End of Cottage Rule? Please?
There really does seem to be some misapplication of what the Cottage Rule would be. Powers get changed all the time. They aren't changed into something else entirely.
Cobra Strike for ages and ages was a very low damage attack with a 100% chance stun, and now it's a fairly high DPA with a 80% stun. Both parts of that change are non-trivial in effect on play, but Cobra Strike is still an attack that does damage and stuns. The change to CS was dramatic, but it did not violate the "Cottage Rule".
There are other examples along this line, such as Conserve Power becoming Energize for Electric Armor and Power Sink becoming Energy Drain for Electric Armor.
The change to Fiery Embrace, already mentioned, was a fair bit more dramatic. The fundamental mechanics of the power changed significantly. In the end, though, it's still a power that gives a 20 second buff to damage, which, at a very high level, is what it was before. The power was improved immensely, but the Cottage Rule was not violated.
What the "Cottage Rule" prevents is, for example, Cobra Strike becoming a ranged foe teleport, or a self buff of some sort that doesn't target foes.
Propel having it's DPA improved would not in any way violate the Cottage Rule. Propel being turned into a non-damaging foe hold would violate the Cottage Rule. Propel being turned into a targeted cone is probably unlikely, but would probably not violate the Cottage Rule.
Based on the above definition, I approve of the cottage rule. I even approve of it in cases where it means we have powers that I would never take, as is the case with foe phase powers. I acknowledge that just because just I don't like a power doesn't mean it should be changed. It just means I wish it would change, and if the only useful way it could be changed would be to completely revamp it, and I do not think the powerset is actively broken because of that power (or powers), then I don't see my wishes as compelling reason for change.
Force Field could be updated/improved without running afoul of the Cottage Rule.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Sure, once you show me where I ever said anything about removing powers.
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Like........really?
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
I do realize how difficult it can be to apologize when you have high conviction and strong beliefs though. I will give it time as it usually requires it.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
So, after posting that and browsing, I see Jayboh's been busy posting elsewhere.
So let's tackle one of his problem children: Poison Trap from the MM /Poison set. I think pretty much everyone agrees this power is broken - note, this is not /traps Poison Trap, but /Poison's.
First question: What is its purpose?
Let's go with Paragonwiki's description:
Place Trap: PBAoE, Foe Hold, Sleep, -Endurance
Now, "PBAOE" is a bit of a misnomer there, it's a placed trap. It's designed to do a foe hold, a sleep, and have an effect of -endurance.
Problem? Its chance to DO any of that is very, very low - to the point where it's skippable.
Now, we could replace this outright with, say, Caltrops, as mentioned in the thread I saw (though it was more of an "I don't care if they did, it would be more useful" sort of comment.) That would break the cottage rule. Would it *fix* the problem? Unlike /Traps, you don't really have anything else to set up to take advantage of it. You've already got a single target hold in there, debuffs, AOE slow (chance to hold) and the like. So can we fix this *within the cottage rule* and get a usable, desirable power?
Let's try.
First, what is the purpose of the power.
Placed trap? No, that's delivery, though I'd put it somewhat high on the list of "things to keep," as it does have a flavor for the power. This could also be placed ranged, though, like much of TA.
AOE Hold? That sounds like a primary function to me.
AOE Sleep? That, too - though sleeps, barring a few instances, are less useful. However, given some procs and such, we'd probably want to keep this in.
-End? I'd call that a "secondary effect." This isn't an "Electric Mastermind," after all.
If we can keep all that to preserve current slotting possibilities while making the power useful, we've got a strong contender.
Options:
Increase hold mag.
Increase pet's accuracy.
Increase "pulse" of checks - as I'm recalling, that's one of the major issues with the power.
Increase chance of -end (and -sleep.) Remove any "chance of" for the hold - that's guaranteed to land if it hits.
Change from placed to ranged. This *might* make it a bit too powerful in combination with the others, but isn't enough of a fix on its own. (i'm saying that, again, because of the dedicated ranged hold that can already be stacked pretty easily, even before hitting PPPs.)
Would all those together, or in some combination, make the power more useful? Yes.
Do they preserve current slotting options (opening chances for things like the chance for stun, chance for +2 mag hold, etc. procs?) Yes.
Do they violate the cottage rule in any way? No.
I have yet to see you say anything differently.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I remeber back in the day when you could shoot and act through PFF with reduced accuracy or a personal to hit debuff. Then realising I guess that one could counter that with the pool power tactics let alone slotting they went and shut that ability off... Honestly it is a piety they didnt just leave that as is and supress the % of defence while shooting/acting but they didn't have the tech then.
They have it now.
Repulsion field needs to pulse faster or wider. How many times do I need to bleed over half my character's hp while the quequed up melee attack of my foe registers on my character while he's animated as being knocked ALREADY on his ****?
Repulsion bomb. target foe as opposed to the old target ally. Well done realising it's a defender PRIMARY at last. Bravo! However... really.... a Mag 2 stun NEEDS to be anything less then a 100% chance of it (in any powerset) .... Really?! (facepalm)
Every player used power in this game that is only magnitude 2 anything needs to be 100%. Personal opinion... naturaly.
Force field's various knocksand repels should have damage resist debuffs and or defence debuff and thematicly MORE STUNNING. Especialy if you insist on keeping random percentages vs the more reliable 100% but low mag. If theyre percentages the magnitude must be higher. Very Small debuffs and stuns for Force bolt as it's spammable. Moderate for the longer recharge and or endurance heavy toggles. Some powers that do knockup/down vs knockback (you can slot for that iffin yah want it) as too many damn things late game just giggle at you attemps to use knockback. I can use all the knocback my FF/Dark (including torrent) all at once on a Giant Monster and not buge it and inch... but a guy with super strength set and one knockout blow can make that Crystal Titian fly up and see stars?! Unfair!
Peace Bringers need their two mez types to match. Especialy as theyre defences are not defences but rather resitance. My Crab spider doesn't mind not being able to Mez a boss but he has True mez protection and laughbly high defences that make foes MISS! As for the PB an option to create a moments respite that doesn't involve transforming into a oversized lobster with half an attack chain (that's generous.. I mean 1/3 of an attack chain) would be nice.
Just a few rants and soapbox standing... nevermind.
I sure do, however anything I mention that is contrary to your dreams and desires instantly turned into personal attacks which has no business here.
I do realize how difficult it can be to apologize when you have high conviction and strong beliefs though. I will give it time as it usually requires it. |
Originally Posted by JayboH
The crying will stop over a change, given time. The cottage rule forces crappy powers to stay the way the are so that those 2 or 3 people that actually enjoy them can keep the rest of us suffering.
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Originally Posted by JayboH
Don't make personal attacks on me for understanding all of what you are saying and disagreeing with it.
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Originally Posted by JayboH
He sure got on defense as quick as possible, didn't he?
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Originally Posted by JayboH
I realize that this forum allows you to be an anonymous super hero fan but that doesn't mean you can skip growing up.
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You've listed some powers, and I've dug up ANOTHER you seem to have your sights on, and I've shown how those powers can be listed without breaking the cottage rule. You have yet to show your understanding of said rule or its purpose. OR provide the requested example, opting instead for... an attack.
So, frankly, pot, stop pointing your finger at what you think is a kettle and letting it know what color it is. And really - do let me know when you *are* ready to apologize. I won't hold my breath, though.
I've put this out there before but this may bear repeating.
My version of Dimension Shift, assuming we're stuck with it:
The power is changed to emulate elements of Oil Slick Arrow. It summons an invincible, unmoveable psuedo-pet. This pet lasts 30 seconds. It has a 25ft radius aura of intangibility and immobilize. Anything that enters the area gets shifted.
To end the power early, kill or dismiss the pet.
This version is more useful for a few reasons. Firstly, the inability to dismiss the effect when desired is a serious issue that current tech can't solve. Secondly, Gravity is a set that specializes in knockback and teleports. Want something trapped in the sphere that currently isn't? Wormhole it or knock it inside.
EDIT: Another way to rescue Gravity, by the way, is to addd debuff effects to its power a la Electric, Earth and Ice Control. -Damage and -Range both being potentially thematic possibilities. Right now Gravity does have -Run Speed, so the basis for it being a "debuff-ish" set is somewhat established. It would just need a debuff that wasn't 99% redundant.
I've put this out there before but this may bear repeating.
My version of Dimension Shift, assuming we're stuck with it: The power is changed to emulate elements of Oil Slick Arrow. It summons an invincible, unmoveable psuedo-pet. This pet lasts 30 seconds. It has a 25ft radius aura of intangibility and immobilize. Anything that enters the area gets shifted. To end the power early, kill or dismiss the pet. This version is more useful for a few reasons. Firstly, the inability to dismiss the effect when desired is a serious issue that current tech can't solve. Secondly, Gravity is a set that specializes in knockback and teleports. Want something trapped in the sphere that currently isn't? Wormhole it or knock it inside. |
And none of which would violate the cottage rule. (Though I'd personally prefer a toggle on the phase powers.)
Drastically changing a power to be something completely different than it currently is means removing one power and replacing it with another. Anything other than that, such as changing power stats, does not violate the cottage rule. Since you want something beyond the cottage rule, you obviously want a power changed so drastically that it is essentially removing a power and replacing it with another.
I have yet to see you say anything differently. |
I'll admit I am curious as to what particular powers the OP, and anyone else would like to "void" the cottage rule for. It's not that I don't feel some powers are "lacking". Nor do I think all the powers are perfect, but I haven't run across a power that I thought needed to be completely replaced with something new.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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(Actually, if PVE got PVP's "Fight phased enemies while phased" abilitiy, you'd probably see any complaints about DS cut in half overnight. It really *can* be very useful. Needs a mag increase on the immob to keep bosses from running, though.)
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And then I die like THAT cause I'm the only one who can fight her.
Phasing a mob with DS requires you to phase to fight them - and you'll probably be the only one willing to do so.
Cottage change example - Mind Control: Telekinesis used to be an Ally flight power according to my instruction manual.
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Uh... this has been in game for awhile now - my WS can phase to hit Diablolique while she's phased.
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Cottage change example - Mind Control: Telekinesis used to be an Ally flight power according to my instruction manual. |
Edit: NVM, found the patch note - 2004/06/03 so, yeah, early change.
Let's see, I think it's fair to call that a personal attack from you. As well as, to various extents:
Attacking people who want powers they find useful to stay around so you can keep on your own desires, not to mention the rather immature "the crying will stop" nonsense. Calling into question your understanding when you most obviously show a LACK of it is not a personal attack. You have yet to demonstrate an understanding of what you want removed. Saying "Yes I do!" is not that demonstration. You have yet to demonstrate your understanding of the cottage rule, yet enjoy making these little snipes out the side of your mouth. So, really, don't get on me about "personal attacks," kiddo. Look, more personal attacks FROM YOU. And yet you've made no real contribution to the discussion, or - as requested - listed a single power that's SO BROKEN the cottage rule should be thrown out. You've listed some powers, and I've dug up ANOTHER you seem to have your sights on, and I've shown how those powers can be listed without breaking the cottage rule. You have yet to show your understanding of said rule or its purpose. OR provide the requested example, opting instead for... an attack. So, frankly, pot, stop pointing your finger at what you think is a kettle and letting it know what color it is. And really - do let me know when you *are* ready to apologize. I won't hold my breath, though. |
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Notice that none of it was a response to you until you attacked me? Personal attacks is something I am sure you understand but chose to ignore.
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Are you going to give the examples requested, or keep dodging it? C'mon, you're so insistent on this being removed, surely you have ONE power in mind that's SO broken you think the cottage rule needs to be circumvented - and note, one power is not reason to remove it from consideration completely.
Notice that none of it was a response to you until you attacked me? Personal attacks is something I am sure you understand but chose to ignore.
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What powers are so broken that they deem the removal of the cottage rule?
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
You guys need ammo, I get it.
(example please? pretty please?! oh god I need more ammo to attack you with! damnit please...!)
Come on.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
You guys need ammo, I get it.
(example please? pretty please?! oh god I need more ammo to attack you with! damnit please...!) Come on. |
We're not asking for ammo. We're asking for proof to back up your claim.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
You guys need ammo, I get it.
(example please? pretty please?! oh god I need more ammo to attack you with! damnit please...!) Come on. |
You say the rule needs to be removed. You must have SOMETHING in mind as to why. Your prior off-the-cuff examples, as well as the one I had to dig up on your behalf, ALL can be fixed without circumventing it. And yet you refuse to provide a single example.
All you're doing is proving the opinion I have of you - that you have zero understanding of the cottage rule - correct.
What power is so broken it needs to be completely removed and replaced, with justification as to why you feel that way.
You SAY you're wanting conversation. Yet all you're doing is dancing and attacking.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
I have no claim. I want the powers team to have no limits and claim nothing.
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That's a bad idea. Having some restrictions keeps them from changing powers at a whim.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
The more you post, the more I think you're wanting nothing but a fight.
You say the rule needs to be removed. You must have SOMETHING in mind as to why. Your prior off-the-cuff examples, as well as the one I had to dig up on your behalf, ALL can be fixed without circumventing it. And yet you refuse to provide a single example. All you're doing is proving the opinion I have of you - that you have zero understanding of the cottage rule - correct. What power is so broken it needs to be completely removed and replaced, with justification as to why you feel that way. You SAY you're wanting conversation. Yet all you're doing is dancing and attacking. |
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Please tell us which powers are so broken to need removing from the game.
Then we'll show you how they are either 1) not actually broken or 2) able to be fixed without violating the cottage rule that you don't understand.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom