Performance Shifter: +End


all_hell

 

Posted

It's probably a bit late to ask this as i've already done this on at least 2 toons but...

Is it worth slotting more than one of these on the same toon? Ie: On a /WP toon, having one slotted in Stamina and another slotted in Quick Recovery. Do they both have a chance to proc or is one going to override the second one?


RaikenX is currently seeking new quotes to add to his signature.
Someone say something funny.
Quote:
Originally Posted by Smiling_Joe View Post
::looks at RaikenX's signature::
Something funny.
That'll do, pig. That'll do.

 

Posted

Both have a chance to proc. It depends on the build if you need both, or neither. If you were having endurance issues before and these took care of them, keep them in. They're also nice to have when your +recovery has been flat lined, as the procs won't be effected by that.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Quote:
Originally Posted by RaikenX View Post
Is it worth slotting more than one of these on the same toon? Ie: On a /WP toon, having one slotted in Stamina and another slotted in Quick Recovery.
Depends on your endurance needs I suppose.

Quote:
Originally Posted by RaikenX View Post
Do they both have a chance to proc or is one going to override the second one?
afaict, they proc independently and summatively


 

Posted

Quote:
Originally Posted by Rangle M. Down View Post
Both have a chance to proc. It depends on the build if you need both, or neither. If you were having endurance issues before and these took care of them, keep them in. They're also nice to have when you're +recovery has been flat lined, as the procs won't be effected by that.
Thanks...I was hoping that was the case. And yeah...in both cases...they helped alot. The two toons multi-slotted with this are a Stone/WP and a StJ/WP. Both were a bit heavy on the blue before hand.


RaikenX is currently seeking new quotes to add to his signature.
Someone say something funny.
Quote:
Originally Posted by Smiling_Joe View Post
::looks at RaikenX's signature::
Something funny.
That'll do, pig. That'll do.

 

Posted

Quote:
Originally Posted by RaikenX View Post
Thanks...I was hoping that was the case. And yeah...in both cases...they helped alot. The two toons multi-slotted with this are a Stone/WP and a StJ/WP. Both were a bit heavy on the blue before hand.
...You had endurance problems...on a WP toon???


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Stone is pretty beastly on the old blue bar.


 

Posted

Quote:
Originally Posted by phyexone View Post
Stone is pretty beastly on the old blue bar.
So is StJ.

Those beatdowns are tiring!


 

Posted

Quote:
Originally Posted by DarkGob View Post
...You had endurance problems...on a WP toon???
Mate, I have Endurance problems on my Regen Brute! Granted, he's SS, which does drink the blue stuff like a fish..


 

Posted

I can run into end probs on one of my WP brutes when his recharge gets high enough--I have to turn off super speed AND sprint sometimes when I am in a long combat.


 

Posted

Anyone who acts as if you should NEVER run into end problems on certain sets do not realize that you also have to take into account the type of enemies you are facing.


 

Posted

Also note that the PS Proc is at 10% per trigger, and loves loves fat end pools (as all recovery help does of course.)

Get the + Endurance accolades to boost your blue bar to 110 and they proc for 11 each. Add some + max endurance set bonuses and you can see 120 Max blue and 12 end per proc fire. They do trigger for the relevant fractions so 115 Max E = 11.5 per trigger.

With a big pool, if you hit a RNG hate void they just get to work at full efficiency when they kick back in. With two, a long complete void is very rare. When you get RNG love it can be awesome. On my Physical Perfection scrapper, you sometimes finish a spawn almost drained, reach over for a sip of water and look back to a full bar (12+12+12+12 in 10 secs plus regular recovery.)

Jak