Loot Filter?
Hmmm. Use the stuff that drops for free and enjoy playing the game with the occasional stop at a store to sell what I can't use or get my panties is a twist trying to squeeze every last bonus point out of my enhancements every 5 levels while miserably standing around at an NPC store where I'm constantly scrolling thru a seemingly endless list of enhancements with stupid names I can never remember.
I'll take use the stuff that drops for free, sell the stuff I can't use, and only pay for new enhancements when it's absolutely necessary and sometimes not even then. I've lost count of the times I've let slots remain empty because I wasn't about to spend inf on enhancements that drop for free. |
It's really frustrating in a trial to see someone get a purple and then you check your recipes and see they're full of junky standard IOs. I know tons of you guys love your standard IOs but I like my sets. You can turn off your loot filter while I can turn it on.
http://www.virtueverse.net/wiki/Shadow_Mokadara
Right Click --> Delete works for me... <shrug>
During lulls, /auctionhouse is also very handy.
A filter might be a useful QoL idea, but I could easily come up with at least
a dozen other things I'd prefer to see the devs spend their time on.
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
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there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
Perfectly understandable. You also don't sound like the type to get flustered about the fact that we still lack a loot filter, even though the devs have known that we wanted one for three entire days.
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Also, LOL!
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But I showed them, and nobody's laughing at me now!
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Tyger42, Tyger42, Tyger42. What are we going to do with you? Here you seem to be indignantly proposing a filter that would delete all and only the specific SOs that you don't want. Do you think the devs are going to add this, just for you? Do you really?
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Nice that you break out the condescending attitude though. It only emphasizes the weakness of your stance.
...who's flustered...?
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I just want to point out that if you started using IOs - even just commons - at level 27, when you can slot level 30 enhancements, you wouldn't have to buy new sets of SOs at level 32 and level 37, which saves you a ton of inf because Level 30 commons are the same as even level SOs (like .2% difference), and they never degrade. Level 35 commons are essentially the same as +2 SOs, and level 40 commons are better than +3 SOs. (I am not 100% sure on these numbers because the wiki is on blackout but I am pretty sure.)
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...why wouldn't they? An auto-delete filter would have no affect on the drop rate, so it's not going to imbalance the game. It'll merely be a convenience.
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Ergo, they're almost guaranteed not to do it. Since I am not on their marketing team, I can't say they definitely won't, but I would be ridiculously, fabulously surprised if they did. (And just to note, if I *were* on their marketing team, I would veto this based on my previous reasoning.)
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Perfectly understandable. You also don't sound like the type to get flustered about the fact that we still lack a loot filter, even though the devs have known that we wanted one for three entire days.
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But I will reiterate that I believe that if the devs were to add a drop filter, it would only act as an auto delete, and I will get a great amount of amusement watching the peanut gallery make their rage posts because they assumed the filter was more than an auto delete, and that the filter is bugged because their trays aren't filling up as fast.
Because you can pay to increase your storage capacity, and putting in a filter circumvents most of the reason for increasing storage, which mostly eliminates the need to purchase storage capacity increases, which makes them earn less money.
Ergo, they're almost guaranteed not to do it. Since I am not on their marketing team, I can't say they definitely won't, but I would be ridiculously, fabulously surprised if they did. (And just to note, if I *were* on their marketing team, I would veto this based on my previous reasoning.) |
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Wait are we talking about SOs as in Single Origin or Standard IOs? O_o
http://www.virtueverse.net/wiki/Shadow_Mokadara
Again I ask, "How does the filter exclude only bad drops?" No one has explained this yet. Are you expecting a giant list of all possible drops and you uncheck all the ones you don't like? Corollary: as someone who likes SO drops because you can sell them for inf, have you considered that excluding even the less valuable ones is a much larger hit to your influence over time than the rare instances where you let your tray fill up but have no time at all to delete things yourself?
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For example
o All SO's
o Magic SO's
o Natural SO's
o Mutation SO's
o Science SO's
o Technology SO's
And players just check the ones they want to auto delete.
Also there could be tabs on the pop up window for DO's, SO's, and IO recipe's so there wouldn't be a lot of clutter crammed into one window.
I don't think the filter would work well with IO Salvage because what's valuable and what's junk on the market is scattered between the common, uncommon, and rare designations.
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I can't see the devs implementing something that makes afk pvp io farming any easier or more exploitative than it already is.
That's what a loot filter would be good for. Just saying....
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You are right that there's no accounting for taste however so far be it from me to tell you to stop doing it the first way if that's what you do (which I never attempted to do, you'll notice). I'm sure you realize you could be playing in a more optimal way.
I'll take use the stuff that drops for free, sell the stuff I can't use, and only pay for new enhancements when it's absolutely necessary and sometimes not even then. I've lost count of the times I've let slots remain empty because I wasn't about to spend inf on enhancements that drop for free.