Top Two DPS Primaries (Minus Spines)
If you look at the Rikti Pylon results thread you will see the top DPS performers. They are FM/SD and DM/SD. If you are set on Willpower, FM might not perform so well due to the lack of the damage buff from AAO. Dark Melee lacks AoE damage, so it may not be what you are looking for. You will have to be a bit more specific about what you want.
Spines is not a top contender for DPS. It is great for AoE damage, but lacks good single-target attacks and is excluded from using Shield Defense.
I'm looking for a good ST and AoE damage, like Fiery Melee or Super Strength for Tanks.
So almost every primary there is
Seriously though, it depends on what you want to do and what level of skill you desire to apply.
Electric Melee can do decent ST damage, and still provide AoE with Lightening Rod (but it doesn't crit), a cone in Jacob's Ladder, and while mainly a good ST attack, Thunderstrike still does provide some AoE splash damage.
Claws can be built to have both decent ST and AoE within the same build. Or it could be built to be really good at ST, and provide some AoE, or built the otherway around.
But ideally, what you might want to go with particularly to pair with Will Power, is Katana. It provides plenty of ST damage, AoE with Lotus Drops, a cone with Flashing Steel, and if you take a moment to tap a movement key in order to line up mobs correctly, a small, narrow cone in Golden Dragonfly which is still a great ST attack.
Then there's Parry which doesn't exactly tend to help your ST attack string, but it's great for additional defense mitigation.
On beta, I did a Rikti Pylon test with a fully T4 (all 5 slots) Incarnate build. Electric couldn't do enough damage to make a dent. Dark Melee/Regen worked as did Kinetic Melee/Willpower.
None of my tanks could do enough damage and they are all Super Strength.
I long for the day when Scrappers get Super Strength. SS/WP for the win!
For groups go with Kinetic or Fire.
Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind
OMG!! Please add these costume designs now!
Okay, I used Mids to gather some info. Yeah, I forgot to mention, I don't want use Fire. Between, Scrappers and Brutes I'm not interested in Fire (WP/Fire Tank), Broad Sword (Future Plans), Dual Blades, Stone Melee, and Spines. The rest I'm all ears for.
ATTACK: DAMAGE PER SECOND | TOTAL DAMAGE (AREA OF EFFECT SIZE)
CLAWS
Swipe: 20.7 | 52.3
Strike: 17 | 74.3
Slash: 14.8 | 90.8
Follow Up BU: 4.29 | 55.1
Focus: 12.6 | 95.7
Eviscerate CONE: 12.8 | 143.2 (90/7)
Shockwave CONE: 5.52 | 72.3 (90/30)
Spin PBAoE: 9.29 | 108.7 (8)
KATANA
Sting of the Wasp: 12.9 | 79.8
Gambler's Cut: 15.8 | 57.8
Divine Avalanche: +DEF (M,L) 13.4 | 57.8
Soaring Dragon: 12 | 123.9
Golden Dragonfly: 11.9 | 164
Flashing Steel CONE: 9.5 | 68.1 (130/7)
The Lotus Drops PBAoE: 5.77 | 91.3 (8)
MARTIAL ARTS
Thunder Kick: 15.1 | 57.8
Storm Kick: 15.1 | 103.2
Cobra Strike: 11.6 | 134.9
Crane Kick: 11.6 | 134.9
Crippling Axe Kick: 11.6 | 145.9
Eagle's Claw: 11.3 | 164
Dragon's Tail PBAoE: 5.24 81.2 (8)
DARK MELEE
Shadow Punch: 15.1 | 57.8
Smite 13: | 90.8
Siphon Life +HP: 11.3 | 134.9
Midnight Grasp: 11.1 | 189.9
Shadow Maul CONE: 13.4 | 148.4 (45/7)
Dark Consumption PBAoE: +END: 0.3 | 55.1 (8)
Soul Drain PBAoE: 0.56 | 68.8 (10)
ELECTRIC MELEE
Charged Brawl: 15.1 | 57.8
Havoc Punch: 12.1 | 90.8
Chain Induction: 6.06 | 90.8
Jacobs Ladder CONE: 10.7 | 103.2 (50/7)
Thunder Strike AoE: 6.33 | 134.9 (7)
Lightning Rod PBAoE: 2.16 | 200.2 (20)
KINETIC MELEE
Quick Strike: 15.1 | 57.8
Body Blow: 13.2 | 79.8
Smashing Blow: 12.4 | 101.9
Focused Burst: 11.3 | 112.9
Concentrated Strike: 9.76 | 222.7
Repulsing Torrent CONE: 3.39 | 55.1 (45/40)
Burst PBAoE: 4.87 | 86 (8)
On beta, I did a Rikti Pylon test with a fully T4 (all 5 slots) Incarnate build. Electric couldn't do enough damage to make a dent. Dark Melee/Regen worked as did Kinetic Melee/Willpower.
None of my tanks could do enough damage and they are all Super Strength. I long for the day when Scrappers get Super Strength. SS/WP for the win! For groups go with Kinetic or Fire. |
BrandX Future Staff Fighter
The BrandX Collection
If you want a balanced mix of ST and AoE, Kat and Claws work. On my Kat/sr I can pretty much chain Golden Dragonfly, Flashing Steel, and The Lotus Drops, so to me that's pretty respectable AoE.
Seems the poster wants to take on groups. DB is a perfect fit for WP. No interupting clicks, and its mitigation helps WP from getting big alphas. The way I play DB is to target the boss, and then run the last two combos, against him. What that gets you is solid single target attack, while at the same time, taking out the minions around you. You can always just run attack vitals if you are fighting one boss. So you get very strong AOE, while still focusing a solid single target chain with mitigation.
Toss in Shadow Meld, and you will have a very robust character. I played like that with my DB/Regen, SM to take the alpha, then run the combo's. The boss would usually fall shortly after the main group was down.
I cant imagine playing this game with anything remotely single target oriented now, unless you are a AV soloer.
It depends on what you want. Dark Melee is really great, but single target only, and it's main perk beyond single target is the heal in Siphon Life, which is less impressive on a /WP. Claws and Katana both have a mix of single target and AE, but they have smaller AEs. I believe Claws is a bit better dps, but Kanata has DA, which is a nice defensive buff for /WP. Electric Melee is really all about LR, it's other attacks are ok, but LR is why you take it, and it's definitely fun. KM is nice enough, not a ton of AE, but Burst isn't bad. I don't really like Power Siphon, though numerically its quite good.
From you second post you want both good single target and AE. Since you nixed Fire, I would say that leaves Claws or Katana. Both have a PBAE and a Cone. Both can put together good single target dps chains. As I said, I think Claws can put out a bit more dps, but Katana is pretty close, and has some nice defensive boosts available. Between the two I would think it's more of a flavor decision. KM or MA might be in the running, but both only have a PBAE, and so fall behind on the AE damage front.
It depends on what you want. Dark Melee is really great, but single target only, and it's main perk beyond single target is the heal in Siphon Life, which is less impressive on a /WP. Claws and Katana both have a mix of single target and AE, but they have smaller AEs. I believe Claws is a bit better dps, but Kanata has DA, which is a nice defensive buff for /WP. Electric Melee is really all about LR, it's other attacks are ok, but LR is why you take it, and it's definitely fun. KM is nice enough, not a ton of AE, but Burst isn't bad. I don't really like Power Siphon, though numerically its quite good.
From you second post you want both good single target and AE. Since you nixed Fire, I would say that leaves Claws or Katana. Both have a PBAE and a Cone. Both can put together good single target dps chains. As I said, I think Claws can put out a bit more dps, but Katana is pretty close, and has some nice defensive boosts available. Between the two I would think it's more of a flavor decision. KM or MA might be in the running, but both only have a PBAE, and so fall behind on the AE damage front. |
For me, the deciding factor between Claws and Katana is only one attack in Claws can take the -resistance Achille's Heel proc. That means with claws you will be doing 20% more damage SOME of the time. Aside from Divine Avalance and it's + Defense ability, every attack within Katana can take that proc and it will be constantly applied. 20% more damage SOME of the time doesn't compare well to +40-60% damage MOST of the time.
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If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Uh...the Achilles Heel proc does not stack with itself. No matter how many powers you put it into, it will only give your targets -20% resistance at best. Chaining several powers with the proc does increase the number of times it will check to see if it procs, but it won't do "40-60% more damage."
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Well dont I feel silly not reading his third comment carefully before posting.
For me, the deciding factor between Claws and Katana is only one attack in Claws can take the -resistance Achille's Heel proc. That means with claws you will be doing 20% more damage SOME of the time. Aside from Divine Avalance and it's + Defense ability, every attack within Katana can take that proc and it will be constantly applied. 20% more damage SOME of the time doesn't compare well to +40-60% damage MOST of the time.
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Most top Kat-chains I've seen (GC-SD-GC-GD or the longer one) generally (in my exp) only slot one Achilles Heel -RES (and some put the Glad - RES) as well.
Looking over the numbers, Claws appears to be the best option S/L wise whereas Kinetic is the winner for everything else. Electric would be the AoE King, but has some ST issues.
Retched, the important question...do you plan to solo AVs?
You said you plan to mostly team. That means AOE is best.
You want to be a one man army, but does that just mean clearing out minions-bosses rather quickly?
If you're not looking to solo AVs, the ST DPS is really not all that important, and ELM while not the strongest, isn't a slouch when built for it.
ELM however is a nice, let's watch things die quickly set.
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The BrandX Collection
I do plan to team a lot, but I'm looking for a one-army kind of deal that works well against groups and have locked in on WP as a secondary.
To restate this in the OP: Between, Scrappers and Brutes I'm not interested in Fire (WP/Fire Tank), Broad Sword (Future Plans), Dual Blades, Stone Melee, and Spines. The rest I'm all ears for.