Pistol Defense for Melee and a Pistol APP to go with it


CBeet

 

Posted

I think this would allow Meleers to live out any gunkata esque fantasies and allow concepts like Sword and/or Mace and a Gun to come to life as well.

When shield was introduced a bunch of sets got changed so that their attacks were right hand only I think the tech that allows you to carry a shield on your left at all times could allow you to carry a pistol or smg as well.

I do wonder if the left arm could be made to move independently of the right because I have an idea for a dmg toggle that would have your character cross the left forearm over their stomach shooting a continuous stream of bullets while moving their left forearm over to their right side and eventually twisting said arm at the elbow to cover all enemies behind them. If this isn't doable as a toggle than a click pbaoe works too

Like ninjitsu this set could be like a flavored version of SR but
-Instead of Hide you get a bullet proof vest inherent S/L res power or something
-Instead of a smoke flash you get pistol whip a chance to stun melee cone,
-Instead of caltrops you get Determinator your training was absolutely maddening allowing you to withstand mental assaults better than most(psi res)
*Instead of smoke flash you get the PBAOE mentioned above

The APP of course would compliment that concept with general pistol/smg attacks

The benefits
-More concepts become viable
-No Redraw

The cons
-Dunno it shouldn't require more tech at least
-Limited to 1 pistol as in can't do dual pistols without making a dual pistols APP which would have to draw the second pistol and/or any weapons used by the primary powerset


 

Posted

Quote:
Originally Posted by Daemodand View Post
Pistol...Defense?

*head asplode*
What he said.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

/Unsigned

Swords and pistols would work great for Dominators (Lord knows they need a 'natural' option) or for Blasters (Simply replace a pistol from DP with a sword for /Sword or /Blade. I'm pretty sure that could be done (no comment on time it'd take though))


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Posted

I think this could work, guys. Let's see...

You're going to need Field of Pistols for moderate s/l and low energy resistance, Pistol Skin for low energy and high f/c defense, and of course Pistol Maintenance, a healing flames clone where you quickly pull out a stool to sit on while you clean the barrel (John Woo style animation).

Automatic Aura naturally surrounds you with floating pistols which fire every two seconds for .2 scale damage and a light recovery debuff. Off to the Races is a solid tier 7 that grants you and nearby teammates 30% recharge reduction and 40% recharge and movement speed resistance for 60 seconds on an unenhanceable 150 second timer.

As for the tier 9, what else, an unstop clone called Hard Boiled. For its 180 second duration you're frozen in place as you drink highballs and regret your dark past, but you also gain 55% resistance to all but toxic and psi, and any enemies within 25 feet will be mag 30 stunned by the tragedy that tempers your legendary marksmanship prowess.

There's a few gaps in there but you need to give the devs a little room to get creative.


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
I think this could work, guys. Let's see...

You're going to need Field of Pistols for moderate s/l and low energy resistance, Pistol Skin for low energy and high f/c defense, and of course Pistol Maintenance, a healing flames clone where you quickly pull out a stool to sit on while you clean the barrel (John Woo style animation).

Automatic Aura naturally surrounds you with floating pistols which fire every two seconds for .2 scale damage and a light recovery debuff. Off to the Races is a solid tier 7 that grants you and nearby teammates 30% recharge reduction and 40% recharge and movement speed resistance for 60 seconds on an unenhanceable 150 second timer.

As for the tier 9, what else, an unstop clone called Hard Boiled. For its 180 second duration you're frozen in place as you drink highballs and regret your dark past, but you also gain 55% resistance to all but toxic and psi, and any enemies within 25 feet will be mag 30 stunned by the tragedy that tempers your legendary marksmanship prowess.

There's a few gaps in there but you need to give the devs a little room to get creative.
LOL I do like the Hard Boiled mode


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
/Unsigned

Swords and pistols would work great for Dominators (Lord knows they need a 'natural' option) or for Blasters (Simply replace a pistol from DP with a sword for /Sword or /Blade. I'm pretty sure that could be done (no comment on time it'd take though))
You would still have "unnatural" controls paired with your "natural" unless either a Mechanical control or Ninja control set were introduced too

I don't mind doms getting pistols and blade but such a set only makes that particular concept viable I cant help but think a /blade secondary would take a lot of work creating alternate animations for almost every set if redraw were to be eliminated, but I don't have a problem with such a set either.

Least amount of time + benefiting the most amount of ATs + opening up the most amount of concepts A Pistol defensive set with a pistol APP just can't be beat.


 

Posted

Quote:
Originally Posted by Cheetatron View Post
Least amount of time + benefiting the most amount of ATs + opening up the most amount of concepts A Pistol defensive set with a pistol APP just can't be beat.
I'm still missing the bit where "pistol defense" makes any sort of sense.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
I'm still missing the bit where "pistol defense" makes any sort of sense.
I've already tied the defense set conceptually into the SR family along with Ninjitsu so the natural affinity for avoiding punishment base is already covered on the subject of the more out there uses of pistols The final battle in Equilibrium we see pistol parrying in melee, Vash the Stampede and Tray Heartnet use bullet dodging and bullet parrying in Trigun and Black Cat respectively so in super powered and near super powered mediums there is already precedent for the more out there uses of pistol-ery.


 

Posted

Quote:
Originally Posted by Cheetatron View Post
Vash the Stampede and Tray Heartnet use bullet dodging and bullet parrying in Trigun and Black Cat respectively
How the hell is 'dodging a bullet' pistol defense?


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
How the hell is 'dodging a bullet' pistol defense?
again the sr/ninjitsu type concept is already established as a part of the set and this was done from the word go, the concept of using a pistol isn't required for every action conveyed by any power in the set.

To person A your agility and experience with guns helped you dodge that bullet, to person B it was parried by bullet shot from your own pistol, to person C the incoming bullet was swatted away with your own pistol

The set's purpose is to open up concepts while utilizing preexisting tech for a most bang for development buck effect.

Do I think it will be implemented? No most suggestions aren't.
Do I think it could be implemented quickly and cleanly? Yes, but I'm not a coder.
Do i think it works conceptually? In the context of this game? In the context of the ATs that would get the set? Yes to all three, I would not have suggested it if I didn't think it did.
Do I think everyone will get on board? No I'm not that optimistic but I saw the pros as out weighing the cons and I do see the set as an attractive option for many concepts that require a pistol especially when combined with the pistol APP that would be released with the set.


 

Posted

Only if we get sword blast for blasters and axe control for controllers.


 

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Quote:
Originally Posted by Xanatos View Post
Only if we get sword blast for blasters and axe control for controllers.
I would like sword blast actually, axe control doesn't really wet my appetite

Enchanted/Tech sword(any weapon really) that blasts out all manner of ranged attacks fire/cold both types of energy their is precedence up the wazoo for it and hell the DB Syndicate bosses have a lethal ranged ability they blast out of their swords(uses the same animation as the first DB cone) so their is already in game precedence for it and any work done on it would be usable in an Melee APP and in a Judgement slot ability

/sign even though I'm sure your being facetious I want you to know that I'm not


 

Posted

Quote:
Originally Posted by Cheetatron View Post
I think this would allow Meleers to live out any gunkata esque fantasies and allow concepts like Sword and/or Mace and a Gun to come to life as well.
Seam's to me that your idea is mostly flavor, so the easiest way to implement this would be to make Gun an option in the Shield defensive power. The gun as a deflective device is no more unrealistic, then a sword, bracers, or even a shield in a supper powers game.

Of course this does not allow you to use the gun offensively (Except for brawl, and charge.), but this is a defensive set your talking about.


 

Posted

Quote:
Originally Posted by Jeuraud View Post
Seam's to me that your idea is mostly flavor, so the easiest way to implement this would be to make Gun an option in the Shield defensive power. The gun as a deflective device is no more unrealistic, then a sword, bracers, or even a shield in a supper powers game.

Of course this does not allow you to use the gun offensively (Except for brawl, and charge.), but this is a defensive set your talking about.
For Shield Charge, you jump into the group of enemies spinning and firing the gun wildly.

..It actually sounds plausible, almost.


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc

 

Posted

Quote:
Originally Posted by Jeuraud View Post
Seem's to me that your idea is mostly flavor, so the easiest way to implement this would be to make Gun an option in the Shield defensive power. The gun as a deflective device is no more unrealistic, then a sword, bracers, or even a shield in a supper powers game.

Of course this does not allow you to use the gun offensively (Except for brawl, and charge.), but this is a defensive set your talking about.
I wouldn't mind that either but it seems like it would not work with a pistol app which would probably have to be mutually exclusive with shield in any case where a gun wasn't chosen as the shield unless it were thrown into the other hand, but if the gun is in the right it would cause redraw with the gun and with any weapons selected at character creation other wise I like the idea after all the goal is to use the same tech as shield to make it a reality with next to no time investment.


 

Posted

Quote:
Originally Posted by CBeet View Post
For Shield Charge, you jump into the group of enemies spinning and firing the gun wildly.

..It actually sounds plausible, almost.
Isn't Shield Charge just a Kinetic Energy Weapon. The whole idea around a KEW is that velocity is more important than mass. This means that whether it was a shield, a gun, or even a gauntlet, is not that important (Being the player is the biggest part of this mass.). Of course in a KEW the mass is generally destroyed in the impact, but again this is a super powers game.


 

Posted

I want Atomic Nuke Melee first. Everything you touch turns into an atom bomb and kill all things in a 100 yard radius and anything left standing gets 10k Damage over 10 seconds.

**Including Team Mates**



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

I think Pistol Defense is in the works, right after what ever is after Dual Wield Archery defense.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

Posted

Quote:
Originally Posted by Twisted Toon View Post
I think Pistol Defense is in the works, right after what ever is after Dual Wield Archery defense.
Are people really so caught up in the name and ignorance of precedence? That they don't even bother to read the proposal?

I'm honestly considering re-posting this as the "Self Defense" defensive set with everything else 100% the same


 

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Quote:
Originally Posted by Cheetatron View Post
Are people really so caught up in the name and ignorance of precedence? That they don't even bother to read the proposal?
Could be. To be fair, though, it's not entirely dissimilar to a thread entitled, "Radiation Armor", and then proposing a "Power Armor" set, which has nothing at all to do with Radiation except that some people want to make a character who wears radiation -powered and -emitting armor.


 

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Quote:
Originally Posted by StormDevil View Post
Could be. To be fair, though, it's not entirely dissimilar to a thread entitled, "Radiation Armor", and then proposing a "Power Armor" set, which has nothing at all to do with Radiation except that some people want to make a character who wears radiation -powered and -emitting armor.
kind of like the character Positron? lol but that's more like two distinct defensive concepts tied to one limiting concepts that might work best with one over the other.

The game just treats radiation as energy right? Include a generic energy dmg component to the Power Armor set and let the player decide if it's nuclear/cosmic radiation or magical energy then create an unrelated radiation armor set if the demand makes the time costs worth it for both or either set.

My "Self Defense" Defensive set is a offensive weapon rolled into a defensive concept already backed by precedence in popular media, at a low low cost by reusing in game tech, in game models, in game power stats and only 1 distinct new animation. The set bolsters and is bolstered by a proposed pistol app. Instantly allowing all manner of classic concepts and niche ones like Sword/Axe/Mace + gun At worst it doesn't limit any melee concepts better served by two distinct sets(sets that don't exist yet) If you don't want a pistol/smg in your defensive set SR and Nin have you covered


 

Posted

Quote:
Originally Posted by Cheetatron View Post
Are people really so caught up in the name and ignorance of precedence? That they don't even bother to read the proposal?

I'm honestly considering re-posting this as the "Self Defense" defensive set with everything else 100% the same
To be honest, you probably should rename it. "Pistol defense", like "shield defense" implies that a pistol is the primary tool being used for defense. It's just not the best naming convention, really.