Speculation: Paragon (Formerly City of Heroes 2)


Acemace

 

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Originally Posted by Vox Populi View Post
If you really want the Mods' attention, start another City of Heroes 2 thread.

Don't be so juvenile, this topic is srs bzns.


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Originally Posted by Fleeting Whisper View Post
Can we talk about other parts of Golden Girl?
I think the "new" rules prevent it, we'll have to use code.

I was going to follow this up with an attempt but I am only creative enough today for 1.5 entendre.


 

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Originally Posted by Ura Hero View Post
*throws a wadded ball of paper at Bob's head* No capes!

Metaman, express elevator! Dynaguy, snagged on takeoff! Splashdown, sucked into a vortex!
Don't forget Dollar Bill: gunned down at point blank range during a bank robbery when his cape got stuck on the revolving door


 

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Originally Posted by Silverado View Post
Don't forget Dollar Bill: gunned down at point blank range during a bank robbery when his cape got stuck on the revolving door
But he was a normal guy in colored underwear sponsored by the bank. The character backgrounds people make in this game have them throwing suns into even bigger suns and flying through black holes. I doubt a cape can hinder complete invulnerability.

Also, the only aerial obstacle we have to watch out for is a blimp.


 

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I don't think they'll ever do a CoH2. I can see paid expansions as being a good idea generating interest without splitting the base. That other game has multiple expansions and it seems to keep people subbed that way.


 

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Originally Posted by Amy_Amp View Post
This. I don't think people automatically move onto CoH 2. Maybe a large part of the game's population does, but even if 25% stay, that's a pretty decent amount of players from your own base that aren't going to your new game. I would rather see CoH built upon and improved versus just starting something new. Anybody who says they need to start over to do "x" just needs to be reminded how closed issue somethings like power customization was and yet we have it.
I mentioned in another thread that ideally, the servers would be upgraded to handle either client. The population would remain the same. The power sets would remain the same but could continue to be expanded upon. Core gameplay would not change. New areas/missions would be possible by expanding upon the current tools. New interfaces could still be implemented. Why not gameplay changes? Look at CO & DCUO. Both tried new aspects and frankly neither work exceptionally well. CO is "fine", but it's different enough than the original. Core CoX players who haven't tried it may shun significant gameplay changes. The original still offers the best gameplay available.

Name: Paragon Universe Online


 

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Originally Posted by Robot View Post
I don't feel like this comment is constructive. Mods?
You post this and yet you have a problem with people commenting on the constructiveness of these threads.........