Brute Top End ST DPS/Brute Pylon Results


Amy_Amp

 

Posted

I'm curious to see what top end DPS scores people have accomplished with their Brutes. I'm in the process of working on my own times, and will post them soon™.

There are very few Brute scores on the Rikti Pylon Test thread in the Scrapper forum.

I'd be very interested to see a compilation of the best Brute scores, to see just what kind of ST DPS Brutes are actually capable of.

Please post any Incarnate powers slotted.

I'm not really interested in the uber that is Lore pets. We all know they have tremendous DPS, and in the case of the Cimerorans they actually do more ST DPS than the vast majority of most people's characters.

Just the Brute, and the Pylon. Use of Frenzy or enemies for fury/soul drain/whatever, imo is totally acceptable.


Outside of /FA (and possibly only SS/FA at that) does anyone have a Brute build that can actually break 260 DPS (much less the 300 mark)?


 

Posted

It was awhile ago but my SS/WP had roughly...140 dps >.<


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Just had a 217 DPS run with my SS/Elec/Mu brute. Tier 4 Reactive, Rebirth(not used), and Spiritual, and Tier 3 Ion during rage crashes.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

I was getting around 220 with tier 4 spiritual and reactive on my DM/Inv. I'll run him again a few times to get the right number. My Claws/AE is on an expired account that probably won't get played till i21. My FM/SA is.... a well.... nvm. And my SS/FA which I guess doesn't count


 

Posted

My SM/WP's best time, now that ageless has fixed my endurance problems once and for all, is 9:33 without lore pets, 3:22 with. T3 reactive, ageless, t3 spiritual, warworks for the lore run (both pets were dead within 2 minutes, otherwise I'm sure I could have gotten below 3 with them out).

None of my other brutes or scrappers can break the regen at the moment. Though the sm/elec I just threw a few billion at should be able to, as she can run the same chain as the sm/wp (and once I slot three purple sets and get a t4 spiritual will finally be able to run the very best sm chain. takes a *lot* of work to go from Seismic Smash-Stone Fist-Gloom-Stone Fist-Heavy Mallet-Stone fist to SS-sf-gl-sf-hm).

My own softcapped ss/fire does two things against a pylon: Sucks, and Dies. Sacrficed too much recharge for 45% smash/lethal. AoE death machine, though.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Quote:
I'm curious to see what top end DPS scores people have accomplished with their Brutes. I'm in the process of working on my own times, and will post them soon™.

There are very few Brute scores on the Rikti Pylon Test thread in the Scrapper forum.
Back in Dec. 2010, I was one of the Brutes who posted in there.

Nothing too stellar mind you, my SS/WP Brute's DPS was roughly 147/s
or so straight-up then.

He's since gotten a bunch of iStuff, and I'm sure that Barrier Protected Lore
Pets would make a big difference, and I'd also bet that Void is better than Sands
of Mu (during a Rage Crash), but I haven't gone back to try it out.

I've heard that Diamagnetic isn't as helpful as it would sound, but I haven't verified
that either.

Anyway, I'm sure better numbers will be posted by other Brutes.


Regards,
4


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

Quote:
Originally Posted by Iggy_Kamakaze View Post
And my SS/FA which I guess doesn't count
It counts.

In fact I think it is the gold standard.


I'm looking at Scrapper times and I think that top end Scrappers do about 20-25% more ST DPS than top end Brutes, aside from FA and that's the only reason I gave FA an exception (because it performs at an extreme level)


Then again, Scrappers don't have SS/FA available to them as a combination. So who knows what that DPS score might actually look like.



Here are a few DPS scores (approximate, because I seemed to have deleted my records and need to run them again - but the hundreds and tens places are accurate ).


DB/ELA Brute - 236 with T4 Reactive and T4 Spiritual (with glad proc & achillies proc)
SS/WP/Soul - 210 to 220 with T4 Reactive
DM/SD/Soul - 264 with T4 Reactive
SS/SD/Soul - 255 with T4 Reactive
WM/SD/Energy - 240 with T4 reactive (and Glad proc)

(none of these times are with Lore pets)

I'm looking at all of these characters and wondering if they are worth it from a min/max perspective, because I don't think my Brutes are 20-25% more resilient than any equivalent (or potentially equivalent) Scrapper.

Or maybe I'm wrong, and they are 20-25% more resilient. I'd love for someone to explain to me if they are.


 

Posted

*sigh* my SS/fire cant seem to get up to 300dps (stuck at about 295ish). Even WITH t4 spirit, reactive, and ageless.


Anyway, brutes are able to be roughly 250% tougher than a scrapper thanks to their higher res cap. But thats not being very realistic.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
Anyway, brutes are able to be roughly 250% tougher than a scrapper thanks to their higher res cap. But thats not being very realistic.
Its not realistic for some sets, even with buffs.

Its very set dependent. Even then, it will be usually to 1 type of damage most likely.

Outside of a Fire farm for example, how useful is 90% Fire Res vs. 75%?

Electric Armor on the other hand makes out very well, 90% Energy Res is quite useful at the endgame. Invuln as well, with the capability to hit 3K HP and pretty extreme SM/L Res (80%?).

Even for Ela and Invuln those are only against a single damage type, although Invuln's HP advantage can't be discounted.


 

Posted

I think Iggy clocked 376dps on his SS/FA/(soul?) post reactive nerf, without lore pets.

I hit ~218 on my FM/INV brute up from around ~190 pre incarnate, using T4 reactive. I need to go run him again for a check.

Same for my Claws/SR brute but I don't think he has T4 reactive yet. Was getting ~195 pre incarnate.

Not having a damage aura or AAO-type damage buff does hurt.


 

Posted

Quote:
Originally Posted by Granite Agent View Post
I think Iggy clocked 376dps on his SS/FA/(soul?) post reactive nerf, without lore pets.
O.O

My attack chain must suck, or is it my 15 or so seconds longer rech on Rage? I'm doing something wrong. >.<


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
O.O

My attack chain must suck, or is it my 15 or so seconds longer rech on Rage? I'm doing something wrong. >.<
Ask Iggy !


 

Posted

Quote:
Originally Posted by ultrawatt View Post
O.O

My attack chain must suck, or is it my 15 or so seconds longer rech on Rage? I'm doing something wrong. >.<
The best SS/FA/Soul attack chain is: Burn-Gloom-Haymaker-KOB-Gloom-Haymaker.

A purple proc in every attack, and a -res proc in Burn.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by ultrawatt View Post
O.O

My attack chain must suck, or is it my 15 or so seconds longer rech on Rage? I'm doing something wrong. >.<
Well, it is Iggy.


 

Posted

Quote:
Originally Posted by Auroxis View Post
A purple proc in every attack, and a -res proc in Burn.
Don't haymaker and KOB compete for the same purple proc? (Heca)


 

Posted

Quote:
Originally Posted by Granite Agent View Post
Don't haymaker and KOB compete for the same purple proc? (Heca)
use the hold set proc in KoB


 

Posted

My calcs give that chain with 67% fury 240dps + T4 Reactive ~= 330 to 340.
With 82% Fury I get 255 dps + T4 Reactive ~= 340 to 350.

Given how slow the attacks are, I'm not sure SS can saturate Reactive, so it's entirely possible reactive will contribute less than the previously observed values. That could mean as little as 300 dps. I've not seen enough reliable reports since the reactive changes.

I've never gotten a good feel for calculating reactive. The best I've managed is to observe that it adds 60 to 90 dps on average, and rarely a touch more. But those are mostly second hand and third hand reports and not completely reliable.


 

Posted

Quote:
Originally Posted by Linea_Alba View Post
My calcs give that chain with 67% fury 240dps + T4 Reactive ~= 330 to 340.
With 82% Fury I get 255 dps + T4 Reactive ~= 340 to 350.

Given how slow the attacks are, I'm not sure SS can saturate Reactive, so it's entirely possible reactive will contribute less than the previously observed values. That could mean as little as 300 dps. I've not seen enough reliable reports since the reactive changes.
Not only does Burn's DoT effect activate twice(once at activaiton, once at the 10 second mark), so does the proc check. Add another proc check from a damage aura, and that's 8 potential proc checks in about 11 seconds, which seems pretty high to me.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

As I recall, I guestimated it would take 8 procs in 10 seconds to saturate the DoT Effect. So close enough, SS/FA should saturate the DoT effect. At least that was what I was using as observed values. I assumed 4 to 6 stacks. To saturate both procs would likely be double that, and likely impossible.

That is, however, a total EWAG.


 

Posted

Quote:
Originally Posted by Linea_Alba View Post
I've never gotten a good feel for calculating reactive. The best I've managed is to observe that it adds 60 to 90 dps on average, and rarely a touch more. But those are mostly second hand and third hand reports and not completely reliable.
I'm not seeing 60-90 DPS, not even on the DB/Ela.

I've gotten, I think, around 20-30 DPS across all of my characters.

I'll take my Fire/Rad Corr for a few pylons with and without Reactive to test as that character has one of the faster attack chains available to me.


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
I'm not seeing 60-90 DPS, not even on the DB/Ela.

I've gotten, I think, around 20-30 DPS across all of my characters.

I'll take my Fire/Rad Corr for a few pylons with and without Reactive to test as that character has one of the faster attack chains available to me.
T4 reactive increased my FM/INV brute's dps from ~190 to ~218 so roughly 30dps.

That's with a gapless chain of Gloom, Incin, Crem, Scorch.


 

Posted

The higher numbers were probably pre-nerf. I personally haven't tested anything since the nerf. I may need to change the numbers I use and do some more testing myself.

Also, if the numbers are that much lower now, it may well pay to switch from radial to core ?
On a 200 dps build, each core stack will be adding 5 dps. How much does each Dot stack add ?
I think I see something I definitely need to go back and test again.


 

Posted

Quote:
Originally Posted by Linea_Alba View Post
The higher numbers were probably pre-nerf. I personally haven't tested anything since the nerf. I may need to change the numbers I use and do some more testing myself.

Also, if the numbers are that much lower now, it may well pay to switch from radial to core ?
On a 200 dps build, each core stack will be adding 5 dps. How much does each Dot stack add ?
I think I see something I definitely need to go back and test again.
Given a basic attack chain can land 4 attacks in 10 secs (or less), isn't the chance of NOT landing the -RES only like 30% with Radial (25% chance of debuff = 75% chance of no debuff ^4 = 31% chance of no debuff). So that's a 69% chance of -RES in 4 attacks, vs. a tiny chance of no fire dmg .... vs the opposite, a 69% chance of no fire dmg. Probabilities are not my strong point.

I thought consensus was with Radial the -RES chance is high enough and you want to bank on the Fire DOT (not sure if Fury buffs Reactive DOT on a Brute).


 

Posted

Quote:
Originally Posted by Granite Agent View Post
I thought consensus was with Radial the -RES chance is high enough and you want to bank on the Fire DOT (not sure if Fury buffs Reactive DOT on a Brute).
Pretty sure it doesn't.

Tankers on the other hand generally have a better Reactive effect due to Bruising.


 

Posted

As I understood it, we concluded that unless you had very high dps (DM/SD or higher) that you added more from the fire dot than from the -res. But, 95% of that testing was done pre-nerf.

However, if you're only getting 30 to 40 dps from T4, on a 200 dps build, that has 8 chances to proc in 10 seconds, I have to wonder. That should be adding at least 10 dps from the -res, and so then 20 to 30 dps is the fire dot. Well, if you saturate the -res and half the fire dot with the core version, that's 200 dps for the -res, and 10 to 15 dps for the Fire dot. So if you're only getting 30 dps .... I have to ask how many procs per 10 seconds and which reactive, as the dps threshold to switch between the two versions may be lower than I previously thought, and actually relevant.

So, at some point, I'll go test all 4 T3 versions, then both T4 versions. But not terribly soon, I have plenty to do already.