Free Arachnos Widow Sex Change... MANDATORY!


Agent White

 

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Originally Posted by Friggin_Taser View Post
I don't, but I've learned to live with having a Ranma-esque transgender Widow at this point. The female Widow is the traditional Widow outfit, the male is a new costume I made out of CoT, Valkyrie, and Superscience.

It's still a huge bug and should be on the known issues list. Support tells me they are working on a fix, but I can't, for the life of me, think how they will go and retroactively adjust dozens of Widow's genders with a script or a bug fix.
At worst, it's not entirely unreasonable that they reset all SOA's costumes from 2 to whatever to being the generic character with the same body type and build as the first, and provide free tailor tokens. Those that aren't broken would be annoyed, yes (and this would negatively impact my soldier, but I'm okay with that), but it would not be as bad as sitting here unable to do anything.

At best, they could reset anyone who has these requirements:

1. Doesn't have the super tailor.
2. Has at least 2 costume slots unlocked.
3. Has any costume slots that are not the same body type/scale as the first.

And with these 3 simple requirements, reset all additional costumes (bugged or not) and provide free tailor sessions to fix them. Even if they don't need the tailor sessions, consider it a gift for having to put up with this. They might even be able to only focus on the bugged ones... but I don't think anyone has that issue.

I'm not saying this would be 'easy' to fix, but it's absolutely feasible.

If they wanted to do their customers right on an exceptionally thoughtful level, they could even give Arachnos Widows and Soldiers free super tailor access (only for those characters) until this problem is adequately solved. At that time, any costumes that didn't apply to the above requirements would be reset.

For now, I am simply using only the Arachnos uniform. I'm not going to have a transgender character just because NCSoft won't fix this in a timely manner. I'm okay with the uniform, but that doesn't mean I'm content or happy or accepting this. I'm just putting up with it for now.

PS: I would recommend simply making the additional costumes an entirely different character. Personally I don't care enough to do this, but you might!

PPS: I forget if you can alter scales without super tailor... maybe it's just height. If that's the case, please interpret my post appropriately.


 

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Originally Posted by Zimmy_Zim View Post
I don't know if this is related or not, but all the costume slots I've unlocked since Issue 21 (or previously unlocked slots where I just wanted to change the costume) have Male face #1 and the "Fury" hair when opened in the costume creator screen regardless of what face or hair was originally used for the character the slot was unlocked on.
Was your first costume one that used the old Masks with Hair option?

If so, it was rolled into Standard Heads, and when you go to edit such costumes the head returns to the original defaults in Standard heads, in this case Male Face 1/Fury hair for males.


 

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Originally Posted by Culex View Post
Only while they were in that 2nd costume (trying to edit I guess) I saw a horrific thing. I think it's related? You can see how it's female AND male at the same time... I don't know if the player saw it like that themselves, but that's how others would see it I guess since I did.

And THAT'S what happens when you stand too near someone hit by Beam Rifle's Disintegrate!


Arc #40529 : The Furies of the Earth

 

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Another patch, and still this isn't fixed. *sigh*

Is it even listed in the known issues?


 

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Got this the other day with my female soldier. When I first got it I ended up stuck with the all black male as my second costume. Just got her up to being a Crab and I was hoping that might force the male costume to change back, but no luck. I did get an error message saying that the costume had invalid parts and I'd be forced to change them, but it did nothing to actually fix the gender switch. Maybe they're looking at it? I still haven't found it on a list of known issues anywhere. This sucks.


 

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Originally Posted by EtherealStar View Post
Another patch, and still this isn't fixed. *sigh*

Is it even listed in the known issues?
Quote:
Originally Posted by IolitePhoenix View Post
Got this the other day with my female soldier. When I first got it I ended up stuck with the all black male as my second costume. Just got her up to being a Crab and I was hoping that might force the male costume to change back, but no luck. I did get an error message saying that the costume had invalid parts and I'd be forced to change them, but it did nothing to actually fix the gender switch. Maybe they're looking at it? I still haven't found it on a list of known issues anywhere. This sucks.
It's supposed to be fixed on Test.

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Originally Posted by Freitag View Post
Ultra Tailor
  • Fixed an issue which could cause gender deformation during Ultra Tailor sessions for players with weapon based powersets.


Arc #40529 : The Furies of the Earth

 

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I made a standard Male toon (defender) after i21 went live, and decided to make the second costume slot female (I have Super Tailor access). The body change looked normal, but it only gave me Male faces (and a Male Head to wear them), and then it gave me Male patterns to wrap around the Female Upper Body. Needless to say this made for some Rule-Breaking combinations.

When I tried to purchase this new costume with a Free Costume Token, it consumed my token but did not give my toon the costume; Slot 1 was still filled with a duplicate of Slot 0.

I have witnessed many other examples of Male / Female costume clashes since i21 went live, but none of them have lasted outside of the costume creation phase.


 

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The good news: I created a new female widow, and all the costumes, including all 5 non-Arachnos costumes, were female.

The not-so-good news: Neither my existing widow's nor my soldier's default male costumes have been fixed.

So, the underlying issue is fixed but the damage has been done. If you have a female/huge widow that's using the wrong model for the extra costume slots and don't have Super Tailor access to fix it, bug support until they fix it for you.


 

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Downloaded the patch and loaded up that same toon. The costume slot with the male model still hasn't been fixed. I unlocked the level 20 costume slot to see if that one would be female, but no dice. It just copied the male one. Here's to hoping that /bugging it will fix it.


 

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Originally Posted by Zortel View Post
Was your first costume one that used the old Masks with Hair option?

If so, it was rolled into Standard Heads, and when you go to edit such costumes the head returns to the original defaults in Standard heads, in this case Male Face 1/Fury hair for males.
Yes, as a matter of fact it was! I've used that option on most of my male characters to make the neck the same color as the top part of the uniform. That would explain it


Omega Zim - lvl 50 Rad/Dark/Power Defender, Alpha Zim - lvl 50 Tri-form Peacebringer
Theta Zim - lvl 50 Tri-form Warshade, Nightshade Zim - lvl 50 Dark/Dark/Psi Defender
Omicron Zim - lvl 50 Emp/Psi/Power Defender, Scrappy Joe - lvl 50 MA/SR Scrapper

 

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I'm glad it's fixed for new Arachnos Widows, but what about those of us that already created them? I'm not interested in rerolling my widow... I hope they don't plan on putting this off now that they fixed it for new characters.


 

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A personal update.

After they patched and fixed the issue that was causing the gender switch and I found the slot was still screwed up I opened up a petition.

it took about a day for them to respond, but they were very polite and told me that it was a known issue and had been fixed and she had set up a special tailor session for me. I quickly logged in and ran to the Facemaker and upon clicking the tailor it immediately brought me to the body design screen (not costume, body, so I could switch gender).

There were a *couple* hiccups. First, talking to them immediately brings you to the edit screen, it does not allow you to pick which slot. I'm not sure if I had gone through the entire process with the initial it would have worked, but I backed out and switched to the Male 'broken' slot, and did it, where it started as male so I changed it (you do have to redo your proportions) and after confirming body it let me edit the costume as normal.

The other hiccup was that after doing the costume for the 2nd slot it for some reason messed things up a bit with the first costume (the widow), telling me the costume had invalid parts. I opened it up and it showed the widow, but the colors were all changed to what I'd made for the 2nd costume. Luckily, I had a saved copy of the widow's costume from when the bug first hit and I tried someone's suggestion.

So, yeah, petition and they'll give you a super tailor session, just make sure you save your initial costume model in case something goes wrong (and you don't want to have to fix it) and change into the 'broken' costume (Though again, I didn't run through the body edit with the initial 'correct' slot, so maybe if you do it makes it the default for all slots. I'm not sure, but this is how I did it).

but yes, they were very polite and pretty punctual about it


 

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Originally Posted by Agent White View Post
A personal update...
but yes, they were very polite and pretty punctual about it
Yes, they do try to be quick about helping players and I definitely recomend that everyone save copies of their costumes (for those of us that actually bother creating 2nd, 3rd, etc). If you've forgotten to save your original costume, then you can simply goto any tailor (even the new ones) and Say you're going to change your costume, but instead save what's in the slot.

On a side note, if you want to try to pre-cross-gender your toon, then you can do the following. It works Most the time and retains the proportions, but since not all costume pieces are cross gender, then you may run into some issues. Simply goto the costume file on your drive (CoX folder/costumes generally) and make a copy. Name it something like Name_AltGender and keep everything after the dot the same (file extension). go into that file and search for every instance of the gender (IE: If the toon was male, then search MALE) and change the gender (IE: change MALE to FEMALE). Close/save the file and try the import. If there were costume pieces that don't cross-gender, then they will show up as an error, but you can tell the game to attempt to correct. I really need to figure out how to make this into a Visually appealing thread. :-/