Question about Hide


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Posted

So i tried looking for this but failed to find any info. Does anyone know if there is a list on what enemies can see past hide or other stealth powers? I know Rikti drones but is there anything else?


 

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Originally Posted by Morgan78 View Post
So i tried looking for this but failed to find any info. Does anyone know if there is a list on what enemies can see past hide or other stealth powers? I know Rikti drones but is there anything else?
Rikti, knives of artimis and Rularuu. That pretty much it. No amount of stealth overrides it either.


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what about trials?


 

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Originally Posted by EvilRyu View Post
Rikti, knives of artimis and Rularuu. That pretty much it. No amount of stealth overrides it either.
Specifically the Rularuu Eyes. I don't think any of the other ones do.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
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Posted

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Originally Posted by GavinRuneblade View Post
Specifically the Rularuu Eyes. I don't think any of the other ones do.
Also for Rikti, it is only the probes that can see you. Course if they are mixed in with other Rikti in a spawn, they will alert everyone that you're there and then they can all attack you, even in Hide. If there are no probes in a spawn, you can pass through it without being seen.

I can't remember if Nemesis Snipers can see through Hide. It may be they just have very high perception, which is different than the other mobs which actually ignore any amount of stealth.


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Posted

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Originally Posted by Zem View Post
Also for Rikti, it is only the probes that can see you. Course if they are mixed in with other Rikti in a spawn, they will alert everyone that you're there and then they can all attack you, even in Hide. If there are no probes in a spawn, you can pass through it without being seen.

I can't remember if Nemesis Snipers can see through Hide. It may be they just have very high perception, which is different than the other mobs which actually ignore any amount of stealth.
snipers just have high perception.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Paragon Wiki has helpful data on how Stealth and Perception work and which critters can see right through it and which are just very perceptive.

http://paragonwiki.com/wiki/Stealth


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Posted

One minor error on that wiki page. The last bit about stacking stealth makes it sound like Hide and Concealment:Stealth would not stack since both are toggles whose primary purpose is stealth. Hide is an exception to this rule and DOES stack with Concealment:Stealth.

Course, this really only matters in lolPvP since Hide alone is good enough to be invisible to everything in PvE that doesn't outright ignore stealth.


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Posted

There are some missions with items in them that allow the NPCs to see through hide as well.....those items can be destroyed though, and are usualy targets for the mission.

Also Dopplegangers of you can see through your Hide...they cannot see through anyone elses hide effect...but they can see through yours.

Manticore And the Boss Cage Consortiums can detect you through hide if they use the secondary Tactics effect.....as in when they first use it....they wont see you...but the second time they will see you and attack sometimes.....

The Stealthy Longbow can also see through hide....as can shadows...but only when they are in a stealth mode...and you have to be close...and standing in front of them.

The Master Illusionists can see through hide if they are phase shifted...and again only when you are in front of them and close.

Crystals that effect you in those Circle of Thorns Maps...will cause enemies to notice you as well...if you are under the effect of the crystal....with the red crystal actualy breaking the Hide Effect completely.

a couple of things that do not break hide that you might think would...
Using the wand to cure the lost...doesnt break the hide effect.
Teleporting and Teleporting Attacks dont break hide.
Using Group Flight...doesnt break hide.
Caltrops and Summons...dont break Hide
Confusion effects and Sleep Effects also do Not break hide...unless they also do damage In which case they will not cancel the hide effect but the enemies will know where you are and start attacking.


 

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Originally Posted by PsychicKitty View Post
Also Dopplegangers of you can see through your Hide...they cannot see through anyone elses hide effect...but they can see through yours.
That's not how perception works. If they can see you then they can see anyone. I expect what's happening there instead is that the doppleganger was set to ambush you. Any player-targetted ambush ignores stealth because it's already aggro on you. ANY mob that has aggro on you will ignore stealth.

The hero morality mission "Clear your name" features a doppleganger of you and that one, I am pretty sure, is a location-targetted ambush when it appears because I can side-step it, and then Assassin Stirke it while it's standing there unaware of me. Though come to think of it, I have not tried standing in front of it for a bit to see if it notices me. Not sure if it has Danger Sense as I do. Its powers are not always the same as mine. I've noticed it tossing shurikens before and I don't have that epic pool.

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The Stealthy Longbow can also see through hide....as can shadows...but only when they are in a stealth mode...and you have to be close...and standing in front of them.
Can't say I've ever noticed this.

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The Master Illusionists can see through hide if they are phase shifted...and again only when you are in front of them and close.
I fight carnies all the time and have NEVER had this happen to me. On teams I sometimes skip ahead to the next Master Illusionist to time its phase cycle before the team gets there. I'm standing right in front of it while it phases and then hitting BU+AS to land just after it comes out of it.

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Teleporting and Teleporting Attacks dont break hide.
Does TP Foe break Hide? I would think that it should. It certainly does cause aggro.


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Posted

Quote:
Originally Posted by Zem View Post
That's not how perception works. If they can see you then they can see anyone. I expect what's happening there instead is that the doppleganger was set to ambush you. Any player-targetted ambush ignores stealth because it's already aggro on you. ANY mob that has aggro on you will ignore stealth.
That's a good point. There are three types of ambushes that I am aware of and they can mess with stealth/hide in odd ways. Some are targetted on you and hide/stealth is useless, even going up an elevator doesn't help, they'll chase.

Some are targeting on a location. If you move away they stop and stand around. While they are incoming they ignore stealth. If they get to the location and do not enter combat, they lose this property and you can walk up to them safely. Be out of line of sight when they come into the room though. Hehe.

Some are targetting the party not you specifically, even if you are in a solo mission. These most often come up with escorts. If you run away from the escort and they give their lost text, the ambush will go to them not you every time. Again, just like location based ambushes, you can then approach them safely from hide, but if you stay with the escort they will ignore your stealth. I you have a group with you, then you're screwed on these sorts of ambushes.

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The hero morality mission "Clear your name" features a doppleganger of you and that one, I am pretty sure, is a location-targetted ambush when it appears because I can side-step it, and then Assassin Stirke it while it's standing there unaware of me. Though come to think of it, I have not tried standing in front of it for a bit to see if it notices me. Not sure if it has Danger Sense as I do. Its powers are not always the same as mine. I've noticed it tossing shurikens before and I don't have that epic pool.
That is a location specific ambush. If you let it find you it will ignore stealth. If you are out of line of sight until it stops moving, you can stealth up to it.

Dopples have your same power sets, but they do not copy your build/power choices. And I think they don't get pools/epics but do sometimes have a few special powers given specific missions.

On longbow, I have heard that the eagles have a pulsing AoE that does nothing except cause them to leave melee range. In the past this has been known to break hide. during i19 I checked and it was not doing so. I haven't checked since then and can't promise anything about it now.


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Does TP Foe break Hide? I would think that it should. It certainly does cause aggro.
Dunno, I never took top foe on a stalker. o.O Good question!


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
That is a location specific ambush. If you let it find you it will ignore stealth. If you are out of line of sight until it stops moving, you can stealth up to it.
A location ambush shouldn't find you regardless of line-of-sight. If it's not aggro on you and can't see you it won't attack. Either the doppelganger has enough perception to see me or it doesn't. If it doesn't, then I should be able to stand right where I am and let it run right up to me. It shouldn't attack.

I'm not exactly sure how doppelgangers work, but if it counts as an NPC for base perception, that's only 50ft (54 if it's a boss). Danger Sense would only add 60%, which is not enough to see through Hide's 150ft stealth radius at any range.


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Posted

Quote:
Originally Posted by Zem View Post
A location ambush shouldn't find you regardless of line-of-sight. If it's not aggro on you and can't see you it won't attack. Either the doppelganger has enough perception to see me or it doesn't. If it doesn't, then I should be able to stand right where I am and let it run right up to me. It shouldn't attack.

I'm not exactly sure how doppelgangers work, but if it counts as an NPC for base perception, that's only 50ft (54 if it's a boss). Danger Sense would only add 60%, which is not enough to see through Hide's 150ft stealth radius at any range.
I do not pretend to know the mechanics, but I have done this:

Ambush 1 (of 3). Stand in room near glowie that triggered the ambush but with hidden status. Longbow runs up to me and begins beating my face in. I kill them.

Ambush 2 (of 3). I step around corner away from the glowie. Longbow run up to the glowie and stand there like idiots talking about intruders. I walk up and do emotes at them but they can't see me. So I kill them.

Ambush 3 (of 3). I stay put with hidden status. They run up and start beating my face in. So I kill them.

Getting out of line of sight works. They are aggrod on you as they come in, it is not perception. But they appear (I'm guessing here) to be leashed to the location and not free to chase after you.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Morgan....after having read this thread, in its entirety, I recommend you just take Hide and be done with it. :-)


 

Posted

oh found another thing that breaks hide effects....most annoying too....

The Super Stunner...when it rezes and rains energy...its an Auto-hit....forces you out of the hide effect....and drains you of energy...cant stop it....also removes the effective placate on targets as well.....ie. they will attack you again...such a say a floating stupid electric using freak show lieutenant....very annoying.


Also about the doppleganger....

Yes thats how stealth works.....something can ignore the stealth effect all totgether on specific targets.

Thats why say an ambush comes running in to get you and ignores your team...or say how you can placate something it changes to a differing target whiel the the other enmies still attack you.

Mew has done more things with stealth throughout this games history then common sense...


 

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Quote:
Originally Posted by PsychicKitty View Post
Also about the doppleganger....

Yes thats how stealth works.....something can ignore the stealth effect all totgether on specific targets.

Thats why say an ambush comes running in to get you and ignores your team...or say how you can placate something it changes to a differing target whiel the the other enmies still attack you.

Mew has done more things with stealth throughout this games history then common sense...
I don't think common sense applies to stalkers very much. Hehehe. I think that's why I fit as a stalker so well.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

So Fun Fact

Placate does not break hide.

Very useful when there's only 1 Rikti Drone in a group.


 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
I do not pretend to know the mechanics, but I have done this:

Ambush 1 (of 3). Stand in room near glowie that triggered the ambush but with hidden status. Longbow runs up to me and begins beating my face in. I kill them.

Ambush 2 (of 3). I step around corner away from the glowie. Longbow run up to the glowie and stand there like idiots talking about intruders. I walk up and do emotes at them but they can't see me. So I kill them.

Ambush 3 (of 3). I stay put with hidden status. They run up and start beating my face in. So I kill them.
What mission is this? Because it's not the hero morality mission I am talking about. In the one I am talking about you free a police officer. The first ambush is Silent Blade. You defeat her and talk to her, then your doppelganger ambushes you. Since posting last time in this thread, I've run this mission again and stood my ground right there next to Silent Blade with my NB/Nin Stalker in Hide. My doppelganger runs right up, hits build up, and then... nothing. Just stands there until I attack.

I know of no game mechanic that can describe what you're seeing there, but I'd love to try it myself. I'm curious what's going on there in whatever mission it is you're talking about.


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Posted

Quote:
Originally Posted by Zem View Post
What mission is this? Because it's not the hero morality mission I am talking about. In the one I am talking about you free a police officer. The first ambush is Silent Blade. You defeat her and talk to her, then your doppelganger ambushes you. Since posting last time in this thread, I've run this mission again and stood my ground right there next to Silent Blade with my NB/Nin Stalker in Hide. My doppelganger runs right up, hits build up, and then... nothing. Just stands there until I attack.

I know of no game mechanic that can describe what you're seeing there, but I'd love to try it myself. I'm curious what's going on there in whatever mission it is you're talking about.
Sorry man I dun remember any more (see my sig) too many longbow missions and they all blend together after a bit. I know I was flashbacking and it's not one of the first ward missions... I think it was either a nerva arc or one of the 40-45 grandville ones. Haven't done any tips lately so not one of those.

Maybe I can figure out this weekend when I get another chance to play.

Funky that the dopleganger doesn't attack you. I'd test that but my stalkers are all proper villains.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

wow...i know what you are refering to...the duplicates of you from those missons...

When i said dopplegangers i meant liek the one you face in the Positron Task Force....or the one that appears in the mission where it gets summoned to kill you.

Dopplegangers are usaly your shape...but black in color.....if you taget them they say Doppleganger but you will notice they say they are members of your super group.
The will be able to use all your powers plus a few more....but for stalkers they tend to not use the hide or placate...but will using the blinding powder and the mass placate effect from ninjitsu.

The ones fromthat one mission...which i did not too long ago....yes they do say doppleganager....but they dont really act like the doppleganagers iw as refering to.

Oh and speaking of placate...in the Synapse Task force.....there are a couple of missions you will find the placate wont work on the clockwork for whatever reason not exatly sure why either.....kind of makes sense in a story fashion or for how the power works and what the clockwork are....but it is kind of interesting to note.


 

Posted

Quote:
Originally Posted by Zem View Post
What mission is this? Because it's not the hero morality mission I am talking about. In the one I am talking about you free a police officer. The first ambush is Silent Blade. You defeat her and talk to her, then your doppelganger ambushes you. Since posting last time in this thread, I've run this mission again and stood my ground right there next to Silent Blade with my NB/Nin Stalker in Hide. My doppelganger runs right up, hits build up, and then... nothing. Just stands there until I attack.

I know of no game mechanic that can describe what you're seeing there, but I'd love to try it myself. I'm curious what's going on there in whatever mission it is you're talking about.
and for what it's worth, I know I wasn't referring to the morality mission, I was just giving an example of a location-tagged ambush.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by PsychicKitty View Post
The Super Stunner...when it rezes and rains energy...its an Auto-hit....forces you out of the hide effect....and drains you of energy...cant stop it....also removes the effective placate on targets as well.....ie. they will attack you again...such a say a floating stupid electric using freak show lieutenant....very annoying.
Quite. If you have a veteran attack (Blackwand/Nem. Staff) you can avoid this; fight them down to very low hp then jump way back and kill them from range. They will still aggro on you but you won't get drained/hit by the rez.

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Originally Posted by Zem View Post
Does TP Foe break Hide? I would think that it should. It certainly does cause aggro.
Yes, it breaks hide.