PI and Hollows portals gone
well, they were something that wasn't supposed to be there anyway.
On Justice
Global @Desi Nova Twitter: @desi_nova Steam: Desi_nova. I don't do Xbox or PS3
Where did they go?
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
Azerbaijan. On a date with Eddie Izzard.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
I meant where did the portals lead to?
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
Everywhere. Basically, they were the "doors" you come out of if you use Long-Range Teleport, but for a while, they were programmed to work "backwards" and teleport you to any zone regardless whether you had the power or not.
It was identical to the Long Distance Teleport choices. I guess the Devs wanted to give us a peek at what the LDT was all about.
Lisa.
Lisa.
So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try
***Dennis DeYoung
Quote:
I suspect they escaped from some development environment. Naughty Devs
It was identical to the Long Distance Teleport choices. I guess the Devs wanted to give us a peek at what the LDT was all about.
Lisa. |
![Wink](images/smilies/wink.gif)
This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
I am sad that they no longer work (like the trams.) The one in PI was the first set of doors on the right after exiting the ferry and walk
ing a short way, and the other was the little guardhouse on the right after you enter the Hollows, next to the fence. These were SOOOOOOOO handy...I wish those had been permanent.