Hpw do I copy keybinds from one character to another?


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Posted

I see the buttons to load the UI and Chat settings - what about keybinds?


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Posted

Quote:
Originally Posted by Mashuguna View Post
I see the buttons to load the UI and Chat settings - what about keybinds?
Type /BindSave on the character that's set up properly, then /BindLoad on the character you want to get the binds.

This does transfer all of them, even ones you may not want to transfer. But you can go in and edit the file to remove ones you might not want to transfer.

Once loaded, the actual binds are located on the server. You can alter the file all you want and nothing will change on your characters until you load it.


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Posted

If you want to do this with multiple characters, as I recall, you can add a filename to the end - say, /bindsave empathbinds, /bindsave icedom, then just /bindload with the name on the next character of that sort. Otherwise (again, IIRC) it just overwrites the file.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
If you want to do this with multiple characters, as I recall, you can add a filename to the end - say, /bindsave empathbinds, /bindsave icedom, then just /bindload with the name on the next character of that sort. Otherwise (again, IIRC) it just overwrites the file.
Also lets you have a standard set of binds and them make power set specific additions.


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Posted

Quote:
Originally Posted by Memphis_Bill View Post
If you want to do this with multiple characters, as I recall, you can add a filename to the end - say, /bindsave empathbinds, /bindsave icedom, then just /bindload with the name on the next character of that sort. Otherwise (again, IIRC) it just overwrites the file.
Close. The actual commands to use multiple files are
/bindsavefile <filename>
and
/bindloadfile <filename>


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Posted

Looks like the two options have already been covered. I use both myself.

I try to keep the basic binds the same for all of my characters so I saved my preferred binds to default. That way they all start out the same way. For example, all of them have shift+e bound for autorun instead of just e, or whatever it normally is. I also have mouse buttons 4 and 5 bound for custom targetting. Then I add binds for powers the character uses as needed, and for some characters, especially Masterminds, I use a bind file that I load.

I also saved default window and chat settings. It makes it much easier to set up a new character. I just wish there was a way to load multiple macros at once. For Macros and Popmenus I just copy and paste them from a notepad file.


 

Posted

Quote:
Originally Posted by Nights_Dawn View Post
I also saved default window and chat settings. It makes it much easier to set up a new character. I just wish there was a way to load multiple macros at once. For Macros and Popmenus I just copy and paste them from a notepad file.
Have you considered using binds for the Popmenus? My I key looks like this for instance:
Quote:
i "popmenu ccemotes"
lshift+i "popmenu OptionSetBuff"
lctrl+i "popmenu Useful_Commands"
lalt+i "popmenu AccoladePowerCollector"
When I load my standard binds on every character, I know that I have those set up and ready to do, no messing around with macros.


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Posted

There is no need for the "L" in that binding of your "I" key.

When binding chord keys as chords, the game ignores L vs R distinctions.

So no difference in game between Shift+I, LShift+I, and RShift+I


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