Top Two DPS Primaries (Minus Spines)


Amy_Amp

 

Posted

I do plan to team a lot, but I'm looking for a one-army kind of deal that works well against groups and have locked in on WP as a secondary.

To restate this in the OP: Between, Scrappers and Brutes I'm not interested in Fire (WP/Fire Tank), Broad Sword (Future Plans), Dual Blades, Stone Melee, and Spines. The rest I'm all ears for.


 

Posted

If you look at the Rikti Pylon results thread you will see the top DPS performers. They are FM/SD and DM/SD. If you are set on Willpower, FM might not perform so well due to the lack of the damage buff from AAO. Dark Melee lacks AoE damage, so it may not be what you are looking for. You will have to be a bit more specific about what you want.

Spines is not a top contender for DPS. It is great for AoE damage, but lacks good single-target attacks and is excluded from using Shield Defense.


 

Posted

I'm looking for a good ST and AoE damage, like Fiery Melee or Super Strength for Tanks.


 

Posted

So almost every primary there is

Seriously though, it depends on what you want to do and what level of skill you desire to apply.

Electric Melee can do decent ST damage, and still provide AoE with Lightening Rod (but it doesn't crit), a cone in Jacob's Ladder, and while mainly a good ST attack, Thunderstrike still does provide some AoE splash damage.

Claws can be built to have both decent ST and AoE within the same build. Or it could be built to be really good at ST, and provide some AoE, or built the otherway around.

But ideally, what you might want to go with particularly to pair with Will Power, is Katana. It provides plenty of ST damage, AoE with Lotus Drops, a cone with Flashing Steel, and if you take a moment to tap a movement key in order to line up mobs correctly, a small, narrow cone in Golden Dragonfly which is still a great ST attack.

Then there's Parry which doesn't exactly tend to help your ST attack string, but it's great for additional defense mitigation.


 

Posted

On beta, I did a Rikti Pylon test with a fully T4 (all 5 slots) Incarnate build. Electric couldn't do enough damage to make a dent. Dark Melee/Regen worked as did Kinetic Melee/Willpower.

None of my tanks could do enough damage and they are all Super Strength.

I long for the day when Scrappers get Super Strength. SS/WP for the win!

For groups go with Kinetic or Fire.


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Posted

Quote:
Originally Posted by retched View Post
I do plan to team a lot, but I'm looking for a one-army kind of deal that works well against groups and have locked in on WP as a secondary.
Fire/wp/soul brute.

You will not be disappointed, especially with a good build.


 

Posted

Okay, I used Mids to gather some info. Yeah, I forgot to mention, I don't want use Fire. Between, Scrappers and Brutes I'm not interested in Fire (WP/Fire Tank), Broad Sword (Future Plans), Dual Blades, Stone Melee, and Spines. The rest I'm all ears for.

ATTACK: DAMAGE PER SECOND | TOTAL DAMAGE (AREA OF EFFECT SIZE)

CLAWS
Swipe: 20.7 | 52.3
Strike: 17 | 74.3
Slash: 14.8 | 90.8
Follow Up BU: 4.29 | 55.1
Focus: 12.6 | 95.7
Eviscerate CONE: 12.8 | 143.2 (90/7)
Shockwave CONE: 5.52 | 72.3 (90/30)
Spin PBAoE: 9.29 | 108.7 (8)

KATANA
Sting of the Wasp: 12.9 | 79.8
Gambler's Cut: 15.8 | 57.8
Divine Avalanche: +DEF (M,L) 13.4 | 57.8
Soaring Dragon: 12 | 123.9
Golden Dragonfly: 11.9 | 164
Flashing Steel CONE: 9.5 | 68.1 (130/7)
The Lotus Drops PBAoE: 5.77 | 91.3 (8)

MARTIAL ARTS
Thunder Kick: 15.1 | 57.8
Storm Kick: 15.1 | 103.2
Cobra Strike: 11.6 | 134.9
Crane Kick: 11.6 | 134.9
Crippling Axe Kick: 11.6 | 145.9
Eagle's Claw: 11.3 | 164
Dragon's Tail PBAoE: 5.24 81.2 (8)

DARK MELEE
Shadow Punch: 15.1 | 57.8
Smite 13: | 90.8
Siphon Life +HP: 11.3 | 134.9
Midnight Grasp: 11.1 | 189.9
Shadow Maul CONE: 13.4 | 148.4 (45/7)
Dark Consumption PBAoE: +END: 0.3 | 55.1 (8)
Soul Drain PBAoE: 0.56 | 68.8 (10)

ELECTRIC MELEE
Charged Brawl: 15.1 | 57.8
Havoc Punch: 12.1 | 90.8
Chain Induction: 6.06 | 90.8
Jacobs Ladder CONE: 10.7 | 103.2 (50/7)
Thunder Strike AoE: 6.33 | 134.9 (7)
Lightning Rod PBAoE: 2.16 | 200.2 (20)

KINETIC MELEE
Quick Strike: 15.1 | 57.8
Body Blow: 13.2 | 79.8
Smashing Blow: 12.4 | 101.9
Focused Burst: 11.3 | 112.9
Concentrated Strike: 9.76 | 222.7
Repulsing Torrent CONE: 3.39 | 55.1 (45/40)
Burst PBAoE: 4.87 | 86 (8)


 

Posted

Quote:
Originally Posted by UberRod View Post
On beta, I did a Rikti Pylon test with a fully T4 (all 5 slots) Incarnate build. Electric couldn't do enough damage to make a dent. Dark Melee/Regen worked as did Kinetic Melee/Willpower.

None of my tanks could do enough damage and they are all Super Strength.

I long for the day when Scrappers get Super Strength. SS/WP for the win!

For groups go with Kinetic or Fire.
Where you using the best ST DPS attack chain you could? Where you using Reactive Interface?


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Posted

If you want a balanced mix of ST and AoE, Kat and Claws work. On my Kat/sr I can pretty much chain Golden Dragonfly, Flashing Steel, and The Lotus Drops, so to me that's pretty respectable AoE.


 

Posted

Seems the poster wants to take on groups. DB is a perfect fit for WP. No interupting clicks, and its mitigation helps WP from getting big alphas. The way I play DB is to target the boss, and then run the last two combos, against him. What that gets you is solid single target attack, while at the same time, taking out the minions around you. You can always just run attack vitals if you are fighting one boss. So you get very strong AOE, while still focusing a solid single target chain with mitigation.

Toss in Shadow Meld, and you will have a very robust character. I played like that with my DB/Regen, SM to take the alpha, then run the combo's. The boss would usually fall shortly after the main group was down.

I cant imagine playing this game with anything remotely single target oriented now, unless you are a AV soloer.


 

Posted

It depends on what you want. Dark Melee is really great, but single target only, and it's main perk beyond single target is the heal in Siphon Life, which is less impressive on a /WP. Claws and Katana both have a mix of single target and AE, but they have smaller AEs. I believe Claws is a bit better dps, but Kanata has DA, which is a nice defensive buff for /WP. Electric Melee is really all about LR, it's other attacks are ok, but LR is why you take it, and it's definitely fun. KM is nice enough, not a ton of AE, but Burst isn't bad. I don't really like Power Siphon, though numerically its quite good.

From you second post you want both good single target and AE. Since you nixed Fire, I would say that leaves Claws or Katana. Both have a PBAE and a Cone. Both can put together good single target dps chains. As I said, I think Claws can put out a bit more dps, but Katana is pretty close, and has some nice defensive boosts available. Between the two I would think it's more of a flavor decision. KM or MA might be in the running, but both only have a PBAE, and so fall behind on the AE damage front.


 

Posted

Quote:
Originally Posted by Vysires View Post
It depends on what you want. Dark Melee is really great, but single target only, and it's main perk beyond single target is the heal in Siphon Life, which is less impressive on a /WP. Claws and Katana both have a mix of single target and AE, but they have smaller AEs. I believe Claws is a bit better dps, but Kanata has DA, which is a nice defensive buff for /WP. Electric Melee is really all about LR, it's other attacks are ok, but LR is why you take it, and it's definitely fun. KM is nice enough, not a ton of AE, but Burst isn't bad. I don't really like Power Siphon, though numerically its quite good.

From you second post you want both good single target and AE. Since you nixed Fire, I would say that leaves Claws or Katana. Both have a PBAE and a Cone. Both can put together good single target dps chains. As I said, I think Claws can put out a bit more dps, but Katana is pretty close, and has some nice defensive boosts available. Between the two I would think it's more of a flavor decision. KM or MA might be in the running, but both only have a PBAE, and so fall behind on the AE damage front.
For me, the deciding factor between Claws and Katana is only one attack in Claws can take the -resistance Achille's Heel proc. That means with claws you will be doing 20% more damage SOME of the time. Aside from Divine Avalance and it's + Defense ability, every attack within Katana can take that proc and it will be constantly applied. 20% more damage SOME of the time doesn't compare well to +40-60% damage MOST of the time.


 

Posted

Quote:
Originally Posted by Giant2005 View Post
For me, the deciding factor between Claws and Katana is only one attack in Claws can take the -resistance Achille's Heel proc. That means with claws you will be doing 20% more damage SOME of the time. Aside from Divine Avalance and it's + Defense ability, every attack within Katana can take that proc and it will be constantly applied. 20% more damage SOME of the time doesn't compare well to +40-60% damage MOST of the time.
Uh...the Achilles Heel proc does not stack with itself. No matter how many powers you put it into, it will only give your targets -20% resistance at best. Chaining several powers with the proc does increase the number of times it will check to see if it procs, but it won't do "40-60% more damage."


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Posted

Quote:
Originally Posted by Sailboat View Post
Uh...the Achilles Heel proc does not stack with itself. No matter how many powers you put it into, it will only give your targets -20% resistance at best. Chaining several powers with the proc does increase the number of times it will check to see if it procs, but it won't do "40-60% more damage."
+1. The good thing for Kat is Gambler's Cut has a base recharge of 3 seconds as where Slash is 4.8.


 

Posted

Quote:
Originally Posted by TrainRobber View Post
DB is a perfect fit for WP.
Except for the fact that DB is on the list of sets the OP isn't looking at.


 

Posted

Well dont I feel silly not reading his third comment carefully before posting.


 

Posted

Quote:
Originally Posted by Tannim222 View Post
Claws can be built to have both decent ST and AoE within the same build. Or it could be built to be really good at ST, and provide some AoE, or built the otherway around.
My Claws/SR runs the highest ST chain (FU-Focus-Slash) and also chains FU-Spin-Eviscerate with shockwave thrown in for good measure as needed. So that would seem to say you can get really good ST & AOE out of claws, no?


 

Posted

Quote:
Originally Posted by Giant2005 View Post
For me, the deciding factor between Claws and Katana is only one attack in Claws can take the -resistance Achille's Heel proc. That means with claws you will be doing 20% more damage SOME of the time. Aside from Divine Avalance and it's + Defense ability, every attack within Katana can take that proc and it will be constantly applied. 20% more damage SOME of the time doesn't compare well to +40-60% damage MOST of the time.
Well you can put the Fury of the Gladiatory proc in either Spin or Evis?

Most top Kat-chains I've seen (GC-SD-GC-GD or the longer one) generally (in my exp) only slot one Achilles Heel -RES (and some put the Glad - RES) as well.


 

Posted

Looking over the numbers, Claws appears to be the best option S/L wise whereas Kinetic is the winner for everything else. Electric would be the AoE King, but has some ST issues.

Quote:
Originally Posted by TrainRobber View Post
Well dont I feel silly not reading his third comment carefully before posting.
Not your fault. I added it to the OP. It's pretty understandable just looking to add in your answer when it's not a judgmental response.


 

Posted

Retched, the important question...do you plan to solo AVs?

You said you plan to mostly team. That means AOE is best.

You want to be a one man army, but does that just mean clearing out minions-bosses rather quickly?

If you're not looking to solo AVs, the ST DPS is really not all that important, and ELM while not the strongest, isn't a slouch when built for it.

ELM however is a nice, let's watch things die quickly set.


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