Enhancement Translator


Adeon Hawkwood

 

Posted

When we put a cursor on invented enhancement in store inventories or in Wentworth and worktable directories, we get a pop-up telling us what it is and what it does.

Enhancements available in stores don't do that.

Dual and single origin enhancements often have arbitrary and non-descriptive names.

How about adding the pop-up feature to enhancements available for sale at stores so we don't have to memorize a bunch of silly enhancement names, or try to gauge whether we are buying the right thing by minor variations in color?


 

Posted

Or you could right-click on the enhancement and select Info to find out what it does. Also, no matter the origin or the name of the enhancement, they are listed in exactly the same order in each origin store (the same goes for the multi-origin stores, they are just also sorted by origin first)


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Posted

I genuinely did not know that. I'm a Mac. I have no right-click.


 

Posted

Quote:
Originally Posted by jackattack View Post
I genuinely did not know that. I'm a Mac. I have no right-click.
Bwah? So what do they have Left and your other left? (has a sudden flashback to bootcamp and a DI yelling "Your other left you idiot!")


 

Posted

The only translator I need is for when I'm searching for a recipe/enh on the market:

Esta se quema un agujero en su bolsillo!


 

Posted

I know someone made an icon pack that replaces DO and SO icons with the ones used in TOs, which are a lot more self-evident than DO and SO names and icons. I'll see if I can find it, or maybe someone else can link it, that should hopefully make enhancement-shopping easier for you.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Bwah? So what do they have Left and your other left? (has a sudden flashback to bootcamp and a DI yelling "Your other left you idiot!")
Command-click, I believe. Though unless you're running a much older Mac, yeah, you *should* have a right click. (Actually, a mac that old won't run COH... *pretty* sure all Intel macs have two button mice, Magic Mice or the like.) It may not be assigned by default in COH, though - one of the regular Mac users would have to answer that.


 

Posted

Found it.

It might not be the most elegant solution but it should make SO-shopping a lot easier, I hope.


 

Posted

Thank you.

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Posted

Quote:
Originally Posted by Forbin_Project View Post
Bwah? So what do they have Left and your other left? (has a sudden flashback to bootcamp and a DI yelling "Your other left you idiot!")
Most Mac mice only have one button. That being said I believe that "Option Key" + Mouse Click serves as a right click in most situations (no clue if that's true in CoH).

On the subject I use the same overlay that Nox recommended, makes it sooooooo much easier.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Most Mac mice only have one button.
Er.... Most macs these days (and for some time, really) have come with multi-button "aware" mice. They're busy pushing their "magic mouse" with the current lot, admittedly, where they want you giving it gestures. (And frankly I can imagine the sorts of gestures I'd tend to give it minutes before going out to buy a decent mouse.) They tend to have it disabled in system preferences, however, specifically because of the old one-button mice they used to come with. They had this before it - also multi-"button," hidden under a "buttonless" shell. And of course you can go out and buy and plug in pretty much any USB mouse.

They've come a long way from the hockey puck (which should never have made it into production. That thing was awful.)


 

Posted

The pop-up question has come up many times before.
And /Signed every time. Small QoL additions are always nice.


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Posted

I could be wrong but I believe there actually used to be popups on enhancements in stores. At least I remember them being there at some point. It got broken at some point and was never fixed.


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Posted

Quote:
Originally Posted by Rebel_Scum View Post
I could be wrong but I believe there actually used to be popups on enhancements in stores. At least I remember them being there at some point. It got broken at some point and was never fixed.
I was thinking the same.


 

Posted

Quote:
Originally Posted by Rebel_Scum View Post
I could be wrong but I believe there actually used to be popups on enhancements in stores. At least I remember them being there at some point. It got broken at some point and was never fixed.
There used to be. Then it got bugged and no-one has been arsed to fix it in the three years since that happened.

Ways to make enhancement shopping easier without modding the game:

1. Learn the enhancement colours. Red is for damage, teal is for endurance reduction, green is for healing, yellow is for accuracy and so on. It's a pain in the ***, of course, but it's not impossible. Off-hand, for instance, intangibility is a sort of light, orange-gold colour while slow is a dark petrol blue. It helps.

2. Learn the enhancement order. Not necessarily down to the last enhancement, but knowing where to search for an enhancement makes things SO much easier. Accuracys, damage, endurance, healing and defence buff/debuff are at the start, to-hit buff/debuff, taunt and run are right at the end, while slows, stus, intangibility duration and such are towards the middle.

3. Find a way to right-click on enhancements and check their stats that way. It's slow, cumbersome and uncomfortable, but it's a sure-fire way to find them.

*edit*
All of that said, I'm just about ready to drop the fancy names and eccentric pictures for DOs and SOs and just call them what they are. Keep their custom descriptions, of course, but stick to names that are easier to read.


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
2. Learn the enhancement order. Not necessarily down to the last enhancement, but knowing where to search for an enhancement makes things SO much easier. Accuracys, damage, endurance, healing and defence buff/debuff are at the start, to-hit buff/debuff, taunt and run are right at the end, while slows, stus, intangibility duration and such are towards the middle.
They're in (mostly) alphabetical order. "Damage Resistance" is under R, for "Resist Damage", but everything else is in more or less the right spot.


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
1. Learn the enhancement colours. Red is for damage, teal is for endurance reduction, green is for healing, yellow is for accuracy and so on. It's a pain in the ***, of course, but it's not impossible. Off-hand, for instance, intangibility is a sort of light, orange-gold colour while slow is a dark petrol blue. It helps.
Not a huge deal, but this is complicated by the fact that Resist uses the Defense Buff color.