Defender or Corruptor?


Achilles6

 

Posted

Quote:
Originally Posted by Shubbie View Post
Cor and Def values are the same for buffs, they are only different for debuffs and healing.
This is incorrect.


 

Posted

Quote:
Originally Posted by Siolfir View Post
Nitpick: the difference in buff/debuff values (specifically, those that use AT modifiers) is larger than the difference in (solo) damage, and there is no way you'll convince me that in every case the Corruptor is the better option for anything other than power order. It's usually 20-25% difference in the buff/debuff values, and the base damage difference is just over 15% before any low-team-size Vigilance buff or Scourge kicks in.
higher damage modifier has a way bigger impact than higher support modifier. Just ask yourself how many times you activate a support power versus activating an attack power? Probably looking at 5 damage power activations for every single support power activation in an attack cycle. Point is comparing raw modifier percents between the two ATs doesn't mean anything, unless we're talking very specific power comparisons.

Anyway, allow me to elaborate more on my "Always" statement. Early game corruptors trump still for the single reason of power order picks. Blast sets are consistent, you can reliably get your core powers well before 20. The same does not hold true for a good majority of support sets, I've never heard of a blast set labeled as a late bloomer as support sets regularly are called. Also damage pretty much trumps everything in this game in usefulness since there is never a situation where damage isn't useful. There are variety of support powers that simply are mediocre or totally ineffective against certain enemies, slows for example have zero effect on War Wolves. Likewise -Tohit/+Def solo are very weak solo in the early game since you need a lot of it to see impact. Again blast sets are consistent, support sets aren't.

Mid-game really depends on the build, though most defenders won't see the same damage output as corruptors solo for a good 10 levels or so because of how late they get their strong single target blasts. For the most part they are pretty even in usefulness like all ATs in the 25-40 range.

Post-40 Corruptors and Defenders have all the same tools, every AT is getting Epic pools to round out their weaknesses. Solo against minions and lts. feels about the same, the Corruptors pull way ahead though against boss and above because of scourge and higher damage caps (which is easy to with 20 inspiration slots available...). Support however doesn't have any AT specific caps, it simply caps out at the same values, and it doesn't help that it is very common both in temp buffs and epic/pool powers. You quickly get to the point on teams where the Corruptor is pulling out the same effective support job as the defender with more damage in addition. Because of this the corruptor is better in the late-game, you have a lot more room to grow and that matters a lot when you get into larger teams like Leagues.

So if Corruptors are better for 2/3rd of the game and only equal with defenders 1/3rd of the game, that still sounds like Corruptors are always a better choice to me.


 

Posted

Quote:
Originally Posted by Siolfir View Post
I would posit that any Controller who has trouble holding a boss is so grossly incompetent that they would have similar trouble while playing a /Time Corruptor.
+infinity.


 

Posted

Quote:
Originally Posted by Turbo_Ski View Post
higher damage modifier has a way bigger impact than higher support modifier. Just ask yourself how many times you activate a support power versus activating an attack power? Probably looking at 5 damage power activations for every single support power activation in an attack cycle. Point is comparing raw modifier percents between the two ATs doesn't mean anything, unless we're talking very specific power comparisons.
How many of those attack powers you're activating so much more often trigger Scourge? Because those are the only ones doing more damage than the Defender if you're soloing.

The Vigilance changes rather deliberately erased most of the benefit of the higher Corruptor damage scale when both are solo. Corruptors still do slightly more damage due to Scourge, plus in many situations you can leverage the higher scale (and more specifically the higher damage cap) to lengthen the lead, but the standard ED-capped SO slotting leaves both doing roughly the same damage for the first 50-75% of the fight.

Or, say you're using a scale 1 attack (like Ice Bolt).
Solo Defender: 0.65 (at mod) * 1.0 (attack scale) * (1.0 base + 0.95 slotting + 0.3 solo vig buff) = 1.4625 scale damage
Corruptor: 0.75 (at mod) * 1.0 (attack scale) * (1.0 base + 0.95 slotting) = 1.4625

So let's throw in the effect of those buffs and debuffs... how about a Rad with AM running and using EF?
Defender: 0.65 * 1.0 * (1.0 + 0.95 + 0.3 + 0.25 AM) * 1.3 (res debuff) = 2.1125
Corruptor: 0.75 * 1.0 * (1.0 + 0.95 + 0.2 AM) * 1.225 = 1.9753125

In this case, most of the time the Defender is doing more damage, using an AoE toggle debuff and self +damage powers.

It's not as cut-and-dried as people try to make it, where "Corruptor = more damage". As for power selection order, that makes some difference. But not in a large number of sets, and in many cases you'd rather have the buff/debuff power earlier.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

Quote:
Originally Posted by Siolfir View Post
How many of those attack powers you're activating so much more often trigger Scourge? Because those are the only ones doing more damage than the Defender if you're soloing.

The Vigilance changes rather deliberately erased most of the benefit of the higher Corruptor damage scale when both are solo. Corruptors still do slightly more damage due to Scourge, plus in many situations you can leverage the higher scale (and more specifically the higher damage cap) to lengthen the lead, but the standard ED-capped SO slotting leaves both doing roughly the same damage for the first 50-75% of the fight.

Or, say you're using a scale 1 attack (like Ice Bolt).
Solo Defender: 0.65 (at mod) * 1.0 (attack scale) * (1.0 base + 0.95 slotting + 0.3 solo vig buff) = 1.4625 scale damage
Corruptor: 0.75 (at mod) * 1.0 (attack scale) * (1.0 base + 0.95 slotting) = 1.4625

So let's throw in the effect of those buffs and debuffs... how about a Rad with AM running and using EF?
Defender: 0.65 * 1.0 * (1.0 + 0.95 + 0.3 + 0.25 AM) * 1.3 (res debuff) = 2.1125
Corruptor: 0.75 * 1.0 * (1.0 + 0.95 + 0.2 AM) * 1.225 = 1.9753125

In this case, most of the time the Defender is doing more damage, using an AoE toggle debuff and self +damage powers.

It's not as cut-and-dried as people try to make it, where "Corruptor = more damage". As for power selection order, that makes some difference. But not in a large number of sets, and in many cases you'd rather have the buff/debuff power earlier.
Which deals more damage, Ice/Rad Corr doing Ice Bolt->Ice Blast->Bitter Ice Blast-> or a Rad/Ice defender doing Ice Bolt->Ice Blast? The Corruptor because they get BIB WAY sooner.


 

Posted

Under the current implementation of the game, if you plan to take 5 APP powers, Time Manipulation has to be in your primary and not your secondary. If it's in your secondary, you have to drop a critical power. Not everyone will need/want 5 APP powers, but some will.

I kind of don't like that this is how APP powers were altered, but its how it currently works.


 

Posted

Quote:
Originally Posted by Turbo_Ski View Post
Which deals more damage, Ice/Rad Corr doing Ice Bolt->Ice Blast->Bitter Ice Blast-> or a Rad/Ice defender doing Ice Bolt->Ice Blast? The Corruptor because they get BIB WAY sooner.
And when you get past level 31? Or do you never play anyone past that level? Bitter Ice Blast shows up all of 10 levels later for a Defender, which is what... two task forces or twenty minutes in AE?

I did state that power order is one of the differences, but it's not as simple as "the Corruptor always has the advantage" there, either. It happens to be that way for Ice, Rad, and Fire Blast, which get their third hard-hitting attack much later. But the Defender is also going to get some powers much faster as well: do you really enjoy waiting until level 35 for Sleet, and 38 for Melt Armor?

Even given that, for many blast sets the "heavy hitter" attack is only a handful of levels difference and the order would make little difference in when you get it slotted up. As an example, Sonic Blast is almost always skewed drastically in the Defender's favor simply because Shout is available early if you want it; Energy Blast is set up the same way.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

Quote:
Originally Posted by Auroxis View Post
Defenders do have a specific advantage they don't normally get with other buff sets. Due to the fact that Power Boost/PBU is better on defenders than it is on corruptors, a defender will end up with significantly better defense numbers if it goes for the PB/PBU+Far Sight route.
That's true.

On the other hand, once you are softcapped, you are softcapped.

And no Time Corrutper will be having all that much difficulty softcapping.

For teams/leagues, it will come down to a variable of who is or is not IOd
and how many other sources of +DEF are available.

I'm of the opinion that generally even most leagues on iTrials have DEF overflow.


As for the PB/Farsight combo, it's tempting but until I see it in mids I'm not sure I really want to hassle and make sure I cast them both together just to get to softcap - since it shouldn't be all that difficult to softcap anyway without it. (Which will leave me free to go Mu instead, for SM/L/Ene Resistance, to stack with Tough, as well as 1 or 2 End management tools if I feel I need them.)


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
That's true.

On the other hand, once you are softcapped, you are softcapped.

And no Time Corrutper will be having all that much difficulty softcapping.

For teams/leagues, it will come down to a variable of who is or is not IOd
and how many other sources of +DEF are available.

I'm of the opinion that generally even most leagues on iTrials have DEF overflow.


As for the PB/Farsight combo, it's tempting but until I see it in mids I'm not sure I really want to hassle and make sure I cast them both together just to get to softcap - since it shouldn't be all that difficult to softcap anyway without it. (Which will leave me free to go Mu instead, for SM/L/Ene Resistance, to stack with Tough, as well as 1 or 2 End management tools if I feel I need them.)
I'll agree with you there. I'm not sure I really want to bother with that combo of PBU + Farsight either.

However, I did want Temp Inc toggle for concept, but then Leviathan Mastery's shield works for concept too (the added cold resist)...but it does mean I have to do the whole alignment circle, but then I dont have a power prequisite either for the shield toggle.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Should note however, it's easier to pull off the 45% Defense on a Defender than a Corr (without the use of PBU).

Defenders just get better Defense numbers on all the +DEF powers. The Corr will have to focus on more set bonuses for +DEF than the Defender will.

The Defender on the other hand will then beable to focus on other set bonuses, like +RCH (to pull off the better attack string or make more use of AOE attacks), or even more +HP or +DMG to even up the solo play damage between them.

All things I considered when I decided on Corr (which was only because I want Hail of Bullets at level 32 versus 38, so I can have it at level 27 when exemped...and I exemp enough to want this )


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Turbo_Ski View Post
Which deals more damage, Ice/Rad Corr doing Ice Bolt->Ice Blast->Bitter Ice Blast-> or a Rad/Ice defender doing Ice Bolt->Ice Blast? The Corruptor because they get BIB WAY sooner.
God, can we not do this conversation again? I'm really tired of all the ridiculous edge cases that get brought up as evidence.


 

Posted

Quote:
Originally Posted by Turbo_Ski View Post
Which deals more damage, Ice/Rad Corr doing Ice Bolt->Ice Blast->Bitter Ice Blast-> or a Rad/Ice defender doing Ice Bolt->Ice Blast? The Corruptor because they get BIB WAY sooner.
So change it to Cold/Ice combo...getting Sleet sooner and Benumb sooner doesn't have a factor in that single target damage?

For damage comparison's I'd say go with both at lvl 50 with the same builds with as little variance as possible (ie...once you get the defense for softcap, you work on the next set bonus goal).


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
So change it to Cold/Ice combo...getting Sleet sooner and Benumb sooner doesn't have a factor in that single target damage?

For damage comparison's I'd say go with both at lvl 50 with the same builds with as little variance as possible (ie...once you get the defense for softcap, you work on the next set bonus goal).
Sleet doesn't make not having BIB for 10 levels any less painful I assure you. Also benumb doesn't increase damage in any fashion.

at 50, Corruptors outclass defenders as I've already mentioned previously in the thread.


 

Posted

Quote:
Originally Posted by Turbo_Ski View Post
Sleet doesn't make not having BIB for 10 levels any less painful I assure you. Also benumb doesn't increase damage in any fashion.

at 50, Corruptors outclass defenders as I've already mentioned previously in the thread.
I admit to not having an Ice/Cold Corr, but I do have a Cold/Ice Defender (my /Cold Corr I went with Fire/).

Defender is just more survivable.

Benumb hits hard targets for more -DMG. The defense buffs to self are higher.

And going by mids...adding in assault to the mix, helps put the Defender a bit more damage than a Corr (not counting Scourge on hard targets), while Ice Storm gets a significant amount of additional damage on the Defender (is this a bug with MIDS or how it is?)

Now I'm sure scourge will make a difference on the ST damage output, but Defender will still have the better survival...though...why Sleet doesn't do more -resist for the defender I don't know.

Time Manip has a difference between Corr/Defender's -Resist...but Cold and Dark don't seem to.

But yes, on a team a Corr will get those attacks faster, but really...so? Lvl 18 versus lvl 28. It's pretty easy and quick to get to lvl 28.

Though, if you want to use Blizzard sooner, I could see wanting to go Corr. getting to 38 can drag for some people, never mind the next two levels slotting it up.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
And going by mids...adding in assault to the mix, helps put the Defender a bit more damage than a Corr (not counting Scourge on hard targets), while Ice Storm gets a significant amount of additional damage on the Defender (is this a bug with MIDS or how it is?)

Now I'm sure scourge will make a difference on the ST damage output, but Defender will still have the better survival...though...why Sleet doesn't do more -resist for the defender I don't know.

Time Manip has a difference between Corr/Defender's -Resist...but Cold and Dark don't seem to.
Ice Storm does the same base damage for Blasters, Defenders, and Corruptors. For Blasters and Defenders it's because it uses the exact same pseudopet, but the Corruptor version had Scourge added and does more damage when mobs get low on hit points due to that. If Mid's is showing significantly higher damage on the Defender it's probably either a bug or one has something turned on that the other doesn't (alpha musculature?).

Tar Patch and Sleet also use pseudopets, thus ignoring AT modifiers unless the pet is specifically changed to account for them. Defenders and Corruptors share Tar Patch, and the Defender pseudopet for Sleet didn't get the extra -defense and -resistance that it should have when it was proliferated. Controllers and Dominators share the Defender pet for Sleet.

Quote:
Originally Posted by Silas View Post
Saying Defenders are outright better than Corruptors is dumb, saying Corruptors are outright better than Defenders is dumb.

As you were, gents.
Which was kindof my whole point - it depends on your playstyle preferences and what you want out of the character; even then the powerset combination you're looking at can still swing things one side or the other.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

Ideally where Corrupters lack in providing the level of support Defenders can they should make up for by providing more offense which could in theory level the fight duration. I think what differs is the typical mindsets, Corrupter players are more offenderish, less concerning and expectedly so. Sometimes Defenders over compensate in taking support powers for the chance of being in "teams in dire need" so as not to look bad and be remembered for failing at the reason for their invite or in an attempt to look better than their peers, less dps comes from being overly attentive, cautiously waiting to react, at times. I still come across emps with med pool, it boggles me but I am still sweet to their intent.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by BrandX View Post
Should note however, it's easier to pull off the 45% Defense on a Defender than a Corr (without the use of PBU).
Easier will make it a nice option for some players.

I don't have a build budget limit, so it's not really a factor.


Quote:
Originally Posted by BrandX View Post
Defenders just get better Defense numbers on all the +DEF powers. The Corr will have to focus on more set bonuses for +DEF than the Defender will.
That's true, I still need mids to play around but I don't think I'll have a hard time getting there regardless.


Quote:
Originally Posted by BrandX View Post
The Defender on the other hand will then beable to focus on other set bonuses, like +RCH (to pull off the better attack string or make more use of AOE attacks)

I don't have a single Corr at the moment that isn't both Softcapped to SM/L with Energy not far behind, while also having 170-190%+ rech depending.

I agree though in general, that it will be the easier way to go - much as Tankers are the easier way to go for, well, Tanking.

However with a large enough budget, that can all be covered to a sufficient enough level to let the higher offensive advantage really shine.


Quote:
Originally Posted by BrandX View Post
All things I considered when I decided on Corr (which was only because I want Hail of Bullets at level 32 versus 38, so I can have it at level 27 when exemped...and I exemp enough to want this )

I went Corr because Rain of Scourging Fire is a wicked mistress that will not be denied.


 

Posted

Quote:
Originally Posted by Turbo_Ski View Post
Sleet doesn't make not having BIB for 10 levels any less painful I assure you. Also benumb doesn't increase damage in any fashion.

at 50, Corruptors outclass defenders as I've already mentioned previously in the thread.
Does saying it repeatedly make it less wrong?


Global = Hedgefund (or some derivation thereof)

 

Posted

just lovely....

so...where are we with the outcome? Defender or Corruptor better lvl'ing up, and/or at 50?


50 Inv/SS Tank, 50 Inv/EM Tank, 50 FA/SS Tank, 50 Shield/SS Tank, 50 WP/SS Tank, 50 Dark/Dark Tank, 50 EM/Elec Brute, 50 SS/FA Brute, 50 SS/SR Brute, 50 Fire/Kin Controller, 50 Plant/Storm Controller, 50 Earth/Therm Controller, 50 Necro/Dark MM, 50 Bots/FF MM, 50 Elec/SD Scrapper, 50 Arch/MM Blaster, 50 Emp/Psi Defender

 

Posted

well...the OP stated he was looking into Time Manip. I'll deviate and go Electric vs Beam Rifle.


50 Inv/SS Tank, 50 Inv/EM Tank, 50 FA/SS Tank, 50 Shield/SS Tank, 50 WP/SS Tank, 50 Dark/Dark Tank, 50 EM/Elec Brute, 50 SS/FA Brute, 50 SS/SR Brute, 50 Fire/Kin Controller, 50 Plant/Storm Controller, 50 Earth/Therm Controller, 50 Necro/Dark MM, 50 Bots/FF MM, 50 Elec/SD Scrapper, 50 Arch/MM Blaster, 50 Emp/Psi Defender

 

Posted

One thing worthy of note is that unlike Corruptors, Defender Fire blast got a AT modified Rain of Fire. So Corrupter Rain of Fire does significantly more damage then Defender Rain of Fire.


 

Posted

Quote:
Originally Posted by Achilles6 View Post
well...the OP stated he was looking into Time Manip. I'll deviate and go Electric vs Beam Rifle.
Elec is lol, anything's better than /Elec. It's bad enough on Blasters, on Defenders it looks like you're tickling mobs.