Sneaking past a Bane Spider Scout


Ang_Rui_Shen

 

Posted

Is it possible to have enough Stealth to sneak undetected past a Bane Spider Scout?


 

Posted

I have a Bane Cloaking Device and now a Leap +Stealth IO; we'll see how that works.


 

Posted

Quote:
Originally Posted by Ang_Rui_Shen View Post
Is it possible to have enough Stealth to sneak undetected past a Bane Spider Scout?
Not if their perception ignores stealth the way Rikti Drones do. In that case Powers that debuff perception, like Smoke or Smoke Grenade, will make it easier.


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Posted

I've been spotted by Rikti drones and Rularuu eye-chomper monsters as well. I wonder if all of those resist Placate too?

I suppose sometimes you just have to shrug and start negotiating from a position of superior firepower.


 

Posted

Bane Lieutenants have increased perception.

As a remedy...

SuperSpeed, if not because of the Stealth, but because of the reduced Threat and getting in and out of their perception range before they can even act helps.

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Phase powers - You can see me, but can't do anything about it. I keep Ethereal Shift crafted on my squishies to run past the drones in the LGTF.


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Posted

Thanks, those are interesting suggestions.

As a concept test, I'm trying out a level 6 Wolf Spider (will respec out of Stealth when Bane Cloaking Device becomes available).

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Low Threat Test: Level 6 Natural Arachnos Soldier
Primary Power Set: Arachnos Soldier
Secondary Power Set: Training and Gadgets
Power Pool: Speed
Power Pool: Concealment

Villain Profile:
Level 1: Single Shot -- Acc(A), Dmg(3), Dmg(5)
Level 1: Wolf Spider Armor -- ResDam(A)
Level 2: Burst -- Acc(A), Dmg(3), Dmg(5)
Level 4: Super Speed -- EndRdx(A)
Level 6: Stealth -- EndRdx(A)
------------
Level 1: Brawl -- Acc(A)
Level 1: Conditioning
Level 1: Sprint -- EndRdx(A)
Level 2: Swift -- Run(A)
Level 2: Health -- Heal(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- EndMod(A)
Level 2: Rest -- RechRdx(A)
Level 4: Ninja Run
------------


 

Posted

Quote:
Originally Posted by Ang_Rui_Shen View Post
I've been spotted by Rikti drones and Rularuu eye-chomper monsters as well. I wonder if all of those resist Placate too?

I suppose sometimes you just have to shrug and start negotiating from a position of superior firepower.
No, at least the last time I used Placate (by a Stalker if it should make a difference) on a Rikti Drone it worked fine ... of course the fact that they tend to come in swarms makes a single target placate a bit less useful, but may make getting into "a position of superior firepower", a bit easier


 

Posted

Make a Widow. Smoke Grenade will get you by anything. You can even click glowies while standing in 8-man spawns and they won't notice.


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Posted

As far as I know only 3 enemies completely ignore invis/stealth/hide: Rikti Drones, Rularru Watchers (the eyeballs), and Knives of Artemis. All three enemy types are despised by my ill/rad controller for that simple fact -_-


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Posted

Quote:
Originally Posted by Kyriani View Post
As far as I know only 3 enemies completely ignore invis/stealth/hide: Rikti Drones, Rularru Watchers (the eyeballs), and Knives of Artemis. All three enemy types are despised by my ill/rad controller for that simple fact -_-
Snipers as well, I think. Such as Nemesis Snipers.



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Posted

Quote:
Originally Posted by Organica View Post
Snipers as well, I think. Such as Nemesis Snipers.
From what I recall snipers merely have a greatly increased perception range (per my own Surveillance power) of 149ft ... meaning outside of stacked stealth powers or Stalker Hide they may as well ignore it. Though this also assumes they also have a greatly over norm aggro range as well which also seems to be true. I have been able to "out range" a Nemesis sniper with my Emp/Dark using Moonbeam (several issues and builds back). Rather entertaining at the time to be sniping the sniper and watching it take the hits

PS: As an aside >>> If one had the typical 65ft of stealth (say Super Speed plus IO) and no range enhancement in Smoke (controller version) you'd be 4ft shy of being able to hit the Sniper with Smoke (they'd see you at 84ft) for one edge case where having Super Speed+stealth IO+Steamy Mist would actually provide a benefit if you also had Smoke.


 

Posted

Quote:
Originally Posted by Doomguide View Post
From what I recall snipers merely have a greatly increased perception range (per my own Surveillance power) of 149ft ... meaning outside of stacked stealth powers or Stalker Hide they may as well ignore it.
Yep, snipers have huge perception, but they don't completely ignore stealth. If you have 65 feet of stealth, you can get 65 feet closer to a sniper before they start shooting you. Drones and such don't see non-stealthed people from 150 feet, but once you enter their perception range they'll see you whether you're stealthed or not.


 

Posted

Quote:
Originally Posted by Doomguide View Post
From what I recall snipers merely have a greatly increased perception range (per my own Surveillance power) of 149ft ... meaning outside of stacked stealth powers or Stalker Hide they may as well ignore it. Though this also assumes they also have a greatly over norm aggro range as well which also seems to be true.
All critters will aggro at their perception range (assuming they're not grey). However, based on personal experience, it appears that their perception range does depend on the direction they're facing (they don't aggro as far from behind as they do from the front)


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
All critters will aggro at their perception range (assuming they're not grey). However, based on personal experience, it appears that their perception range does depend on the direction they're facing (they don't aggro as far from behind as they do from the front)
Agreed, I just can't use a temp power or Surveillance to check a critters "aggro" range, I can do so to see their perception range/radius.


 

Posted

I've tried the crafted Temporary Power: Smoke Flash, and the results seemed a bit haphazard to me; if I need to click a glowie in a hostile environment, I've had better luck under Cloaking Device by turning on Hover and Afterburner and doing it temporarily defense soft-capped and hoping there aren't any lucky interrupting hits.


 

Posted

Quote:
Originally Posted by Ang_Rui_Shen View Post
I've tried the crafted Temporary Power: Smoke Flash, and the results seemed a bit haphazard to me; if I need to click a glowie in a hostile environment, I've had better luck under Cloaking Device by turning on Hover and Afterburner and doing it temporarily defense soft-capped and hoping there aren't any lucky interrupting hits.
You can't click a glowie if Afterburner is on - Only affecting select prevents you from clicking them.


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Posted

Quote:
Originally Posted by DarkSideLeague View Post
You can't click a glowie if Afterburner is on - Only affecting select prevents you from clicking them.
Hmmm, I thought I did. Maybe it was a comm terminal or something.


 

Posted

Unless my memory is playing tricks on me, I'm quite sure I've clicked glowies with Afterburner.


 

Posted

Quote:
Originally Posted by Organica View Post
Snipers as well, I think. Such as Nemesis Snipers.
Nope.

My Stalkers go right past them without so much as a "Hey, what was that?" all the time. Banes likewise. They can't see through Hide.

The only things that see my sneaky types routinely are KoA, Overseers and Rikti Drones. Occasionally an AV or Monster will notice them, too (Rikti drop-ships will see you through Hide if you stay near them for too long, for instance... and for some reason Positron is VERY prone to spotting them in my experience. It's hard to get the drop on that guy. )


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Posted

Quote:
Originally Posted by Bright View Post
Nope.

My Stalkers go right past them without so much as a "Hey, what was that?" all the time. Banes likewise. They can't see through Hide.

The only things that see my sneaky types routinely are KoA, Overseers and Rikti Drones. Occasionally an AV or Monster will notice them, too (Rikti drop-ships will see you through Hide if you stay near them for too long, for instance... and for some reason Positron is VERY prone to spotting them in my experience. It's hard to get the drop on that guy. )
Yep.
Hide (at level 50) 150ft
Sniper perception 149ft ... meaning you've got them safely beat. Edit: Ooof, *throws placate at readers* skip the next sentence fragment nothing proper to read there >> unless they trigger the power Zombie Man mentions above (brain went from Snipers to Banes in a moment of ... stupid). I'd hazard to guess you can safely and repeatedly sneak around them (Banes) as they likely don't activate the power (despite it being an "auto" power) unless something else 'alerts' the spawn. You also best be careful if you are a lowbie Stalker (forget just how low but somewhere in the 10 to 15 range till it hits 150ft) and start sneaking around the Web in Grandville as Hide scales upward with level till it maxes out at 150ft as I recall ... been awhile since I've played my Stalker(s) or a new low level Stalker.

Link provided by Supernumiphone in a similar thread >> http://paragonwiki.com/wiki/Perception
Edit: http://paragonwiki.com/wiki/Limits (note the section on Stealth limits ... maximum Stalker stealth (TOTAL) at level 1 is 49.5ft. Still haven't found how rapidly Stalker Hide scales upwards till it hits 150ft


 

Posted

Sneaking around in Grandville does sound like good practice.


 

Posted

Quote:
Originally Posted by Doomguide View Post
Edit: http://paragonwiki.com/wiki/Limits (note the section on Stealth limits ... maximum Stalker stealth (TOTAL) at level 1 is 49.5ft. Still haven't found how rapidly Stalker Hide scales upwards till it hits 150ft
You can get 150' of stealth at around level 15, iirc. It may be level 16. To stand next to turrets (100' of perception) is around level 9-10ish?

What they really should do is get rid of the scaling on the PvE Stalker stealth cap and just have it start at 150' and scale up from there.


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Posted

Quote:
Originally Posted by Hopeling View Post
Unless my memory is playing tricks on me, I'm quite sure I've clicked glowies with Afterburner.
And my memory says that I can't since I'm only affecting self (gotten caught more than once on my Ill/Time since Afterburner provides me with in mission flight control).


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