36050799A4B4D82928D1C8A231C62DF1C9077DD5475FDC7E9542F4D1653C73CF47|
|6998DEB4F966BE7BBFEF9C7BCFB973F9DE5CE8E3859DD3428BCC964BB65DBC59AAD|
|92BA55B666061C9322B4BA6704780FED98399E295E565B3625B1BE6F48DD5C55AA9|
|5C3C47CAFA40637ECE3C327F76BD568A5FACAC9835B3529F3E788817AAD532BD6D5|
|8B6B56895ADFA665431F326999095B51652EFE7AD7AC5B4ED4E7E295BB757EA224D|
|09CDD07F3724301CFAD110EB2EA3294613297A084A319C667417387769811F12BF9|
|23C264607A3BFF1099190E2498877ED7201B52A4CAF4130C12419A6A5784AAB3A55|
|3447EFFC4DCA012906FE00FF02FF310E3A40377A468A4DD286395111865F8462441|
|1230AEE19AD8B33A7C70B04BDE47195F1D835E002B0AC293CBE4A6848719FB4066B|
|3563D23D332946810F682EC9B96BC9173EA5CBBD668C531E29E491421ECF697D0F7|
|3B2670B71B6813B8CC3BBC0478C0F49D3079F3E758A0639679051E6AD4F6539F58E|
|F125ADCE62A7D93D3EADD17DE04FC6B15FC0333EB58BB159C62DD20EF16EC4908AB|
|44DCC089811C5BC22661CFEE3A8560ED5CAA15A79542B8F6AE551AD04E53D819D4C|
|E0449CC6F8DE413D875A6A2AD69E87F9E161F63D4CBF3CDACE838A51BB70F29ED91|
|31E66C6C39CF430A73CCC250F33EF610A12F7AA916D30D6B849CE75D9743BD4AC5F|
|367A4F372ADC579355E01AF00EE3540D68F3ED93CD5AF47C023D9F40CF77A3E7BB9|
|37E55A9B4C1A82B2DDF4903554EA3CABDA8722FAADC8F2AF7A3CA6D2DE246103786|
|B831C4ED7ACF3DDEF5813F2E8143AD30D409B4B770EB805B07DC42700BC12D02B7B|
|06CFA2629B78887891E3252FFC43EBECFC02F8CF22BF01BB26FA16983A60D9A7668|
|DAA1F90F851F2CF1|
|-------------------------------------------------------------------|
Suffice to say ... that's not the foundation for a build I'd want to be playing ...

This is one of the problems I find with "laundry lists" like this, where individually the recommendations are good ... but in aggregate they just don't "add up" into a viable build that would be fun to play (imho).


It's the end. But the moment has been prepared for ...

 

Posted

Quote:
Originally Posted by Redlynne View Post
I wanted to try taking each and every single one of THB's recommendations and put them into Mids' ... and see what was left over in terms of flexibility when trying to DO THEM ALL in the same build. Answer ... NOT MUCH. I mean, sure, you can get Smash/Lethal Defense up to 32.8%, and +82.5% Global Recharge (not including Hasten) ... but then you've basically only got 6 slots left over to make a Human Form attack chain out of (less if you want Perma-Hasten and Perma-Eclipse!). Have a look ...
I wasn't giving exact build instructions, I was just giving some examples of how I've built tri form in the past. Why would you need a human form attack chain on a tri form build? o.O Tri Form should be using Dwarf for ST, Nova for AOE (edit: AOE chain is Mire>Dwarf Mire>N Emanation>N Detonation>Dwarf Mire,) and human form for controls, buffs and nuking. Personally I don't build my shade without purples so some sacrifices will need to be made for this posters purposes, but it's still workable.

I never remember saying "slot your Dwarf ST's for slow" either. Let me fix this for you.


Tada. Perma Eclipse and ~29% s/l defense in all forms w/ Agility Core Paragon. If I ever decided to build a Warshade without high end enhancements I would do something comparable to this.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Speed

Hero Profile:
Level 1: Ebon Eye -- Empty(A)
Level 1: Absorption -- S'fstPrt-ResDam/Def+(A)
Level 2: Gravity Shield -- S'fstPrt-ResKB(A)
Level 4: Orbiting Death -- Empty(A)
Level 6: Dark Nova -- P'Shift-End%(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 10: Stealth -- LkGmblr-Rchg+(A)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A)
Level 16: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 18: Gravity Well -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), G'Wdw-Acc/Hold/Rchg(34), G'Wdw-Dam%(36)
Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(39)
Level 22: Stygian Circle -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(42)
Level 24: Maneuvers -- LkGmblr-Rchg+(A)
Level 26: Gravitic Emanation -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(36), Stpfy-Stun/Rng(37), Stpfy-Acc/Stun/Rchg(37)
Level 28: Inky Aspect -- HO:Endo(A)
Level 30: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46)
Level 32: Dark Extraction -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(39), ExRmnt-Acc/Dmg/Rchg(39), ExRmnt-EndRdx/Dmg/Rchg(40), S'bndAl-Acc/Dmg/Rchg(40), S'bndAl-Build%(40)
Level 35: Stygian Return -- RechRdx-I(A)
Level 38: Eclipse -- Aegis-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(48), RechRdx-I(50), Efficacy-Acc/Rchg(50), ResDam-I(50)
Level 41: Quasar -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 44: Vengeance -- LkGmblr-Rchg+(A)
Level 47: Starless Step -- Empty(A)
Level 49: Nebulous Form -- Empty(A)
Level 50: Agility Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Empty(A), Empty(37)
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
------------
Level 20: Black Dwarf Antagonize -- Zinger-Taunt(A), Zinger-Taunt/Rchg(45), Zinger-Taunt/Rchg/Rng(45), Zinger-Acc/Rchg(45), Zinger-Taunt/Rng(46), Zinger-Dam%(46)
Level 20: Black Dwarf Drain -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23), Nictus-Acc/Heal(23), Nictus-Heal(25)
Level 20: Black Dwarf Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(29)
Level 20: Black Dwarf Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17), HO:Nucle(19), T'Death-Dam%(19)
Level 20: Black Dwarf Step -- Empty(A)
Level 20: Black Dwarf Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), HO:Nucle(13), T'Death-Dam%(15)
Level 6: Dark Nova Blast -- Empty(A)
Level 6: Dark Nova Bolt -- Empty(A)
Level 6: Dark Nova Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(5), Posi-Acc/Dmg/EndRdx(5)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(9), Posi-Acc/Dmg/EndRdx(9), FrcFbk-Rechg%(48)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1702;716;1432;HEX;|
|78DA6D94D94F534114C6E7D2B92D2D5DB914CA5AACAC2D141A8DBE98B84034188C2|
|81A1F9B0217B94929B52D2871617189718D4F3EE8DFE08BDB5FA5107D73BB9ECEF9|
|280D97496F7FBDDFCC77E6CC9C995EBA33E9FF7061EBB4D08213F95CB99CBD912B9|
|597720BA66776DE320BF3A6A8360F3DF1BD9EECE5C545B350B6D6CCF4F5E5B9522E|
|9F3D47CE4A4FAD7FD23CD07F76B5948B4C1596CC9259A8A4F77E44665656F2F4B66|
|695AD392B6F55D6434A9936290885B28A3EF53E5B34CD8526F5F37CDEBAB9541131|
|4AE7243DDB7E8166D3879A58AD57DA3421BAA558234D83A6C558BB4D9A0B9A4B391|
|F91A243D1DF360891912241EBF628ABAD79524269636080FABC18EF8D6A4A7B4A31|
|9AD45CB6DEF49B63F4FC01FF82FF98BD3658CD83B84EDE00E205102F487384A085A|
|03DA37111D6F4C80C214131AE308F5C0567C13C7B8E2E33EF92D760AF668CF03A06|
|C07BD417E5DCB5E80BCE6DF80D334279B4218F36E4F19CC6B7B326DB3730CF26B8C|
|5ECDB061F321F90A713713A4F10A44B1814BB1B3975BFA3F90C2946DF335FD2F838|
|D61ADFE15C0676C11FCCC19FE0197082B941DE04AF472450B34DD2FA5993FD190DF|
|564663026F39AFD19ECCB2BF20C218721D47418351D464D93A86912354DA2A62DB4|
|B614D69BC2BE3DA17869686975F2EE93320E655C29F621AD4B1E3CEBBD4A51ABB19|
|38EDE7187927128C71CCA718772D1A14C3B94195977C394E20DD7EE977D4DD66E8A|
|E655BD7DEADB256BA751370ABC73232B6011BCC51C2D8165A6ACF7E216B4E016B4E|
|016B4E216B446B91A3183A92B2FDF5203158DA1A21DA868072ADA858A76A1A2EE43|
|E60D62DE30E60D63DEE653D5132E44739638288567DF2B0CB5038D8744F3219A0FD|
|1FC88E647B420A20564DDFF958A167428A17D45EA1FF93C377C023F33E517F02B33|
|BCEFD1F73C6E78DCF034C2D308CFD863DEA55FAD04FEBFE4F6CD470743AB3F183B0|
|EE5BB43D97528FF0133F443BD|
|-------------------------------------------------------------------|


 

Posted

Thanks, THB. That'll help me a lot with making intelligent decisions on what I want to do.


Redlynne, I'm not sure what you expect me to do to view your suggestions.


Xarybdis | Level 50 Invul/Axe Tanker & Cygnia Level 50 DB/Will Brute on Triumph | AstroGal Level 50 WS on Virtue

 

Posted

There's a thread about running MHD on mac using something called "Wineskin", although it's apparently not quite perfect, and you'd have to have someone make a copy of their MHD directory for you. Or you might be able to get it working with a linux VM and WINE; it used to not quite work, but it doesn't sound like anyone's reported trying since 2009.

THB: No slots in either of the Nova single-target attacks? Personally I kinda like having something there for when I need to do the "Sneaky Sky Squid" routine. Although after looking at another build that only slotted one of them, I'm considering that. It's not as though I don't already use the AoE atttacks even when I'm only facing one enemy.

Another thread here (which I can't find now) gave me the idea of using Nebulous Form as an alpha absorber. Stealth in, turn it on, wait a moment to be sure the phasing has definitely kicked in, turn off stealth, wait a little bit, then drop the phasing and Eclipse. Takes long enough to set up that I'd prefer not to do it unless Eclipse has worn off and I have no defensive inspirations, and pets kind of mess it up. (It's also quite embarassing when I do those steps in the wrong order...) Works pretty well for when I'm starting 'cold' though.

-Morgan.


 

Posted

Quote:
Originally Posted by Morganite View Post
THB: No slots in either of the Nova single-target attacks? Personally I kinda like having something there for when I need to do the "Sneaky Sky Squid" routine. Although after looking at another build that only slotted one of them, I'm considering that. It's not as though I don't already use the AoE atttacks even when I'm only facing one enemy.
The thing about slotting Nova ST's is that the slots need to come from somewhere. Dwarf is a tri form shade's best bet for single target damage output. The dwarf chain isn't quite as good as a human only shade's ST is but it's not that far behind. Using Nova for ST is a bad choice because Nova is squishy against ST's and Dwarf does more DPS anyways.
Quote:
Another thread here (which I can't find now) gave me the idea of using Nebulous Form as an alpha absorber. Stealth in, turn it on, wait a moment to be sure the phasing has definitely kicked in, turn off stealth, wait a little bit, then drop the phasing and Eclipse. Takes long enough to set up that I'd prefer not to do it unless Eclipse has worn off and I have no defensive inspirations, and pets kind of mess it up. (It's also quite embarassing when I do those steps in the wrong order...) Works pretty well for when I'm starting 'cold' though.
I think that's a bit excessive. I have Nebulous Form in my current build after not having it for a very long time, and I've never felt the need to try to use it for an alpha strike. The best situations to use it in are against cascading defense and otherwise "oh $#!&" moments. It's nice on a human build after Stygian Return to give yourself extra time to retoggle everything, and it's awesome on the TPN trial to avoid the super-rocks being thrown by the #OccupyPraetoria protestors.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
The thing about slotting Nova ST's is that the slots need to come from somewhere. Dwarf is a tri form shade's best bet for single target damage output. The dwarf chain isn't quite as good as a human only shade's ST is but it's not that far behind. Using Nova for ST is a bad choice because Nova is squishy against ST's and Dwarf does more DPS anyways.
Except ... If you slot your Nova ST (heavy) blast attack with either 5 slots of Entropic Chaos or Decimation (for the global recharge bonus), and round out the 6th slot with a common 50 Range IO, you can extend the range out to 120ft+ reach (not including Alpha Slot modifications), which is often "enough" to completely outrange any retribution attacks from groundbound Foes (such as Lord Recluse). This then allows you to "hover snipe" from beyond range of return fire ... which then means you're taking LESS DAMAGE (in Nova Form!) than you would be by getting into Melee Range as a Dwarf (or Human).

You're also ignoring the situational condition of being able to go "UP" with a Nova that you really can't do (and stay there) with a Dwarf (either), or Human (Warshade). Being able to single target attack from The Third Dimension can often times be quite advantageous in environments that don't involve Low Ceilings (5th Column and Council Bases routinely need not apply).

Just because these factors aren't "obvious" in Mids' or show up clearly on a spreadsheet analysis outside of gameplay, doesn't mean they aren't present (or decisive, when you can exploit them).


It's the end. But the moment has been prepared for ...

 

Posted

Quote:
Originally Posted by Redlynne View Post
Except ... If you slot your Nova ST (heavy) blast attack with either 5 slots of Entropic Chaos or Decimation (for the global recharge bonus), and round out the 6th slot with a common 50 Range IO, you can extend the range out to 120ft+ reach (not including Alpha Slot modifications), which is often "enough" to completely outrange any retribution attacks from groundbound Foes (such as Lord Recluse). This then allows you to "hover snipe" from beyond range of return fire ... which then means you're taking LESS DAMAGE (in Nova Form!) than you would be by getting into Melee Range as a Dwarf (or Human).
I've never been a fan of the "outrangin u lol" tactic. I also don't PVP, so maybe that's why. On an Archetype with such high potential for control and flat-out survivability, it seems like that cheap little trick is hardly necessary. Sure, there might be a few limited scenarios where someone might find it useful, but they're few and far between and 99% of the time building like that is going to be a wasted effort. Also, good luck keeping your Mires up when you're hiding from your enemies and blasting from as far away as possible. If you play like a wimp, you miss out on the benefits of being a Warshade in the first place.


 

Posted

There are situations in the game where you'd want to be at range. Battle Maiden on the Apex TF comes to mind, as well as any situation where you're up against a hard target without minions to crunch. Teams don't often get the "keep those minions alive for my mire" playstyle. No matter how often they're told (grrr...).

That said, six-slotting the single target attacks is way overkill. You can get the recharge bonus from other sets in better places. At most throw an extra slot in each attack and slot with 2 dam/range HO's apiece and call it a day.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies