Concept vs. Functionality


ClawsandEffect

 

Posted

Hi all.

I recently achieved my first level 50 tanker, a Science origin SS/Shield. I am pretty psyched given that I normally gravitate toward ranged characters and this was the first melee character I wanted to see through to the end. I attribute this to the fact that I love the back story I came up with for him: In short, he underwent some of the same Crey experiments as Synapse, which left him with increased strength and endurance. The problem I have now run into is slotting-related.

He is the first of my characters on whom a SO build would conceptually fit. Given the origin of his powers, slotting them with enhancements named "Xenon Exposure" and "Gamma Particle Irradiation" works remarkably well, and despite the fact that enhancements are something that only I would see, I would love to outfit his build in such a way that stayed true to his back story.

On the other hand, though this game is still apparently balanced around characters with exclusively SO builds, they are hardly commonplace, and the standard for Tanker survivability has been set in IO builds. I don't want to bring along a tanker that cannot function as per common standards due to the fact that I chose to slot enhancements according to concept.

TL;DR version: Will making my build mostly SO (as opposed to IO sets) gimp my tanker to the point where he will become a poor teammate due to not fulfilling an expectation as well as other tanks?


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

not really


 

Posted

I see people tank with SOs, or generic IOs I guess, all the time. However, why do inventions have to break your theme? Their names are so abstract that they don't really indicate much of anything, other than informing the player of which set she's looking at. Surely your crushing impact could be attributed to your tanker's development of some new chemical treatment just as easily as someone else could decide that it's obviously because of a powerful spell they've cast.


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
I see people tank with SOs, or generic IOs I guess, all the time. However, why do inventions have to break your theme? Their names are so abstract that they don't really indicate much of anything, other than informing the player of which set she's looking at. Surely your crushing impact could be attributed to your tanker's development of some new chemical treatment just as easily as someone else could decide that it's obviously because of a powerful spell they've cast.
I agree with you. In truth, it isn't a huge deal, and my explanation may have been long-winded and misleading. In essence, I was/am just asking if any of the experienced tanker players here, who may have played both SO and IO builds, had noticed a significant difference in their performance depending on what they had slotted.

I can definitely work IO sets into my character's concept, that's no problem. However, if there is not a noticeable discrepancy, I would just as soon buy up a bunch of SOs and consider his build "complete" than use up more inf. and time searching the market and such for the IOs and the necessary salvage.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Quote:
Originally Posted by Winterminal View Post

TL;DR version: Will making my build mostly SO (as opposed to IO sets) gimp my tanker to the point where he will become a poor teammate due to not fulfilling an expectation as well as other tanks?
Shield Defense is one where it doesn't really matter so much if you have IOs or not. You can soft cap one using just SOs in your powers and a single IO (Steadfast Res/Def). You'd notice much more of a difference with something like Dark Armor or Fiery Aura.

Granted, it means you have to take Weave, Maneuvers, and Combat Jumping to do it, but I tend to take all 3 of those on my tanks anyway.

So, no, your tank won't be gimped if you don't IO him to the gills.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

It's funny you ask/post this, as I just recently started a discussion on my SG's website about my SD/SS Tanker's build.

I've never actually taken the enhancements into role-playing, but I've just always stuck to Standard IOs and not gone any farther with the invention system.

I have, however, felt that my SD/SS Tank (Amazing Ape) was a bit more squishy than I'd like.
He has no Tough nor Weave and no Res Enhancements in Deflection. And only uses level 50 standard IOs.
I'm not entirely sure yet, how gimped that makes him. I've had some times where I simply can't tank an AV for the team and that made me feel like I should look into giving a greater build a looksee.

But... as a Blaster at heart, it may be a bit of my own playstyle adjustment and lack of familiarity. I'm still not positive (I don't play my Tank enough to really know).

So... this post probably doesn't help one lick... but... You're not alone in wondering!!

In case it helps, here is the thread on the Paragon Universe forums.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
I've never actually taken the enhancements into role-playing, but I've just always stuck to Standard IOs and not gone any farther with the invention system.
I've never taken enhancements into account for a character's concept either, mainly because it has been so irrelevant to the character's concept that it didn't matter. But on this particular character, I had an idea in my head that it might look very cool to see his powers slotted with the same chemicals/radiation that probably gave him his powers to begin with (Xenon, Gamma, Barion, etc.)

Quote:
Originally Posted by Electric-Knight View Post
I have, however, felt that my SD/SS Tank (Amazing Ape) was a bit more squishy than I'd like.
He has no Tough nor Weave and no Res Enhancements in Deflection. And only uses level 50 standard IOs.
I'm not entirely sure yet, how gimped that makes him. I've had some times where I simply can't tank an AV for the team and that made me feel like I should look into giving a greater build a looksee.

But... as a Blaster at heart, it may be a bit of my own playstyle adjustment and lack of familiarity.
It's like I'm looking in a mirror...

For conceptual reasons, I took some non-traditional powers and slotted them up (i.e. Focused Accuracy, using it for GSFC set with the +Build Up), while ignoring some other more tank-traditional powers (Tough, Weave, Combat Jumping), and that might have something to do with my current frustration I think I am going to have to find a happy medium between staying true to my concept, and making sure I am a valuable asset to a team.

Considering I have yet to do much experimentation with dual builds, this is probably my opportunity.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Quote:
Originally Posted by Winterminal View Post
For conceptual reasons, I took some non-traditional powers and slotted them up (i.e. Focused Accuracy, using it for GSFC set with the +Build Up), while ignoring some other more tank-traditional powers (Tough, Weave, Combat Jumping), and that might have something to do with my current frustration I think I am going to have to find a happy medium between staying true to my concept, and making sure I am a valuable asset to a team.
I think you're just getting too caught up on the name's of powers, SOs and IO sets.

No one will ever see your IO sets or your SO names, they can only see the bonuses listed.

As for Focused Accuracy, as you can slot GSFC in Rage I implore you to drop Focused Accuracy.

SS/SD is endurance heavy, so you shouldn't be running this, and you certainly wont need any more To Hit or Accuracy bonuses with Rage.



If you want to play on SOs due to cost or personal preference, that's fine.

You will obviously perform much, much better on IO sets - even just franken slotting.


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
I think you're just getting too caught up on the name's of powers, SOs and IO sets.

No one will ever see your IO sets or your SO names, they can only see the bonuses listed.

As for Focused Accuracy, as you can slot GSFC in Rage I implore you to drop Focused Accuracy.

SS/SD is endurance heavy, so you shouldn't be running this, and you certainly wont need any more To Hit or Accuracy bonuses with Rage.



If you want to play on SOs due to cost or personal preference, that's fine.

You will obviously perform much, much better on IO sets - even just franken slotting.
And this coming from a guy who thinks the game is unbalance due to the fact that EVERYONE can afford to get the best IOs out there.

Sorry I was getting you confused with johny there.


 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
I think you're just getting too caught up on the name's of powers, SOs and IO sets.

No one will ever see your IO sets or your SO names, they can only see the bonuses listed.

As for Focused Accuracy, as you can slot GSFC in Rage I implore you to drop Focused Accuracy.

SS/SD is endurance heavy, so you shouldn't be running this, and you certainly wont need any more To Hit or Accuracy bonuses with Rage.



If you want to play on SOs due to cost or personal preference, that's fine.

You will obviously perform much, much better on IO sets - even just franken slotting.
I should point out that slotting GSFC in Rage without any global recharge will result in it being less than perma - you'll want around 30% global recharge if you go that route. Also, putting GSFC in Focused Accuracy does have the additional benefit of having a chance to proc every 10 seconds, as opposed to every two minutes... if you have the end to run FA.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

Quote:
Originally Posted by Smersh View Post
I should point out that slotting GSFC in Rage without any global recharge will result in it being less than perma - you'll want around 30% global recharge if you go that route. Also, putting GSFC in Focused Accuracy does have the additional benefit of having a chance to proc every 10 seconds, as opposed to every two minutes... if you have the end to run FA.
I have FA on my Fire/Fire tank and I have little to no end problems at all.


 

Posted

Indeed, I have GSFC in Focused Accuracy for the chance to proc every 10 seconds.

It should be noted that I intend on slotting my Alpha power with at least the Cardiac Radial Boost (33% End redux, 20% Dmg Res), if not one of the higher tier powers from that side of the tree. Combine that with the fact that I already have 3 slots in Stamina and 2 in Physical Perfection for End Mod., and my endurance problems will probably be non-existent. (Hell, that may even be overkill.) Not sure if that makes a difference in anyone's feedback, but I just thought I would point it out.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Quote:
Originally Posted by Winterminal View Post
Indeed, I have GSFC in Focused Accuracy for the chance to proc every 10 seconds.

It should be noted that I intend on slotting my Alpha power with at least the Cardiac Radial Boost (33% End redux, 20% Dmg Res), if not one of the higher tier powers from that side of the tree. Combine that with the fact that I already have 3 slots in Stamina and 2 in Physical Perfection for End Mod., and my endurance problems will probably be non-existent. (Hell, that may even be overkill.) Not sure if that makes a difference in anyone's feedback, but I just thought I would point it out.
Its not over kill


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
I see people tank with SOs, or generic IOs I guess, all the time. However, why do inventions have to break your theme? Their names are so abstract that they don't really indicate much of anything, other than informing the player of which set she's looking at. Surely your crushing impact could be attributed to your tanker's development of some new chemical treatment just as easily as someone else could decide that it's obviously because of a powerful spell they've cast.
I have to agree. I consider myself a "concept" player and generally speaking I find the generic IOs far less "intrusive" than the single origin ones. That might be just me though


This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04

 

Posted

I decided that I will use my primary bill to optimize performance, with generic IOs and/or IO sets, to ensure that I live up to team expectations. That way, I can use the second build to play around with SOs and concept as I see fit, without ever having to worry about performance.

Thank you all for the input!


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

I'm much more functionality over concept kind of a person. For me the issue is clear.


Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind

OMG!! Please add these costume designs now!

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
It's funny you ask/post this, as I just recently started a discussion on my SG's website about my SD/SS Tanker's build.

I've never actually taken the enhancements into role-playing, but I've just always stuck to Standard IOs and not gone any farther with the invention system.

I have, however, felt that my SD/SS Tank (Amazing Ape) was a bit more squishy than I'd like.
He has no Tough nor Weave and no Res Enhancements in Deflection. And only uses level 50 standard IOs.
I'm not entirely sure yet, how gimped that makes him. I've had some times where I simply can't tank an AV for the team and that made me feel like I should look into giving a greater build a looksee.

But... as a Blaster at heart, it may be a bit of my own playstyle adjustment and lack of familiarity. I'm still not positive (I don't play my Tank enough to really know).

So... this post probably doesn't help one lick... but... You're not alone in wondering!!

In case it helps, here is the thread on the Paragon Universe forums.
If you aren't building your Tanker for maximum survivibility, you're doing the team that recruited you a massive disservice. Not saying you have to outfit in IO's, and not saying damage shouldn't be a priority, but having a total of 15-17% S/L resistance by design is very inefficient. Even if you were going completely with the Science concept, as mentioned by the OP, you should still at least try to play to all of your strengths.


 

Posted

To the OP: You can definitely make your character work with SO's. You can still complete the Trials with SO's; but try to be well rounded with your power and enhancement options. A 50++ SO is -almost- as good as a standard 50 IO.