Can an electric armor tank cap HP


boppaholic

 

Posted

From the looks of it, any defense set with a capability of increasing ones HP can max it out either permanently (hoar frost, dull pain) or temporarily (One with the shield) can cap their HP. But I was wondering if there is anyway to cap an electric armor tank using IOs (or other means other than Rebirth Destiny) assuming they have the accolades?


 

Posted

Team with a Cold defender/controller and have them keep Frostworks on you... that's about the only way to cap your HP.

Frankly you're better off building defenses than chasing for HP bonuses... all the IO bonuses are really small, on the order of 1.5% or less. By really sacrificing you MIGHT get another 15% over your accolades; no way you're getting even close to the ~65% you need to approach the cap.


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Posted

You won't be able to CAP your HP on ELEC armor but that doesn't mean you can't build towards it with IOs. On my own proposed build a few threads up I'm getting almost 450 more hp from IOs. This doesn't include any accolades or incarnates either. That's a hefty boost to survival any way you slice it.


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Posted

I've never really tried with an elec tank, I doubt you'll be able to hit the hard cap but you can definitely build for a signifcant chunk of +HP. Most PvP Controllers/Defenders get around +37% HP from IO's and another 20% from accolades.

You can always "Build" for HP, it just becomes a matter of what you need to sarifice to get it.

Quote:
Originally Posted by Call Me Awesome View Post
all the IO bonuses are really small, on the order of 1.5% or less.
1.5 is about the middle of the road bonus. You have .75 1.19 1.5 1.88 2.25 and 3% as far as HP bonuses go. I think tanks can only slot 3 x 3 % bonuses (as they only exist in the purple ranged set and purple pet set) but if you were to cap out all your bonuses you end up with +55% HP (Note, only 3, 3% Bonuses were used) and another 20% from accolades. Given how high elec's resists are along with how much regen it can possibly have its definitely worth looking into getting some HP bonuses.


 

Posted

Quote:
Originally Posted by Pitho View Post
No. There's no way you're getting +68% max health out of IO set bonuses.
You should be able to -- I did it on a Mids' build for SR -- but you'll be sacrificing survival and damage to do so.


 

Posted

Quote:
Originally Posted by Katie V View Post
You should be able to -- I did it on a Mids' build for SR -- but you'll be sacrificing survival and damage to do so.
You're looking at +maxhp in mids with accolades enabled. A Tanker needs a total of +88% max hp, including accolades, to cap. 20% is obtainable through accolades. That leaves 68% max hp to obtain by other means. As Mr Liberty mentions above, you can't get +68% from just IO bonuses because of the rule of 5.

My builds tend to get somewhere around 10 to 20% max hp from IOs without even really trying for it, though, which is a nice bonus.


Culex's resistance guide

 

Posted

Quote:
Originally Posted by Pitho View Post
You're looking at +maxhp in mids with accolades enabled. A Tanker needs a total of +88% max hp, including accolades, to cap. 20% is obtainable through accolades. That leaves 68% max hp to obtain by other means. As Mr Liberty mentions above, you can't get +68% from just IO bonuses because of the rule of 5.
I just checked, and you're right. The theoretical maximum for any AT is +49.5%, for a tank, it's +46.5% (unless there's a power I'm overlooking, a tank can only slot Soulbound Allegiance in one power).


 

Posted

Rebirth Destiny has a branch that does +max hp... but I can't be bothered to look it up at the moment.


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Posted

Quote:
Originally Posted by Smersh View Post
Rebirth Destiny has a branch that does +max hp... but I can't be bothered to look it up at the moment.
The question asked in the thread said without rebirth.

Quote:
Originally Posted by boppaholic View Post
(or other means other than Rebirth Destiny)


Culex's resistance guide

 

Posted

Most I could get my build up to was 3078 hp. Now while the build has absolutely abysmal accuracy it did manage 87 s/l res, 58.8 f/c res, 60.3 psi, 48.2 negative and obviously cap energy resistance with a 32.5 s/l def bonus and a regen of 40 hps. Would never spend the money to make this but it was a fun experiment. Thanks to the original poster for the idea. (also, I know this thread is a month old but still :P)


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Posted

Quote:
Originally Posted by Smersh View Post
Rebirth Destiny has a branch that does +max hp... but I can't be bothered to look it up at the moment.
I was really shocked that Rebirth's numbers don't scale to AT's. The heal and +HP are the same on a tank or mastermind. I would think they would have it as a %base not a base number. However it breaks down like this:


856.72 heal on target
214.18 max hit points for 10.00s on target
53.54 max hit points for 30.00s on target
53.54 max hit points for 1m 0s on target
53.54 max hit points for 2m 0s on target



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
I was really shocked that Rebirth's numbers don't scale to AT's. The heal and +HP are the same on a tank or mastermind. I would think they would have it as a %base not a base number. However it breaks down like this:


856.72 heal on target
214.18 max hit points for 10.00s on target
53.54 max hit points for 30.00s on target
53.54 max hit points for 1m 0s on target
53.54 max hit points for 2m 0s on target
Wut - sense, this makes none. I always look at the radial side but thanks for bringing this to my attention.


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Posted

Quote:
Originally Posted by JayboH View Post
Wut - sense, this makes none. I always look at the radial side but thanks for bringing this to my attention.
Yep, I really see no valid reason to go with the Core side Rebirth... Radial doesn't just beat it, it follows it into an alley, smacks it upside the head and steals it's lunch money.

Core Rebirth is, IMO, crying out for a buff of some sort to make it a valid choice to the far superior Radial line.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

I PMed Synapse about Rebirth and the +HP and never got a response back. I asked if it was working as intended and showed how useless it was.


 

Posted

Quote:
Originally Posted by SonicRemedy View Post
Most I could get my build up to was 3078 hp. Now while the build has absolutely abysmal accuracy it did manage 87 s/l res, 58.8 f/c res, 60.3 psi, 48.2 negative and obviously cap energy resistance with a 32.5 s/l def bonus and a regen of 40 hps. Would never spend the money to make this but it was a fun experiment. Thanks to the original poster for the idea. (also, I know this thread is a month old but still :P)
I'd like to see that build please!?