More Tray Slots


Forbin_Project

 

Posted

Right now, I have a level 35 Brute and my tray has all 3 rows full with stuff I use. That's 30 powers that get used frequently. This doesn't include the ones that get used infrequently and are on other rows. What needs to be done is to expand the tray from 10 to at least 12 slots. Since the Tray uses numbers 1, 2, 3 ... 0, expand it to include the - and = on the keyboard (right after the 0)

This is a QOL item would greatly help not only me but others too!

P.S. I know I've suggested this before, and it keeps getting pushed off the list. So I will keep posting this until it gets done.


 

Posted

Hit the little + button at the top of your trays. you can create as many trays as you want.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Mageman View Post
P.S. I know I've suggested this before, and it keeps getting pushed off the list. So I will keep posting this until it gets done.
So you're going to start unposting? It's been in the game for a while now. Plus comments like that don't tend to do anything but annoy people.



(This shot, for instance, was taken some time after it had been introduced - and it was dated 10/15/2010.)


 

Posted

/unsigned

You can open 8 additional trays by simply clicking on the + that's after recipes on your initial tray. You can take those 8 trays and place them anywhere on your screen. So with the initial tray you can have 90 powers at your fingertips.


Edit: Nevemind Bill's pic shows why this is not needed.


 

Posted

As others have visually shown, there are more trays available.

Or are you looking for additional keybind activatible trays (Alt and Ctrl)?

It's hard to tell by your OP.

Thank you for the time...


@Travlr (Main) / @Tymers Realm (Test)

Arc 5299: Magic, Mystery, and Mayhem Updated!! 09/15/09

 

Posted

Though I have to agree that I would like to have more than three attached. Yes you can stack them under or beside, but it really would be easier to have four or five attached.


 

Posted

I know you can open up more trays. However, They can be difficult to manage and find what you're looking for in them. They are NOT the same size as the existing tray, so it looks bad, and can be distracting if you are trying to get things arrainged nicely. They also interfere with the Inspirations. I think it's time for a makeover. They are doing so much with the graphics, and content, why can't they work on a QOL object?

What I am looking for is 12 instead of 10 buttons in the row. That way, I can use the keyboard to quickly activate the ones I want. Being able to open a 4th row might be nice, but not the same as adding more buttons in a row. I don't know what the minus and equal keys are short-cuts to. Thus they are unimportant to me.

And I have seen it posted that with all the other powers you can get (from mission rewards, invention system, veteran rewards, etc.), there just is no way you can get them to fit in all 10 trays that the game has.

If you add 2 slots to each row, then you are adding a total of 20 slots to all 10 trays.


 

Posted

Translation: I only want what I want, and using anything they've done for me already is unacceptable.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Mageman View Post
I know you can open up more trays. However, They can be difficult to manage and find what you're looking for in them. They are NOT the same size as the existing tray, so it looks bad, and can be distracting if you are trying to get things arrainged nicely.
/window_scale tray1 through 9 to the rescue.


 

Posted

Quote:
Originally Posted by Mageman View Post

What I am looking for is 12 instead of 10 buttons in the row. That way, I can use the keyboard to quickly activate the ones I want. Being able to open a 4th row might be nice, but not the same as adding more buttons in a row. I don't know what the minus and equal keys are short-cuts to. Thus they are unimportant to me.
How would you activate key 11? Double tap the 1 key? Maybe for 12 you hit 1 and 2 real fast


 

Posted

Quote:
Originally Posted by Mageman View Post
I know you can open up more trays. However, They can be difficult to manage and find what you're looking for in them.
No, they are quite simple to use and manage.

Quote:
They are NOT the same size as the existing tray,
Tray sizes can be changed. See the command given by Quinch.

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so it looks bad, and can be distracting if you are trying to get things arrainged nicely.
No they don't.

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They also interfere with the Inspirations.
No they don't. The inspiration window can be moved to any location on the screen.

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I think it's time for a makeover. They are doing so much with the graphics, and content, why can't they work on a QOL object?
Because they don't need a makeover. You just don't want to use the tools provided.

Quote:
What I am looking for is 12 instead of 10 buttons in the row. That way, I can use the keyboard to quickly activate the ones I want. Being able to open a 4th row might be nice, but not the same as adding more buttons in a row.
Too bad, because that's what you are going to have to do.

Quote:
I don't know what the minus and equal keys are short-cuts to. Thus they are unimportant to me.
So just because you

1. Don't use those two keys and
2. Are too lazy to look under Options to find out what they are used for

Everyone else that does use the keys for their intended purpose should get screwed. I have a better idea. You can use a mouse to point and click.


Quote:
And I have seen it posted that with all the other powers you can get (from mission rewards, invention system, veteran rewards, etc.), there just is no way you can get them to fit in all 10 trays that the game has.
If it were truly an issue that people needed to use more than 100 powers then the only thing we'd need is the ability to open more trays.

Quote:
If you add 2 slots to each row, then you are adding a total of 20 slots to all 10 trays.
And if you'd just use the tools provided you won't need more slots added to each tray.


 

Posted

Quote:
Originally Posted by Mageman View Post
I know you can open up more trays. However, They can be difficult to manage and find what you're looking for in them.
Fortunately you can always arrange them however you want so you CAN find them.

Quote:
They are NOT the same size as the existing tray,
Fortunately you have a series of options if you right click to size and position them however you want.

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and can be distracting if you are trying to get things arrainged nicely.
Only if you use the layout I had in my screenshot.

Quote:
They also interfere with the Inspirations.
Fortunately, the Inspiration tray - just like the map and most other windows - has two little buttons on it. One closes it. The other unpins it so you can move it wherever you want. Thus no longer interfering. Or, of course, you could move the extra power trays somewhere else, as well.

Quote:
They are doing so much with the graphics, and content, why can't they work on a QOL object?
Because it's not needed in the least?
Quote:
I don't know what the minus and equal keys are short-cuts to. Thus they are unimportant to me.
You remind me of a recliner.
Quote:
And I have seen it posted that with all the other powers you can get (from mission rewards, invention system, veteran rewards, etc.), there just is no way you can get them to fit in all 10 trays that the game has.
And how often do you need access to *every single power you ever get?* I don't often find myself in Incarnate trials looking at a War Walker and going "Damn, I need that does-no-damage origin power that used to go away at level 10!" or "Wait, where's Shadowy Presence?" Or even "Where'd that frag grenade go?" Or even "I need both Beast and Ninja run available!"

Most people keep their primary/secondary/APP/incarnate powers (not all of which even show up, being auto powers,) some pool powers and possibly the incarnate powers. It USED to be an issue when we only had 3 trays - and people found ways around them (binds and macros.) I'd suggest the same to you, but you've already admitted to being too lazy to learn anything, so I wouldn't suggest anything like *reading* about keybinds.

Looks like you're trying - and failing - to find an excuse with that one, to me.

Now, as far as "interfering with inspirations" and "hard to arrange nicely," I snagged some of my layouts. These are obviously not the only way you can do them. All of these are 50s. You'll note I don't have every single power I have at 50 (temps, etc.) in there - that's because they *aren't used.*

First, my namesake tank:

- Out of space for powers? No.
- Interfering with inspirations? No.
- Ugly or hard to manage? I don't think so.

Going to one with a few more incarnate powers, my first level 50:

- Out of space for powers? No.
- Interfering with inspirations? No.
- Ugly or hard to manage? Not in the least. This was actually my worst layout, 'til I tweaked it... because of this thread. I'd been lazy and hadn't moved them since, of all things, Pop Help (and the need to turn it off.) This one tends to craft stuff for the SG, so one tray's a bit higher for easy Enhancement tray access.

OK, how about someone with all five Incarnate powers that have been released? Well, only three need tray space. My Ice/Emp.



See above for notes.

Let's step down to two others that might need more space. My first Peacebringer (one of two level 50 PBs.) This one's a triform.



There are actually two MORE trays being used here - one for Dwarf, one for Nova. But, because I wasn't the least bit lazy and learned basic keybinding, those two trays (total of seven in use, if you're counting) switch out as needed on the bottom row.

Then there's a mastermind:


Space for Inspirations? Yep.
Space for a pet window? Yep.
Space for the team window on the left.
Space for incarnate powers.

So.... you were saying something about "in the way," "not having enough spaces" and "hard to manage," I believe?