AT and Powers.
Scrappers are always an easy AT to solo. Good damage and good survivability. Their playstyle is fairly simple and straightforward (although some might find that a bit boring).
Really any AT can solo okay on standard enhancements, none will be a major issue (although some powerset combos for some ATs are definitely not geared towards solo play).
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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New player with basic enhancements? I say either Scrapper or Brute. Grab Willpower as your secondary, pick whichever primary seems like the most fun to you, and go to town.
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
Really any AT can solo okay on standard enhancements, none will be a major issue (although some powerset combos for some ATs are definitely not geared towards solo play).
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After all, *all* the ATs were designed when we had nothing but TO/DO/SOs. And all can solo on them. Some will just be much slower than others.
Didn't the Veats show up after IOs? Speaking of Veats, a Crab is pretty much a solo God. I imagine that would still be true on SOs.
Still, I think your first character should always be a farmer. It is nice to have something capable of earning you a few bucks to IO your characters.
Didn't the Veats show up after IOs? Speaking of Veats, a Crab is pretty much a solo God. I imagine that would still be true on SOs.
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Still, I think your first character should always be a farmer. It is nice to have something capable of earning you a few bucks to IO your characters. |
If you find that you're liking the game after playing for a bit, and you would like to go more all out with IOing, I'd then say it wouldn't hurt to roll up a "farming" character. I'd suggest going with something that matures earlier on, even if it wasn't the best end-game farmer at this point as well.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.
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I am thinking of Going SS/WP but cannot decide on which AT to choose. I am looking for both team and solo play.
Anything works, although the melee types--scrappers, brutes, tanks, stalkers--will be faster starting out.
Honestly, I would just play a few different ATs and see what you like. Then play that and you should be fine. Once you hit 20 do morality missions for either hero or villain alignment and get alignment merits. Then we you get 2 buy a miracle +recovery or a luck of the gambler +recharge and sell them. Just selling one of those will be more than enough to do an okayish job IOing your character with frankenslotting (just slot multiple sets for their actual effectiveness in a power rather than bonuses) and will let you get a few "good" IOs as well.
I say this because what interests you is far more important than what is fastest or most powerful. In my opinion, of course...
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
Whats a good AT/Powers for Soloing with just TO/DO/SO's. As a new player to this game, my mindset can be easily bent to fit any playstyle. The restriction with Enhancements is due to a low funding of about 35 mil. Any advice would be highly appreciated.
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I would think that would be more than enough to do basic IOs, perhaps a bit of Frankenslotting - after all, you will also be earning Inf and drops as you level, which can be sold. If you use it as seed money and follow some of the guides the Marketeers have written about how to generate Inf. you can probably build it into a tidy nest egg.
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
Is that funding 35 million Inf?
I would think that would be more than enough to do basic IOs, perhaps a bit of Frankenslotting - after all, you will also be earning Inf and drops as you level, which can be sold. If you use it as seed money and follow some of the guides the Marketeers have written about how to generate Inf. you can probably build it into a tidy nest egg. |
The question I asked was:
Whats a good AT/Powers for Soloing with just TO/DO/SO's. As a new player to this game, my mindset can be easily bent to fit any playstyle. The restriction with Enhancements is due to a low funding of about 35 mil. Any advice would be highly appreciated.
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The way I see it, if I can make a character that is effective without Frakenslotting or IO sets, I would be able to enjoy the character enough in order to care enough to Frakenslot/IO set it.
As for playing the market, I do not enjoy it in CoH as much as I do in other games. I do play it a little bit, with a lot of success I might add, due to my luck of running into a kind person that gave me 100 mil to start me off.
Final note, I have been looking into SS/WP, the only problem I see with it is the rep of having a "Glass Jaw". So ignore my previous post.
The way I see it, if I can make a character that is effective without Frakenslotting or IO sets, I would be able to enjoy the character enough in order to care enough to Frakenslot/IO set it.
As for playing the market, I do not enjoy it in CoH as much as I do in other games. I do play it a little bit, with a lot of success I might add, due to my luck of running into a kind person that gave me 100 mil to start me off. |
I *still* run characters to 50 on standard IOs.... or even SOs. Most of my characters don't get heavily IOd - if I feel like they need it, then I end up feeling there's something fundamentally wrong with that powerset combo.
I've run characters through Mender Ramiel's arc (fight Trapdoor, and three other EBs) to unlock the Alpha slot - on SOs/common IOs. Solo. Even on characters decried as "weak" such as Peacebringers. No issue.
I'm tempted at this point to go through just how many of my characters are barely/none, partially, heavily or fully SO'd - fully, I can think of... two? Maybe 3? of 26 or so 50s. (And even then we're not really talking purples and the like, but a lot of, say, Thunderstrike and such.)
Regardless, it sounds like you have much the same train of thought I do - I want to enjoy the character *first,* because if I don't, I won't feel like sinking the time and INF into IOing them out.
Edit: Minor caveats to the above.
1. There are some IOs I'll go after just for the sake of pure convenience on the cheap. Typically this is a Knockback protection/resist IO.
2. If you're looking into seriously PVPing, you'll probably want an IO build.
Still, I think your first character should always be a farmer. It is nice to have something capable of earning you a few bucks to IO your characters.
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As for toons that do exceptionally well on SO's, Bots/traps mm does very well, as does a Fire/kin troller even if it is a great farmer.
Just said this somewhere else, but -
I *still* run characters to 50 on standard IOs.... or even SOs. Most of my characters don't get heavily IOd - if I feel like they need it, then I end up feeling there's something fundamentally wrong with that powerset combo. I've run characters through Mender Ramiel's arc (fight Trapdoor, and three other EBs) to unlock the Alpha slot - on SOs/common IOs. Solo. Even on characters decried as "weak" such as Peacebringers. No issue. I'm tempted at this point to go through just how many of my characters are barely/none, partially, heavily or fully SO'd - fully, I can think of... two? Maybe 3? of 26 or so 50s. (And even then we're not really talking purples and the like, but a lot of, say, Thunderstrike and such.) Regardless, it sounds like you have much the same train of thought I do - I want to enjoy the character *first,* because if I don't, I won't feel like sinking the time and INF into IOing them out. Edit: Minor caveats to the above. 1. There are some IOs I'll go after just for the sake of pure convenience on the cheap. Typically this is a Knockback protection/resist IO. 2. If you're looking into seriously PVPing, you'll probably want an IO build. |
I feel like our minds are completely synchronized.
This is an opinionated question. Which requires opinions in order to help solve. I do not just want this to help me. I want this to be available to any new player that wants a good AT/Powers.
Let me rephrase the question.
Answer any questions you like. (Final Question Preferred If Applicable)
I am a new/newish player looking for some ideas. In your personal opinion based on your personal experience. What is your favorite Low-Budget AT-Power Combinations? Medium-Budget? High Budget? Why?(For all stated.)
Now the final question that should be answered by all that it applies.
If you stated 2 or more AT-Power Combinations, which of them would you reccomend most to a new/newish player?
Answer any questions you like. (Final Question Preferred If Applicable)
I am a new/newish player looking for some ideas. In your personal opinion based on your personal experience. What is your favorite Low-Budget AT-Power Combinations? Medium-Budget? High Budget? Why?(For all stated.) Now the final question that should be answered by all that it applies. If you stated 2 or more AT-Power Combinations, which of them would you reccomend most to a new/newish player? |
Knowing *nothing* else about a new player, yes, I'd be asking questions (specifically "What have you played before" and "What class/playstyle did you like?") but if I *can't* ask those:
Scrapper/Brute. Why? Attacks come sooner than for a Tank, and there's survivability. And while *I* like Fire and Dark armors, the lack of KB protection might be frustrating to some. SS/Fire (brute) is a fairly classic combo. Claws/* is going to feel quick no matter what (can't pair with shield.) And */shield is generally fun - brute side, or tank if you don't mind a bit of wait for attacks, it's a fun pairing with mace, IMHO.
If you're not looking for melee, I'd go Plant or Mind control (controller or dominator. Doms for damage, Controller for team utility.) My Plant/Thorn was a monster. My Mind/Fire dom cranked up difficulty at level 3 and never looked back. I play a fair bit of both. (Plus both get confuses, which can be more handy than you might think.)
I have both an Elec/SD and FM/SD both cost me ~2bn to slot
SD is awesome coming with a softcap, decent DDR, great taunt/+Dmg aura, and a nice +hp bonus
paired with the 2 above sets you get 2 very fun toons to play (prefer the FM/SD btw)
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Low budget i would say claws/wp brute. Really just plain old fun with even just SOs, great to lvl up from 1 to 50.
Mid budget: SD/fire/pyre tank. Can be soft capped if only a few sets, sweet dmg and unkillable
High budget: SS/fire brute, enough dps to solo (some) AVs...with your AoE attacks. And the ability to out survive a surprising amount of tanks.
And Mind/fire doms. Without perma dom a dominator is just a ****** troller but once you get perma dom they are....awesome.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Welcome to the game! It's great to have you here! Am also glad to see you on the forums. People here are geniuses.
OK, I'm not, but for my money, I would second the /SD suggestion. WP is ok, but once it's 50, it's just... okay. Not bad! Just not as tough as Shield Defense. Take either scrapper or brute, not a tank. If you are on a tank (the noun), a team will expect you to tank (the verb) for them. Keeping the fire blaster hiding behind a pillar safe is a real skill, maybe even an art - it's really one of the harder AT's to play well. It's not fair to you to put you in this situation, and it's not fair to your team, who will be expecting someone who knows how to keep them safe.
For a primary, I would suggest an AoE-heavy set, like Electrical Melee, or Mace. Groups will die faster by using more AoE attacks, than with single-target melee attacks. Thus, as you level up, you are able to solo bigger groups, getting you more drops, which will gain more influence. Both of these sets also do a lot of knock up and knock down in their attacks, so you keep the bad guys on their behinds a good amount of the time. That mitigates your incoming damage. Plus, you know... way fun! NOTE: Do NOT slot for knock BACK. This knocks them out of your reach, and is an utter pain the the you know where. Just slot for acc and damage + 1 endurance reducer, like any other attack.
ALSO NOTE: you will also gain more exp if you fight harder groups. However, I just fight MORE of them, at my same level. More foes equals more recipe drops along with more experience/faster levelling. MUCH more infl for you to fight more, not harder, enemies. You don't have to do any farms, ever, if you dislike them as I do. Just play the regular content, but set your difficulty for as many foes as you can handle. You'll be doing /x8 (maximum - that is to say, you can solo as many guys as an 8 man team can do) well before you're level 50.
Good luck, and happy scrapping!
It is not a hard group of questions to answer, and only half of the responses did.
The first 4 questions(budgets and why) are to have a biased only to your own experience. The last question is the only part that takes in the idea of presenting to a new player.
Ill start us OFF. All of my builds are low budget but one so here it goes.
Low-Budget:
Mastermind-Bots/Traps: Great for concepts and excels at combat overall.
Controller-Plant/Storm: Excels at wiping groups, all you need is attention to your storm.
Medium-Budget:
Controller-Ill/Rad: The most fun of all that I have. It dominates both team and solo play.
New Player Recommendation:
Plant/Storm 'troller
Fun to play and blooms early game. With seeds in your hand, there is very little you have to fear.
Considering I am only a month into the game, I still consider myself a noob. Answers Fitting this format would be better than an awkward mess.
Low Budget:
Kinetics. Corrs, defenders, or corruptors, doesn't matter. Viable on teams and solo on just SO's. Decent recharge and capped damage.
Medium Budget:
Spines/Fire scrapper or a Fire/Fire tank: I love aoes, and these two builds bring it in spades. Some dislike the squishiness of them, but it is quite manageable. Kill faster.
High Budget:
Fire/traps Corruptor is my current favorite. It really is a personal preference thing though as with any good build, high investment will allow most combinations to shine.
New Player Recommendation:
Play what you want to play. It doesnt seem like you care about min/maxing, so go with whatever is fun to you. EVERYTHING is viable on SO's. It is what the game is balanced around. Embrace altitis.
New Question:
I am a new/newish player looking for some ideas. In your personal opinion based on your personal experience, what is your favorite Low-Budget AT-Power Combinations? Medium-Budget? High Budget? Why?(For all 3)
Now the final question that should be answered by all that it applies.
If you stated 2 or more AT-Power Combinations, which of them would you reccomend most to a new/newish player?
Old Question:
Whats a good AT/Powers for Soloing with just TO/DO/SO's. As a new player to this game, my mindset can be easily bent to fit any playstyle. The restriction with Enhancements is due to a low funding of about 35 mil. Any advice would be highly appreciated.