Why is the stalker community non existant on the VIP beta?


Ang_Rui_Shen

 

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Originally Posted by EvilRyu View Post
This one part here is why I wont play the set on live until this gets addressed. I am literally murdering stuff with a brute on finishers. Why cant stalkers and scrappers to a lesser extent benefit from this too?

I made another post in beta forum after I posted that.

Yes, it is true that Finisher doesn't include Combo's extra damage but the raw damage alone is very high.

I did a comparison between Stalker's Eagle Claw and Crushing Uppercut. Crushing Uppercut at combo 0 does the most critical damage than any other ST attack. I can see why they are not including extra combo damage in critical because that will simply be too high.

Of course there are down sides. Crushing Uppercut recharge 25s but hast much longer reach at 13.5 and it activates faster than Concentrated Strike/Total Focus.

Total Focus in its current form is the worst tier 9 ST attack for Stalker. It criticals way less and activates the longest.


Edited: Do those extra combo damage benefit from Fury? If so, SJ's base damage is really high.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
I made another post in beta forum after I posted that.

Yes, it is true that Finisher doesn't include Combo's extra damage but the raw damage alone is very high.

I did a comparison between Stalker's Eagle Claw and Crushing Uppercut. Crushing Uppercut at combo 0 does the most critical damage than any other ST attack. I can see why they are not including extra combo damage in critical because that will simply be too high.

Of course there are down sides. Crushing Uppercut recharge 25s but hast much longer reach at 13.5 and it activates faster than Concentrated Strike/Total Focus.

Total Focus in its current form is the worst tier 9 ST attack for Stalker. It criticals way less and activates the longest.
Isn't energy transfer the T9 on enery melee?


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

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Originally Posted by Test_Rat View Post
Isn't energy transfer the T9 on enery melee?
Oh doh, I get them confused all the time. I guess. lol I just know Total Focus's critical damage is too low.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Test_Rat View Post
Isn't energy transfer the T9 on enery melee?
Actually, no - Total Focus is.

Stalkers get those two powers in the order that Tankers do, so Energy Transfer is the tier 8 and Total Focus is the tier 9. The only AT Energy Transfer is the tier 9 on is Brutes.


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Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

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Originally Posted by Jibikao View Post
That is a good thing. /EA should remain stealthy. The set was designed that way anyway.

I didn't pick /EA Brute as my one and only main Brute because it is "defense-based and has a big hole in Psionic resistance/Defense". I picked it because it has an unsuppressed stealth that Stalker doesn't have. If they put aura taunt in /EA, they might as well re-design the whole thing again. My Brute took taunt power and I use it all the time when I want to.

That shouldn't be a "sad face". It should be a happy face.
Ignore Gemini's posts, all I see is he posting wrong stuff about EA and still calling it garbage on Stalkers with the changes.

EA Brutes for now are going to give you this:

Why? Because if you are, say, a /DA Brute, you can turn off three aggro auras (Death Shroud, O. Gloom, Cloak of Fear - ok of course you probably won't pick all three) and turn on cloak of darkness to stealth.

Now /EA... In the current state in beta it's way more dangerous to go stealthing, because the taunt aura is tied to Entropy Shield, your MEZ protection. So if you wanna stealth you have to turn off your mez, unlike a /DA where you can keep Obsidian Shield on.


 

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Originally Posted by Siolfir View Post
Actually, no - Total Focus is.

Stalkers get those two powers in the order that Tankers do, so Energy Transfer is the tier 8 and Total Focus is the tier 9. The only AT Energy Transfer is the tier 9 on is Brutes.
I never knew that. Holy cow.
Shows you how much I ever looked at Energy Melee since they destroyed it.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Quote:
Originally Posted by Test_Rat View Post
I never knew that. Holy cow.
Shows you how much I ever looked at Energy Melee since they destroyed it.

Actually it shows you never looked at EM for Stalkers at all

I leveled my EM/Nin to 50 before the i12 and EM changes and I remember I posted a 'woohoo got to 26 now I'm killing stuff fast' because that's when you get ET... And well it was such a fast and great attack. I saw two or three other people post about how wonderful their EM/ Stalkers got at level 26, even tho at the time we had the lousy damage modifier, less hp, well, you know, before the buffs.

And I remember complaining about the EM nerf on a team with you (yes, you, on some SF a long time ago before my almost 2-yr break - not that I've been finding time to play in the last 2 months) and you said 'it had to be done because it was too powerful'. I'm not criticizing you, most people said the same btw, all I know is that at the time the change made me very sad with my fav villain and I barely played her after (I did play her quite a bit but after some time with the ET and TF changes I just gave up on her - she's still there with all her IOs, purps and with Stealth, Stealth IO + a single KB IO, at the time it was possible to have a single build for PVP and PVE at least on Stalkers)

Anyway, maybe EM was an outlier set at least on ST damage with ET activating in like 1 second and TF's mag 4 stun, but I guess after the changes to the arguably 'broken' set (there was no ELM so everyone was playing EM and to a lesser extent DM, I remember you had a claws/nin but it was rare to find anything other than EM, even in Freedom), it just exposed the sad state Stalkers are, especially after ITF and the content that came after which benefited AoE-centric toons so much more.

I don't think I have ever seen one psy/ blaster since I returned... Which means I have never seen one because I never went to pvp after i13 (where I hear psy blasters are useful) and I was absent when the set was released.


 

Posted

Are ancillary pools still not critting from Hide? I know some here reported that a while back and if they aren't then this seems like the time to report it (again).


 

Posted

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Originally Posted by Zamuel View Post
Are ancillary pools still not critting from Hide? I know some here reported that a while back and if they aren't then this seems like the time to report it (again).
Just curious, do Scrappers get critical from ancillary pools? I know Controller does 'cause I just took Jab..


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Zamuel View Post
Are ancillary pools still not critting from Hide? I know some here reported that a while back and if they aren't then this seems like the time to report it (again).
Hmm.. haven't checked the beta on this, but on Live currently the only APP that crits for Stalkers is Blaze Mastery, which crits for full on every power including the hold and immob. It's either a mistake... or an experiment.


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Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

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Posted

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Originally Posted by Jibikao View Post
Just curious, do Scrappers get critical from ancillary pools? I know Controller does 'cause I just took Jab..
According to City of Data, Scrappers crit from the APPs but not the PPPs.


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Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

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Posted

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Originally Posted by Zem View Post
According to City of Data, Scrappers crit from the APPs but not the PPPs.
Oh...I am confused by the terms again. Are we talking about the regular attacks from Power Pools like Jab, Air Superiority?

Or are we talking about Patron and Epic sets? Somebody told me Scrapper can critical with Patron attacks?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

I am not in the beta because my computer refuses to update it so that I can play the beta.


No one pays attention to me, cause I listen to the voices in my head.

 

Posted

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Originally Posted by Jibikao View Post
Oh...I am confused by the terms again. Are we talking about the regular attacks from Power Pools like Jab, Air Superiority?

Or are we talking about Patron and Epic sets? Somebody told me Scrapper can critical with Patron attacks?
You said "ancillary pools" which is what the hero epics are called. Ancillary Power Pools = APP. Villain epics are Patron Power Pools (PPP). The ordinary power pools are just... "power pools". The ordinary pool attacks like Air Sup and Boxing should crit for either Stalkers or Scrappers. When they ported the APPs from Scrappers to Stalkers and the PPPs from Stalkers to Scrappers, it seems they did not add criticals for the AT they were being ported to. Hence, Scrappers only crit from the hero APPs and Stalkers only crit from the villain PPPs. Again, that's what CoD says. I haven't tested them all personally or seen if there are any changes on beta.

The one exception that I know of is Stalker Blaze Mastery, which has full crits on every power that does damage in the set, even the hold/immob (which is something even the villain PPPs don't do)


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

Posted

Mmmmm... some scrapper people told me they can critical with Patron powers too? Can anyone confirm?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
Mmmmm... some scrapper people told me they can critical with Patron powers too? Can anyone confirm?
It's possible City of Data is wrong. It's also possible that Scrappers are getting the Stalker scaling random critical since that is coded into the power itself (not the AT) and is not qualified by "if used by Stalker" the way the APPs have "if used by Scrapper" in the critical effect line. Would be interesting to see if that's the case.

If all they did was copy the Stalker PPPs directly over to Scrappers, that could very well be happening.


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

Posted

Quote:
Originally Posted by Diesel Punk View Post
Stalkers are underpowered and unrepresented because of it. What more do you want? I'd test Stalkers, but no matter what I test, the biggest issue is that Stalkers are severely underperforming and we're too busy arguing whether they actually are or not.

Let the play numbers speak for themselves, I gave up being a Stalker advocate years ago.
^This

While two of my three level 50s are stalker, I have given up as well for a year now from having them improved at all. For something that has so little HP and have to go into melee they would be the hugest DPR in the game.


 

Posted

My take on the original question is this: I don't test anything ever, and never will.

I get so little time in game that I'm sure as hell not going to waste it where I don't get to keep the rewards I earn and can't be teamed with my friends.

I also feel that while the devs understand the players as a whole, and are generally very successful at helping the player base as a whole, there are a few sub-groups they either ignore, or marginalize, or don't understand. These include Base builders, Badgers, PvPrs, Kheldians and Stalkers.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
My take on the original question is this: I don't test anything ever, and never will.

I get so little time in game that I'm sure as hell not going to waste it where I don't get to keep the rewards I earn and can't be teamed with my friends.

I also feel that while the devs understand the players as a whole, and are generally very successful at helping the player base as a whole, there are a few sub-groups they either ignore, or marginalize, or don't understand. These include Base builders, Badgers, PvPrs, Kheldians and Stalkers.
I've never joined any Beta test until recently.

This is the first time for me. I was curious to see what a Beta looks like. I was determined to find out if Stalker's Street Justice is a watered down version just because Stalker fans are not voicing their concerns.

I have to say the dev do pay attention to beta testing, but I also want to say if you don't voice your concerns HARD AND LOUD, they may not know what's not working or what's really pissing people off.

We tend to think dev knows everything but from my recent experiences, they actually don't. You need to constantly REMIND them and keep bringing up the issues. You may be surprised by how useful that one Private Message to a dev can do! Believe me. :P

Stalker's SJ may get something due to the lack of Rib Cracker.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
I've never joined any Beta test until recently.

This is the first time for me. I was curious to see what a Beta looks like. I was determined to find out if Stalker's Street Justice is a watered down version just because Stalker fans are not voicing their concerns.

I have to say the dev do pay attention to beta testing, but I also want to say if you don't voice your concerns HARD AND LOUD, they may not know what's not working or what's really pissing people off.

We tend to think dev knows everything but from my recent experiences, they actually don't. You need to constantly REMIND them and keep bringing up the issues. You may be surprised by how useful that one Private Message to a dev can do! Believe me. :P

Stalker's SJ may get something due to the lack of Rib Cracker.
Yes, very glad I listened to you about the Kin melee issue.

Its still missing its BUILD UP! Float text but the functionality has returned.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Quote:
Originally Posted by Jibikao View Post
I have to say the dev do pay attention to beta testing, but I also want to say if you don't voice your concerns HARD AND LOUD, they may not know what's not working or what's really pissing people off.

We tend to think dev knows everything but from my recent experiences, they actually don't. You need to constantly REMIND them and keep bringing up the issues. You may be surprised by how useful that one Private Message to a dev can do! Believe me. :P
Hasn't helped PvP get fixed yet. =)

We haven't gotten any new base options in a LOOOOOONNNNNNGGGG time. Plus many bugs still around.

And last I heard the devs feel that stalkers are about as strong as they want them to be, and the problems are systemic and related to aggro.

So while it may help in some areas, I would love to be surprised to see it help here.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
So while it may help in some areas, I would love to be surprised to see it help here.
To be fair, if you are talking to them on the beta forums about stuff that is being tested in the beta then you probably have a good chance of being heard. So you can talk about SJ or Energy Aura's revamp or Ice Armor for Stalkers. But yeah... good luck talking about overall Stalker balance issues. That's not what they are spending their time on now.


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

Posted

Well as mew said....she plays on the beta stuff....havent ported any characters to beta...and have not demanded to have a level bump...becasue mew is actualy trying to test stuff.

Probably will port over some characters soonish though becasue mew wants to see if her stuff she is finding is actualy stalker related or just how the game handles things.


 

Posted

Yup, and I have no plans to use any of the new stuff.

I know the new travel pool powers are cool AoEs, which we need. But none of my current stalkers have room for them. Hell, I'm still trying to get murky cloud to fit into my /dark's build =) and I think that takes precedence.

I don't have any currently and have no plans to build any /ea or /ice characters.

If they will look at our max HP and overall damage of all primary sets then I'll consider going to test and talking. Just to look at and balance the new stuff? Nope.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
I also feel that while the devs understand the players as a whole, and are generally very successful at helping the player base as a whole, there are a few sub-groups they either ignore, or marginalize, or don't understand. These include Base builders, Badgers, PvPrs, Kheldians and Stalkers.
Whaaaa...Badgers are one of the very groups the devs DO cater to. How in the world did they get included in that list?