incarnate Vengeance
It does only work on dead teammates. As far as I know, the devs are concerned about it being overpowered if available league wide, so I don't expect it to become a league wide buff.
Champion 50s (blueside): Marc Bridge, Nicole Bridge, Fred Blaze, Colleen Storms, Sun's Chariot, Moon's Huntress, Point of Pride
Guardian 50s (redside): Connie Mand
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The biggest problem with vengeance in an itrial is that most people immediately go to the hospital (as they generally should) without giving you more than a split second to use it.
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@Inquisitor
Overpowered? That does not make any sense considering all of the regular and incarnate powers that buff the entire league. No this was probably just an oversight and it needs attention.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Vengeance can give 30% defense or more, for 2 minutes at a time. The longest-lasting Barrier is only that strong for 30 seconds. And Vengeance is only a pool power, after all. All the Leadership powers are only team-wide on a league, which I think is fine, there's no need for them to become three times as powerful just for joining a trial.
That said, it would be nice if you could cast Vengeance on anyone in the league, even if it still only buffed your own team.
Vengeance can give 30% defense or more, for 2 minutes at a time. The longest-lasting Barrier is only that strong for 30 seconds. And Vengeance is only a pool power, after all. All the Leadership powers are only team-wide on a league, which I think is fine, there's no need for them to become three times as powerful just for joining a trial.
That said, it would be nice if you could cast Vengeance on anyone in the league, even if it still only buffed your own team. |
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
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I have no issue with the way veng currently works. Compared to the other powers in primary/secondary/pool veng would be over-powered to say the least if it was league wide. It does more than +def it does:
+def
+tohit
+damage
+resist (Fear, Disorient, Sleep, Immobilize, Hold, Confuse, Taunt, Placate)
+protect (Fear, Knockback, Knockup, Repel)
and heal (minor)
So uhh yeah WAY overpowered
Yeah, I don't think its an oversight in the slightest. It is already a bit overpowered in its current state affecting only your team, especially if boosted with Power Boost. If it does get changed, I doubt it would be a buff.

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It's also stackable from multiple users, making it possible to stack up to HUGE bonuses if it affected the whole league.
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@Inquisitor
Well, it's only stackable if used on the same server tick, which although doable on normal teams is a bit more complicated during the chaos of an Itrial, especially since people hosp immediately. It takes a little more time to setup than people normally give it.
Champion 50s (blueside): Marc Bridge, Nicole Bridge, Fred Blaze, Colleen Storms, Sun's Chariot, Moon's Huntress, Point of Pride
Guardian 50s (redside): Connie Mand
AE arc: Spirit Plane Invasion, #29282, @Honbrid
the only time I remember it succeeding was on a Statesman TF
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The last word I heard was that it is Working As Intended and that there were no plans to change it to make it able to affect non-teammate league members. Hopeling gave the numbers, that's a large part of their decision.
Whether you think the decision to limit it to team only is weak or not, that's the reasoning we've been given and it's unlikely to change because you want it to be different.
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I can't seem to activate vengeance on dead league mates. Does it only work on direct teammates? If so, shouldn't it be updated for league use?