HO tricks
Yep. All HOs will enhance only the aspects matching the power's allowed SOs. Except for a few straight Dmg/Mez examples mentioned early, it looks like all the uses in this thread involve sideways slotting, so all are going away; the ones in my post are definitely going away. I know I'll be retiring at least two toons that needed sideways slotting to be even remotely interesting or competitive.
Those HOs that remain functional will be only marginally better than IOs, except have no set bonuses. After I22, I see them only as the enhancements F2P's have to settle for because they can't use the good ones (IOs), or enhancements you dump into a one-slot wonder because you can't get a set bonus anyway. Market prices for some HO types have already tumbled quite a bit.
Welcome to City of IOs, where you can customize your character any way the devs want you to.
Yep. All HOs will enhance only the aspects matching the power's allowed SOs. Except for a few straight Dmg/Mez examples mentioned early, it looks like all the uses in this thread involve sideways slotting, so all are going away; the ones in my post are definitely going away. I know I'll be retiring at least two toons that needed sideways slotting to be even remotely interesting or competitive.
Those HOs that remain functional will be only marginally better than IOs, except have no set bonuses. After I22, I see them only as the enhancements F2P's have to settle for because they can't use the good ones (IOs), or enhancements you dump into a one-slot wonder because you can't get a set bonus anyway. Market prices for some HO types have already tumbled quite a bit. Welcome to City of IOs, where you can customize your character any way the devs want you to. |
I know I use Cytos in Invincibility (always have) and the difference between them and enzymes were minimal.
In my shield toon, the enzymes make A LOT more difference...but its fair...we were "cheating".
But in powers like these, it would be nice to see them bump the HO to 50% or something..
End Game- LVL 50 Scrapper-DM/INV
Ripjak- LVL 50 Defender-Rad/Rad
Extruder- LVL 50 Scrapper-DM/REG
Juicie- LVL 50 Blaster-ELEC/ELEC
Mind Sync- LVL 50 Controller-MIND/FF
There are still lots of great uses for HOs. Enzymes in Rad's Radiation Infection. Acc/Mez or Dam/Mez in powers that do more than one kind of mez.
I don't know if the I-22 changes will make it so that you can no longer enhance aspects of powers that couldn't be enhanced otherwise.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Thanks for the speedy reply. Kind of a shame the HO's are this way now. I wonder if they may do something to make them relevant again.
I know I use Cytos in Invincibility (always have) and the difference between them and enzymes were minimal. In my shield toon, the enzymes make A LOT more difference...but its fair...we were "cheating". But in powers like these, it would be nice to see them bump the HO to 50% or something.. |
YMMV---IMO
Ice Ember
Yep. All HOs will enhance only the aspects matching the power's allowed SOs.
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Issue 22 Announcements (Beta forum, so you'll need to be logged in, etc)
For those that can't (or are lazy like me, and don't want to log in) access the Beta forums, here's a quote:
Enhancements
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If multi-aspect IO's will still buff (for example) the recharge of Mind Link, effectively identical HO's/TO's (IE: Membranes) should do the same thing, according to the patch notes themselves. If they are not, either:
A) The HO/TO fix is not currently functioning as intended, and should be reported as such.
B) The fix is functioning as intended, but whoever wrote the patch notes failed their class on "The Difference Between Enhancements and Powers 101". (If the fix is functioning intended, the patch notes should read something to the effect of "Hamidon, Synthetic Hamidon, Titan and Hydra Origin Enhancements will no longer enhance attributes that cannot be enhanced with normal slotting of non-invention enhancements.")
or, the worst-case option:
C) Same as B, but also includes the prospect of IO's potentially getting the same treatment, and no longer improving the recharge of Mind Link, etc. Which, if that is the case, well... I think we all know how the community will react to that.
Only a reply to my PM will officially explain this, in my opinion. Or, failing that, a dev post *somewhere* explaining how the fix is actually supposed to work.
HO's USED to be 50%... back in the day... (I never had any that high, they were lowered before I made it to Hami levels.)
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I would love to see Hami-Os go back to those old levels. With ED, the added enhancement would not be a problem. Furthermore, by slotting Hami-Os, you forego IO set bonuses. However, since they are far more common and easier to get now than when they had the higher values, the Devs may find this a basis to not make a change.
On the other hand, they could only buff Hami-Os and not Synthetic Hami-Os.
The change coming with I-22, where Hami-Os won't be able to enhance aspects which are opposite to the listed aspect. No more using Enzymes to enhance Defense or Centrioles to enhance Damage Resistance. So buffing the amount of enhancement in Hami-Os shouldn't be unbalanced.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
I'm curious if this will mean microfilament can no longer enhance slow movement
-Virtue-
I haven't tested it, but I'm moderately sure that Micros will no longer enhance Slow.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Microfilaments do not enhance the slow movement portion of Snowstorm.
-Virtue-
Bumping this one.
I know the I22 will fix the enzyme exploit.
Does it also "fix" all these other neat tricks listed here?
End Game- LVL 50 Scrapper-DM/INV
Ripjak- LVL 50 Defender-Rad/Rad
Extruder- LVL 50 Scrapper-DM/REG
Juicie- LVL 50 Blaster-ELEC/ELEC
Mind Sync- LVL 50 Controller-MIND/FF