Binding Teleport...


Aggelakis

 

Posted

Hi,

It would be great if I could get some help with a bind. I'm looking to bind Teleport to leftshift and when I left click, teleport goes off.

Much appreciated.

Morti.


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Mortilance - Elec/WP Stalker

 

Posted

/bind lshift "powexecname Teleport"

This will cause the left shift key to activate the Teleport targeting reticle. Then you just click where you want to Teleport to as usual.


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Posted

What I do with teleport (this may help you).

I put it in a powerslot. Doesn't matter which. I go to keymapping and bind that powerslot to the R key.
I then just R, Click, R, Click, R, Click to teleport across the map.

You could easily do the same by keybinding leftshift to the powerslot with teleport.


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Posted

Quote:
Originally Posted by Mortilance View Post
Hi,

It would be great if I could get some help with a bind. I'm looking to bind Teleport to leftshift and when I left click, teleport goes off.
/bind shift+button1 "powexecname Teleport"

Note that when you press shift, you'll get the targeting rings.

You can make similar binds for control and alt. I also use them for things like casting pets, or for lightning rod/shield charge/spring attack, or Mastermind pet go-to-spot binds.


 

Posted

Robotech was SO CLOSE!

/bind shift+lbutton "powexecname Teleport"

The left mouse button is LBUTTON, not BUTTON1.


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Posted

Quote:
Originally Posted by Aggelakis View Post
Robotech was SO CLOSE!

/bind shift+lbutton "powexecname Teleport"

The left mouse button is LBUTTON, not BUTTON1.
It may be LBUTTON too, but it's definitely BUTTON1 also.

Try it on a character who doesn't have shift plus either button1 or lbutton bound to something already.

/bind shift+BUTTON1 "local This is a test."

Then click shift + the left mouse button and we'll see who's right.

(Hint: I just did it myself to make sure. I'm right.)


 

Posted

Note that with the shift+lbutton bind, you don't get to see the targeting reticle.

Here's a more complicated version, with a more sophisticated result (courtesy of DrLetharga):
teleport_off.txt:

Quote:
lshift "+ $$powexec_name teleport$$vis_scale 0.5$$shadowvol 2$$ss 2$$camdist 30$$window_hide health$$window_hide map$$window_hide chat$$window_hide target$$window_hide tray$$bind_load_file_silent teleport_on1.txt"

shift+lbutton nop
(Replace various window_hide commands with windows you want to get out of your way while teleporting)

teleport_on1.txt:
Quote:
lshift "- $$powexec_unqueue$$vis_scale 1.0$$shadowvol 0$$ss 0$$camdist 12$$window_show health$$window_show map$$window_show chat$$window_show target$$window_show tray$$bind_load_file_silent teleport_off.txt"
shift+lbutton "+ $$bind_load_file_silent teleport_on2.txt"
(Make sure to match the window_show commands with the window_hide commands in teleport_off.txt)

teleport_on2.txt:
Quote:
shift+lbutton "- $$powexec_name teleport$$bind_load_file_silent teleport_on1.txt"
reset.txt:
Quote:
ctrl+t "vis_scale 1.0$$shadowvol 0$$ss 0$$camdist 12$$window_show health$$window_show chat$$window_show target$$window_show tray$$bind_load_file teleport_off.txt"
(Again, match the window_show commands to the show/hide commands above)

The result is that when you hold down the left shift key, a number of windows are closed to give you a better view, moves the camera back to 30ft, turns off shadows and reduces the draw distance to help combat lag, and the teleport targeting reticle comes up. When you release the shift key, the windows come back, the graphics settings are restored, and the camera is move to 12ft. As expected, clicking the left mouse button while holding shift will cause you to teleport.

This gives you a wide range of view, makes an attempt at reducing lag, and lets you see exactly where you're clicking when you teleport, unlike the much simpler shift+lbutton bind.

Of course, things can go screwy if the game fails to load bind files speedily enough to keep up with your fingers, so the reset file is included to fix any problems. You can easily change what windows and graphics settings are affected by changing the files, and if you're teleporting with a different power (on a Warshade, or something), you can change the power name.


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Note that with the shift+lbutton bind, you don't get to see the targeting reticle.
That's not been my experience. In any power I have that involves a targeting reticle, if I bind it to Shift +, Alt +, or Ctrl + the left button, the reticle shows up if I hit Ctrl, Alt, or Shift--even if it's part of some other keybind. (Like I get the reticle for my Ctrl + left click-bound Shield Charge to show up if I hit Ctrl + J to toggle on my superjump-autorun bind. It's really kind of annoying, but I put up with it for the convenience of being able to target my targetable powers quickly.)


 

Posted

Quote:
Originally Posted by Robotech_Master View Post
That's not been my experience. In any power I have that involves a targeting reticle, if I bind it to Shift +, Alt +, or Ctrl + the left button, the reticle shows up if I hit Ctrl, Alt, or Shift--even if it's part of some other keybind. (Like I get the reticle for my Ctrl + left click-bound Shield Charge to show up if I hit Ctrl + J to toggle on my superjump-autorun bind. It's really kind of annoying, but I put up with it for the convenience of being able to target my targetable powers quickly.)
My most-played character is a Mastermind, with shift+lbutton, alt+lbutton, ctrl+lbutton bound to the minion, lieutenant, and boss henchman summon powers, respectively. The only time I've ever seen the targeting reticle for my henchmen summons is if I ctrl+click to set a power in my tray to autofire (the game picks up ctrl+lbutton = summon boss, but I'm clicking the UI so the power doesn't fire). For a long time I used the simple shift+lbutton teleport with my teleporting Defender, too, and I never saw the targeting reticle until I started using DrLetharga's bind files.

The problem with [modifier]+lbutton binds is that the game sees the key combination for a bind, so it activates the power; then at the same time, it sees a left click action to fire the location power that's active, and it never has to display the reticle, because the power is already going off (or if you're already in a power animation, the power is queued with a location already set).


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Posted

I didn't use bind, per se, just set it in the keyboard settings, but I have the second tray, first slot, set with Teleport, then I bind Ctrl+C to it.

Then I also bound the Middle Mouse Button to the 'toggle mouse look'.

Now, in game, I click the middle mouse button to get the cursor, then use Ctrl-C, then left click where I wanna go.

Wait for the teleport cycle to complete, then do it again, until I get where I wanna go. Last teleport, middle mouse button and I'm back in mouse look.

'Flicking' back and forth 'tween mouse look/targeting is very easy, and I'm pretty good at TP.

/But then, I'm an oddity, most won't do it like me, I'm bettin'.


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Posted

I've been using a series of bind files so that Q activates Hover and puts me into what I call "Teleporting Mode." In this state, my LBUTTON is bound to the Teleport power so that wherever I click I just teleport there, no reticle or anything. I can just single-click my way to my destination. Hitting Q again restores LBUTTON to its normal operation and shuts off Hover, taking me out of my "Teleporting Mode."


NOR-RAD - 50 Rad/Rad/Elec Defender - Nikki Stryker - 50 DM/SR/Weap Scrapper - Iron Marauder - 50 Eng/Eng/Pow Blaster
Lion of Might - 50 SS/Inv/Eng Tanker - Darling Nikkee - 50 (+3) StJ/WP/Eng Brute - Ice Giant Kurg - 36 Ice/Storm Controller

 

Posted

The way I did it on my stone tank was to put TP in the first power tray in the number 0 slot. Then in keymapping I set number 0 to be my middle mouse button. Just found it easier than creatng binds and easier to set targeting reticle.


 

Posted

One of my favorite teleport binds:

/bind mousechord "powexecname teleport$$powexectoggleon hover$$powexectoggle off super speed$$powexectoggleoff sprint$$powexectoggleoff super jump$$powexectoggleoff prestige power slide"

This gives me one-handed teleport control - just hit the left and right mouse buttons at the same time (I usually push the right just a tiny bit before the left and hold it down, quite on purpose), then left click again where you want to go. This will also turn on Hover and switch off my ground-movement toggles (you can add more if you have them) so I'm not wasting end on them. Hover activates without fail on the mousechord, and teleport as soon as I left-click.