Contagious Confusion advice
So I've decided to make a dominator with Confuse, Mass Confusion, and World of Confusion. The one problem? I can't decide which one of these powers to put the Contagious Confusion proc into.
All of them seem like good choices but I've never played a Dominator or Controller so I'm not sure. Anybody got some advice for me? |
I really think the best answer is to not ever take WoC and slot the Contagious Confusion proc into confuse to turn it into a mini mass confuse.
If you are deadset on having WoC then I would most likley slot it with the proc. The reason being that the proc by itself is more effective than the whole power, when you combine the two you get an almost useful confuse aura.
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I really think the best answer is to not ever take WoC and slot the Contagious Confusion proc into confuse to turn it into a mini mass confuse.
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Besides, are you going to be playing your dominator in Melee full time?
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If you have perma-dom level recharge, I'd say put it into mass confusion.
I dont often use the ST confuse as mass confusion is up for most fights, and if not, theres many other things I'd be doing over ST confuse.
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The problem I've seen with WoC and a similar power (Arctic Air) on ice Doms is that, while I don't have the numbers in front of me, the confuse duration is apparently shorter than the "pulse" rate of the power. In other words (for example) you have a confuse that tries to affect available targets once every two seconds, but the confuse only has a duration of 0.5 second. Or something like that. Again, I don't have the numbers handy. But the net effect is that nearby enemies are confused too infrequently to be useful, and often aren't even confused long enough to launch an attack at an ally; they turn, look at a buddy for a moment, then turn back to you and drill you anyway.
Really pointless, yes?
The Contagious Confusion can turn this into a "real" confuse power because, in the moment that a target is "lolconfused", there's a chance for a confuse to jump to another target, and THAT confuse effect has (I think) an 8 second duration.
That's an awful lot of effort to go to just to make an essentially useless power worth having.
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If you have perma-dom level recharge, I'd say put it into mass confusion.
I dont often use the ST confuse as mass confusion is up for most fights, and if not, theres many other things I'd be doing over ST confuse. |
I think the Proc is more useful in the single target confuse.
And World of Confusion is pretty much an auto-skip power unless you want it as a set mule. However, the proc is wonderful in Arctic Air.
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In Mass Confusion, the proc increases the mag so that you MIGHT be able to get a boss or two confused. In the single target Confuse (which I use a lot), it turns a single target confuse into a mini-Mass Confuse when it hits. The single target Confuse lets you take foes out of the fight before it begins, including foes outside of your AoE, ambushes and adds, etc.
I think the Proc is more useful in the single target confuse. And World of Confusion is pretty much an auto-skip power unless you want it as a set mule. However, the proc is wonderful in Arctic Air. |
I use mass confuse for much of listed above - taking foes out, ambushes, adds etc. You can do so before the fight equally well as ST confuse. There's just not much left if you dont hurry afterwards
I'd rather the proc in the power I use more often, and that has more chance to trigger as you're hitting more targets.
But if you're not at permadom recharge, or find that you use ST confuse more than mass confuse - I'd say to put it in the ST for sure.
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
another thing to consider is how these three powers are being slotted outside of the proc. how many slots are you able to devote to them?
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
The problem I've seen with WoC and a similar power (Arctic Air) on ice Doms is that, while I don't have the numbers in front of me, the confuse duration is apparently shorter than the "pulse" rate of the power. In other words (for example) you have a confuse that tries to affect available targets once every two seconds, but the confuse only has a duration of 0.5 second. Or something like that. Again, I don't have the numbers handy. But the net effect is that nearby enemies are confused too infrequently to be useful, and often aren't even confused long enough to launch an attack at an ally; they turn, look at a buddy for a moment, then turn back to you and drill you anyway.
Really pointless, yes? The Contagious Confusion can turn this into a "real" confuse power because, in the moment that a target is "lolconfused", there's a chance for a confuse to jump to another target, and THAT confuse effect has (I think) an 8 second duration. That's an awful lot of effort to go to just to make an essentially useless power worth having. |
To the OP, it sounds like fun to see what can be pulled off. With all the confuses/stuns/kb you will have available (plus sleep/hold/terror) you should be able to pull off a pretty fun build.
The devs really should take a look at the rech on Mass Confusion. It's just too long.
Dam altitus is creeping up again.
So I've decided to make a dominator with Confuse, Mass Confusion, and World of Confusion. The one problem? I can't decide which one of these powers to put the Contagious Confusion proc into.
All of them seem like good choices but I've never played a Dominator or Controller so I'm not sure. Anybody got some advice for me?