Make the new sewer trial co-op!!


Blackleviathan

 

Posted

...Are they not currently able to? Rogues can already join and even start Task Forces on blueside, and vice versa with Vigs and redside.

Anyway I say no to more co-opping. It's bad enough that villains are forced to be little more than heroes without scruples in the endgame, now we're coming from the opposite direction with heroes and villains starting off in the same place (a hero zone, no less).

Let me be evil. Let me take things that aren't mine. Let me hurt people. Let me stand idly by while other people get hurt. Let me take advantage of distracted heroes who are too busy fighting off extradimensional threats to notice that I'm building a doomsday machine underneath a volcano.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Not the new "death from below" sewer trial it won't let me as a rogue on hero side.



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Posted

Well making it co-op would be slightly overkill I think, especially since each side has its own version of the trial. That is odd that the "middle" alignments can't join the other side though, I wonder if that's a bug or if there's some specific reason for that.

I haven't run it yet, does it cap at low-level? Maybe that's somehow interfering with the side-switching mechanic, which isn't available until level 20.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Well it starts at any lvl really but there's no one ever interested on villain side and I know a lot of ppl on hero side would do it or help at least. I've done it a few times on beta so I know what im doing at least. It just sucks I can't on live on hero side. I mean all the other trials are co-op and rogues can start them even if all the league is on hero side or vigilantes on villain side. I don't see why this one would be any different.



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Posted

Quote:
Originally Posted by DarkGob View Post
I haven't run it yet, does it cap at low-level? Maybe that's somehow interfering with the side-switching mechanic, which isn't available until level 20.
IIRC, the first section caps you at level 2 and the cap raises in each section (eventually up to level 5 or 6, I believe).

There are a couple of TFs that cap below 20, aren't there? Can middling alignments join those?


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Posted

Quote:
Originally Posted by Tenzhi View Post
IIRC, the first section caps you at level 2 and the cap raises in each section (eventually up to level 5 or 6, I believe).

There are a couple of TFs that cap below 20, aren't there? Can middling alignments join those?
Middle alignments can join all the normal task forces and incarnate trials n stuff and lead them as well but this new sewer trial as of right now. Not sure if it's a bug or set up like that on purpose



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Posted

So...effectively halve a piece of content, then? Take two and make it one?

I'm guessing it's either unintentional, in which case it can be fixed, or intentional, in which case it will stay as is.

Two is better than one.


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Posted

Quote:
Originally Posted by DarkGob View Post
Maybe that's somehow interfering with the side-switching mechanic, which isn't available until level 20.
This is what I thought. There are no rogues or vigilantes under level 20 so they can't exemplar down to do that trial.

Course we need a dev to confirm or deny our speculations.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
This is what I thought. There are no rogues or vigilantes under level 20 so they can't exemplar down to do that trial.

Course we need a dev to confirm or deny our speculations.
But Rogues are capable of running the Positron TFs, and that caps at 15.

Hmm. Quite a conundrum.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by DarkGob View Post
But Rogues are capable of running the Positron TFs, and that caps at 15.

Hmm. Quite a conundrum.
Like I said it was my first thought when I heard about it. I'm curious to find out if it's WAI or if it's a bug that will be fixed.


 

Posted

No. No Co-oping this.