Can an electric armor tank cap HP
Team with a Cold defender/controller and have them keep Frostworks on you... that's about the only way to cap your HP.
Frankly you're better off building defenses than chasing for HP bonuses... all the IO bonuses are really small, on the order of 1.5% or less. By really sacrificing you MIGHT get another 15% over your accolades; no way you're getting even close to the ~65% you need to approach the cap.
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You won't be able to CAP your HP on ELEC armor but that doesn't mean you can't build towards it with IOs. On my own proposed build a few threads up I'm getting almost 450 more hp from IOs. This doesn't include any accolades or incarnates either. That's a hefty boost to survival any way you slice it.
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I've never really tried with an elec tank, I doubt you'll be able to hit the hard cap but you can definitely build for a signifcant chunk of +HP. Most PvP Controllers/Defenders get around +37% HP from IO's and another 20% from accolades.
You can always "Build" for HP, it just becomes a matter of what you need to sarifice to get it.
You should be able to -- I did it on a Mids' build for SR -- but you'll be sacrificing survival and damage to do so.
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My builds tend to get somewhere around 10 to 20% max hp from IOs without even really trying for it, though, which is a nice bonus.
Culex's resistance guide
You're looking at +maxhp in mids with accolades enabled. A Tanker needs a total of +88% max hp, including accolades, to cap. 20% is obtainable through accolades. That leaves 68% max hp to obtain by other means. As Mr Liberty mentions above, you can't get +68% from just IO bonuses because of the rule of 5.
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Rebirth Destiny has a branch that does +max hp... but I can't be bothered to look it up at the moment.
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Rebirth Destiny has a branch that does +max hp... but I can't be bothered to look it up at the moment.
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Culex's resistance guide
Most I could get my build up to was 3078 hp. Now while the build has absolutely abysmal accuracy it did manage 87 s/l res, 58.8 f/c res, 60.3 psi, 48.2 negative and obviously cap energy resistance with a 32.5 s/l def bonus and a regen of 40 hps. Would never spend the money to make this but it was a fun experiment. Thanks to the original poster for the idea. (also, I know this thread is a month old but still :P)
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Rebirth Destiny has a branch that does +max hp... but I can't be bothered to look it up at the moment.
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856.72 heal on target
214.18 max hit points for 10.00s on target
53.54 max hit points for 30.00s on target
53.54 max hit points for 1m 0s on target
53.54 max hit points for 2m 0s on target
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
I was really shocked that Rebirth's numbers don't scale to AT's. The heal and +HP are the same on a tank or mastermind. I would think they would have it as a %base not a base number. However it breaks down like this:
856.72 heal on target 214.18 max hit points for 10.00s on target 53.54 max hit points for 30.00s on target 53.54 max hit points for 1m 0s on target 53.54 max hit points for 2m 0s on target |
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Wut - sense, this makes none. I always look at the radial side but thanks for bringing this to my attention.
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Core Rebirth is, IMO, crying out for a buff of some sort to make it a valid choice to the far superior Radial line.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I PMed Synapse about Rebirth and the +HP and never got a response back. I asked if it was working as intended and showed how useless it was.
Most I could get my build up to was 3078 hp. Now while the build has absolutely abysmal accuracy it did manage 87 s/l res, 58.8 f/c res, 60.3 psi, 48.2 negative and obviously cap energy resistance with a 32.5 s/l def bonus and a regen of 40 hps. Would never spend the money to make this but it was a fun experiment. Thanks to the original poster for the idea. (also, I know this thread is a month old but still :P)
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From the looks of it, any defense set with a capability of increasing ones HP can max it out either permanently (hoar frost, dull pain) or temporarily (One with the shield) can cap their HP. But I was wondering if there is anyway to cap an electric armor tank using IOs (or other means other than Rebirth Destiny) assuming they have the accolades?