Unknown Issues list
Most of these are known to the developers, regardless of your opening statement.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Omnes relinquite spes, o vos intrantes
My Characters
CoX Chatlog Parser
Last.fm Feed
I don't consider a bug a "known bug" until either it's on the official Known Bugs list, or it's been fixed.
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Also isnt Premiums being unable to pay base rent WAI
Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
But they have such pretty little buff icons (a feather and a snowflake). I can't imagine they were never intended to be seen.
Paragon City Search And Rescue
The Mentor Project
That's the icon of the enhancement itself
in the black market, when i look at things i'm selling and i am selling more than one (i.e., it's a stack)... it correctly shows the combined amount being asked for, but the 'each' price is always displayed as 0 inf (villain side)...
by example... if i try to sell 10 of a single item for 20 inf each... it will say something like:
10 x item
200 total inf. (0 inf each)
This thread is better than starting a new one.
Has there been any word about the free tailor tickets we were supposed to get with i21 launch yet? (As in this post?)
My signature contains my on going, not acknowledged, issues with AE, if anyone cares.
Well, that, and no 'back' spawn placements outdoors, but I sorta 'get' that.
Secondarily, the spawns for outdoors missions are sometimes outside the maps as well. It's entirely possible, for example, to use a Graveyard or Carnie map, fill it with object touching boss spawns (10 should do it), and have one of them sometimes be outside the map. Or, at least, I assume it's outside the map... the thing is dang sure not IN the map.
There's mine. Yay or something.
August 31, 2012. A Day that will Live in Infamy. Or Information. Possibly Influence. Well, Inf, anyway. Thank you, Paragon Studios, for what you did, and the enjoyment and camaraderie you brought.
This is houtex, aka Mike, signing off the forums. G'night all. - 10/26/2012
Well... perhaps I was premature about that whole 'signing off' thing... - 11-9-2012
Unknown Issues: these are bugs that are known to the players, but not to the developers. In order to be added to this list, the bug needs to be reproducible: that is, you need to be able to give a set of steps that permit someone else to trigger the bug.
Day jobs
* The Atlas Park base portal does not count towards the "Monitor Duty" badge. (http://boards.cityofheroes.com/showthread.php?t=275500)
Powers
* Dopplegangers of players that use the Beam Rifle, Street Justice, and Time Manipulation powersets use high-level powers despite being low-level enemies (eg. the Positron TF 1 dopplegangers using Overcharge or Chrono Shift). (http://boards.cityofheroes.com/showthread.php?t=275488)
User interface
* Disabling Pop Help leaves behind an invisible window that prevents you from clicking on anything behind that window.
* Buff icons for Blessing of the Zephyr: Knockback Reduction and Winter's Gift: Slow Resistance do not draw properly.
* Signature Story Arc contacts have a green "trainer" contact icon.
* Signature Story Arc contacts do not show up in any contact list (active, inactive, detective, or tips).
* When selling a stack of items at the market, the "each" price for the listing shows up as 0 inf each (http://boards.cityofheroes.com/showp...0&postcount=10)
Other
* Premium players at reward level 2 and above cannot pay Supergroup base upkeep.