Loot Filter?
How lazy ARE you people?
There are stores everywhere, deleting the nearly worthless stuff takes seconds, and there are so many travel powers that you can pop to a store and back in under a minute.
You already get things directly added to your inventory automatically and that isn't convenient enough?
deleting the nearly worthless stuff takes seconds, |
and there are so many travel powers that you can pop to a store and back in under a minute. |
In closing, get off your high horse and get the frack over yourself.
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How lazy ARE you people?
There are stores everywhere, deleting the nearly worthless stuff takes seconds, and there are so many travel powers that you can pop to a store and back in under a minute. You already get things directly added to your inventory automatically and that isn't convenient enough? |
Incidentally I think the idea that taking under five seconds to delete a stack of common salvage or a bunch of trash recipes is going to seriously threaten a trial is, at best, pretty strong optimism about your own impact unless you are the only person on lichen duty on the Underground.
Teams are the number one killer of soloists.
IIRC drop rates on trials are way lower than in normal content... its totally anecdotal but I am pretty sure I fill up way faster on tips than on trials.
Wait a second, you're giving me lip about saying enhancements are garbage loot and now you're only talking about trials? Are you the worst trial runner in the world? Kickin' a found-SOs build for UG, oldschool? Give me a break.
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No, I'm using it as an example of a time where "just run to a store" isn't a suitable solution.
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deleting the nearly worthless stuff takes seconds |
Mere seconds times x can equal big *** waste of time over a sufficiently large value for x. The only thing that's relevant here is the ratio, and ten seconds every ten minutes starts to add up quick. Don't try to nitpick on the exact values, I don't give a damn if you're super duper uber fast at deleting enhancements, for me this is a game not a race.
If you still disagree, feel free to contact me through PMs so you can spend 10 minutes daily working on my tax report! I'll use the time to play more CoH and delete enhancements, we both win.
Edit: besides, I'm being way too conservative now that I think about it. Recipes fill up way faster than enhancements and I take much longer than 10 seconds per 10 minutes opening my recipe window, checking what's worth keeping and what I should just delete, esp. with inventions recipes from sets where some are worth 5k and some are worth 5m. I'd be surprised if managing drops doesn't end up taking at least ~5% of my playtime.
That's great Nihilii, now care to justify the fact that you care whether your enhancements are full or not in the first place? You cannot get a useful drop in that slot. Not until they add a new kind of enhancement that isn't poop compared to basic IOs.
As I previously laid out, the only category of drops that you could conceivably care about in a pressing manner is recipes. Even without veterancy, which I know you have, or storage boosts, which I suspect you have, you can carry a lot of recipes at level 50. You know, the level where it matters most that you have space to receive drops? If you can't sort out your recipes in the sixty seconds that even speed trial teams take between trials then I'm not sure I know what to tell you.
If you are so bad at the game that you are having problems managing your inventory, you are probably not good enough at it to actually benefit from any improvement.
Oh and "ten seconds every ten minutes" is nothing, even if you did, as you imply, have to drop everything else you're doing to handle the HORRIBLE MONSTER that is your inventory.
And it does not add up "quickly." It adds up at the rate of 10 sec of "lost time" every 10 minutes.
Here I'll make your life even easier - you know that you can activate powers with your keyboard, right? Leaving your mouse to sloooooooooowly (I assume) move over to the salvage window, right click, and hit 'delete stack'.
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There are no "more valuable" SOs. All you do is sell all of them to the nearest available store because they're all worth the same amount in the aggregate and nobody would ever use them. On page one I discussed the merits of a filter for the other types of loot and why it probably wouldn't help much either. You ignored that part of my post to respond with a one-oath retort, leaving a big impression on us all. Care to go back and read the rest now?
There are no "more valuable" SOs. All you do is sell all of them to the nearest available store because they're all worth the same amount in the aggregate and nobody would ever use them.
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And I have over 100+ characters.
So in the future please don't speak for everyone.
As long as the drop rate stayed the same, it wouldn't matter if there's a filter. You'd just be making less money from not being able to dump IOs on a vendor in favor of not clogging your recipes.
http://www.virtueverse.net/wiki/Shadow_Mokadara
There are no "more valuable" SOs. All you do is sell all of them to the nearest available store because they're all worth the same amount in the aggregate and nobody would ever use them.
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Do try to learn what the hell you're talking about before coming here and parading your ignorance, eh? And stop assuming that the way YOU play is the best and the way everybody else plays.
Well, that's the thing. I'll manually go through and delete low value recipes/salvage when I hit a stopping point anyway if I can't swing by a store to offload them. Or, if I don't, then the full inventory is blocking potentially higher value drops. Deleting a temp power revolver recipe and getting a purple as a drop is a fine trade-off, IMO. ( Had that exact thing happen. Very next drop was a purple. So, ultimately, I made MORE money by manually "filtering" )
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I hate to burst your bubble but most of my characters use regular enhancements like DO's and SO's. Less than a dozen are mixed IO's and DO/SO's, and only 3-4 are only IO's. Finally, none of my character use IO sets. Just basic IO's.
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You are right that there's no accounting for taste however so far be it from me to tell you to stop doing it the first way if that's what you do (which I never attempted to do, you'll notice). I'm sure you realize you could be playing in a more optimal way.
Bull&^%$ again. I use them all the time until at least level 40. Before then, even level and higher SOs are equal to or better than standard IOs in enhancement values. As for value in general, damage SOs sell to the store for more than, say, a taunt SO.
Do try to learn what the hell you're talking about before coming here and parading your ignorance, eh? And stop assuming that the way YOU play is the best and the way everybody else plays. |
You then go on to propose a filter that deletes "low value recipes." Tell me, Tyger42, how does it do that? Does it delete all white recipes? Oops, that keeps you from getting commons, which are extremely valuable to sell. Ten times as valuable as SOs, in fact, with a similar drop rate. Or does it just delete all of the recipes that you don't want? How does that work, again?
Bull&^%$ again. I use them all the time until at least level 40. Before then, even level and higher SOs are equal to or better than standard IOs in enhancement values. As for value in general, damage SOs sell to the store for more than, say, a taunt SO.
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Heck, pretty much any character of mine that is level 30+ is slotted with a mixture of 30/35/40 commons because they're essentially the same as SOs and never degrade. This has stopped the hurt on my pocketbook because I don't make a lot of inf (I don't play the market much, and I don't farm at all).
Paragon Wiki: http://www.paragonwiki.com
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Mids Hero Designer: http://www.cohplanner.com
Meh.
If enhancement drops are really all that vital to you, then have fun with it. But don't expect them to create a system that lets you weed them out automatically just for the benefit of you and a few like you.
Oh, and if you really think the few seconds it takes to manage your inventory will cause your trial to fail then you are severely overestimating your own importance.
My memory's not as sharp as it used to be.
Also, my memory's not as sharp as it used to be.
"The tip of a shoelace is called an aglet, its true purpose is sinister." The Question
As for people who suggest WAI, balancing by annoyance in a game is never a good thing. Never. It may be intended, but that doesn't make it right.
A game is not supposed to be some kind of... place where people enjoy themselves!