good secondary for Kat/
Everything goes well with Katana. Find a concept that fits and go for it.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
Willpower is awesome. It's very "toggle and go", which diminishes redraw. Also, Divine Avalanche couldn't be more amazing with WP. You'll find yourself outliving some tanks and pumping out decent damage. You'll also have more than sufficient endurance thanks to QR. I've played a Broadsword/Willpower Scrapper extensively, and it's nothing short of awesome. I wouldn't imagine Kat/WP would be that different.
Here's a schocker... Go with Regen
(I'm still tempted. Not enough to pull the trigger on a build yet, but tempted.)
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I pulled the trigger after we finished with that thread.
It was the best idea evar.
My only concern now is how good that scrapper specific IO set will be, and where it will go when we get access to it.
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
|
^Professional Katana/regen build thread
I pulled the trigger after we finished with that thread.
It was the best idea evar. |
I suppose the first thing to do if I'm thinking of pulling the trigger is to pull Werner out of retirement and learn to play Regeneration again. I bet I totally suck now.
Mind you, that would take playing the game again. I've barely touched it in months. A mission now and then. I just don't like the incarnate trials all that much, and the lack of a solo path to advance upsets me to the point where it has tainted the solo activities I normally find fun. Yes, yes, I know the only reason to advance is to run the incarnate trials. But if there was a solo path, I assume there would be a solo challenge as well. Sorry, way off topic.
But yeah, back on the original subject, just about everything goes well with Katana. Heck, Super Reflexes goes fine with Katana, and it probably benefits the least since you can soft cap without Divine Avalanche, and Divine Avalanche is kind of the reason to go Katana. It'll really smooth the leveling out, though, which is a nice bonus. I loves me some Katana.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I'm looking forward to Energy Aura, personally.
So... you're enjoying your build, then? How unkillable do you feel, and compared to what? How clicky is it, and when does it get that clicky? Does the damage feel sad, or can you spend most of your time doing the DPS chain with no survivability concerns, or do the incarnate powers make it feel good? Any other comments?
I suppose the first thing to do if I'm thinking of pulling the trigger is to pull Werner out of retirement and learn to play Regeneration again. I bet I totally suck now. Mind you, that would take playing the game again. I've barely touched it in months. A mission now and then. I just don't like the incarnate trials all that much, and the lack of a solo path to advance upsets me to the point where it has tainted the solo activities I normally find fun. Yes, yes, I know the only reason to advance is to run the incarnate trials. But if there was a solo path, I assume there would be a solo challenge as well. Sorry, way off topic. But yeah, back on the original subject, just about everything goes well with Katana. Heck, Super Reflexes goes fine with Katana, and it probably benefits the least since you can soft cap without Divine Avalanche, and Divine Avalanche is kind of the reason to go Katana. It'll really smooth the leveling out, though, which is a nice bonus. I loves me some Katana. |
I think the thing I like about Kat/sr for end game is since you don't need DA you can pump out the ideal attack chain with no worry of needing to cut into it.
So... you're enjoying your build, then? How unkillable do you feel, and compared to what? How clicky is it, and when does it get that clicky? Does the damage feel sad, or can you spend most of your time doing the DPS chain with no survivability concerns, or do the incarnate powers make it feel good? Any other comments?
I suppose the first thing to do if I'm thinking of pulling the trigger is to pull Werner out of retirement and learn to play Regeneration again. I bet I totally suck now. |
So I'll try and summarize:
The build was the best damn thing I've ever played, it's a masterful work of art, and I hate that I might have to change it when we get the new scrapper specific AT set.
I frequently play a shield/fire/soul tank with a *slightly* outdated build. It was made pre-incarnate stuff (excluding alpha). If you want to plug them in to your survivability score thing, I'll throw the chunks up:
Tank:
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Of course those numbers won't be too great, because of the nature of /regen (being its sloped survivability, rather than the typical plateau'd builds we more commonly see).
I'll put it another way...
When I play that tank, I never seem to die. Incarnate trials or whatever, he just doesn't die. If he starts to, he has OwtS and rebirth to fall back on.
When I play Ele, I feel like I *could* die at any time, but because of my ability to play him well, I feel like a god (trying to dissociate "I" from "my character"). Because I am good at the toon, I feel awesome. Rather than, because the toon is awesome, I feel awesome.
Does that make sense? It's a wholly different experience, because it's entirely dependent on my (the person's) ability to be awesome.
As for the clicking interrupting the killing:
No. The way I play it, almost all of the clicking is done preemptively, so when I get to the mob, there's nothing but killing happening. The only time that isn't the case is in longer fights that I *might* have to throw in another Shmeld or MoG (which rarely happens), or DP happened to be down, or I need to heal the team with rebirth, etc.
Most of the time I don't even need a DA past the first or second one. So I am free to hack away with the highest chain.
I loves me some Katana. |
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
|
^Professional Katana/regen build thread
Well my Katana/Regen is still under the dps build and my Claws /regen is probably a bit more survivable.
The clicky part of Regen is probably what drives me to play them
Can u post ur build iggy or is it too much to ask?
It's an old build. Before Alpha came in the picture...
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So... you're enjoying your build, then? How unkillable do you feel, and compared to what? How clicky is it, and when does it get that clicky? Does the damage feel sad, or can you spend most of your time doing the DPS chain with no survivability concerns, or do the incarnate powers make it feel good? Any other comments?
I suppose the first thing to do if I'm thinking of pulling the trigger is to pull Werner out of retirement and learn to play Regeneration again. I bet I totally suck now. Mind you, that would take playing the game again. I've barely touched it in months. A mission now and then. I just don't like the incarnate trials all that much, and the lack of a solo path to advance upsets me to the point where it has tainted the solo activities I normally find fun. Yes, yes, I know the only reason to advance is to run the incarnate trials. But if there was a solo path, I assume there would be a solo challenge as well. Sorry, way off topic. But yeah, back on the original subject, just about everything goes well with Katana. Heck, Super Reflexes goes fine with Katana, and it probably benefits the least since you can soft cap without Divine Avalanche, and Divine Avalanche is kind of the reason to go Katana. It'll really smooth the leveling out, though, which is a nice bonus. I loves me some Katana. |
Kat/Regen was pretty easy on endurance and faster then BS even if it hits for a bit less, which I really liked. BS is SLOW.
Djeannie's Costume Creator Overhaul Wishlist
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"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
Well my Katana/Regen is still under the dps build and my Claws /regen is probably a bit more survivable.
|
Elegost and I are talking about a very specific build, though. Yes, it has super high recharge and a ton of clicks. But it also has soft-capped melee/lethal, plus ranged and AoE around 35% if I recall (edit: 32.5%, one purple from cap), plus decent passive regeneration. I'd predicted that most of the time, you'd be coasting along just fine without much clicking. I was curious if I was right. I'm sure it depends greatly on your normal difficulty settings, of course. I'm sure +4x8 is a click fest.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I'd forgotten another scenario I did try: That survivability test thing Mauk had made in AE a little while back.
I did try that a few times. I wanted to see if I could do it without dying without lore pets.
It was *possible,* I got through the first few mobs (literally ~3ish mobs), before dying (multiple times). I reset it every time I died, but to survive something like that you had to be absolutely perfect in both your clicky cycling, and your target choosing. I've honestly never done anything harder than that test. That's a place other sets can shine with more ease.
In normal/incarnate content, however, it's awesome.
I'll try it against some regular +4/x8 missions today and see how it feels. I haven't honestly been playing much myself
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
|
^Professional Katana/regen build thread
Elegost, How's the endurance profile on that build ? Which Alpha did you use ?
With my variant, with all the toggles running and going full bore offense I was looking at about 110 seconds burn time. Plenty for regular fighting, but not enough for long term or taking out an AV or Pylon without blues. Combining my endurance concerns with durability concerns in extreme difficulty situations and I just haven't pulled the trigger myself yet.
And yes, Mauk's Arc is brutal if you let them buff themselves. When I did it +4x8 with my crab I had to keep 70 defense minimum for every alpha and the first minute of each engagement, if not for the entirety of the engagement. In a few situations I needed even greater defense and resistance and only managed to punch through with inspirations, demonic, and rebirth stacked.
spiritual paragon core, naturally.
I should also mention that I didn't use any inspirations on that mauk mission <.< Which is probably why I died
Also I didn't read his wall of text explaining the differences in all the enemies, I grabbed a few that were noticeable more problematic than the others, but that was just from running it a few times, rather than reading, so I very likely could have erred.
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
|
^Professional Katana/regen build thread
My Katana/Regen is pretty durable. I respec'd him recently to join in some PvP fun and in virtually all PvE content I don't have to use more than my reconstruction to heal. If you mix Divine Avalanche and Dull Pain you're pretty much unstoppable.
I tried other scrapper builds before this guy and other buids after, but none seem as fun. It's a good choice to play because you actually have to play it, as Elegost said earlier. Almost as fun as riding the old defiance wave sometimes :P
This is making me want to give Kat/Regen a try, but I'm not sure if I want to do it now or wait for i21 and roll it as a Brute. Gamblers' Cut should be awesome for fury as well as procs, and a brutes higher hit points should really boost the health healed via regen.
This is making me want to give Kat/Regen a try, but I'm not sure if I want to do it now or wait for i21 and roll it as a Brute. Gamblers' Cut should be awesome for fury as well as procs, and a brutes higher hit points should really boost the health healed via regen.
|
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I still think I'm going to make a Kat/Fire and SS/Reagn brute though
Regen on Brutes could have close to 3000 HP.... 3000!!!!!!
Ive been playing kat/Inv for 6 years now and think its a good set.
I love my kat/dark.. actually after reading one of Werners post on his i built one too. Built it with 40% ranged/aoe def and let Divine Aval. do its thing with melee. Took barrier for the last 5% and cardiac for endurance.
Darks got some good debuff resistance and fear protection(im looking at you Riders) as well as great psi resist and decent s/l/neg/f/c resist too.
I have 10 toggles on mine with foc accuracy and such but cardiac handles that and i have Conserve Power.
I rarely ever die and can tank things better than some brutes, so kat/da can be great.
I've played scrappers for a while but never got use to playing a Katana scrapper.
What is a good secondary that pairs great with Katana?