Performance Shifter +end vs lvl 50 end io


ArcticFahx

 

Posted

Which of these IOs would give me better bang? I'm thinking the common IO but I'm not sure.


 

Posted

Depends where you put them.

The +End IO only gives a +10% recovery buff, but that's to your overall Recovery, not just the power it's in.


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Posted

Quote:
Originally Posted by Cheetatron View Post
Which of these IOs would give me better bang? I'm thinking the common IO but I'm not sure.
If we are talking about slotting stamina then at least for the first two slots the L50 end mod IO is going to be the best choice - after that a perfmod +end proc will give you more, as the third IO will be reduced considerably by ED. So if you only have a single slot in stamina, definitely put a common IO there.

In another power that does end recovery, say physical perfection from the body mastery pool, a perf shifter proc might be a better choice even if all you have is a single slot, as physical perfection gives you about 1/2 the end recovery boost that stamina does, so the proc might give you more over time than and end mod IO.


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Posted

It depends on how many slots you're using. Straight numbers wise (iirc) on stamina the 1st two slots, the regain you'll get from 2 straight 50 IOs beats the +end. If used as a 3rd slot the the +end IO beats the additional regain you'd get from a 3rd stamina IO.


edit: beaten to the punch.


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Posted

Quote:
Originally Posted by The_Spad_EU View Post
The +End IO only gives a +10% recovery buff, but that's to your overall Recovery, not just the power it's in.
Er...

The END IO gives you 10% END as an actual increase of your current END (IE, if you have 105 END max, you're at 40, if the IO goes off, you have 50.5,) not a recovery % buff. YOu can see it in your combat window, or logs if you keep them - for instance:
Quote:
05-11-2011 21:30:00 Memphis Bill grants you 10.68 points of endurance with his Performance Shifter: Chance for +Endurance!
05-11-2011 21:30:00 You grant Memphis Bill an infusion of 10.68 endurance!


 

Posted

In many cases, a sudden burst of endurance being added is more valuable than a constant boost to the base recovery rate. I know I've seen numbers on this before, and the +endurance proc ended up being better overall than a level 50 endmod IO.

One big advantage is that the proc doesn't care about -recovery effects. Having it often means that you're able to get back into combat after firing off a nova without needing to chug blues.

Another big advantage is that the +endurance proc is available well before level 50 IOs are.

It's true that it is most valuable when you're at least triple slotting stamina.


 

Posted

I guess I'll be be going for the lvl 50 after all thx for the advice


 

Posted

Quote:
Originally Posted by Starcloud View Post
In many cases, a sudden burst of endurance being added is more valuable than a constant boost to the base recovery rate..
The opposite is true in some cases as well, though, such as when you're still above 90% endurance. Depending on how + and - recovery effects work, in one case the perf shifter is better and in the other case the base recovery is better.


 

Posted

According to mids, the First level 50 IO in Stamina adds .19 end per second while Performance shifter will add, on average, .20 end per second, or more if you have any +Max End effects.


 

Posted

I'm assuming we're talking about 1-slotted Stamina here, and ignoring complications like recovery flooring from debuffs or having a full end bar. If my math is correct, the proc is slightly better than a level 50 common IO in 1-slot Stamina.

Performance Shifter proc: 20% chance of +10% endurance every 10 seconds, which averages out to +12% endurance per minute

Base stamina: +25% endurance per minute

Stamina + proc: +37% endurance per minute

Stamina + 1 level 50 common IO: +35.6% endurance per minute

As you can see, the difference, 1.4%, is about the same as a weak set recovery bonus (2xTempered Readiness = 1.5%). So definitely prioritize enhancing other powers and completing sets over "upgrading" Stamina to the Performance Shifter proc. You might even decide the consistency of a the common IO over the random rolling of the proc is "worth" the 1.4% average loss, and that'd be a reasonable choice.


 

Posted

If you only have one slot to use, teh +End is the better choice. If you have multiple slots to use 2 EndMod IOs will serve you better,

It also depends on te power it is in. The +End will be more useful in a power like Physical Perfection, where the base amount of recovery is lower. In Quick Recovery it gets a little fuzzier.

Also, the +End is NOT unique, so you can slot as many of them in your character as you have room for.

It is ALSO not affected by the rule of 5, since it is a proc and not a bonus. If you have 6 of them on your character they will all function. (However, I don't think any powerset combination in the game will let you slot that many) A WP brute with Energy Mastery can slot 4 that will always function, I think that's the most any build can slot that would be useful. Technically you can slot 5 on it, but the 5th would only work when you use your rez.


Quote:
Originally Posted by Dechs Kaison
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Posted

Quote:
Originally Posted by Rigel_Kent View Post
I'm assuming we're talking about 1-slotted Stamina here, and ignoring complications like recovery flooring from debuffs or having a full end bar. If my math is correct, the proc is slightly better than a level 50 common IO in 1-slot Stamina.

Performance Shifter proc: 20% chance of +10% endurance every 10 seconds, which averages out to +12% endurance per minute

Base stamina: +25% endurance per minute

Stamina + proc: +37% endurance per minute

Stamina + 1 level 50 common IO: +35.6% endurance per minute

As you can see, the difference, 1.4%, is about the same as a weak set recovery bonus (2xTempered Readiness = 1.5%). So definitely prioritize enhancing other powers and completing sets over "upgrading" Stamina to the Performance Shifter proc. You might even decide the consistency of a the common IO over the random rolling of the proc is "worth" the 1.4% average loss, and that'd be a reasonable choice.
This is my general take as well, though I'll add that the proc suffers no loss when Ex to low levels. I consider all three advantages of the proc (+1.4% avg Rec, not affected by -Rec and safe from Ex penalties) minor and generally don't bother with it for a character with just a single slot in Stamina.


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Posted

Quote:
Originally Posted by ClawsandEffect View Post
t is ALSO not affected by the rule of 5, since it is a proc and not a bonus. If you have 6 of them on your character they will all function. (However, I don't think any powerset combination in the game will let you slot that many) A WP brute with Energy Mastery can slot 4 that will always function, I think that's the most any build can slot that would be useful. Technically you can slot 5 on it, but the 5th would only work when you use your rez.
Dark Melee/Elec Armor/Body Mastery scrapper: Dark Consumption (frequently used, and multiple targets to check), Power Sink, Power Surge, Lightning Field, Stamina, Physical Perfection. 6 places to put it (not that I'd do most of them).


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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Posted

According to mids you can slot it into a few elec attacks, what does it do then. Gives the enemy end right?


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Posted

I didn't even think about Elec Melee.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Careful, the +end proc gives 10% end to a power's target, so slotting it in enemy targeted powers is counterproductive.


 

Posted

Quote:
Originally Posted by ArcticFahx View Post
Dark Melee/Elec Armor/Body Mastery scrapper: Dark Consumption (frequently used, and multiple targets to check), Power Sink, Power Surge, Lightning Field, Stamina, Physical Perfection. 6 places to put it (not that I'd do most of them).
The only places in that list that make any sense to put them in are Stamina and Physical Perfection.

The +end proc gives endurance to the powers target. For Dark Consumption, Power Sink, and Lightning Field, that will give endurance to your enemy. Power Surge would give you a 20% chance to get 10 endurance every 6 minutes or so, so that seems kind of pointless to slot it in.

I was referring to builds that can slot many of them in passives, so they will actually benefit you.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.