Powerset Idea: Beam Blast


Genesis Man

 

Posted

Let's face it. Lasers are great. What's better? If you could shoot lasers from your HANDS. I doubt there will be any need for new animations, just graphic effects.

BEAM BLAST: Primary powerset for Blasters, Defenders, Corruptors
You possess the ability to fire concentrated beams of energy at your enemies. This powerset deals Energy damage and often can Disorient your foes with its light.

1: Laser: Ranged ST, Moderate Energy Damage, 20% Mag 2 Stun, 4s recharge
You fire a laser beam at a single target. Does good damage and has a small chance to Disorient your enemies.

1: Power Beam: Ranged ST, High Energy Damage, Knockdown, 8s recharge
A more powerful beam that can knock your enemy down with the force of the impact.

2: Dazzle: Ranged ST, Minor Energy Damage, -Tohit, 100% chance Mag 3 Stun, 20s recharge
You can project a quick burst of light that painfully blinds a single foe, Disorienting them and reducing their To Hit chance.

4: Beam Slice: Ranged Cone (45 degree arc), Moderate Energy Damage, 12s recharge
You arc a beam out in front of you, sweeping it across a group of enemies.

8: Focus: Self +dmg, +tohit, 90s recharge
You focus your energy, briefly increasing your Damage and To Hit.

12: Pulse Beam: Ranged ST, Superior Energy Damage, 40% chance Mag 2 Stun, 10s recharge
A pulsed beam that inflicts superior damage on a single enemy and has a good chance to Disorient them.

18: Prism: Targeted AoE (25ft radius), Moderate Energy Damage, -Tohit, 16s Recharge
You use an enemy as a living prism, firing an energy beam through them that splits and strikes at every enemy within range.

26: Piercing Beam: Narrow Cone (80ft, 5 degree radius), High Energy Damage, -def, -res(energy), 20s recharge
This beam is capable of piercing through its target and into the foes behind it. In addition to doing heavy damage, it also reduces their Defense and Resistance to energy damage.

32: Hyper Beam: Targeted AoE (30ft radius), Extreme Energy Damage, Target Kill, Mag 3 Stun, Self -End, 6m recharge
Focusing all of your power, you project a single, intense beam at a selected enemy. Minions and Lieutenants will be destroyed outright by the direct impact of the beam, creating an explosion that detonates and deals severe damage to all surrounding targets. Stronger enemies like Bosses will resist instant defeat, but still take significant amounts of damage. Any surviving enemies caught in the blast will be Disoriented by the sheer force.


 

Posted

Quote:
Originally Posted by Premonitions View Post
So.... Energy Blast??
Nope. Lasers.


 

Posted

Have you seen the alternate animation for X-ray eyes?
Lasers do look cool!

Perhaps it'd be easier to add a similar animation to Energy attacks.


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Posted

I would play this with no problems.


 

Posted

Quote:
Originally Posted by MondoCool View Post
Nope. Lasers.
Essentially though... this set will play exactly like Energy Blast. Lasers are great and all, but if the powerset doesn't actually do anything different from a pre-existing set... it won't be created.



 

Posted

Quote:
Originally Posted by Genesis Man View Post
Essentially though... this set will play exactly like Energy Blast. Lasers are great and all, but if the powerset doesn't actually do anything different from a pre-existing set... it won't be created.
It won't really play exactly like Energy Blast, all EB does is knock back and prove to be annoying.


 

Posted

Conceptually it doesn't fulfill an unsatisfied niche, it would be better served by adding visual customization to energy blast.


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Posted

First off, I gotta say, the last power reminds me too much (both in name and function) of a certain ability from a certain other RPG based around catching creatures in red and white balls...

Just had to "throw" that out there.

I love the ideas for the animations, and I think some of them would damn awesome, "Beam Slice" and "Prism" in particular. I would love to see this in-game. However, as others have said, the Dev team's priority is power function over form. Unfortunately, most of the secondary effects offered in-game are covered by an existing set, so this is a hard pitch.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Love it, and it'd play very different from energy blast - beams rather than bolts, plus disorient instead of knockback.

Me, I'd make it Eyebeam Blast, however